• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:11
CET 18:11
KST 02:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners8Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!33$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Winners Starcraft, SC2, HoTS, WC3, returning to Blizzcon! 5.0.15 Patch Balance Hotfix (2025-10-8) Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1807 users

Ultralisk bug/issue with patch 1.1.1 - Page 28

Forum Index > SC2 General
Post a Reply
Prev 1 26 27 28 29 30 38 Next All
SeaSmoke
Profile Joined July 2010
United States326 Posts
September 29 2010 18:12 GMT
#541
On September 30 2010 02:39 Warlock-X wrote:
Show nested quote +
On September 30 2010 02:27 aka_star wrote:
brood lord only good counter vs thor now, not sure what will counter thor viking though.... brood mutas ? :-/



Negative. Thors beat broodlords because they outrange them and splash.


if you dont know what youre talking about, please dont post. or go to bnet forums.
JinDesu
Profile Blog Joined August 2010
United States3990 Posts
September 29 2010 18:13 GMT
#542
On September 30 2010 02:42 BurningSera wrote:
maybe someone should simulate the fight of Thors vs Ultras in Top v Cool Game2 to see Cool's ultras can win that amount of thors or not lol


You'd have to do exactly what Cool did - run like 40 lings, blings, and roaches up the rear of the thors to distract them first.
Yargh
clitvin
Profile Joined July 2010
Canada19 Posts
September 29 2010 18:14 GMT
#543
On September 30 2010 02:45 DTown wrote:
Show nested quote +
On September 30 2010 02:39 Warlock-X wrote:
On September 30 2010 02:27 aka_star wrote:
brood lord only good counter vs thor now, not sure what will counter thor viking though.... brood mutas ? :-/



Negative. Thors beat broodlords because they outrange them and splash.

Thors definitely do not beat broodlords. They will however tear a few new orafices into your mutas that are trying to take out the vikings.



have you tried?
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
September 29 2010 18:16 GMT
#544
On September 30 2010 02:48 cr4ckshot wrote:
Watching FruitDealer's latest series, I have to say that the Ultra "nerf" doesn't really change the overall balance of ZvT. Does it really matter that ultras do less splash considering they can just fodder shots so that banelings and lings can clean house?


This mindset of ultras being fodder is rather strange in SC2. In BW Ultras were the tanks but in SC2 lings are the weak attackers while ultras are the insane damage dealers. Against mech banelings aren't useful. Against MMM I believe the most common setup is muta/baneling/ling/infestor not really ultra/baneling but this could be the case. So no ultras are not cannon fodder anymore. If ultras can't do damage than they have no place in their current form.
Fadetowhite
Profile Joined August 2010
Korea (South)302 Posts
September 29 2010 18:18 GMT
#545
back to using broodlords i guess
메신저
Grond
Profile Blog Joined June 2010
599 Posts
September 29 2010 18:26 GMT
#546
He only built Ultras in one game and he had wiped out the Terran army several times before he built them. Not really an indicator of the Ultra, and more an indicator that Cool is a monster, baller, crazy sicko, pshyco, awesome Zerg.

(stolen from Artosis, awesome job commentating)
teamsolid
Profile Joined October 2007
Canada3668 Posts
September 29 2010 18:35 GMT
#547
Honestly, I'm fine with them nerfing the ultra splash, IF they just fixed Z early-mid game. Expo + tech rushing + trying to desperately survive every game to T3 is pretty dumb in general. If they make ultras weaker without fixing other aspects of the race, Z is now in an even WORSE spot than pre-1.1.
MegaVolt
Profile Joined September 2010
28 Posts
September 29 2010 18:38 GMT
#548
The "bug" was a great feature that should never have been patched.
Funny enough this giant Z nerf (don't forget the 10% damage reduction Ultras got on top of that in 1.1) after Z was underpowered anyway will most probably go unfixed until 1.2

I'm getting more and more convinced that Blizzard really has no clue about what they are doing and that they are completely unable to fix any balance issues. After some Blizzard officials said they don't even like Zerg I'm afraid not even HotS will fix this issue.

I'm wondering: What can be done? Blizzard is obviously not listening to pro-gamers raising valid concerns about balance and they aren't listening to theorycrafting.
I guess the only hope would be to have one giant tournament with custom balance patched maps to make those popular. But then again with all the ties GomTV has now to Blizzard I doubt this will ever happen in the GSL (they are even using the crappy Blizzard maps after all ...) and other tournaments just aren't bug enough.

Is all hope lost?
Thenas
Profile Joined May 2010
Sweden107 Posts
September 29 2010 18:40 GMT
#549
On September 28 2010 23:45 Nightcrawler wrote:
well iam tending to no race but seeing the ultra change i feel its some way in the right way because even in the past the splash was like the bulding thing but just against units wich i cant understand why hitting units behind a unit far away if u are a melee unit.
Maybe blizzard didnt realised the effect of the ultralisk because u need to really look at it to see it and just saw it obvious in the 1.1.0 patch and changed it to what it should be in there eyes.
So u could say u got an unfair advantage over other ppl and if blizzard takes it away u cry and make accusations against blizzard wich is really dishonoring


It might have been something to do with their blades being larger than a freaking supply depo....
also if it didn't have splashdamage it would need a much higher singletarget damage output comparable with that of DTs to be even slightly useful.
And the correct way to hotfix this is to put the old ability back in the game instead of making ultras severly worse against everything.
smegged
Profile Joined August 2010
Australia213 Posts
September 30 2010 01:23 GMT
#550
Well it looks like (Z)Fruit Dealer doesn't even need his ultras to be good to Win.

I however am not (Z)Fruit Dealer and would Really Really like an ultra buff to compensate for the removal of this "bug".
"I'm usually happy when I can see Dark Templar, Its when I can't see them that I get angry." - Altar
SugarBear
Profile Blog Joined June 2010
United States842 Posts
September 30 2010 01:48 GMT
#551
I think zerg needs an almost across the board (with the exception of lings, blings, and drones) reduction in the price of their units. Right now zerg needs 2x+1 the number of bases to have a shot of beating a terran, and at least 2x the number of bases to keep up. That's completely unreasonable since terran already has an advantage early game and late game if they can secure 3 bases it's pretty much autolose for zerg.
Staff vVv Gaming | "So what did you do today?" "Oh not much, mined some minerals, harvested some gas, spawned some zergs, the usual"
GQz
Profile Joined September 2010
Australia168 Posts
September 30 2010 01:57 GMT
#552
SIGH. I'm a zerg player, so suffice it to say, i'm not too happy about the nerf, considering how useless ultras were to begin with.

However, they were broken when you could hit planetary fortresses and the scv's repairing too. But imo that was pretty much the only issue. That scvs trying to repair would die to splash. The increased splash range was (i hope) intended, just not to that extent. By trying to fix it with the current patch (1.1.1), they've effectively reduced the splash? I think it can be said that to fix this, all we really need to do is increase the splash radius of the current ultralisk to match up with (to some extent) the previous splash (1.0), though that's just my opinion.
ClanRH.TV
Profile Joined July 2010
United States462 Posts
September 30 2010 02:12 GMT
#553
I hate blue. Yes, this isn't constructive but every now and then I need to vent. I hate those scumbags.

User was temp banned for this post.
"Don't take life too seriously because you'll never get out alive."
CidO
Profile Joined June 2010
United States695 Posts
September 30 2010 02:44 GMT
#554
I'm upset at the principle, zerg has other issues going on and then this nerf just makes matters worse. The ultralisk should be the premier ground unit, only to be countered maybe by immortal. The problem comes along yes when cleave no longer cleave sand ram is more useful on occasion, but also mainly when they're dancing around 2 inches from the front lines and not attacking anything. That's what frustrates me more than anything. I'm not asking for cliff walking, or stepping over all zerg units, but with so many zerglings being a staple to a good zerg army/supplement, and the lack of open space to properly surround all the time they just get in the way.
:P
P00RKID
Profile Joined December 2009
United States424 Posts
September 30 2010 04:13 GMT
#555
Do you really want splash damage?

I mean, scbw ultras didn't have splash...

But anyway, this is just another example of Blizzard showing its true colors. They release a patch with a bug, quickly patch that bug with another nerf to the zerg. Didn't they used to say something like "Its not ready until it is ready." ? Either they don't know what they are doing and they are hurting balance more than fixing it with each patch, or they Know what they are doing, and just stealthed double nerfed zerg and can easily fall back on saying it was a bug fix, not a nerf.

We just have to deal with it and hope they fix this, that, and the other with a little more care and testing, so we don't end up with another "bug" that hurts the balance.
"Does your butt hurt? 'cause you fell from heaven once the cast was over?" Artosis
mierin
Profile Joined August 2010
United States4943 Posts
September 30 2010 04:23 GMT
#556
Thank you Blizzard. When Terrans might be adversely affected by a gameplay feature, a hotfix is incoming ASAP.
JD, Stork, Calm, Hyuk Fighting!
knyttym
Profile Blog Joined December 2006
United States5797 Posts
September 30 2010 04:42 GMT
#557
Oh shit that sucks. Well I'm not sure how much this will affect my games but every nerf to zerg makes me sad. Only time I can see it being a problem is versus mass thors and maybe zvp.
Gescom
Profile Joined February 2010
Canada3482 Posts
September 30 2010 04:44 GMT
#558
It will only make Cool's GSL victory even sweeter!
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
cHaNg-sTa
Profile Blog Joined March 2008
United States1058 Posts
September 30 2010 04:50 GMT
#559
Man, I was wondering why my Ultras were struggling against Thors today. This is really bad... this patch just greatly diminished Ultras' effectiveness.
Jaedong <3 HOOK'EM HORNS!
Archmage
Profile Joined November 2008
United States169 Posts
September 30 2010 05:15 GMT
#560
I love that in a patch to hot fix Phoenixes and Ultras, Blizzard breaks Phoenixes and Ultras. Also, why were they broken in the first place when they clearly had the patch ready for at least a month?
Prev 1 26 27 28 29 30 38 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 49m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 628
Livibee 99
BRAT_OK 54
MindelVK 39
StarCraft: Brood War
Jaedong 1426
GuemChi 1184
EffOrt 731
Light 459
Stork 450
Mini 280
Barracks 167
Rush 117
sSak 111
Leta 95
[ Show more ]
sorry 71
JYJ41
zelot 39
Aegong 28
Backho 28
soO 20
scan(afreeca) 15
UpATreeSC 12
Bale 10
Terrorterran 8
HiyA 7
Dota 2
qojqva3856
420jenkins288
syndereN275
Counter-Strike
oskar112
ScreaM0
Other Games
singsing1932
Lowko271
Liquid`VortiX171
Hui .149
KnowMe131
Beastyqt59
QueenE47
Trikslyr44
Organizations
Counter-Strike
PGL175
Other Games
BasetradeTV102
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Kozan
• IndyKCrew
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
StarCraft: Brood War
• Michael_bg 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3854
• lizZardDota227
League of Legends
• Nemesis4447
• TFBlade896
Other Games
• WagamamaTV346
• Shiphtur238
• tFFMrPink 15
Upcoming Events
LAN Event
49m
Lambo vs Harstem
FuturE vs Maplez
Scarlett vs FoxeR
Gerald vs Mixu
Zoun vs TBD
Clem vs TBD
ByuN vs TBD
TriGGeR vs TBD
ComeBackTV 306
Korean StarCraft League
9h 49m
CranKy Ducklings
16h 49m
IPSL
1d
dxtr13 vs OldBoy
Napoleon vs Doodle
LAN Event
1d
BSL 21
1d 2h
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d 5h
Sparkling Tuna Cup
1d 16h
WardiTV Korean Royale
1d 18h
IPSL
2 days
JDConan vs WIZARD
WolFix vs Cross
[ Show More ]
LAN Event
2 days
BSL 21
2 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
2 days
Wardi Open
2 days
WardiTV Korean Royale
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
5 days
RSL Revival
5 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.