• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:58
CEST 01:58
KST 08:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!32Weekly Cups (August 17-23): Zerg dominate the week5Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Balance hotfix patch 5.0.16b (July 16) Weekly Cups (August 17-23): Zerg dominate the week Starcraft2 player guess game is Coming~!
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
Pros React To: Calm's Big Brain Play Vs Mini New 3v3 BGH Ladder (and more) on ShieldBattery! !!!NEW BUG!!! FIRE ARCHONS [Visual] BW General Discussion [Personal Project Share] Terran Defense v0.60
Tourneys
BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F [Megathread] Daily Proleagues Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7680 users

Patch 1.1.2 Notes - Page 34

Forum Index > SC2 General
1843 CommentsPost a Reply
Prev 1 32 33 34 35 36 93 Next
fantomex
Profile Joined June 2009
United States313 Posts
October 14 2010 19:52 GMT
#661
Void Ray nerf is terrible.

The problem with Void Ray's is they were really only good as proxy/surprise units. Blizzard needs to redesign the unit with a focus on countering heavy air.
Replay or GTFO
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
October 14 2010 19:52 GMT
#662
On October 15 2010 04:48 Payout wrote:
Show nested quote +
On October 15 2010 04:45 Yaotzin wrote:
On October 15 2010 04:41 MrCon wrote:
On October 15 2010 04:36 Yaotzin wrote:
On October 15 2010 04:33 Zelniq wrote:
+ Show Spoiler [dont read this if you are a top terran] +

not only are fast raxes still possible and dangerous, so are proxy raxes. you can still reaper bunker rush a zerg who may foolishly believe their hatch first plays are safe

:D

Poor Terrans will have to learn all the tricks everyone else already learned when it comes to proxies!

No. The races where designed like that. Such a fondamental change is just bad, I feel sorry for you and your post that shows such starcraft ignorance.

BBS was too strong because of orbital. The race got re-designed, such is life.

not rly, it was a team vs team problem not 1v1

Dunno I don't play team games. Whether it was a problem is subjective. Personally, I think BBS was not close enough to allin when it should have been. Most Terran cheeses aren't allin enough, so I'm glad one is down.
FrostedMiniWeet
Profile Joined July 2009
United States636 Posts
Last Edited: 2010-10-14 19:55:01
October 14 2010 19:53 GMT
#663
On October 15 2010 04:50 kariido wrote:
Show nested quote +
On October 15 2010 04:48 setzer wrote:
I give a lot of respect to Blizzard for getting this patch out before the start of GSLS2. As a zerg player, while I love the roach range increase, I am overjoyed over the increase to building hp. Damn marauder drops!


Instead of fixing the source of the problem they're trying to bandaid it's impact. That isn't how you should go about things.


Yeah, now it takes like 4 seconds for Marauders to destroy a hatch instead of 3, but Hatch is now much stronger against other units like zealots and zerglings.
goswser
Profile Blog Joined May 2009
United States3548 Posts
October 14 2010 19:53 GMT
#664
On October 15 2010 04:50 HiHiByeBye wrote:
Is the Patch working on NA?

It says i am need to restart SC2 before finding a game but I already downloaded the path.

any1 else have this probelm?

Yeah, a lot of people most likely are, ten of my friends are online now, but none of them can join games. People probably aren't posting about it, because its blizzard, and everyone expects these issues by now.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
October 14 2010 19:53 GMT
#665
-Nexus life and shields increased from 750/750 to 1000/1000.

was NOT expecting this but thanks, Blizz!
the roach range increase just might break pvz though.. I will have to see after a bunch of games though
get rich or die mining
TL+ Member
Perscienter
Profile Joined June 2010
957 Posts
Last Edited: 2010-10-14 19:57:09
October 14 2010 19:53 GMT
#666
The game becomes ever more crippled. People don't even understant that there are only 2 damage levels to the void ray. They originally designed 3 stages just to summarize the first two of them later. Now they lowered the damage against armored including buildings (which were their main target) by about 40%! The difference between the stages isn't large anymore, anyway. They literally destroyed everything which was interesting about the void ray. The huge speed boost kept them menacing and allowed for some interesting void ray rush strategies into this particular speed upgrade. I played one PvT on LT against this and it was awesome! Another awesome opening gone.

Then they are still introducing ridiculous special behaviors with the removement of energy from thors and corruptors. Where is the system behind that? Yamato needs energy, too.

Feedback, gungal growth and medivac speed changes are good. The other ones create special rules, chaos and patch out strong strategies and tactics.

Less building sniping, no roach kiting allowed etc.


Oh dear, void rays are so ordinary now.



edit: If Blizzard would be allowed to patch chess, most chess pieces would receive a movement cap and would probably lose one possible direction. Pawns would be allowed to conduct castling. And only promotions to knights are allowed. Gj, Blizzard.
lololol
Profile Joined February 2006
5198 Posts
October 14 2010 19:53 GMT
#667
On October 15 2010 04:43 Muey wrote:
Show nested quote +
On October 15 2010 03:58 klauz619 wrote:
45dps for a 3 food unit is rather excessive.


How would 40 DPS on a 2 food 100/25 unit sound to you? Imba? Good? Ridiculous? Awesome?


You're bad at math.
I'll call Nada.
sAfuRos
Profile Joined March 2009
United States743 Posts
October 14 2010 19:53 GMT
#668
This patch blows
Blizzard catering to casual gamers once again

Fml
sAfuRos // twitch.tv/sAfuRos // contact for coaching
megagoten
Profile Joined October 2010
318 Posts
October 14 2010 19:53 GMT
#669
so at this mlg we will the fastest thinking, fastest adapting player win it
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2010-10-14 19:56:35
October 14 2010 19:53 GMT
#670
Don't really see high level play being affected by the "Depot before Rax" change - even proxies can and will still be as viable as they ever were for the same reason protoss proxies are still a threat, except that you can have your depot back in your base by your minerals. Might even see 7-9 in-base depot into proxy rax type builds?
Nobody is gonna cry about 6rax being gone. BBS wasn't even viable in SC2 (sadly!) and that's the only rax-first build I ever had respect for!!

I'm not sure what to think about the Void ray change. I like the idea on paper of "more damage pre-charge less damage fully charged" but I fear 8+8 may be too low. Oh well, at least phoenix work correctly now, and HuK is showing me just how good carriers can be.
Pekkz
Profile Joined June 2009
Norway1505 Posts
October 14 2010 19:53 GMT
#671
Im really happy about the void ray nerf from spectator point of view. I really really hated them when watching GSL and other events. Its the most boring all inn strategy you can watch. Get two of them changed up on your own building, then send them inn and hope they win you the game in 2 seconds. If they dont you are screwd and its over.

I think this patch was a little hard on protoss though, and they should maby have buffed something else. Maby make it abit faster to get DT's out, or make void rays abit cheaper instead. However the medivac speed change will help protoss alot against drops.

Terran now may have to start play abit different. There are a few styles that was not effected alot by this patch, and im sure its good for this game that terrans will have to invent new play styles now aswell. Watching morrow have a hellion with 22 drone kills is fun to watch, but its retarded non the less, and is far too good. Hope the roach range will help deal with hellions.

We got a new patch now, and its spot on the things people have complained about. Maby we will find out some of these changes are abit too much, or maby they are allright. Atleast im looking forward to not seeing 75 apm terrans on europe crush every top zerg. This patch is the downfall of the CHEESY newbie terrans , and you wont be missed at all.
Karas
Profile Joined March 2010
United States230 Posts
October 14 2010 19:53 GMT
#672
On October 15 2010 04:50 HiHiByeBye wrote:
Is the Patch working on NA?

It says i am need to restart SC2 before finding a game but I already downloaded the path.

any1 else have this probelm?


Yep, I'm having the same problem.
Rhyme
Profile Joined May 2010
United States1069 Posts
October 14 2010 19:54 GMT
#673
On October 15 2010 04:52 Philip2110 wrote:
Can someone explain what toss does against corrupters. With void ray nerf and stalkers doing low dps and having a massive 1 + (0 to armoured) damage increase per upgrade. Toss can also no longer feedback them to damage them, gonna be fun to be a collosus


here's what you do against corrupters: build ground units other than colossi. you've now defeated corruptors.
dont ever say that
Raiznhell
Profile Joined January 2010
Canada786 Posts
October 14 2010 19:54 GMT
#674
On October 15 2010 04:51 Sandbox wrote:
Why do they ignore the marauder... Come on. And why nerf the void ray? It was perfectly fine the way it was, you just had to scout it properly then they were easy to deal with. I thought only players gold and below had trouble with them... Void rays were good against mass marauders but now it will take longer to kill the marauders and they could just take your base while you blast them.


i think blizzard is delaying any marauders nerfs significantly simply because theres a very fine line i cans ee between it being the way it is now (possibly too strong) and being way too weak.
It's ideal role is to destroy armored units. If it's HP and Damage were nerf almost at all they wouldnt be very good at their job and it'd be like the reaper. basically useless after a nerf.
Cake or Death?
CraftedSC
Profile Joined October 2010
31 Posts
October 14 2010 19:54 GMT
#675
this patch is a great start to balancing this game. Still wish roaches were reverted back to 1 food, but the range buff is always welcomed.
It seems that the greatest Zerg players are forged during times of adversity. Dire situations bring out the best, and when Zergs are dropping left and right, there's always one that remains.
Roggay
Profile Joined April 2010
Switzerland6320 Posts
October 14 2010 19:54 GMT
#676
- Barracks requirement changed from Command Center to Supply Depot.

So, if you lose all your CCs, say you traded base, you can still construct barracks everywhere? Weeeeeee!!!

Anyway, it's good to see blizzard are going in the right way. Still a long way to go, but it's a good start.
shaNk
Profile Joined August 2010
Canada124 Posts
October 14 2010 19:54 GMT
#677
LOL FUCK TERRAN
NrGshaNk op nrg)
sl0w
Profile Joined July 2010
United States447 Posts
October 14 2010 19:54 GMT
#678
On October 15 2010 04:52 PangO wrote:
I got thinking, are they ever going to nerf Banshees ?


na blizz is nerfing all the wrong units as usual
Roggay
Profile Joined April 2010
Switzerland6320 Posts
Last Edited: 2010-10-14 19:55:48
October 14 2010 19:54 GMT
#679
Woops I missclicked, I wanted to edit my post :/ sorry
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
October 14 2010 19:55 GMT
#680
On October 15 2010 04:52 Philip2110 wrote:
Can someone explain what toss does against corrupters. With void ray nerf and stalkers doing low dps and having a massive 1 + (0 to armoured) damage increase per upgrade. Toss can also no longer feedback them to damage them, gonna be fun to be a collosus

Archons are (surprisingly?) good vs zerg, try those?

Zerg virtually could not kill P's colossus/stalker deathball, as IdrA and others have mentioned. We can't complain.
Prev 1 32 33 34 35 36 93 Next
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:00
Best Games of SC
BASILISK vs TBD
Serral vs Rogue
PiGStarcraft567
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft567
SpeCial 197
NeuroSwarm 133
EnDerr 14
StarCraft: Brood War
Britney 13792
Dota 2
monkeys_forever255
febbydoto18
League of Legends
Doublelift4207
Counter-Strike
minikerr72
Super Smash Bros
AZ_Axe100
Other Games
gofns21899
Grubby2532
Coldzera 663
shahzam487
C9.Mang0322
XaKoH 320
Livibee118
KnowMe81
ViBE77
Organizations
Other Games
gamesdonequick912
BasetradeTV108
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21768
Other Games
• imaqtpie917
• Scarra620
Upcoming Events
Korean StarCraft League
2h 2m
GSL
11h 2m
AI Arena Tournament
17h 2m
Replay Cast
1d
WardiTV Weekly
1d 11h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
GSL
3 days
PiGosaur Cup
4 days
Replay Cast
5 days
[ Show More ]
The PondCast
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-08-27
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.