Patch 1.1.2 Notes - Page 32
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sp00n-
48 Posts
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Rifty
Canada76 Posts
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YourMom
Romania565 Posts
I bet you can't even kill a single Turret FFS. | ||
illumination
Korea (South)248 Posts
HAHAHA thank you for quoting that omg that guy ahhahah he cant get used to the massive changes from 1.1 omg i am in tears haahh omfg lollll this guy must have the game down 100% til patch 1.1 came rofll omg User was temp banned for this post. | ||
megagoten
318 Posts
On October 15 2010 04:43 YourMom wrote: How the hell am I supposed to counter Battlecruisers with SCV's repairing now ??? I bet you can't even kill a single Turret FFS. storm the scvs | ||
storm44
1293 Posts
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BeMannerDuPenner
Germany5638 Posts
On October 15 2010 04:41 LiquidOreo wrote: They patch this game way to fast....Before I can even get use to the changes there all ready changed...that's the problem they have....just give people time to figure out how to play save a ton of time... nope. the game is in this state for quite a long time. the last patch changed almost nothing at all and the biggest change was a unintended one with the ultra nerf"fix". a patch like that was totally needed. i dont say i agree with evrything (depot -> rax) but overall its a step in the right direction. also fungal vs blinkstalker was more then needed. | ||
Sprouter
United States1724 Posts
-Fixed an issue where players could not cast the Feedback spell on Point Defense Drones. omg yes | ||
eNyoron
United States170 Posts
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kioskmongo
Sweden33 Posts
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Yaotzin
South Africa4280 Posts
On October 15 2010 04:41 MrCon wrote: No. The races where designed like that. Such a fondamental change is just bad, I feel sorry for you and your post that shows such starcraft ignorance. BBS was too strong because of orbital. The race got re-designed, such is life. The supply change is not really a nerf, it's a cut in creativity to fix a 4vs4 problem. Cut in options = nerf. And you have a go at my knowledge? That's sad people just make those 'lololol good a terran nerf good for them hehehe' post and don't see past their hapiness to see a race they don't play being nerfed. I'm not going "lolol terran nerf", I just think BBS was too strong for what should be an allin cheese play, because of the early orbital letting you catch up to a large degree. | ||
ReseT
United States273 Posts
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devolore
United States70 Posts
I haven't decided what I think about the VR changes yet. On the one hand, yeah, they're a lot weaker against armored/buildings when fully charged now. However, they're much stronger when not charged. IIRC (hard to check now) you didn't get the +armored bonus until they were fully charged before, so you'd jump from doing 5 damage to 25. Now you jump from 10 to 16. Will make hit and run tactics a little stronger, allowing you to actually utilize their mobility. That's probably why they nerfed the speed upgrade as well, it'd be ridiculous with how much uncharged damage they can do now. | ||
theqat
United States2856 Posts
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graphene
Finland211 Posts
On October 15 2010 04:44 storm44 wrote: I don't understand how silver level kids can complain on bnet forums and get changes they want.. I'm a protoss user and they nerfed vray's to shit, same thing with reapers, and who cares if terrans can get rax before supply depot, l2 scout. Then they say "Just because you're in diamond doesn't mean your opinion is worth more than mine just because I'm in gold" uhh rofl? how many points lol....... 200 p in diamond? less than 100 apm? wanna show us a rep where u cheesE? | ||
Phrencys
Canada270 Posts
On October 15 2010 04:42 bokeevboke wrote: Don't think so. Immortals hardcounter every factory unit. 250mm one-shot immortals and make them deal 0dmg. Ghosts disable immortal shields, making them 3shottable by Thors. Yes, mech TvP will have to be explored. | ||
Ndugu
United States1078 Posts
1) Void Ray acceleration, unupgraded, seems much faster. Animation is updated to reflect the fact there are only two levels of charge? Or I'm just on my laptop and it doesnt look the same Most likely just stuff I didn't notice/in my head, perhaps influenced by using a laptop rather than the desktop im used to: Warp-in radius surrounding Warp Prisms seems larger. | ||
fenster
United States73 Posts
<3 the roach range increase. | ||
Trozz
Canada3452 Posts
BBS won't be explored. Interesting patch... | ||
Peekaboo
Canada219 Posts
On October 15 2010 04:38 motus wrote: Wow, can't feedback thors anymore? I think thors are gonna be a bigger part in TvP now. Thors are good versus all toss units except...immortals wreck thors. And toss always have a robo, so its pretty risky to invest so much in thors. Maybe mid to late game...toss gets storm, and terran shifts to MMM -ghost-- thor to combat it (and the ghosts help with any immortal counter). I wonder if a marine-ghost-thor build might work...hmmm. | ||
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