I'm disapointed and upset at the same time. Can i ask why did they do that? It's so sad

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FlyInMyEye
Hungary5 Posts
I'm disapointed and upset at the same time. Can i ask why did they do that? It's so sad ![]() | ||
GagnarTheUnruly
United States655 Posts
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Viruuus
Germany451 Posts
Why remove mineral boosting, thats so dumb. And why not give hydras +10 health back at least or SOMETHING minor for zerg balance... Srsly, after way over 2500 games in sc2 so far (including beta) i just considered deinstalling and turning my back on those %$§%§$%. However, i cant since im addicted ![]() | ||
Devolved
United States2753 Posts
On September 28 2010 09:59 Uhh Negative wrote: Ultra bug gets fixed after a week. I guess SCVs repairing a Thor not getting targeted is working as intended ![]() Can't you rotate the camera and right click on the scvs? | ||
Anxiety
United States650 Posts
On September 28 2010 16:24 Devolved wrote: Show nested quote + On September 28 2010 09:59 Uhh Negative wrote: Ultra bug gets fixed after a week. I guess SCVs repairing a Thor not getting targeted is working as intended ![]() Can't you rotate the camera and right click on the scvs? has been said over and over again: the terran a moves, you have to individually click. | ||
RHoudini
Belgium3627 Posts
And "sockfolding" won't make it into the dictionary after all... | ||
rockslave
Brazil318 Posts
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AT_Tack
Germany435 Posts
that needs fixing! | ||
shannn
Netherlands2891 Posts
The thing I don't like is if there is something new similar to sockfolding but not a bug will it get "fixed" to ease the use for casual players or not. If sc2 wants to succeed like BW did for the e-sports scene then I hope there won't be fixes like the latter. There has to be some sort of skillgap difference by using hard mechanical things which aren't bugs ofcourse else this will really become wc3 like. | ||
Grond
599 Posts
On September 28 2010 16:01 PrinceXizor wrote: Show nested quote + On September 28 2010 15:20 Shikyo wrote: On September 28 2010 09:41 ckw wrote: On September 28 2010 09:37 Nightfall.589 wrote: Can we stop perpetuating the rumour that Cool won because of the bug? His ultras cleaved a total of 4 marines, a siege tank, and 2 missile turrets that were not right adjacent to a PF over the course of both games. Uhhhhh, no , the bug won game 3 for him. He took out all those Thors and it was so obviously the bug, go ahead and see for your self. Oh my god, it's always worked like this. The ultra splash has worked like that vs Thors since Beta day 1 in February, why would people concentrate on it now? not exactly true, from the start ultralisks did 100% damage splash in radius of 1.5 from the front of the unit. then it got changed to 2.0 radius and 33% splash, and then to 2.0 radius 33% splash from center of target and then finally to extended radius based on unit. Does anyone know what the new formula is? | ||
Klive5ive
United Kingdom6056 Posts
Next they'll be making every mineral patch the same minerals/second. It's exactly the same thing. Unless you invest lots of time you don't know which patches are faster. And now they've nerfed Ultralisks. This is going to make them less effective against Thors than they were before Patch 1.1 Another dissapointing development. | ||
RHoudini
Belgium3627 Posts
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GIGAR
Denmark88 Posts
Tbh, I don't think the ultra-cleave was OP for a T3 unit, but obviously my opinion is biased. I mean, it hurt turtles, and nothing else. Ultras didn't magically become better in combat (vs units) because of that :p | ||
ZergOwaR
Norway280 Posts
On September 28 2010 13:33 Carl_Sagan wrote: I want to see a new video of ultralisks vs planetary fortress being repaired. would actually be nice to see a bunch of units surrounded by ultras and see the damage it does.. since ultra now uses the same attack on units and buildings.. it might be that the splash vs units have become weaker aswell.. in a way that ultras are weaker in situations like cools last game and the surrounded thors ![]() | ||
papaz
Sweden4149 Posts
On September 28 2010 16:20 FlyInMyEye wrote: No more mineral boost? I'm disapointed and upset at the same time. Can i ask why did they do that? It's so sad ![]() Because it was a bug and blizz never wanted to have that "feature" in the game in the first place? | ||
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ArvickHero
10387 Posts
On September 28 2010 16:51 papaz wrote: Show nested quote + On September 28 2010 16:20 FlyInMyEye wrote: No more mineral boost? I'm disapointed and upset at the same time. Can i ask why did they do that? It's so sad ![]() Because it was a bug and blizz never wanted to have that "feature" in the game in the first place? Just like mutastacking right? Or Vulture patrol micro? GEEZ I WISH BLIZZARD PATCHED THOSE THINGS OUT TOO, SINCE IT WASN'T INTENDED IN BW Incredibly lame move by Blizzard, they seem bent on removing any extra depth that they didn't intentionally design. Blizzard, so slow to balance and introduce good maps to the ladder, but so quick to kill any new cool bugs. | ||
techh
Iceland82 Posts
LOL! thank god, cba doing that crap anymore | ||
CONFIG
Romania99 Posts
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indiehjaerta
Sweden93 Posts
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blade55555
United States17423 Posts
On September 28 2010 16:36 RHoudini wrote: I wonder whether this will affect the GSL Quarter-Finals. It must be very annoying for the players that the game has changed between the rounds and that their intended BO will not work out as planned. You know it just fixes bugs right? Nothing should effect them no balance changes or anything xD. | ||
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