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Undocumented Changes? - Page 4

Forum Index > SC2 General
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intrigue
Profile Blog Joined November 2005
Washington, D.C9935 Posts
September 21 2010 22:15 GMT
#61
the cade portrait is missing. where did he go, and why? the teamliquid investigative squad is looking into this.
Moderatorsloppy little slug
TheFinalWord
Profile Joined May 2010
Australia790 Posts
September 21 2010 22:16 GMT
#62
On September 22 2010 07:12 lololol wrote:
The Ultralisk splash increases by the size of the unit that they attacking. It's radius is 2 + unit radius.
It is centered on the target.
It can't hit behind the ultralisk(even if the AoE radius would reach behind the ultra).
The damage dealt is 33% of their main damage.
Obv. each unit takes damage depending on it's armor type, so SCVs will take only 5.

Thanks, so that means 3 ultras would take 3 little swipes to kill every scv on the pf? Nasty
Half
Profile Joined March 2010
United States2554 Posts
September 21 2010 22:16 GMT
#63
On September 22 2010 07:12 _Darwin_ wrote:
Show nested quote +
On September 22 2010 07:06 Archerofaiur wrote:
On September 22 2010 06:59 Sisko wrote:
burrow casting is gone, both for fungal and NP

If so than nothing changed (you could never cast fungal or NP underground).


No... you could cast NP & fungal underground. It was a "bug" so they just now removed it.

And yes, you can still cast IT underground.


Um, do you know how it worked?

You first have to cast the spell then burrow.
Too Busy to Troll!
zak
Profile Joined April 2010
Korea (South)1009 Posts
September 21 2010 22:17 GMT
#64
I can confirm that the larvae is very beautifully spread around the hatchery. It makes a smiley face.
You know how to gain a victory, but not use it - maharbal
Grend
Profile Blog Joined April 2010
1600 Posts
September 21 2010 22:18 GMT
#65
On September 22 2010 07:15 intrigue wrote:
the cade portrait is missing. where did he go, and why? the teamliquid investigative squad is looking into this.

Wtf!? They killed Cade? How typical..

New icons looks sweet, and the ultra thing is cool. But Z lategame was already pretty good, so not really necessary though.
♞ Against the Wind - Bob Seger ♞
Al Bundy
Profile Joined April 2010
7257 Posts
September 21 2010 22:18 GMT
#66
This thread definitely needs more screenshots imho
o choro é livre
Sisko
Profile Joined May 2010
United States121 Posts
September 21 2010 22:19 GMT
#67
On September 22 2010 07:16 Half wrote:
Show nested quote +
On September 22 2010 07:12 _Darwin_ wrote:
On September 22 2010 07:06 Archerofaiur wrote:
On September 22 2010 06:59 Sisko wrote:
burrow casting is gone, both for fungal and NP

If so than nothing changed (you could never cast fungal or NP underground).


No... you could cast NP & fungal underground. It was a "bug" so they just now removed it.

And yes, you can still cast IT underground.


Um, do you know how it worked?

You first have to cast the spell then burrow.


I used to use the bug that allowed you to do it, and its impossible now.
FSP.Siggy
Profile Joined March 2010
Canada138 Posts
September 21 2010 22:19 GMT
#68
On September 22 2010 07:18 AlBundy wrote:
This thread definitely needs more screenshots imho


I'll toss images into the OP when I'm not updating from my phone!
Check out the StarCraft Card Game - http://www.teamliquid.net/forum/viewmessage.php?topic_id=116834
Ryzu
Profile Joined September 2010
United States369 Posts
September 21 2010 22:19 GMT
#69
Replays saved prior to 1.1 can only be viewed by a previous version of Starcraft II. Please log out of Battle.net and launch the previous version of Starcraft II.

Has it always been this way?
EdiEdi
Profile Joined August 2010
Italy1 Post
Last Edited: 2010-09-21 22:21:09
September 21 2010 22:20 GMT
#70
On September 22 2010 07:16 Half wrote:
Show nested quote +
On September 22 2010 07:12 _Darwin_ wrote:
On September 22 2010 07:06 Archerofaiur wrote:
On September 22 2010 06:59 Sisko wrote:
burrow casting is gone, both for fungal and NP

If so than nothing changed (you could never cast fungal or NP underground).


No... you could cast NP & fungal underground. It was a "bug" so they just now removed it.

And yes, you can still cast IT underground.


Um, do you know how it worked?

You first have to cast the spell then burrow.



No you could queue up commands to first burrow and then use either neural parasite or fungal growth
something like-
Hold shift
move somewhere and press burrow
before the infestor burrows press neural parasite
now you have a burrowed infestor and a neural parasite "loaded" on your mouse ready to be used on an enemy unit
killa_robot
Profile Joined May 2010
Canada1884 Posts
September 21 2010 22:20 GMT
#71
Game lobbies still show 5v3 teams when its 4v4 (if the mode is set to custom).

Something Blizzard said they fixed.....
bokchoi
Profile Blog Joined March 2010
Korea (South)9498 Posts
September 21 2010 22:21 GMT
#72
My build order column was all bugged after one game. Dunno if it was just this game or the coding with the patch somehow messing that up. Was showing my drone production as Greater Spires and the enemies probes as observers, said that i built probes and had spine crawlers,mutas, and the ultra armor upgrade.. lol?
Mereel
Profile Joined February 2010
Germany895 Posts
September 21 2010 22:22 GMT
#73
can someone make a screenshot from new storm pls
TPW Mapmaking Team
CheezDip
Profile Joined June 2010
126 Posts
Last Edited: 2010-09-21 22:24:22
September 21 2010 22:22 GMT
#74
On September 22 2010 07:00 Sisko wrote:
[image loading]
Ultralisks now shit all over PF like bruce lee.


Tried it in a unit tester and all I can say is WOW! A single upgraded ultralisk can wipe out the entire worker line with splash and even take the planetary fortress down to 25% on its own. I'm expecting this to be nerfed, right now it's splashing 360 degrees around the center of the fortress, so all the scvs on the side opposite the ultralisk get crushed.
Ancient.eu
Profile Joined July 2010
Romania621 Posts
September 21 2010 22:23 GMT
#75
On September 22 2010 07:15 intrigue wrote:
the cade portrait is missing. where did he go, and why? the teamliquid investigative squad is looking into this.

Patch 1.1 is a racist patch.

In Blizzard's view, black people and Zergs have nothing to do with Starcraft 2.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
September 21 2010 22:24 GMT
#76
The Ultra thing looks like a side effect of removing building hump attack.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Kavu
Profile Joined July 2010
Colombia2 Posts
September 21 2010 22:24 GMT
#77
- Terran buildings count as complete before their animation finishes, as opposed to after it

Yup. Ive played some games as terran and this is true
Only the birds have their wings
lololol
Profile Joined February 2006
5198 Posts
Last Edited: 2010-09-21 22:27:43
September 21 2010 22:27 GMT
#78
On September 22 2010 06:21 FSP.Siggy wrote:
- Ultralisk splash radius seems to grow depending on the target (i.e. scvs repairing PFs die very quickly)

That's not actually an undocumented change. The normal attack always worked like that, they just didn't use it on buildings and the removal of the ram attack is in the patch notes.
I'll call Nada.
Al Bundy
Profile Joined April 2010
7257 Posts
September 21 2010 22:27 GMT
#79
On September 22 2010 07:19 FSP.Siggy wrote:

I'll toss images into the OP when I'm not updating from my phone!


Thank you very much.
o choro é livre
Khalleb
Profile Blog Joined March 2009
Canada1909 Posts
September 21 2010 22:28 GMT
#80
On September 22 2010 07:27 lololol wrote:
Show nested quote +
On September 22 2010 06:21 FSP.Siggy wrote:
- Ultralisk splash radius seems to grow depending on the target (i.e. scvs repairing PFs die very quickly)

That's not actually an undocumented change. The normal attack always worked like that, they just didn't use it on buildings and the removal of the ram attack is in the patch notes.


yea btu the radius look so big, if you look at the pictur this is even the scv the other side of the PF
Liquid'Nony: "I only needed one probe to take down idra. I had to upgrade to a zealot for strelok."
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