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NTT quits Starcraft 2 (?) - Page 11

Forum Index > SC2 General
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foxmeep
Profile Joined July 2009
Australia2333 Posts
October 06 2010 12:05 GMT
#201
On October 06 2010 21:04 StarStruck wrote:
I love NTT, oh man way over the top hahaha. I'd expect something like this from him back in 2000, but I sure as hell didn't expect his charisma to still be like this.

<3


Charisma is getting people to like you, not the opposite...
lololol
Profile Joined February 2006
5198 Posts
October 06 2010 12:05 GMT
#202
WTF, am I on the battle.net forums? T_T
I'll call Nada.
imyzhang
Profile Blog Joined March 2010
Canada809 Posts
October 06 2010 12:06 GMT
#203
i think all the kids who dont know who ntt is are the ones who didnt play broodwar, so they'll never understand where he's coming from. I agree with him to the most part, but posting that kind of stuff just makes people who don't know who he is think he's a joke...
bleh
StarStruck
Profile Blog Joined April 2010
25339 Posts
October 06 2010 12:10 GMT
#204
Perhaps you should read what I said again. I'll highlight two things for you because apparently you missed them:

"I love NTT"

"<3"

NTT and I go way back. If you don't know who NTT is then you obviously don't know his character. He was a very good player back in the day who was known for having a ridiculous amount of scvs and expanding as if he was zerg. Loved the mech too. Before replays he was one of the best foreign terrans.
Escapist
Profile Joined July 2010
Portugal548 Posts
Last Edited: 2010-10-06 12:23:59
October 06 2010 12:12 GMT
#205
I recall NTT in BroodWar and, respecting his opinion, it does sound strange because he claims how easy everything is now but he cant back it up with any major wins on some big tournaments...tbh i actually cant even recall him playing on any major tournament. So from where did his "easy apm, easy mechanics, easy wins and builds doable by monkeys" came from? from ladder matches maybe?

Im sure im just one of the noobs he states on his posts since i feel like im missing something and he clearly states that he doesnt hope noobs to understand it.

Anyway, best of luck for NTT in his future, i always enjoyed seeing him on BW and unfortunately, besides a couple of ladder matches replays, i never got to see him in SC2.
EU / US / KR English Shoutcasted Matches 720p HD -> http://www.youtube.com/user/xHydrax
DarkspearTribe
Profile Joined August 2010
568 Posts
Last Edited: 2010-10-06 12:22:25
October 06 2010 12:16 GMT
#206
Well good luck achieving anything in BW as he clearly achieved a lot in SC2

oh wait...

edit: I know my post is harsh, but calling this game nooby is retarded. People need to realize that Sc2 is a hard game and there are people who even struggle to get to the diamond.
kojinshugi
Profile Joined August 2010
Estonia2559 Posts
October 06 2010 12:17 GMT
#207
On October 06 2010 20:56 BeMannerDuPenner wrote:
well if you look at sc2 and bw sc2 IS targeted at farmville players.


Thanks, but I'm really not interested in arguing like a creationist.

Have fun with your teary nostalgia fest.
whatsgrackalackin420
Sanguinarius
Profile Joined January 2010
United States3427 Posts
Last Edited: 2010-10-06 12:19:25
October 06 2010 12:18 GMT
#208
who is NTT?
On October 06 2010 15:59 Manifesto7 wrote:
NTT was a very old school BW player who was from Scandanavia Holland. He was a good player but seemed to gain most of his fame from building scv relentlessly throughout the game. He would sometimes end up with half his supply as workers.

Your strength is just an accident arising from the weakness of others -Heart of Darkness
StarStruck
Profile Blog Joined April 2010
25339 Posts
October 06 2010 12:22 GMT
#209
Why would he want to achieve anything in SC2 with the said quote? Use common sense. Apparently you guys think trolling a troll is the way to go. I don't see the logic in that. The guy quit BW over 6 years ago. He absolutely hated replays. He isn't coming back.

lmao

At least NTT is getting what he wants. Some of you are getting your panties in a knot over nothing.
foxmeep
Profile Joined July 2009
Australia2333 Posts
October 06 2010 12:26 GMT
#210
On October 06 2010 21:10 StarStruck wrote:
Perhaps you should read what I said again. I'll highlight two things for you because apparently you missed them:

"I love NTT"

"<3"

NTT and I go way back. If you don't know who NTT is then you obviously don't know his character. He was a very good player back in the day who was known for having a ridiculous amount of scvs and expanding as if he was zerg. Loved the mech too. Before replays he was one of the best foreign terrans.


Perhaps you should get a dictionary, look up the word charisma, then read the entire thread again.
GozX17
Profile Joined April 2010
United States2 Posts
October 06 2010 12:28 GMT
#211
This thread made my day, its good to see some people don't really change.
NTT used to be just as dramatic / loud back in the beginning of BW, and a Kali elitist. Its nice of him to inform everyone that hes to good and the game is to easy for him.
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
October 06 2010 12:29 GMT
#212
Fact 1: Game is broken.
Fact 2: Game being broken is related to poor game design and architectural choices in programming, which is not fixed in patches.
Fact 3: It's really pointless to hope for any change before the expansion.

That would make one rage, 50 EUR is not that a small sum.

Btw, I feel that there's a lot of stuff many people feel the same about. It's not really MBS and automine that ruins this game. Those are quite convinient and great (although I admit I tried to play SC1 yesterday and I was so unused to macro that I failed completely). Unit design, pathfinding, environment (I have to login into a game server EACH TIME I want to watch a replay? Seriously? Easily soluble by an authentication daemon, but wtf why is Blizzard not making it?) - these are thing many people are not happy with. I think we should start compiling a list of "SC2 Wrongs", it could actually work if managed by the right people and presented in a right way.

Yeah some people fall into nostalgia pitfalls (honestly, I know who NTT is but he's exactly a drama queen in this case), but people who oppose them glorify SC2 as if all of it's problems were actually due to the veterans' inability to adapt. No, fuck no, it's not true. And no sane person wants an increase in entry level as well, let the game be playable by casuals, after all, one of a thousand will eventually become a good player. All I want is for it to become a game of mind and body just like SC was. And ffs please understand that the current problem is not with the body, but the mind. There's still plenty of stuff to click on.
You want 20 good men, but you need a bad pussy.
Amadi
Profile Joined September 2010
Finland139 Posts
October 06 2010 12:30 GMT
#213
On October 06 2010 20:23 accaris wrote:
BW limits the actions you can take within a game due to the rough nature of the mechanics. A portion of your APM was relegated to just "busy work," so to speak. I was under the impression that all the "easy" features of SC2 (automining, building queuing, no control group size, etc.) were added to free up APM so that you could do more relevant things in the same amount of time.

Just because you have an automatic rather than a manual transmission doesn't make you a worse driver. It just lets you focus more on the road.


The issue 1 is that There are not enough decisions to make.

You see, the concept of BW was simple: You cannot do everything, so you choose either microing those stalkers a bit better or getting slightly more income from your bases. In SC2, you don't make that choice. You just micro those stalkers, all the while getting same income from your base than your opponent.

The issue 2 is that A lot of decisions do not matter enough.

I mean, sure. Having good micro wins you battles, but it doesn't utterly and painfully decimate your opposition like it did in BW. If you were better at Micro, everyone noticed it. If you were better at Macro, the same. The differences were large, and really mattered.

The Issue 3 is that The decisions that do matter, are the ones you have least information about.

The decisions that really, really matter in sc2 are which tech choice to pick. Hard counter environments basically force that situation, after all. Your roaches do not become efficient against Marauders with any kind of micro. Tech choice is, of course, dependant on your opponent and a choice you oftentimes do blindly. You do not have the required knowledge to make the best call, so you just assume something and go with it. Like you do in poker, except you can't mathematically deduce the most probable outcome, and you aren't playing face to face so you could judge by his face if he's bluffing.

----------

See, starcraft 2 is not chess. In chess you see your opponent, have ample time to do your choices and do a lot of brainwork to know the possible situations eight rounds in advance. In starcraft 2, you have a hidden component, which you want to hide, forcing your opponent to play blind with their hidden component. Starcraft 2 is more like poker. Sure, it has counters. Full house beats a pair, you know? Only difference in SC2 would be that pair actually beats a Royal Flush, creating a nice little circle.

Having automatic transmission doesn't make you a worse driver, but given different skill levels, it is easier to tell which one of the drivers is the better one if they are driving with manual, rather than automatic.
acceLL
Profile Joined September 2010
46 Posts
October 06 2010 12:30 GMT
#214
That's a shame, I guess I'll have to settle for just watching NaDa and Boxer play SC2. Damnit...
bokchoi
Profile Blog Joined March 2010
Korea (South)9498 Posts
October 06 2010 12:31 GMT
#215
I wonder if he'll come back once we start seeing the game develop more. SC2 is such a young game (retail a little over 2 months?) and has so much potential to develop into much more. Even BW was constantly evolving years and years after its inception. Yeah, he makes a lot of good points, but at the same time those were a lot of complaints former BW players had early on, but once they got used to it, it wasn't that big of a deal. It also freed up people to focus on the development of strategies/build orders/etc. rather than having to worry about developing their mechanics. Once we start having serious streamlined solid builds we'll see the mechanically superior players start taking over.
Sixes
Profile Joined July 2010
Canada1123 Posts
October 06 2010 12:32 GMT
#216
So this guy most people haven't heard of quits. Looking him up he is not only not one of the notable names now but he in fact was only known back when the pro-gamers were not pro yet.

In short, good for him, happy for him, we always new some people would claim BW was better. When Cool decides he has hit the skill cap, I'll listen (or for that matter Nada or Boxer or whoever once/if they beat Cool). In the meantime a player who is not the top saying he has hit skill cap is just as silly as any random high diamond claiming the same.
figq
Profile Blog Joined May 2010
12519 Posts
October 06 2010 12:33 GMT
#217
At this point it doesn't even matter if SC2 is trash. + Show Spoiler [here's why] +
1. Blizzard Activision needs large profits from SC2, it must become the major esport worldwide.
2. Tons of money are poured into SC2, making other games' scenes looking amateur.
3. Media bombards kids with SC2, and overall more modern looking games.
4. Kids develop appreciation for what they are being exposed to.
5. They look at SC1 and BW and can't appreciate it like their older brothers.
6. With so much attention and development eventually SC2 actually becomes good.
(sc1 was not good at first either)
If you stand next to my head, you can hear the ocean. - Day[9]
StarStruck
Profile Blog Joined April 2010
25339 Posts
Last Edited: 2010-10-06 12:38:40
October 06 2010 12:34 GMT
#218
...

Don't.

That would be pointless because I already told where I was coming from and what other people said is irrelevant because I (which is the important thing here) like the guy and know what he was all about several years ago. In other words, I proved you wrong.

Here's something you might be able to understand: IdrA has a lot of fans now, no? Why? Because of his character. There is such is thing as good charisma and bad charisma and that is a matter of opinion. You can gravitate to whichever persona's you like.

Thanks boss for pointing out the fact most forum goers don't read the entire thread. However, you are quite wrong in this case. :/
IShowUMagic
Profile Joined August 2010
United States104 Posts
October 06 2010 12:37 GMT
#219
As someone who just lost a game because a kid 2 bases behind me built 5 void rays and steamrolled 3 hatches and a mass of mutas, I agree that there are too many gimmicks in this game.
johnnybrav0
Profile Joined March 2010
United States61 Posts
October 06 2010 12:42 GMT
#220
On October 06 2010 21:37 IShowUMagic wrote:
As someone who just lost a game because a kid 2 bases behind me built 5 void rays and steamrolled 3 hatches and a mass of mutas, I agree that there are too many gimmicks in this game.

You lost to 5 void rays?
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