• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:05
CEST 09:05
KST 16:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall12HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed9Weekly Cups (July 7-13): Classic continues to roll2Team TLMC #5 - Submission extension2Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
Who will win EWC 2025? RSL Revival patreon money discussion thread Esports World Cup 2025 - Brackets Revealed Team TLMC #5 - Submission extension The GOAT ranking of GOAT rankings
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
BW General Discussion Flash Announces (and Retracts) Hiatus From ASL Starcraft in widescreen BGH Auto Balance -> http://bghmmr.eu/ A cwal.gg Extension - Easily keep track of anyone
Tourneys
Cosmonarchy Pro Showmatches [Megathread] Daily Proleagues CSL Xiamen International Invitational [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Stop Killing Games - European Citizens Initiative US Politics Mega-thread Russo-Ukrainian War Thread Summer Games Done Quick 2025! Things Aren’t Peaceful in Palestine
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 2024 - 2025 Football Thread NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 450 users

Unconfirmed Patch 1.1 Notes - Page 21

Forum Index > SC2 General
Post a Reply
Prev 1 19 20 21 22 23 33 Next All
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
September 16 2010 11:53 GMT
#401
On September 16 2010 20:28 heishe wrote:
Show nested quote +
On September 16 2010 20:19 Sapphire.lux wrote:
Can someone please explain to me this mule/chrono needing a cooldown to be on par with larvae? If you do not mule when you have the energy you will be at a big resorce disadvantage. If you do not chrono you will be at a big resorce and/or unit count disadvantage.


there's no doubt about that, however, terran can just put down 2x mules if he forgets one and he gets all the resources he would've mined if he had called them down immediately when the cooldown was ready. what this means is that in a timing window when you sit in your base and produce units, if your opponent isn't lucky enough to attack you right in that window where you forgot your mule, you will in fact be at no disadvantage overall.

same goes for toss chrono boost.

zerg can't do that. when we forget larvae once, we can't just inject 2 times and get 6 more units instantly. and even if our opponents don't attack us, those 3 units missing carry on, cause at any point after that you could have had 3 units more.


I understand but i think it is a lot more delicate than that. With the (legit) Zealot build time/warp in increase and 20s chrono cooldown seems to much (might be ok though). I can see a cooldawn on mules for the late game but 40 sec seems a life time (you can just build ~3 scv), a 5-10s i could see though to force you to go back and forth.

The overlord changes are ridiculous i think, legit maphack.

I call fake, fake, fake.
Head Coach Park: "They should buff tanks!"
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
September 16 2010 11:54 GMT
#402
On September 16 2010 20:52 Baha wrote:
Good patch, but they didn't touch roaches or hydras, so I hope everything is being nerfed.


they didn't know about the hydraroach by the time they wrote the patchnotes
Kevmeister @ Dota2
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
September 16 2010 11:54 GMT
#403
This is fake, considering there's nothing about the supposed map editor improvements.

Not to mention carriers already spawn with 4 built interceptors. And why would they INCREASE its cost? It's already not very cost effective.
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
September 16 2010 11:55 GMT
#404
On September 16 2010 20:53 Sapphire.lux wrote:
The overlord changes are ridiculous i think, legit maphack.

I call fake, fake, fake.


Thats just retarded. You still get out a stalker at like 15 supply or thereabouts, after that zerg will still have to sacrifice overlords to scout your whole main.
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
Cade
Profile Joined August 2010
Canada1420 Posts
September 16 2010 11:55 GMT
#405
On September 16 2010 20:45 Deathstar wrote:
Mule doesn't need changing. Stop spreading fake patch notes.


lol poor poor attempt at trolling, no one's going to believe anyone actually believes that
Luvz
Profile Blog Joined June 2008
Norway356 Posts
September 16 2010 11:55 GMT
#406
has to be fake, unless im missing something here. their nerfing Zealot becouse of early agression from Protoss vs Zerg and PVP proxxy/korean allin. chroonoboost is also a spell that needs to be stacked to be on par with the other two abilities <Spawn larvaa - Mules> so makes no sence whatsoever why they would nerf 2 things that really fits togetter. nerfing the Chrono would fix pvp and PVZ early/midd. and the zealot nerf would aswell. both of them at once. is kinda sick and disgusts me.

i do like the Mule nerf tho. and DT shrine boost. but DT's still cost way to much to benefit from it unless ur oppnent is terrible and now that the mule nerf is comming, their even worse becouse ul have alot more scanns ect.

Until theres a bluepost about it this is just yet another fake one.
Norway ~ Home of the brave <3
noVa972
Profile Joined August 2010
Germany64 Posts
September 16 2010 11:56 GMT
#407
Calldown MULE cooldown increased from 0 to 40 seconds.

Yeeeeeah baby!

To bad there is a CB nerf... xD
dbddbddb
Profile Joined April 2010
Singapore969 Posts
September 16 2010 11:56 GMT
#408
On September 16 2010 20:51 Piski wrote:
Show nested quote +
On September 16 2010 20:48 Deathstar wrote:
On September 16 2010 20:46 Jukebox Joe wrote:
On September 16 2010 20:45 Deathstar wrote:
Mule doesn't need changing.


Are you serious?

What's your reasoning for changing the mule? Giving it a cooldown from 0 to 40 is ludicrous.


I can assume that his reasoning would be that forgetting to use MULE don't have any penalty as you can just spam 200 energy worth of mules in an instant.
But that's just my guess as for his reasoning :o


yep. to be equal to terran, protoss would be be able to stack their chrono boost all at once or zerg could inject larva in sets of 4 multiple times.
ensis
Profile Joined May 2010
Germany340 Posts
September 16 2010 11:56 GMT
#409
the chronoboost cooldown is garbage.
sometimes it was really strategely usefull to save some chronoboost.
lets say you switched to 3 gate carrier in lategame.
you saved up 16 boosts from 4 nexus and then constantly chronoboosted.
its not like the terran mules, where they just forgot using it and then spammed it.
this is Day[9] Daily #266 where we learn to be a better substractor- - - - - - - - - - - - -even Chuck Norris watches Day[9] Daily - - - - - - - TL ban policy sucks ratsass
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
September 16 2010 11:57 GMT
#410
also does anyone else think that "Nydus Worms can now be cancelled and refunded while building" is ridiculously op. another sigh that its a fake
R0YAL
Profile Blog Joined September 2009
United States1768 Posts
September 16 2010 11:57 GMT
#411
I dont buy it becaise it says Carriers now spawn with 4 prebuilt interceptors, but they already do...
Absence of evidence is not evidence of absence.
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
September 16 2010 11:57 GMT
#412
Also, this change would completely destroy any strategy associated with chronoboost. There would be no more saving it up and deploying like 4 at once to get critical upgrades at a certain time or anything.

It would really be quite bad.
fevax
Profile Joined February 2010
Turkey143 Posts
September 16 2010 11:58 GMT
#413
This is too good to be true. But I hope it is, fingers crossed.
Kyouya
Profile Joined January 2008
Mexico318 Posts
September 16 2010 11:59 GMT
#414
On September 16 2010 20:56 ensis wrote:
the chronoboost cooldown is garbage.
sometimes it was really strategely usefull to save some chronoboost.
lets say you switched to 3 gate carrier in lategame.
you saved up 16 boosts from 4 nexus and then constantly chronoboosted.
its not like the terran mules, where they just forgot using it and then spammed it.

It's pretty good, no more chrono boost warpgates in the 4-5 warpgate all in
Strike First, Strike Hard, Show No Mercy.
Jakalo
Profile Blog Joined March 2009
Latvia2350 Posts
September 16 2010 12:00 GMT
#415
On September 16 2010 20:50 Ghad wrote:
Show nested quote +
On September 16 2010 20:40 Elmo wrote:
The only problem imo is the early scouting, a faster OL means faster scout without sacrificing any drone to scouting, and easier to get the OL out of harm when a marine/stalker comes out.


How is that a problem? The PROBLEM right now is that Zerg doesnt have a scouting option between 15 and 30 supply, which causes ZvT to become a lottery for zerg if we build the right counter or not.

With the overlord speed boost we would get a huge increase in map avareness early game, and it would help offset our unit problems without having to directly nerf terran or toss units which could break that matchup.


Yeah Overlord speed increase would be SWEET, but not two fold. Imagine spawning on close psotions in Lost Temple (or similar), would be too much of an advantage for zerg, imo.
Nostalgia is not as good as it used to be.
Lighioana
Profile Joined March 2010
Norway466 Posts
September 16 2010 12:00 GMT
#416
Yay! Terrans and Protoss will have to get their lazy ass and use the the command center/nexus energy as we did so far.
And forgive me nothing for I truly meant it all
Sprajt
Profile Joined March 2010
Sweden24 Posts
September 16 2010 12:01 GMT
#417
On September 16 2010 20:56 ensis wrote:
the chronoboost cooldown is garbage.
sometimes it was really strategely usefull to save some chronoboost.
lets say you switched to 3 gate carrier in lategame.
you saved up 16 boosts from 4 nexus and then constantly chronoboosted.


assuming that the patchnotes are legit, you will still be able to do this after the patch
stay a while and listen
RedTerror
Profile Blog Joined December 2008
New Zealand742 Posts
September 16 2010 12:01 GMT
#418
Seems fake to me. But still pretty well made
depriveterran
Profile Joined August 2004
Afghanistan51 Posts
September 16 2010 12:01 GMT
#419
Any idea when the patch is going live?
navara
Profile Joined September 2010
France95 Posts
September 16 2010 12:02 GMT
#420
too good to be true ? : 3
Prev 1 19 20 21 22 23 33 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 55m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 243
mcanning 90
StarCraft: Brood War
Zeus 1252
Noble 27
yabsab 13
PianO 0
Dota 2
ODPixel453
NeuroSwarm84
canceldota82
League of Legends
JimRising 721
Counter-Strike
Stewie2K1127
shoxiejesuss86
Super Smash Bros
Mew2King102
Other Games
summit1g12412
WinterStarcraft307
SortOf52
Trikslyr36
Organizations
Other Games
gamesdonequick3230
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH397
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota283
League of Legends
• Rush2292
• Lourlo1834
Upcoming Events
Replay Cast
2h 55m
WardiTV European League
8h 55m
ShoWTimE vs sebesdes
Percival vs NightPhoenix
Shameless vs Nicoract
Krystianer vs Scarlett
ByuN vs uThermal
Harstem vs HeRoMaRinE
PiGosaur Monday
16h 55m
uThermal 2v2 Circuit
1d 8h
Replay Cast
1d 16h
The PondCast
2 days
WardiTV European League
2 days
Replay Cast
2 days
Epic.LAN
3 days
CranKy Ducklings
4 days
[ Show More ]
Epic.LAN
4 days
CSO Contender
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
5 days
Online Event
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Liquipedia Results

Completed

2025 ACS Season 2: Qualifier
RSL Revival: Season 1
Murky Cup #2

Ongoing

JPL Season 2
BSL 2v2 Season 3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Championship of Russia 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.