Graviton Beam Bug - Page 6
Forum Index > SC2 General |
DeckOneBell
United States526 Posts
| ||
Khalleb
Canada1909 Posts
On September 29 2010 11:10 DeckOneBell wrote: Argh, this is really annoying. Both my current builds I play vT and vP are phoenix based. I like having all my units. Same here QQ this this is so hard now | ||
hackertitan
Singapore105 Posts
better wait till they fix it | ||
mangina
United States230 Posts
| ||
Khalleb
Canada1909 Posts
On September 29 2010 11:48 mangina wrote: The phoenix right now, when it casts the Graviton Beam, it casts it for 10 secs. So even after the target is destroyed, its still casting but it casts for the full 10 secs, and goes back to normal. For now, you have to press Esc after you killed your target so it'll cancel the channeling animation. I dunno if this was intended but let's wait and see :T It does upset me a bit though this is a bug and they know source: http://us.battle.net/sc2/en/forum/topic/791269342 Hey guys, I've added this to the known issues thread and we hope to have this resolved soon. Thanks for the reports! | ||
Sarang
Australia2363 Posts
On September 29 2010 11:54 KhAlleB wrote: this is a bug and they know source: http://us.battle.net/sc2/en/forum/topic/791269342 Well, that's good to know. They must be pretty embarassed. Hopefully they'll patch it soon and try harder to avoid issues like this in the future. | ||
Elwar
953 Posts
On September 29 2010 00:49 Ndugu wrote: Unlike every other unit that attacks x2, Phoenixes only get +1 per upgrade, when they should logically get +2. Oh wait, do they already get +2 per upgrade because its X2, and thats why they don't get 1 (+1 light) per upgrade? Thats not a very good reason. Phoenixes and Reapers are the only units in the game with broken upgrades. Thor attack is 6(+6 light)x4 and it gets 1(+1 light)x4 per upgrade. If the phoenix had proper upgrades it would be much more useful against Terran early-game was the point of my post. And the fact not getting bonus to light from upgrades ONLY helps Terran by nullifying an early +1 harass (against marines, SCVs and hellions) seems wrong. It has no real effect on PvZ or PvP. | ||
DooMDash
United States1015 Posts
Still processing at time of posting this. Just quick video showing it, nothing fancy. | ||
zyzski
United States698 Posts
| ||
arterian
Canada1157 Posts
| ||
AJMcSpiffy
United States1154 Posts
| ||
![]()
TheYango
United States47024 Posts
| ||
DeckOneBell
United States526 Posts
On September 29 2010 14:08 zyzski wrote: just use a little more micro and press escape when you're done lifting, it'll drop the beams Yes, we know about the esc key, it doesn't really work well when it cancels every beam, and you have any more than 5 phoenixes, especially during a battle. Argh. Waiting for a fix, still. Great how the EU players tell them about the problem, then they patch the US anyway. | ||
Deleted User 72834
247 Posts
| ||
Wolf
Korea (South)3290 Posts
On September 29 2010 11:54 KhAlleB wrote: this is a bug and they know source: http://us.battle.net/sc2/en/forum/topic/791269342 Excellent excellent. Good to know. | ||
0neder
United States3733 Posts
| ||
nka203
United States102 Posts
bug after bug.. seriously come on. + Show Spoiler + P.S. At least theres no protoss players left in the GSL, id hate to see this affect top protoss players. | ||
Apexplayer
United States406 Posts
| ||
Wiwiweb
France56 Posts
On September 29 2010 08:18 SuperYo1000 wrote: lol so you want to press "r" to reload the marines rifle after they fire or maybe to guide the stalker fire to its intended target?? oh wait wait. you want to have to click return cargo for each scv because its more advanced play? You understood perfectly the point I was trying to say through sarcasm. This new addition is exactly like mineral boosting. Yet one is regarded as a bug and the other as an "advanced technique" that caused much whining upon removal. People whining about it should be happy about this phoenix bug, if they really only care about "technical skill", but that's not the case. Did they just forget about it? Or are they hypocrites that only wanted it in the game because they had practiced it already? | ||
lololol
5198 Posts
On September 29 2010 12:28 Elwar wrote: Thats not a very good reason. Phoenixes and Reapers are the only units in the game with broken upgrades. Thor attack is 6(+6 light)x4 and it gets 1(+1 light)x4 per upgrade. If the phoenix had proper upgrades it would be much more useful against Terran early-game was the point of my post. And the fact not getting bonus to light from upgrades ONLY helps Terran by nullifying an early +1 harass (against marines, SCVs and hellions) seems wrong. It has no real effect on PvZ or PvP. They aren't broken. Just because you don't like it how it is does not mean it's broken, wtf? Each unit has it's upgrades individually determined and there are plenty of examples for that. Stalkers and Vikings currently receive +1 per upgrade, despite having a bonus to armored and these were changed during beta. Hellion and Thor upgrades were also like that during beta and they specifically changed them to test that and then reversed it with retail. + Show Spoiler [Beta Patch 15] + Hellion Weapon upgrade bonus decreased from 1 (+1 Light) to 1. Thor Anti-air weapon upgrade bonus decreased from 1 (+1 Light) to 1. | ||
| ||