I am switching to zerg......................
Seriously WTF that makes no sense to me....
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Silvanel
Poland4726 Posts
I am switching to zerg...................... Seriously WTF that makes no sense to me.... | ||
JHancho
United States166 Posts
Stil confused as to why Blizz felt the need to actually implement the supply depot rax requirement. I think that it's extreme and quite dumb. I'm extremely excited for Zerg now though. More HP on buildings! (vs reduction in Marauder dmg to buildings =\, but hey) Yay Roaches! | ||
Raiznhell
Canada786 Posts
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Yaotzin
South Africa4280 Posts
On October 15 2010 04:36 megagoten wrote: Show nested quote + On October 15 2010 04:35 DooMDash wrote: Test #1: VR still beats thor 1v1. Roughly 82 HP left. That's one more hit the Thor got in over last patch ( 108 hp ). Test #2: Roaches now can now hit cannons behind gateway blocks. If the cannon is place one spot back the roach can hit the gateway with out being in range of the cannon. no more forge expo? Less greedy forge expo. tbh we can't complain, P has been raping poor Zergs. | ||
Invol2ver
United States330 Posts
On October 15 2010 04:33 Essentia wrote: VR's were already hardly used, now I think they will never ever be used. Do you even watch high-level starcraft? They are used. | ||
Madkipz
Norway1643 Posts
On October 15 2010 04:33 Zelniq wrote: + Show Spoiler [dont read this if you are a top terran] + not only are fast raxes still possible and dangerous, so are proxy raxes. you can still reaper bunker rush a zerg who may foolishly believe their hatch first plays are safe this is as safe as you can get though, terran proxy rax wont be that deadly if you scout it xD | ||
r3z3nd3
Brazil522 Posts
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Lovedrop
2629 Posts
On October 15 2010 04:34 Chocobo wrote: I must be misunderstanding something. Can someone tell me why this voidray nerf is significant? Sure, they do less damage at charge level 2... but aren't they doing the same amount when fully charged (level 3)? The speed upgrade I can understand, but why are people acting like voidrays are getting an enormous nerf here? BTW 7 rax reaper simply needed to go. It was uncounterable at all but the very highest levels and is just an example of bad gameplay. Just to clarify: In terms of damage, the VR only has 2 stages. The incoming change is to the last and final stage, which significantly reduces the damage done to armored units. In terms of graphics however, The VR is shown to have 3 stages: the initial, the slightly larger beam, and the final charged PLOWTHROUGHSHIT beam. The initial beam and the slightly larger beam offers no difference in damage as is for cosmetics effects (for you to know you been chargin' ur lazorz), and the last one is obvious as the beam gets incredibly large and decimates your buildings. | ||
sl0w
United States447 Posts
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desRow
Canada2654 Posts
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Sobba
Sweden576 Posts
The last patch was good with a small increase in build time. | ||
Patriot.dlk
Sweden5462 Posts
The buffing of supply health is really really useful | ||
Essentia
1150 Posts
On October 15 2010 04:34 Chocobo wrote: I must be misunderstanding something. Can someone tell me why this voidray nerf is significant? Sure, they do less damage at charge level 2... but aren't they doing the same amount when fully charged (level 3)? The speed upgrade I can understand, but why are people acting like voidrays are getting an enormous nerf here? . There is no lvl 3 charge! Can we all get this through our heads........ | ||
iAmJeffReY
United States4262 Posts
I could care less about any changes except factory for speed upgrade. The most worthless unit now. Good bye reapers! | ||
Chocobo
United States1108 Posts
If there are only two levels, then good lord are void rays crap. I thought there was a third level, so the nerf was only to the middle level. So I was wrong then? | ||
Yaotzin
South Africa4280 Posts
On October 15 2010 04:37 OhJesusWOW wrote: Did Flux Vanes just get demoted to worst upgrade in the game? Nope makes them faster than vikings, which is all that matters really. If there are only two levels, then good lord are void rays crap. I thought there was a third level, so the nerf was only to the middle level. So I was wrong then? There are 2 levels, uncharged and charged. Uncharged = thin beam, charge = thick beam. Level 2, as you were thinking of it, does the same damage as totally uncharged. | ||
cHaNg-sTa
United States1058 Posts
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noD
2230 Posts
Blizz did surprise me now ... Now just a matter of announcing d3 (yeah rite... ) | ||
Scoop
Finland482 Posts
On October 15 2010 04:32 MrCon wrote: And yes, the supply before rax is like the worst change in sc2+bw+sc history. It's impossible to find a logical or reasonable explanation for it. It only deletes T cheese from the game (hoho, fear the T cheese), it deletes some builds too, it's nothing really game changing, I don't know the purpose of that. It's like they would make overlord required for pool. Not a big deal but still you don't understand why they would do this. Zerg has an overlord from the beginning. | ||
gakkgakk
Norway902 Posts
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