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But cheating just sucks and blizz should not wait to long to fix/do something about it.
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Teeny
Austria885 Posts
![]() But cheating just sucks and blizz should not wait to long to fix/do something about it. | ||
Defrag
Poland414 Posts
On September 08 2010 16:28 lololol wrote: Show nested quote + On September 08 2010 16:26 dbddbddb wrote: On September 08 2010 16:14 Bswhunter wrote: This is the same bug that allowed burrowed infestors to NP. this isnt a bug at all.. it's like if you could make hydras morph into hacked lurkers in the middle of a game.. It is a bug, you can't abuse it without an external program, but it's possible, because of an error on Blizzard's side. Read my previous post for details. And how you got that information? | ||
picture2x
Philippines36 Posts
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Half
United States2554 Posts
On September 08 2010 16:39 Defrag wrote: Show nested quote + On September 08 2010 16:28 lololol wrote: On September 08 2010 16:26 dbddbddb wrote: On September 08 2010 16:14 Bswhunter wrote: This is the same bug that allowed burrowed infestors to NP. this isnt a bug at all.. it's like if you could make hydras morph into hacked lurkers in the middle of a game.. It is a bug, you can't abuse it without an external program, but it's possible, because of an error on Blizzard's side. Read my previous post for details. And how you got that information? Knowledge of SC2s data structure+Common Sense. Honestly I could probably whip up this "hack" in 30 minutes :/. (Not saying I will). | ||
achacttn
Australia82 Posts
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ktimekiller
United States690 Posts
Also editing a file as a notepad in Splinter Cell PT/CT to allow multiplayer spies to use grenade from their p90s. lol... | ||
Rokit5
236 Posts
On September 08 2010 12:29 ShaperofDreams wrote: wow this is so blatant, is it really worth 60$ to use this hack to beat a few people? No its not but hackers will be hackers ![]() | ||
UisTehSux
United States693 Posts
I hope he gets dealt with quickly along with the way this hack works. D: *edit* Saw the edits, he even admits it! :OO | ||
opticalza
New Zealand188 Posts
On September 08 2010 17:11 achacttn wrote: Haha... did the immortals still cost 250/100 though? Yeah, i watched the replay and they appeared to be costing him the normal price. I may be mistaken on the exact numbers, but they certainly weren't free. | ||
lololol
5198 Posts
On September 08 2010 17:17 opticalza wrote: Show nested quote + On September 08 2010 17:11 achacttn wrote: Haha... did the immortals still cost 250/100 though? Yeah, i watched the replay and they appeared to be costing him the normal price. I may be mistaken on the exact numbers, but they certainly weren't free. I can confirm that it's exactly the same price. | ||
PaterSin
Germany301 Posts
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debeuker
Netherlands33 Posts
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yrag89
Malaysia315 Posts
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kar1181
United Kingdom515 Posts
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opticalza
New Zealand188 Posts
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pevergreen
Australia252 Posts
I always had hard time vs Terran because the good ones (1000+ points) just kite my zealots or focus fire my stalkers. While Immortals are too slow to get into combat. These guys are better players than me, I have no clue how to deal with it just yet.. Let me say for the record that I didn't come up with the Immortal exploit, that was discovered by two other guys(simultaneously). Their name will remain anonymous but just take it from me, that the project as a whole is developed by a small team of guys who are just doing this for fun. Here is a replay that does it justice. The replay is Protoss vs Protoss. If you think I maphaxed, I didn't. As you could see in the bad replay(OP post) I had no idea the guys scv was still in my base ready to scout out my dark templars. Anyway to solve all these problems I decided to use sentries. This replay shows something I built for sentries so I can relax in my base and make Immortals while the enemy tries to get in. There is no maphax because I don't believe in it... http://sc2.replayers.com/replays/view/3358 Sure there is a lot of haters out there and I really don't blame you for being a hater. I'm the opposite of you, but that is just the fact of life there is always going to be polar opposites. Pro-gamers and Pro-exploiters. It makes sense to hate me because I tilt the games advantage for myself.. But there are other ways of looking at it. For one this isn't public, and it never will be. All involved have been there and done that, we have no intention of ruining the game for everyone. Secondly we're not trying to keep it a massive secret, we don't care if you find out about what we discover, it's purely for entertainment. We are not trying to keep it a secret and sneak into some tournament league diminishing the integrity of the game, we are just playing as you do, with a few bent rules. I guess if you have been hurt by warp'n immortals, on behalf of our small team, we're sorry. Just look on the bright side, not many people get to go up against these things. Peace. His post admitting it. Posted 1 hour ago here http://sea.battle.net/sc2/en/forum/topic/48835680?page=3#48 Yes, on the official forums... | ||
nam nam
Sweden4672 Posts
On September 08 2010 17:27 pevergreen wrote: Show nested quote + I always had hard time vs Terran because the good ones (1000+ points) just kite my zealots or focus fire my stalkers. While Immortals are too slow to get into combat. These guys are better players than me, I have no clue how to deal with it just yet.. Let me say for the record that I didn't come up with the Immortal exploit, that was discovered by two other guys(simultaneously). Their name will remain anonymous but just take it from me, that the project as a whole is developed by a small team of guys who are just doing this for fun. Here is a replay that does it justice. The replay is Protoss vs Protoss. If you think I maphaxed, I didn't. As you could see in the bad replay(OP post) I had no idea the guys scv was still in my base ready to scout out my dark templars. Anyway to solve all these problems I decided to use sentries. This replay shows something I built for sentries so I can relax in my base and make Immortals while the enemy tries to get in. There is no maphax because I don't believe in it... http://sc2.replayers.com/replays/view/3358 Sure there is a lot of haters out there and I really don't blame you for being a hater. I'm the opposite of you, but that is just the fact of life there is always going to be polar opposites. Pro-gamers and Pro-exploiters. It makes sense to hate me because I tilt the games advantage for myself.. But there are other ways of looking at it. For one this isn't public, and it never will be. All involved have been there and done that, we have no intention of ruining the game for everyone. Secondly we're not trying to keep it a massive secret, we don't care if you find out about what we discover, it's purely for entertainment. We are not trying to keep it a secret and sneak into some tournament league diminishing the integrity of the game, we are just playing as you do, with a few bent rules. I guess if you have been hurt by warp'n immortals, on behalf of our small team, we're sorry. Just look on the bright side, not many people get to go up against these things. Peace. His post admitting it. Posted 1 hour ago here http://sea.battle.net/sc2/en/forum/topic/48835680?page=3#48 Yes, on the official forums... So his excuse is "I only cheat on ladder?" What a douche. | ||
Excludos
Norway7944 Posts
By the looks of it, a lot of people on the US servers seems haunted by cheaters. Is there such a large amount already?. I have yet to meet one on the EU server myself tho. EDIT: But warping in Immortals would be so awesome! Overpowered, yes, but awesome. | ||
opticalza
New Zealand188 Posts
On September 08 2010 17:41 Excludos wrote: By the looks of it, a lot of people on the US servers seems haunted by cheaters. Is there such a large amount already?. I have yet to meet one on the EU server myself tho. Remember, this happened on the SEA server. Though this has been my first run in with a hacker, i know some people who have come across them several times. | ||
Dagobert
Netherlands1858 Posts
+ Show Spoiler + For your amusement I will respond one last time. To one judgment, one which pierces at the fabric of my character and perhaps others. It has molded me into what I have become, going back to my childhood days emailing hacks@blizzard.com like a kid energetically trying to fix something he does not truly understand. While you were emailing Blizzard new units, story lines, spells, and game ideas. I was there in the corner of the library writing up my amazing ways to fix the cheat problem. I'm sure out of all those who hack, I do not stand alone. We all at some point wanted to help. So raise the question legit-gamers, why are no hackers helping patch the exploits before they go public? Hackers were left to mold our own path, Blizzard created the monsters you despise, us. They augmented and trained us with littered crumbs along a path. Assert routines,rtti,and string references. Blizzard finally removed a lot of those crumbs, but now we don't need them anymore. Blizzard gave us all the experience we'll ever needed to understand games, understand how they work - to find things.. and to pass on that knowledge. We created our own communities, caves at the very edge of nowhere. Blizzard ignored our kind, they ignored us, even the good ones from the very day we existed. | ||
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