- How does it feel to reap a 2:1 victory and get into the round of 8? ▲ I'm really happy. I've played a lot of games with TOP since before. I started filtering who I play against on Battle.net because of strategies, and recently I have a lot of memories of losing but I thought "I should be able to win even though the map is difficult". But when I was up there and playing, I was very nervous.
- During game 1, you built 2 Baneling Nests, and 2 Roach Warrens ▲ I didn't know I did anything like that during game 1. I knew that I built two roach warrens during game three though. I was really nervous so I received damage in the early game, and I built two Roach Warrens. I'm the type of person who gets overly nervous.
- You may have been nervous, but you won game 1. ▲ I didn't know but people told me I had about 90 drones. You can't win if you have that many drones, so I thought "Wow, I was really nervous" [T/N: Potentially, "Wow, he was really nervous"]
- You were really active in using Ultralisks ▲ The bug is only there when you hit buildings, so I'm hoping the patch keeps going this way [laugh]. I don't think it's bad at all.
- Did you think of Ultralisks as a solution to playing against Terran? ▲ Terrans nowadays don't come out attacking first. I've lost a lot of games when my opponent attacked during the timing where I exhausted my units and before I hit 200 population on Ultras. It'll be difficult for me to make Broodlords because they take longer to make than Ultralisks, so I think Ultralisks are the only answer. A lot of Terrans started using the Marines - Siege Tank combination a lot more and started using Marauders less, so that could also be an answer.
- You tried using the Nydus Network in Game 2 and failed and lost. ▲ If you look at my ladder records, you'd know that I didn't get to practice this strategy before. I tried this about a week ago and got stopped, it worked once yesterday during practice, but this morning, I lost all 5 matches I've tried it on. People around me just told me to go for a management game, but after I won game 1, I tried it as an all in strategy. Since it didn't work, I even thought "Maybe it's just me" [laugh]. But it doesn't matter because I won game 3.
- You started game 3 by receiving a lot of damage in the early game. ▲ I thought I lost so I thought of just announcing GG, but when I just played like I have practiced things went well. My opponent didn't even use Medivacs and started collecting Thors, and because I thought I lost, I excluded everything and only made Drones. But my opponent didn't come attacking during that time, and later on when I saw that his Thors weren't upgraded, I figured I had won.
- What do you think of Patch 1.1 ▲ The time when I recovered my condition was around the time when the patch went live, and after that, I didn't lose as much. It's because Terran didn't come rushing as much anymore, since I'm just playing as I normally do. Clide and other Terrans started saying that they can't beat Zerg anymore, but I think they're only saying that because they're used to thinking that when Terran faces Zerg, they need to win 9 out of 10 times [laugh]
- Recently, You've vented about difficulties about Zerg at an online community. ▲ That was the day right before the patch. Even though I had a huge advantage, I had no way to win and no way to play through, but after the whining, things started opening up a bit [laugh]. If there was no patch I would have quit playing Zerg, but now that there's a patch, I'll continue to play Zerg.
- Any resolve regarding your next match? ▲ I've played a lot of games with , but I want to play him once in the remaining games. And the maps have been really bad for me up to now, so I'm hoping the next map pool comes out favorably.
- Anything else you want to say? ▲ RainBOw hyung supported me a lot, so I want to thank him because he was a lot of help. I hope TesteR, RainBOw, and Maka all make it to the top 8. But I think TesteR is a little afraid of RainBOw hyung [laugh].
- Recently, You've vented about difficulties about Zerg at an online community. ▲ That was the day right before the patch. Even though I had a huge advantage, I had no way to win and no way to play through, but after the whining, things started opening up a bit [laugh]. If there was no patch I would have quit playing Zerg, but now that there's a patch, I'll continue to play Zerg.
On September 25 2010 01:07 Milkis wrote: - You were really active in using Ultralisks ▲ The bug is only there when you hit buildings, so I'm hoping the patch keeps going this way [laugh]. I don't think it's bad at all.
Wow, it's surprising that even some of the pros don't seem to realize this affects large units and has affected large units since release.
"The bug is only there when you hit buildings, so I'm hoping the patch keeps going this way [laugh]. I don't think it's bad at all."
Lol that's funny xD
And wow at game 3, he pretty much lost it and an attack would have completely killed him cause he was only droning but he got lucky that terran didn't attack.
Wow he's really nervous, it's not apparent at all watching the game other than the game 3's second roach warren. He's really lucky too in game 3, if Top decided to keep harrassing he would have lost.
On September 25 2010 01:07 Milkis wrote: - You were really active in using Ultralisks ▲ The bug is only there when you hit buildings, so I'm hoping the patch keeps going this way [laugh]. I don't think it's bad at all.
Wow, it's surprising that even some of the pros don't seem to realize this affects large units and has affected large units since release.
Its not bug for units , it is supposed to be like this . As cool said , bug is only on buildings .
On September 25 2010 01:17 Fantistic wrote: He deserved it. The whole series was entertaining.
Not really, the second game was very poorly thought out cheese and in the third game the Terran played VERY poorly after the first 5 minutes (Cool even mentions how he just turtled with Thors and didn't upgrade/expand/pressure).
On September 25 2010 01:17 Fantistic wrote: He deserved it. The whole series was entertaining.
Not really, the second game was very poorly thought out cheese and in the third game the Terran played VERY poorly after the first 5 minutes (Cool even mentions how he just turtled with Thors and didn't upgrade/expand/pressure).
So you want to say that cool dont deserv the win if his oponent made a big/more mistake ? thats silly ... And games was still very entertaining , even if players made big mistakes
oooooooooooo, cool says Tester is a little afraid of Rainbow... that is interesting, and I sorta feel that Tester may have some trouble there. But Tester's PvT is pretty damn good though.
On September 25 2010 01:07 Milkis wrote: - You were really active in using Ultralisks ▲ The bug is only there when you hit buildings, so I'm hoping the patch keeps going this way [laugh]. I don't think it's bad at all.
Wow, it's surprising that even some of the pros don't seem to realize this affects large units and has affected large units since release.
Its not bug for units , it is supposed to be like this . As cool said , bug is only on buildings .
Well the only way to make Ultralisks not do that to buildings is to remove the "splash radius extended by unit size" option from the Ultra attack OR to give it two different attacks again, so regardless of whether or not it is intended for units, it will probably get removed, unfortunately.
On September 25 2010 01:17 Fantistic wrote: He deserved it. The whole series was entertaining.
Not really, the second game was very poorly thought out cheese and in the third game the Terran played VERY poorly after the first 5 minutes (Cool even mentions how he just turtled with Thors and didn't upgrade/expand/pressure).
Why poorly played in game 2? He would have made huge damage if only terran didn't make blue flame hellions.
On September 25 2010 01:22 JinDesu wrote: oooooooooooo, cool says Tester is a little afraid of Rainbow... that is interesting, and I sorta feel that Tester may have some trouble there. But Tester's PvT is pretty damn good though.
Now im scared for Tester From what ive seen : if hes having a good day - then hes playing on another lvl than his oponents . i just hope he will have that good day and wont go scared
Thanks for the translation - it's a great interview! ^_^
Very glad to hear that Cool's got some heart back in him after his victory and as a result of the patch. I hope that it stays with him for the remainder of the tourney. We need to see some serious Zerg fighting!
Oh Cool, I also agree that the Ultralisk bug vs buildings is not "bad at all" ^_______^.
On September 25 2010 01:17 Fantistic wrote: He deserved it. The whole series was entertaining.
Not really, the second game was very poorly thought out cheese and in the third game the Terran played VERY poorly after the first 5 minutes (Cool even mentions how he just turtled with Thors and didn't upgrade/expand/pressure).
Why poorly played in game 2? He would have made huge damage if only terran didn't make blue flame hellions.
Yeah, I'd say it was very well played by Cool, but oGsTop just had great game sense to expect Ling/Bling play and upgrade blue flame after seeing that Cool didn't expand.
On September 25 2010 01:07 Milkis wrote: - You were really active in using Ultralisks ▲ The bug is only there when you hit buildings, so I'm hoping the patch keeps going this way [laugh]. I don't think it's bad at all.
Wow, it's surprising that even some of the pros don't seem to realize this affects large units and has affected large units since release.
Its not bug for units , it is supposed to be like this . As cool said , bug is only on buildings .
Well it's an accepted bug for units more like it. Obv. the aoe should be centered around the ultra, but it's rather nitpicking compared to how crazy it is vs buildings.
Anyway nice interview, though I think this should teach us to stop listening to zerg threats of rerolls, or at least if it's so sudden threat
In any case, glad people like Cool aren't giving up on zerg, sc2 will surely be better with 3 races played and I dare say zerg playerbase being smaller than T/P, they need all the pros they can get to innovate strats/BOs.
The game 3 says nothing about balance. TOP must have been extreamly nervous as he had maby 10 options to harass or do a streight up attack and just win. TOP could have just gotten couple of medivacs and started dropping his thors on ledges and sealed the win right there.
Also not upgrading those thors was stupid misstake.
Its sad that cool needs to rely on his opponent not playing good to be able to win, cool himself had to play extreamly risky in game 3 to be able to take it...
I do think the imbalance lies more in the maps though, blizzard needs to either make maps where its easier to defend the natural, or we need some nerfs on the gazillion of harass methods they got.
On September 25 2010 01:49 Pekkz wrote:blizzard needs to either make maps where its easier to defend the natural, or we need some nerfs on the gazillion of harass methods they got.
Why would you balance to bad maps????
Bliz needs to let other people's maps be played, like BW. Bnet2 is the worst thing they did to try to clamp down on SC2.
Minor nitpick... Could you please include the winner's screenname with the picture? I read the whole article and still had no clue who won until I got to the comments.
On September 25 2010 02:04 psychopat wrote: Minor nitpick... Could you please include the winner's screenname with the picture? I read the whole article and still had no clue who won until I got to the comments.
I hope cool will improve his muta micro...then he will really be an unstoppable force
really nice seeing OL drops from him too, since we almost never seen them in normal Z play...I think finally things are "opening up" for Z as he says in the interview
On September 25 2010 01:24 z00t wrote: Thanks for the translation - it's a great interview! ^_^
Very glad to hear that Cool's got some heart back in him after his victory and as a result of the patch. I hope that it stays with him for the remainder of the tourney. We need to see some serious Zerg fighting!
Oh Cool, I also agree that the Ultralisk bug vs buildings is not "bad at all" ^_______^.
as a zerg player I also agree that the Ultralisk bug vs buildings is not "bad at all"
Gah I hope tester makes it through. He's one of the last players I am pretty excited to watch play. Hopefully the general quality of the GSL toss has improved in the Ro16
I find it really interesting how most of the interviews of the Korean pro's sound just like your average interview with a baseball/basketball/football player on ESPN.
On September 25 2010 03:36 Weavel wrote: Just a question. Are you going to translate all RO16 interviews or only specific ones? And of course thank you!
there really isnt enough demand for other RO16 interviews, so only this one, for now, unless you guys can convince me to translate the other ones
On September 25 2010 03:40 .risingdragoon wrote: cool's still drunk on happiness, being so kind to zerg in the interview
he's still got plenty of terran left to play, like one of liveforever/maka
he should not be concerned about T. Protoss will eliminate him if he gets eliminated. with T, cool can out play any of them, with P i don't if you can outplay them if they play their best and still win.
Just watched Cool's match. The guy just raped oGsTop who went mech on Kulas Ravine. Don't want to start a balance debate but damn, cool knows how to play Zerg.
On September 25 2010 04:12 AlBundy wrote: Just watched Cool's match. The guy just raped oGsTop who went mech on Kulas Ravine. Don't want to start a balance debate but damn, cool knows how to play Zerg.
Your confusing rape from a almost lost game which he barely came back and won.
Cool got really, really, really... lucky to be allowed to survive to get into ultralisks, but none the less he's an amazing player.
I found the comment about Tester and Rainbow to be interesting. I'm hoping we see a Tester V Rainbow match, as they're two favourite Korean players at the moment in the GSL.
On September 25 2010 03:36 Weavel wrote: Just a question. Are you going to translate all RO16 interviews or only specific ones? And of course thank you!
there really isnt enough demand for other RO16 interviews, so only this one, for now, unless you guys can convince me to translate the other ones
seems to be a very emotional player, whether thats positive or negative is yet to be seen, i really cannot wait for tester's game i hope his apparent nervousness doesnt effect his play because hes so solid, as for cools games yes the terran could of killed him but cool capitalized on the mistake and therefore no one can state he didnt deserve it.
- You started game 3 by receiving a lot of damage in the early game. ▲ I thought I lost so I thought of just announcing GG, but when I just played like I have practiced things went well. My opponent didn't even use Medivacs and started collecting Thors, and because I thought I lost, I excluded everything and only made Drones. But my opponent didn't come attacking during that time, and later on when I saw that his Thors weren't upgraded, I figured I had won.
TOP had the game in the bag, why he didn't take it is a mystery to me right now. I am glad to see a Zerg move on, but that match just did not make sense to me. Any other terran would have dropped some tanks or thors, killed his expansions, moved in earlier, kept on harassing, not let him expanded.. so much. But TOP just turtled and massed thors....
*shrug*
Just wish TLO was in TOPs spot there at the end when the banshee got the 9th kill.
On September 25 2010 01:17 Fantistic wrote: He deserved it. The whole series was entertaining.
Not really, the second game was very poorly thought out cheese and in the third game the Terran played VERY poorly after the first 5 minutes (Cool even mentions how he just turtled with Thors and didn't upgrade/expand/pressure).
Why poorly played in game 2? He would have made huge damage if only terran didn't make blue flame hellions.
And mutas would always do huge damage if terrans didn't have turrets, thors, marines or a combination of them all.
What's interesting to me is we're in Ro16 and here's a guy who build two Baneling Nests and two Roach Warrens (twice in two diff games), should have been crushed in game 3 but TOP turtled and he still won.
This is taking nothing away from Cool, but there is something really interesting about the first few months of this game. It's not as smooth and tight as BW was (though I'm not sure anyone expected it to be). It shows even the top players have a ways to go to really hit that skill ceiling. It's a really interesting time to be watching the game unfold this way.
On September 25 2010 01:17 Fantistic wrote: He deserved it. The whole series was entertaining.
Not really, the second game was very poorly thought out cheese and in the third game the Terran played VERY poorly after the first 5 minutes (Cool even mentions how he just turtled with Thors and didn't upgrade/expand/pressure).
Why poorly played in game 2? He would have made huge damage if only terran didn't make blue flame hellions.
And mutas would always do huge damage if terrans didn't have turrets, thors, marines or a combination of them all.
This "if" is a funny one.
I thought that Cool was going to become the most popular player in the world in game 2. he had 3 opportunities he could have started a new nydus to trap the hellions in place so we could kill them. had he done that, i think he would have won the game, and it would have been one of the coolest plays.
On September 25 2010 01:15 attackfighter wrote: Interesting, he seems to think the patch helped Zerg a lot. Contrasts with idra's recent statement regarding it.
You think? Seems to me like he was just talking out of relief. He admitted that he "should've" lost - saying that a race is fine because it gets to macro up to 90 drones without building much defense is kind of ignorant.
- You started game 3 by receiving a lot of damage in the early game. ▲ I thought I lost so I thought of just announcing GG, but when I just played like I have practiced things went well. My opponent didn't even use Medivacs and started collecting Thors, and because I thought I lost, I excluded everything and only made Drones. But my opponent didn't come attacking during that time, and later on when I saw that his Thors weren't upgraded, I figured I had won.
TOP had the game in the bag, why he didn't take it is a mystery to me right now. I am glad to see a Zerg move on, but that match just did not make sense to me. Any other terran would have dropped some tanks or thors, killed his expansions, moved in earlier, kept on harassing, not let him expanded.. so much. But TOP just turtled and massed thors....
*shrug*
Just wish TLO was in TOPs spot there at the end when the banshee got the 9th kill.
Maybe theres a gambling ring in starcraft 2 already
Why poorly played in game 2? He would have made huge damage if only terran didn't make blue flame hellions.
By the time blue flame was out, cool already lost.
He would run his lings in single-file against a choke held by marines and helions. He did not send any to harass workers. Pretty much just 1a kind of stuff.
On September 25 2010 01:17 Fantistic wrote: He deserved it. The whole series was entertaining.
Not really, the second game was very poorly thought out cheese and in the third game the Terran played VERY poorly after the first 5 minutes (Cool even mentions how he just turtled with Thors and didn't upgrade/expand/pressure).
Why poorly played in game 2? He would have made huge damage if only terran didn't make blue flame hellions.
Yeah, I'd say it was very well played by Cool, but oGsTop just had great game sense to expect Ling/Bling play and upgrade blue flame after seeing that Cool didn't expand.
No, it wasn't well played. His control was horrendous and decision making was stupid, which is pretty surprising since that was the only thing he needed to do at the time. Blue flame didn't even come out immediately.
Seriously, how you can watch that game and think Cool played well is beyond me.
Why poorly played in game 2? He would have made huge damage if only terran didn't make blue flame hellions.
By the time blue flame was out, cool already lost.
He would run his lings in single-file against a choke held by marines and helions. He did not send any to harass workers. Pretty much just 1a kind of stuff.
Actually you need to keep the units away from the workers. If he had moved lings in to harass the workers first, that would only have helped TOP as he would have been able to surround his hellions with a bunch of SCVs, making them impossible to damage and able to be repaired. The best choice was going after the units and trying to wipe them all out with lings before the SCVs could get involved. And the longer Cool waited before attacking, the more units TOP would have.
If you watch his ling control, you'll notice that he does a nice job of trying to maneuver them around in order to better surround the hellions. It's just that hellions are very difficult to catch offcreep by speedlings. TOP had great hellion control and was constantly moving and shooting to avoid being caught.
I can't say that the micro was absolutely perfect by either side, but to call it bad decision making or "1a kind of stuff" is just ridiculous hyperbole. It was a build order loss pure and simple, and no amount of micro could have made Cool win the game at that point. Had TOP gone fast tank or Thor instead, Cool's attack would have had a much better chance of working.
No, pencilcase, he played terribly. His control and decision making were crap. He got the jump on TOP and should've used that to go straight for the workers, killing his economy. He should've been micro'ing right from the start, and not rallying right in to Hellions.
On September 25 2010 01:15 attackfighter wrote: Interesting, he seems to think the patch helped Zerg a lot. Contrasts with idra's recent statement regarding it.
he should have lost to someone 1/5th as skilled as him, it doesnt really matter what he says
On September 25 2010 01:15 attackfighter wrote: Interesting, he seems to think the patch helped Zerg a lot. Contrasts with idra's recent statement regarding it.
he should have lost to someone 1/5th as skilled as him, it doesnt really matter what he says
I don't get the feeling that Cool thinks this patch helped Zerg a lot. I think what got lost in translation is that Blizzard is aware and looking to do something about it and even though this recent patch almost had no effect on balance, Cool is probably relieved that there's hope on the horizon and therefore he's decided to stick with Zerg.
I was really impressed with Cool's play in game 1 in particular. He just had to multitask so much harder than the Terran player, utilizing mutas, lings, roaches, baneling drops and just the right amount of stall for Ultras.
Tastosis commented on how he's going for everything but truly for Zerg since there are such a lack of units you really do have to upgrade 4-6 different things to have the same sort of tactical variety as the other races. Each upgrade taking up 100 or more gass, it's just a pain. Everything has a speed upgrade, baneling, roach, ling, overlord, and unlike charge and blink or stim, the units are pretty damn useless without the upgrade.
On September 25 2010 01:15 attackfighter wrote: Interesting, he seems to think the patch helped Zerg a lot. Contrasts with idra's recent statement regarding it.
he should have lost to someone 1/5th as skilled as him, it doesnt really matter what he says
Could you elaborate, Idra?
Do you mean that cool should've lost to top, who is 1/5 as skilled, because of the current imbalance? Also what'd you think of Cool's play in this series overall?
Game 2 seemed like he had a nice tactic with hiding the nydus from scan but unfortunately Top went blue flame. Also I think Cool wanted to end the game right there so he had to go after and try to surround those hellions rather than just doing some econ damage. I feel that could've ended the game if Top had gone anything but blueflame.
On September 25 2010 10:28 Cedstick wrote: No, pencilcase, he played terribly. His control and decision making were crap. He got the jump on TOP and should've used that to go straight for the workers, killing his economy. He should've been micro'ing right from the start, and not rallying right in to Hellions.
No, he would have gotten like 5 workers this way, and then all his lings would have been roasted by igniter hellions. It would have been very easy for TOP to move his hellions into the mineral line and surround them with SCVs. I don't see how Cool would have killed any of TOP's army once the SCVs are involved.
Cool's strat was so all in that he basically needed to win with his lings at that point. There was no way for him to be happy with just a few SCV kills. 1 base Zerg versus 1 base Terran is pretty much instant loss.
- Recently, You've vented about difficulties about Zerg at an online community. ▲ That was the day right before the patch. Even though I had a huge advantage, I had no way to win and no way to play through, but after the whining, things started opening up a bit [laugh]. If there was no patch I would have quit playing Zerg, but now that there's a patch, I'll continue to play Zerg.
Thank god, Cool isn't going to switch
i saw that and CRIED TEARS OF HAPPINESS!
(probably kinda tied in with his win over oGsTOP though too)
On September 25 2010 01:15 attackfighter wrote: Interesting, he seems to think the patch helped Zerg a lot. Contrasts with idra's recent statement regarding it.
he should have lost to someone 1/5th as skilled as him, it doesnt really matter what he says
Could you elaborate, Idra?
Do you mean that cool should've lost to top, who is 1/5 as skilled, because of the current imbalance? Also what'd you think of Cool's play in this series overall?
Game 2 seemed like he had a nice tactic with hiding the nydus from scan but unfortunately Top went blue flame. Also I think Cool wanted to end the game right there so he had to go after and try to surround those hellions rather than just doing some econ damage. I feel that could've ended the game if Top had gone anything but blueflame.
I think he means that he should have lost the match due to game 3 (where even Cool said he was about to gg), and that top is a much worse player. Basically, because zerg sucks so much he almost lost a match which he should have taken easily.
On September 25 2010 10:49 pencilcase wrote: No, he would have gotten like 5 workers this way, and then all his lings would have been roasted by igniter hellions. It would have been very easy for TOP to move his hellions into the mineral line and surround them with SCVs. I don't see how Cool would have killed any of TOP's army once the SCVs are involved.
He needed to have had 3/4 of his lings chase the helions, while ~1/4 worked the mineral line. If the workers turn to attack the lings, run away. Waste mining time, etc.
Nightfalls got the idea. Group your lings, don't suicide-file them in to the Hellion. Easier to surround, and keeps the Hellions busy -- if not dead -- while a third of your lings do their thing in the SCV line.
Seriously, go back and watch that game, pencilcase. He played like ass.
On September 25 2010 01:15 attackfighter wrote: Interesting, he seems to think the patch helped Zerg a lot. Contrasts with idra's recent statement regarding it.
he should have lost to someone 1/5th as skilled as him, it doesnt really matter what he says
Could you elaborate, Idra?
Do you mean that cool should've lost to top, who is 1/5 as skilled, because of the current imbalance? Also what'd you think of Cool's play in this series overall?
Game 2 seemed like he had a nice tactic with hiding the nydus from scan but unfortunately Top went blue flame. Also I think Cool wanted to end the game right there so he had to go after and try to surround those hellions rather than just doing some econ damage. I feel that could've ended the game if Top had gone anything but blueflame.
game 3 he lost, if top attacked at any point, or put anything on the ledge above cools natural, or made anything but pure thor, no way cool could win. top literally did everything in his power to make cool win after he started his expansion.
and game 1 cool went hatch first with no scout vs someone who does proxy rax reaper 80% of his games, it was actually even riskier than the pure ling nydus game 2, he just got away with it.
On September 25 2010 11:09 Cedstick wrote: Nightfalls got the idea. Group your lings, don't suicide-file them in to the Hellion. Easier to surround, and keeps the Hellions busy -- if not dead -- while a third of your lings do their thing in the SCV line.
Seriously, go back and watch that game, pencilcase. He played like ass.
Once he moves his hellions into his own SCV line, he can just repair them indefintely with no need to kite at all. Lings would have melted really quickly with much less damage. And 1/4 of his lings on the SCVs would have been insufficient to surround them. Seriously, if TOP just put his SCV's on autorepair and made a wall with them, their was no way for Cool to kill any SCV without completely surrounding the whole group by using all his lings.
It's not like Cool had hundreds of lings to start with. He only had like 30 and lings have really crappy DPS unless you commit all of them to surround. And Cool tried really hard to surround the hellions, it's just really difficult without creep. There's a reason Cool went for the units first: he absolutely needed to finish them off before they could run back to the mineral line and use SCVs as a shield. Moving lings back toward the mineral line would have only made TOP's job easier.
Again, I'm not saying that either player played perfectly. But I am arguing that Cool's decision making was perfectly justifiable. Can any of you provide any micro technique Cool could have used to win that game given both player's starting Build Orders? From what I'm hearing, it seems like by following your advice Cool may have gotten a few more workers and killed a few less fighting units, certainly nowhere near enough to have kept him in the game.
I don't want to make a big deal out of this, just arguing since I've tried mass ling all ins like this before and it's very surprising how slowly even a large group of lings deal damage and how quickly they can die to a handful of units.
Funny how this positive review of zerg gets 5 pages of reply, yet his pre-patch statement of zerg being too UP got SEVENTY pages of replies. whiners will whine
On September 25 2010 17:21 AbsentLover wrote: Funny how this positive review of zerg gets 5 pages of reply, yet his pre-patch statement of zerg being too UP got SEVENTY pages of replies. whiners will whine
Whining leads to counter-whining. It's a vicious cycle ^^