• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:47
CEST 01:47
KST 08:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature3Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18Serral wins EWC 202549
Community News
Maestros of The Game—$20k event w/ live finals in Paris11Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away RSL Revival patreon money discussion thread Weekly Cups (Aug 11-17): MaxPax triples again! What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : I made a 5.0.12/5.0.13 replay fix
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Master Swan Open (Global Bronze-Master 2) $5,100+ SEL Season 2 Championship (SC: Evo) Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL Maps with Neutral Command Centers Victoria gamers [ASL20] Ro24 Preview Pt1: Runway How do the new Battle.net ranks translate?
Tourneys
[ASL20] Ro24 Group A [ASL20] Ro24 Group B Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2668 users

Nada is now listed as Amateur - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 9 Next All
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
October 06 2010 16:22 GMT
#141
On October 07 2010 01:15 PrinceXizor wrote:
Show nested quote +
On October 07 2010 01:12 Iplaythings wrote:
Wonder if his "hate" to wards kespa, (if its real) is about the showmatch cancelled?

probably a combination of them being controlling and the terrible conditions they put on the gamers/seeing many of his friends burn out because of it.

If its that, I highly doubit it.

And maybe hate is too strong of a word for it, might be a dislike.

I think that for kespas intention they did the right thing, and I will actually support them somewhere.

Nada is a huge idol for people, and I BET your ass that many current progamers look to him as inspiration.

Weird thing is that I thought nada was heavily involved in kespa as well
In the woods, there lurks..
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
October 06 2010 17:04 GMT
#142
On October 07 2010 01:01 DarkspearTribe wrote:
Show nested quote +
On October 07 2010 00:44 FabledIntegral wrote:
On October 06 2010 22:32 bubblegumbo wrote:
Nada is now freed from the shackles of slavery. It's hilarious how an "Amateur" SC2 player has the potential to make more money than a "professional" SC1 player right now.

Now we just need more top tier SC1 players to see the light. Fuck Kespa.


He was making like $350,000+ in SC1, wasn't he?. I doubt he'll make more in SC2.


He indeed was. 2-3 years ago


I believe last year as well...
forr4078
Profile Joined August 2010
Korea (South)12 Posts
October 06 2010 17:21 GMT
#143
Minimum annual salaray, under KeSPA rules, is around 6 million won, the last time I heard. That's under 6,000 dollars. It's just not enough to survive like a decent human being should. And that minimum salary doesn't even apply to the "interns".

It's time for a player-run union, rather an organization managed by a bunch of corporate types. It's sad to see young players get leeched off.
Total newbie
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
October 06 2010 17:31 GMT
#144
On October 07 2010 02:21 forr4078 wrote:
Minimum annual salaray, under KeSPA rules, is around 6 million won, the last time I heard. That's under 6,000 dollars. It's just not enough to survive like a decent human being should. And that minimum salary doesn't even apply to the "interns".

It's time for a player-run union, rather an organization managed by a bunch of corporate types. It's sad to see young players get leeched off.


Money goes further in S. Korea than a lot of other developed nations. You're job also doesn't require a college degree or anything of that sort. On top of that, you're provided with food and rent and utilities. All of that combined and you're looking into a very survivable, but definitely meager, salary.
Redunzl
Profile Blog Joined January 2010
862 Posts
October 06 2010 17:32 GMT
#145
On October 06 2010 04:35 Licmyobelisk wrote:
Kespa is a dying race, just great that nada did the necessary move


hell yea.. if Nada, arguably the best of the former legends, leaves kespa we can expect to see all those legends leave before long. this is just the harbinger of the death knell of the twilight of the dirge of the finale for kespa.
maybenexttime
Profile Blog Joined November 2006
Poland5581 Posts
Last Edited: 2010-10-06 19:00:19
October 06 2010 18:53 GMT
#146
On October 07 2010 00:34 DarkspearTribe wrote:
That's not always good


Sure. But the lists you post are a load of bullshit.

Why Kespa is good:

1) Players get house to live, salaries and food (everything to survive)
2) Very professional, easy to train and concentrate on gaming

Why Kespa is bad:

1) 12 hours every day 7 days a week playing only starcraft. Look at those people... so sad.

Most teams require you to practice 8 hours 6 days a week. Teams like eSTRO are an exception, not a rule. Progamers play more than that because they want to be the best. If athletes could train for 8-12 hours a day, they'd all do that - regardless of what they were contracted for.

2) Only top 1-30 players salaries are actually big, other below that or even below top100 are really small (Hence why Iron left progaming- his salary was so small that I think he earned more competing in GSL1 than working 80 hours a week for a month)

How on earth is that KeSPA's fault? Korean progamers have BY FAR the best salaries and living conditions in the world... There's simply not enough money in the esports industry to provide progamers with football player-like salaries... Get a grip.

Also IrOn did not earn anything by competing in GSL. Only top8 or so players win anything at all. Other competitors have to either find some job or get lucky enough to find some niche sponsor (basically works like CS/Quake/WC3, except there are fewer teams with salaries big enough to let you survive).


3) You are bound to kespa. No tournament that isn't associated with kespa and no broadcasting channel has a right to show anything unless they pay kespa.

Bullshit. BlizzCon is not associated with KeSPA, WCG is not associated with KeSPA, e-Star Seoul is not associated with KeSPA. There are many other tournaments KeSPA players competed in that are not associated with it.

OGN and MBC do not have to pay anything to broadcast OSL and MSL...


4) Half of the winnings from players go to Kespa

Got a source for that? Seems like you pulled that out of your arse, tbh. ;;

5) Hard to become progamer. You have to get first place in a tournament that has 512 players

WRONG. You don't even have to compete in Courage to obtain a progaming license. I also don't see anything bad with becoming a progamer being hard. Not to mention it's significantly harder to become a progamer in any other scene (including many RL sports), especially other games (because their scenes can only support a few players to have meaningful salaries, as opposed to the Korean BW scene).

6) Your life is screwed. Especially if you didn't finish school before joining progaming

WRONG. KeSPA is constantly working on making the perspectives of retiring progamers better. They can become coaches, commentators, attend the progaming university or whatever it's called, work in the esports or game making industry.

KeSPA is the sole reason why it's even possible to take progaming as seriously as many Korean players do.


But also take in mind that players in progaming teams like teamliquid, SCV life get salaries and all the gear required to be progamer.

How do you know they get any salaries? Any source for that?

In my opinion organisation like KeSPA is not needed. It wasn't needed before 2005(?), it isn't needed now.

KeSPA = OGN, MBC, the corporate sponsors and the administrative body plus ties with the government. Without those companies/people there would be no progaming.

You also failed to mention things like Dream League, developing the progaming scene in other games, supporting other countries' progaming scenes and events in many Asian countries, and so on.




On October 07 2010 02:21 forr4078 wrote:
Minimum annual salaray, under KeSPA rules, is around 6 million won, the last time I heard. That's under 6,000 dollars. It's just not enough to survive like a decent human being should. And that minimum salary doesn't even apply to the "interns".

It's time for a player-run union, rather an organization managed by a bunch of corporate types. It's sad to see young players get leeched off.


Are you implying that the living conditions/salary of players not affiliated with KeSPA are somehow better? You're average 'progamer' anywhere in the world doesn't even get that much (when you consider all the living expenses and such that are covered by KeSPA teams).

I agree, though, there's a need a players union. Maybe the living conditions of progamers could get slightly better if there was one. Although, I'm pretty sure the main reason why progamers get paid as much as they do is because of the fact that there simply isn't any more money in the scene.
StarBrift
Profile Joined January 2008
Sweden1761 Posts
October 06 2010 19:03 GMT
#147
This is a very good decision by Nada. Economically he will get a lot bigger of a chance for an bigger ammount of money and he has said multiple times that he is bored of playing sc1 and only does it as his job. Give him 2 GSL seasons and he will be up at the top.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
October 06 2010 19:06 GMT
#148
On October 07 2010 03:53 maybenexttime wrote:

Also IrOn did not earn anything by competing in GSL. Only top8 or so players win anything at all. Other competitors have to either find some job or get lucky enough to find some niche sponsor (basically works like CS/Quake/WC3, except there are fewer teams with salaries big enough to let you survive).
[/b]
Ummmmm....

Winner: 100,000,000 KRW (aprox. $85,700 USD)
Runner-Up: 30,000,000 KRW (aprox. $25,700 USD)
Semi-Finalists: 10,000,000 KRW (aprox. $8,600 USD)
Quarter-Finalists: 4,000,000 KRW (aprox. $3,400 USD)
Round of 16: 2,000,000 KRW (aprox. $1710 USD)
Round of 32: 500,000 KRW (aprox. $430 USD)
Round of 64: 300,000 KRW (aprox. $260 USD)
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
Last Edited: 2010-10-06 19:11:40
October 06 2010 19:10 GMT
#149
On October 07 2010 00:34 DarkspearTribe wrote:
Also IrOn did not earn anything by competing in GSL. Only top8 or so players win anything at all. Other competitors have to either find some job or get lucky enough to find some niche sponsor (basically works like CS/Quake/WC3, except there are fewer teams with salaries big enough to let you survive).

Anybody that made it to the top 64 got money.
Winner: $85,700 USD
Runner-Up: $25,700 USD
Semi-Finalists: $8,600 USD
Quarter-Finalists: $3,400 USD
Round of 16: $1710 USD
Round of 32: $430 USD
Round of 64: $260 USD

So, as long as you make it to the RO32 you basically achieve the minimum salary provided by KeSPA, though your rent/utilities/etc arent paid for yet. If you can repeatedly make it to the RO16 you are pretty well off and winning just once puts you up at baller status.

6 million KRW is about $5400 USD.
urashimakt
Profile Joined October 2009
United States1591 Posts
Last Edited: 2010-10-06 19:23:37
October 06 2010 19:21 GMT
#150
On October 07 2010 03:53 maybenexttime wrote:
Show nested quote +
On October 07 2010 00:34 DarkspearTribe wrote:
That's not always good


Sure. But the lists you post are a load of bullshit.

Show nested quote +
Why Kespa is good:

1) Players get house to live, salaries and food (everything to survive)
2) Very professional, easy to train and concentrate on gaming

Why Kespa is bad:

1) 12 hours every day 7 days a week playing only starcraft. Look at those people... so sad.

Most teams require you to practice 8 hours 6 days a week. Teams like eSTRO are an exception, not a rule. Progamers play more than that because they want to be the best. If athletes could train for 8-12 hours a day, they'd all do that - regardless of what they were contracted for.

2) Only top 1-30 players salaries are actually big, other below that or even below top100 are really small (Hence why Iron left progaming- his salary was so small that I think he earned more competing in GSL1 than working 80 hours a week for a month)

How on earth is that KeSPA's fault? Korean progamers have BY FAR the best salaries and living conditions in the world... There's simply not enough money in the esports industry to provide progamers with football player-like salaries... Get a grip.

Also IrOn did not earn anything by competing in GSL. Only top8 or so players win anything at all. Other competitors have to either find some job or get lucky enough to find some niche sponsor (basically works like CS/Quake/WC3, except there are fewer teams with salaries big enough to let you survive).


3) You are bound to kespa. No tournament that isn't associated with kespa and no broadcasting channel has a right to show anything unless they pay kespa.

Bullshit. BlizzCon is not associated with KeSPA, WCG is not associated with KeSPA, e-Star Seoul is not associated with KeSPA. There are many other tournaments KeSPA players competed in that are not associated with it.

OGN and MBC do not have to pay anything to broadcast OSL and MSL...


4) Half of the winnings from players go to Kespa

Got a source for that? Seems like you pulled that out of your arse, tbh. ;;

5) Hard to become progamer. You have to get first place in a tournament that has 512 players

WRONG. You don't even have to compete in Courage to obtain a progaming license. I also don't see anything bad with becoming a progamer being hard. Not to mention it's significantly harder to become a progamer in any other scene (including many RL sports), especially other games (because their scenes can only support a few players to have meaningful salaries, as opposed to the Korean BW scene).

6) Your life is screwed. Especially if you didn't finish school before joining progaming

WRONG. KeSPA is constantly working on making the perspectives of retiring progamers better. They can become coaches, commentators, attend the progaming university or whatever it's called, work in the esports or game making industry.

KeSPA is the sole reason why it's even possible to take progaming as seriously as many Korean players do.


But also take in mind that players in progaming teams like teamliquid, SCV life get salaries and all the gear required to be progamer.

How do you know they get any salaries? Any source for that?

In my opinion organisation like KeSPA is not needed. It wasn't needed before 2005(?), it isn't needed now.

KeSPA = OGN, MBC, the corporate sponsors and the administrative body plus ties with the government. Without those companies/people there would be no progaming.

You also failed to mention things like Dream League, developing the progaming scene in other games, supporting other countries' progaming scenes and events in many Asian countries, and so on.




Show nested quote +
On October 07 2010 02:21 forr4078 wrote:
Minimum annual salaray, under KeSPA rules, is around 6 million won, the last time I heard. That's under 6,000 dollars. It's just not enough to survive like a decent human being should. And that minimum salary doesn't even apply to the "interns".

It's time for a player-run union, rather an organization managed by a bunch of corporate types. It's sad to see young players get leeched off.


Are you implying that the living conditions/salary of players not affiliated with KeSPA are somehow better? You're average 'progamer' anywhere in the world doesn't even get that much (when you consider all the living expenses and such that are covered by KeSPA teams).

I agree, though, there's a need a players union. Maybe the living conditions of progamers could get slightly better if there was one. Although, I'm pretty sure the main reason why progamers get paid as much as they do is because of the fact that there simply isn't any more money in the scene.

If you're going to repeatedly needle him for sources, it'd be useful to have yours as well so we can get the whole truth. There are definitely omissions in your responses, such as not having to compete in courage. Sure, you don't have to so long as you get picked up as a practice partner by use of a limited number of pro-status passes. Practice partners usually don't progress anywhere.

And a future as a coach or caster? How much do they make? What future is there for them after they are no longer a coach or a caster? These are useful things to note if you're trying to make the point that KeSPA takes care of its own.
Who dat ninja?
DarkspearTribe
Profile Joined August 2010
568 Posts
Last Edited: 2010-10-06 19:28:42
October 06 2010 19:26 GMT
#151
On October 07 2010 03:53 maybenexttime wrote:
Show nested quote +
On October 07 2010 00:34 DarkspearTribe wrote:
That's not always good


Sure. But the lists you post are a load of bullshit.

Show nested quote +
Why Kespa is good:

1) Players get house to live, salaries and food (everything to survive)
2) Very professional, easy to train and concentrate on gaming

Why Kespa is bad:

1) 12 hours every day 7 days a week playing only starcraft. Look at those people... so sad.

Most teams require you to practice 8 hours 6 days a week. Teams like eSTRO are an exception, not a rule. Progamers play more than that because they want to be the best. If athletes could train for 8-12 hours a day, they'd all do that - regardless of what they were contracted for.

2) Only top 1-30 players salaries are actually big, other below that or even below top100 are really small (Hence why Iron left progaming- his salary was so small that I think he earned more competing in GSL1 than working 80 hours a week for a month)

How on earth is that KeSPA's fault? Korean progamers have BY FAR the best salaries and living conditions in the world... There's simply not enough money in the esports industry to provide progamers with football player-like salaries... Get a grip.

Also IrOn did not earn anything by competing in GSL. Only top8 or so players win anything at all. Other competitors have to either find some job or get lucky enough to find some niche sponsor (basically works like CS/Quake/WC3, except there are fewer teams with salaries big enough to let you survive).


3) You are bound to kespa. No tournament that isn't associated with kespa and no broadcasting channel has a right to show anything unless they pay kespa.

Bullshit. BlizzCon is not associated with KeSPA, WCG is not associated with KeSPA, e-Star Seoul is not associated with KeSPA. There are many other tournaments KeSPA players competed in that are not associated with it.

OGN and MBC do not have to pay anything to broadcast OSL and MSL...


4) Half of the winnings from players go to Kespa

Got a source for that? Seems like you pulled that out of your arse, tbh. ;;

5) Hard to become progamer. You have to get first place in a tournament that has 512 players

WRONG. You don't even have to compete in Courage to obtain a progaming license. I also don't see anything bad with becoming a progamer being hard. Not to mention it's significantly harder to become a progamer in any other scene (including many RL sports), especially other games (because their scenes can only support a few players to have meaningful salaries, as opposed to the Korean BW scene).

6) Your life is screwed. Especially if you didn't finish school before joining progaming

WRONG. KeSPA is constantly working on making the perspectives of retiring progamers better. They can become coaches, commentators, attend the progaming university or whatever it's called, work in the esports or game making industry.

KeSPA is the sole reason why it's even possible to take progaming as seriously as many Korean players do.


But also take in mind that players in progaming teams like teamliquid, SCV life get salaries and all the gear required to be progamer.

How do you know they get any salaries? Any source for that?

In my opinion organisation like KeSPA is not needed. It wasn't needed before 2005(?), it isn't needed now.

KeSPA = OGN, MBC, the corporate sponsors and the administrative body plus ties with the government. Without those companies/people there would be no progaming.

You also failed to mention things like Dream League, developing the progaming scene in other games, supporting other countries' progaming scenes and events in many Asian countries, and so on.




Show nested quote +
On October 07 2010 02:21 forr4078 wrote:
Minimum annual salaray, under KeSPA rules, is around 6 million won, the last time I heard. That's under 6,000 dollars. It's just not enough to survive like a decent human being should. And that minimum salary doesn't even apply to the "interns".

It's time for a player-run union, rather an organization managed by a bunch of corporate types. It's sad to see young players get leeched off.


Are you implying that the living conditions/salary of players not affiliated with KeSPA are somehow better? You're average 'progamer' anywhere in the world doesn't even get that much (when you consider all the living expenses and such that are covered by KeSPA teams).

I agree, though, there's a need a players union. Maybe the living conditions of progamers could get slightly better if there was one. Although, I'm pretty sure the main reason why progamers get paid as much as they do is because of the fact that there simply isn't any more money in the scene.



Hmm maybe I did misunderstood something but still to point out something:

How on earth is that KeSPA's fault? Korean progamers have BY FAR the best salaries and living conditions in the world... There's simply not enough money in the esports industry to provide progamers with football player-like salaries... Get a grip.

Also IrOn did not earn anything by competing in GSL. Only top8 or so players win anything at all. Other competitors have to either find some job or get lucky enough to find some niche sponsor (basically works like CS/Quake/WC3, except there are fewer teams with salaries big enough to let you survive).

It's not their fault but if I as a person work my ass off 8 hours a day and get 500$ a month, get 1 day off, get no time for studying and no time for job than it's a bad thing. Of course players will practice more than that just to be better and get more money from their contracts.

Bullshit. BlizzCon is not associated with KeSPA, WCG is not associated with KeSPA, e-Star Seoul is not associated with KeSPA. There are many other tournaments KeSPA players competed in that are not associated with it.

OGN and MBC do not have to pay anything to broadcast OSL and MSL...

GomTV original starcraft league? KeSPA told gomtv to pay them , they didn't, because blizzard (makers of the game) gave them permission to host tournament and they pulled all their players out of the tournament.

WRONG. You don't even have to compete in Courage to obtain a progaming license. I also don't see anything bad with becoming a progamer being hard. Not to mention it's significantly harder to become a progamer in any other scene (including many RL sports), especially other games (because their scenes can only support a few players to have meaningful salaries, as opposed to the Korean BW scene).

Err that's what I was saying. It's hard to become progamer because of the courage tournament. Imagine teamliquid sending 10 players to Korea and only 1 can qualify each month... That's pretty hard. Especially some teams forcing players to have almost no rest just so they can practice more to pass Courage.

WRONG. KeSPA is constantly working on making the perspectives of retiring progamers better. They can become coaches, commentators, attend the progaming university or whatever it's called, work in the esports or game making industry.

KeSPA is the sole reason why it's even possible to take progaming as seriously as many Korean players do.

Sure but their isn't enough spots for commentators and coaches for every player.

But also take in mind that players in progaming teams like teamliquid, SCV life get salaries and all the gear required to be progamer.

How do you know they get any salaries? Any source for that?

I read SCV life thread and TLO said himself in a video interview that TLAF provided them computers and in other interview the guy behind TLAF said players get salaries just like korean progamers do.

I don't want to get deeper into argument why I think KeSPA is unneeded, but I wanted to clarify my previous statements ^^
john0507
Profile Joined August 2010
164 Posts
October 06 2010 19:49 GMT
#152
Kespa is a sinking ship , that's a fact.
And Nada made a good decision jumping off a sinking ship.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
October 06 2010 19:49 GMT
#153
On October 07 2010 04:26 DarkspearTribe wrote:
Show nested quote +
On October 07 2010 03:53 maybenexttime wrote:
On October 07 2010 00:34 DarkspearTribe wrote:
That's not always good


Sure. But the lists you post are a load of bullshit.

Why Kespa is good:

1) Players get house to live, salaries and food (everything to survive)
2) Very professional, easy to train and concentrate on gaming

Why Kespa is bad:

1) 12 hours every day 7 days a week playing only starcraft. Look at those people... so sad.

Most teams require you to practice 8 hours 6 days a week. Teams like eSTRO are an exception, not a rule. Progamers play more than that because they want to be the best. If athletes could train for 8-12 hours a day, they'd all do that - regardless of what they were contracted for.

2) Only top 1-30 players salaries are actually big, other below that or even below top100 are really small (Hence why Iron left progaming- his salary was so small that I think he earned more competing in GSL1 than working 80 hours a week for a month)

How on earth is that KeSPA's fault? Korean progamers have BY FAR the best salaries and living conditions in the world... There's simply not enough money in the esports industry to provide progamers with football player-like salaries... Get a grip.

Also IrOn did not earn anything by competing in GSL. Only top8 or so players win anything at all. Other competitors have to either find some job or get lucky enough to find some niche sponsor (basically works like CS/Quake/WC3, except there are fewer teams with salaries big enough to let you survive).


3) You are bound to kespa. No tournament that isn't associated with kespa and no broadcasting channel has a right to show anything unless they pay kespa.

Bullshit. BlizzCon is not associated with KeSPA, WCG is not associated with KeSPA, e-Star Seoul is not associated with KeSPA. There are many other tournaments KeSPA players competed in that are not associated with it.

OGN and MBC do not have to pay anything to broadcast OSL and MSL...


4) Half of the winnings from players go to Kespa

Got a source for that? Seems like you pulled that out of your arse, tbh. ;;

5) Hard to become progamer. You have to get first place in a tournament that has 512 players

WRONG. You don't even have to compete in Courage to obtain a progaming license. I also don't see anything bad with becoming a progamer being hard. Not to mention it's significantly harder to become a progamer in any other scene (including many RL sports), especially other games (because their scenes can only support a few players to have meaningful salaries, as opposed to the Korean BW scene).

6) Your life is screwed. Especially if you didn't finish school before joining progaming

WRONG. KeSPA is constantly working on making the perspectives of retiring progamers better. They can become coaches, commentators, attend the progaming university or whatever it's called, work in the esports or game making industry.

KeSPA is the sole reason why it's even possible to take progaming as seriously as many Korean players do.


But also take in mind that players in progaming teams like teamliquid, SCV life get salaries and all the gear required to be progamer.

How do you know they get any salaries? Any source for that?

In my opinion organisation like KeSPA is not needed. It wasn't needed before 2005(?), it isn't needed now.

KeSPA = OGN, MBC, the corporate sponsors and the administrative body plus ties with the government. Without those companies/people there would be no progaming.

You also failed to mention things like Dream League, developing the progaming scene in other games, supporting other countries' progaming scenes and events in many Asian countries, and so on.




On October 07 2010 02:21 forr4078 wrote:
Minimum annual salaray, under KeSPA rules, is around 6 million won, the last time I heard. That's under 6,000 dollars. It's just not enough to survive like a decent human being should. And that minimum salary doesn't even apply to the "interns".

It's time for a player-run union, rather an organization managed by a bunch of corporate types. It's sad to see young players get leeched off.


Are you implying that the living conditions/salary of players not affiliated with KeSPA are somehow better? You're average 'progamer' anywhere in the world doesn't even get that much (when you consider all the living expenses and such that are covered by KeSPA teams).

I agree, though, there's a need a players union. Maybe the living conditions of progamers could get slightly better if there was one. Although, I'm pretty sure the main reason why progamers get paid as much as they do is because of the fact that there simply isn't any more money in the scene.



Hmm maybe I did misunderstood something but still to point out something:

Show nested quote +
How on earth is that KeSPA's fault? Korean progamers have BY FAR the best salaries and living conditions in the world... There's simply not enough money in the esports industry to provide progamers with football player-like salaries... Get a grip.

Also IrOn did not earn anything by competing in GSL. Only top8 or so players win anything at all. Other competitors have to either find some job or get lucky enough to find some niche sponsor (basically works like CS/Quake/WC3, except there are fewer teams with salaries big enough to let you survive).

It's not their fault but if I as a person work my ass off 8 hours a day and get 500$ a month, get 1 day off, get no time for studying and no time for job than it's a bad thing. Of course players will practice more than that just to be better and get more money from their contracts.

Show nested quote +
Bullshit. BlizzCon is not associated with KeSPA, WCG is not associated with KeSPA, e-Star Seoul is not associated with KeSPA. There are many other tournaments KeSPA players competed in that are not associated with it.

OGN and MBC do not have to pay anything to broadcast OSL and MSL...

GomTV original starcraft league? KeSPA told gomtv to pay them , they didn't, because blizzard (makers of the game) gave them permission to host tournament and they pulled all their players out of the tournament.
The issues surrounding the first series of GSLs failing is a lot more complicated than just not paying fees (which I don't recall, by the way). My understanding is that KeSPA didn't sanction the tournament i.e. would not count those games towards player records and whatnot. MBC and OGN players did not compete in the tournament because they didn't want to send their players to non-kespa sanctioned events and potentially help out a future competitor get started up. eSTRO didn't participate because of the same reasons, IEG owned proleauge. SKT didn't participate because their coach was head of KeSPA or something like that. With so many players missing from the tournament it would be hard to maintain legitimacy or anything like that. Thus, failure.

Show nested quote +
WRONG. You don't even have to compete in Courage to obtain a progaming license. I also don't see anything bad with becoming a progamer being hard. Not to mention it's significantly harder to become a progamer in any other scene (including many RL sports), especially other games (because their scenes can only support a few players to have meaningful salaries, as opposed to the Korean BW scene).

Err that's what I was saying. It's hard to become progamer because of the courage tournament. Imagine teamliquid sending 10 players to Korea and only 1 can qualify each month... That's pretty hard. Especially some teams forcing players to have almost no rest just so they can practice more to pass Courage.
The days of the top 4 from a 512 man tournament are long gone nowadays we have 4-8 64 man tournaments each month with the winner gaining a pro license. Still hard to get a license, but if you deserve one you will get it.

Show nested quote +
WRONG. KeSPA is constantly working on making the perspectives of retiring progamers better. They can become coaches, commentators, attend the progaming university or whatever it's called, work in the esports or game making industry.

KeSPA is the sole reason why it's even possible to take progaming as seriously as many Korean players do.

Sure but their isn't enough spots for commentators and coaches for every player.

Show nested quote +
But also take in mind that players in progaming teams like teamliquid, SCV life get salaries and all the gear required to be progamer.

How do you know they get any salaries? Any source for that?

I read SCV life thread and TLO said himself in a video interview that TLAF provided them computers and in other interview the guy behind TLAF said players get salaries just like korean progamers do.

I don't want to get deeper into argument why I think KeSPA is unneeded, but I wanted to clarify my previous statements ^^
The salaries are no where near what their SCBW counterparts get. Someone like TLO who has boxer-esque status would be pulling in over 100k USD/year
Administrator~ Spirit will set you free ~
StarStruck
Profile Blog Joined April 2010
25339 Posts
October 06 2010 19:57 GMT
#154
Thank you Plexa for stepping in before I had to. So much misinformation being spread its making me sick.
Jameser
Profile Joined July 2010
Sweden951 Posts
Last Edited: 2010-10-06 20:12:51
October 06 2010 20:11 GMT
#155
lol kespa doesn't stand a chance PR-wise against someone like nada, they should realize this and try to behave respectfully if they want to keep on going
st3roids
Profile Joined June 2010
Greece538 Posts
October 06 2010 20:44 GMT
#156
Deleting a history of one of the best players in their history is a desperate bad move.

I dont know a professional game that could even consider do such an act of desperation.

He played for you for so many years won championships and titles you should thank the player for having a good run and bring fans to the game , everyone moves to another teams or leagues eventually

Having revoke his pro status , or ban him or whatever from kespa could have been considered but delete the history like he never existed lol how lame
john0507
Profile Joined August 2010
164 Posts
Last Edited: 2010-10-06 20:48:53
October 06 2010 20:47 GMT
#157
On October 07 2010 05:44 st3roids wrote:
Deleting a history of one of the best players in their history is a desperate bad move.

I dont know a professional game that could even consider do such an act of desperation.

He played for you for so many years won championships and titles you should thank the player for having a good run and bring fans to the game , everyone moves to another teams or leagues eventually

Having revoke his pro status , or ban him or whatever from kespa could have been considered but delete the history like he never existed lol how lame


Believe it if it's Kespa , such things are always "just a misunderstanding"

But anyways , I totally understand their standpoint , they need to make a point as to try and keep their current BW players from going into SC2.
As the current situation shows , they are getting kinda desperate , losing a player or 2 is consider a smaller problem , when they lose sponsors then the problem get big.
And Nada , is a really big and influential figure.
SCdinner
Profile Blog Joined September 2010
Canada516 Posts
October 06 2010 20:49 GMT
#158
On October 06 2010 04:32 Numy wrote:
Nada I think is the best pro to ever live so far. He is the only one from the old guard that is able to compete anywhere close to the top. It's just amazing.

Yellow is older then Nada and actually beats top players from time to time still. But besides yellow and possibly Reach Nada is a good example.
My other car is a battlecruiser.
st3roids
Profile Joined June 2010
Greece538 Posts
Last Edited: 2010-10-06 20:57:45
October 06 2010 20:55 GMT
#159
Believe it if it's Kespa , such things are always "just a misunderstanding"

But anyways , I totally understand their standpoint , they need to make a point as to try and keep their current BW players from going into SC2.
As the current situation shows , they are getting kinda desperate , losing a player or 2 is consider a smaller problem , when they lose sponsors then the problem get big.
And Nada , is a really big and influential figure.


Thts not good sportmanship is totally unacceptable.

imagine if any pro football team , basketball teams , f1 whatever did the same when a player changed a team.

Delete his history from the team , ban him from ever coming back bla bla.

It would have been so lame

On the other hand most pro teams usually throw farewell parties or matches for their best players , have future award fests and many times players consider coming back in their first teams on retirement , thats what good sportmanship is about.


when jordan left bulls , they made him a statue and permanetly removed number 23 from their roster they didnt delete his history form the team.



DarkspearTribe
Profile Joined August 2010
568 Posts
October 07 2010 04:57 GMT
#160
On October 07 2010 04:49 Plexa wrote:
I read SCV life thread and TLO said himself in a video interview that TLAF provided them computers and in other interview the guy behind TLAF said players get salaries just like korean progamers do.

I don't want to get deeper into argument why I think KeSPA is unneeded, but I wanted to clarify my previous statements ^^
The salaries are no where near what their SCBW counterparts get. Someone like TLO who has boxer-esque status would be pulling in over 100k USD/year
[/QUOTE]
Don't compare TLO with the emperor himself!
Prev 1 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 11h 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft358
Nathanias 112
UpATreeSC 94
CosmosSc2 40
StarCraft: Brood War
Artosis 778
Shuttle 706
ggaemo 131
NaDa 36
Dota 2
monkeys_forever558
NeuroSwarm84
Super Smash Bros
hungrybox113
Mew2King52
Other Games
tarik_tv20300
gofns12611
summit1g8038
Day[9].tv780
shahzam387
C9.Mang0352
Sick113
Trikslyr42
Organizations
Other Games
BasetradeTV28
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• davetesta38
• RyuSc2 33
• musti20045 30
• OhrlRock 1
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22292
League of Legends
• Doublelift4935
Other Games
• imaqtpie853
• Day9tv780
Upcoming Events
LiuLi Cup
11h 13m
BSL Team Wars
19h 13m
Team Hawk vs Team Dewalt
Korean StarCraft League
1d 3h
CranKy Ducklings
1d 10h
SC Evo League
1d 12h
WardiTV Summer Champion…
1d 13h
Classic vs Percival
Spirit vs NightMare
CSO Cup
1d 16h
[BSL 2025] Weekly
1d 18h
Sparkling Tuna Cup
2 days
SC Evo League
2 days
[ Show More ]
BSL Team Wars
2 days
Team Bonyth vs Team Sziky
Replay Cast
3 days
Afreeca Starleague
3 days
Queen vs HyuN
EffOrt vs Calm
Wardi Open
3 days
RotterdaM Event
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
Rush vs TBD
Jaedong vs Mong
Afreeca Starleague
5 days
herO vs TBD
Royal vs Barracks
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Jiahua Invitational
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
SEL Season 2 Championship
WardiTV Summer 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSLAN 3
CSL Season 18: Qualifier 2
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.