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Is SC2 Boring To Watch? - Page 13

Forum Index > SC2 General
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ROOTFayth
Profile Joined January 2004
Canada3351 Posts
August 29 2010 03:52 GMT
#241
yeah terran MMM so easy so powerful bla bla bla

top 3
protoss
protoss
protoss
alkampfer
Profile Joined May 2010
116 Posts
August 29 2010 03:52 GMT
#242
totally quote this... they have to change pathing or it's not fun to watch

--------
That being said, MMM is the most ulgiest play ever. In sc1, because of the horrible pathing system + limit on group control controling your marines was so important. In sc2 it just seem like move stim attack and repeat. It's frustrating to watch.
THAT being said, the problem isn't just MMM. Urgg, it just seem to be one ball of units v other ball of units. SC2 is not as good as SC1 when it comes to watching it as 'esport'. It will never be even with time, unless something changes.

---------
I
ROOTheognis
Profile Blog Joined January 2006
United States4482 Posts
August 29 2010 03:52 GMT
#243
On August 29 2010 12:47 Fantistic wrote:

Mass ravens? That'll never happen since it's a support unit.


just like the science vessel in SC1... yet people in TvZ still got as many vessels as they could!!
If you avoid your weakness, it will remain your weakness. www.twitter.com/#!/rootheognis Follow me!
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
August 29 2010 03:53 GMT
#244
On August 29 2010 09:20 travis wrote:
Show nested quote +
On August 29 2010 08:44 Xunaka wrote:
The tournament finals were like watching the RO16 in the HDH it was just pretty bad play, watching 2 1base protoss try to 4gate each other isn't all that exciting or fun to watch. I believe Idra said it best about the NA players when he highlighted HuK in particular that he is just a FOTM all in player and that highlights most of the play we saw in MLG.


lol, those finals had sooo much skill
it's amazing how clueless you are

esp considering that kiwikaki has quite a winning rec vs idra lolz
theKOT
Profile Joined June 2009
United States167 Posts
August 29 2010 03:59 GMT
#245
Do you guys remember when all terran did in SC1 TvZ was mech? There were months where that strategy was almost always used. Then the meta game changed and the builds changed. Patching every time trends occur just ruins a game. I think patching slowly will better help determine what is a fad and what is a problem.
FBH and Bisu. That's all you need.
hoopaholik91
Profile Joined August 2010
United States30 Posts
August 29 2010 04:00 GMT
#246
I thought that the games were very entertaining. I think people focus on the macrocosm of the game, such as the unit composition, base count, etc. I found it extremely entertaining by focusing on micro and using each unit to the best of their ability. I mean take game 1 (or the fourth total game) of the finals between Kiwi and Huk. I still have no idea how Kiwi was able to push up the ramp and take out Huks army. It was totally amazing. Do you hate football because all they do is run and pass? Basketball because they only dribble pass and shoot? Appreciate the little things that add up in every game.
Disastorm
Profile Joined January 2008
United States922 Posts
Last Edited: 2010-08-29 04:07:27
August 29 2010 04:05 GMT
#247
On August 29 2010 04:47 Zozo wrote:
Show nested quote +
On August 29 2010 04:42 Eiserne wrote:
On August 29 2010 04:41 Kennigit wrote:
On August 29 2010 04:40 cr4ckshot wrote:
If you want to see innovative play, big money tournaments aren't the source. You may get a glimpse of creative plays, but that's pretty much it.

What sort of evidence do you have for a statement like this?

It's logical reasoning. Big money encourages plays that win. Innovative is unreliable.


Shit, broodwar never had room for creativity right?

...

I wasn't around for the old days of brood war but from what I understand it was less hardcore as it is now (example: I think people were allowed to talk in game?) and had alot more innovation. I think saying big money/hardcore/serious tournaments are not the best place for innovation is probably an accurate statement unless the person practiced the innovation for a long time and is planning to surprise people with a build they wont know how to counter.

In any case, on topic, I hate to say it but the games are only interesting when Terran loses. Everyone knows now that Terran is basically the huge overdog in every matchup and in general people cheer for the underdog unless the overdog is some famous player that everyone likes.
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
gospelwut
Profile Joined April 2010
United States52 Posts
August 29 2010 04:33 GMT
#248
It's the first month before ANY patches. It may be a bit early to reach the "this is boring" verdict. Also, this will probably change as maps become larger for tournaments (i.e. custom maps).
Jibba
Profile Blog Joined October 2007
United States22883 Posts
August 29 2010 04:39 GMT
#249
On August 29 2010 13:05 Disastorm wrote:
Show nested quote +
On August 29 2010 04:47 Zozo wrote:
On August 29 2010 04:42 Eiserne wrote:
On August 29 2010 04:41 Kennigit wrote:
On August 29 2010 04:40 cr4ckshot wrote:
If you want to see innovative play, big money tournaments aren't the source. You may get a glimpse of creative plays, but that's pretty much it.

What sort of evidence do you have for a statement like this?

It's logical reasoning. Big money encourages plays that win. Innovative is unreliable.


Shit, broodwar never had room for creativity right?

...

I wasn't around for the old days of brood war but from what I understand it was less hardcore as it is now (example: I think people were allowed to talk in game?) and had alot more innovation. I think saying big money/hardcore/serious tournaments are not the best place for innovation is probably an accurate statement unless the person practiced the innovation for a long time and is planning to surprise people with a build they wont know how to counter.

Uh... that's exactly what happens in BW and it continues to be the most hardcore environment it is. We've seen plenty of risky/creative strategies debuted in Starleague finals.
ModeratorNow I'm distant, dark in this anthrobeat
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
August 29 2010 04:41 GMT
#250
If you found the final boring, it's because you don't understand PvP. I don't blame you, it's a complicated matchup despite it's simple appearance.
Administrator~ Spirit will set you free ~
Backpack
Profile Blog Joined March 2010
United States1776 Posts
August 29 2010 04:49 GMT
#251
On August 29 2010 13:41 Plexa wrote:
If you found the final boring, it's because you don't understand PvP. I don't blame you, it's a complicated matchup despite it's simple appearance.

As someone who was attending the event, the only boring part was 3 hours of PvP, the games themselves were great.
"You people need to just generally care a lot less about everything." -Zatic
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
August 29 2010 04:53 GMT
#252
I dunno but the games were pretty damn interesting to me. Maybe that's because I was watching from behind the players' backs (lol competitor pass ftw).

On August 29 2010 12:52 Fayth wrote:
yeah terran MMM so easy so powerful bla bla bla

top 3
protoss
protoss
protoss

Maybe even more fun if you had showed up! D: They called your name but you were nowhere to be seen
EnderCN
Profile Joined May 2010
United States499 Posts
Last Edited: 2010-08-29 05:01:02
August 29 2010 05:00 GMT
#253
On August 29 2010 12:52 Fayth wrote:
yeah terran MMM so easy so powerful bla bla bla

top 3
protoss
protoss
protoss


What makes this even funnier is that Terran almost has to go MMM vs Protoss, that or banshee+marine. They just have so few options against Protoss since Mech is so mediocre vs them and they have to go AA in case of VR.

So they were forced down one upgrade path and still lost while doing it. I still think TvP favors T overall to be honest but complaints about T being grossly OP are so darn exaggerated. There is an imbalance but it is small and can be corrected with small changes.
Grond
Profile Blog Joined June 2010
599 Posts
August 29 2010 05:14 GMT
#254
On August 29 2010 10:28 ooni wrote:

I love how ppl think medivacs are not high tier units, just hillarious.


Barracks + Factory + Starport

Gateway + Cybernetics + Twilight Council + Templar Archives + Psionic Storm


Pretty substantial difference.
sensenmann
Profile Joined July 2010
United States172 Posts
August 29 2010 05:21 GMT
#255
I mainly found it boring because there were no Zerg left in the later stages of the tourny. It's not so much that I find watching other races boring, it's just that I don't play them, and so I don't understand them. It also makes the 'cool' or 'wow' moments not as cool.
archon256
Profile Joined August 2010
United States363 Posts
August 29 2010 05:25 GMT
#256
On August 29 2010 12:52 Fayth wrote:
yeah terran MMM so easy so powerful bla bla bla

top 3
protoss
protoss
protoss

The problem isn't that MMM is too powerful, it's that it's boring as hell to watch. If the other Terran units would be used more instead of MMM spam, that'd be great. Oh wait, tank nerf.

At least watching Banelings slaughter Marines is fun.

"The troupe is ready, the stage is set. I come to dance, the dance of death"
Vokasak
Profile Joined July 2010
United States388 Posts
August 29 2010 05:36 GMT
#257
I don't get the point of this thread. You might as well be saying tanks and vultures are boring in BW so TvP is a bad matchup. What?
Practical wisdom is the combination of moral will and moral skill
billyX333
Profile Blog Joined January 2008
United States1360 Posts
Last Edited: 2010-08-29 06:26:35
August 29 2010 06:22 GMT
#258
if they have two sets of casters why not put up 2 streams and have 2 sets being streamed simultaneously?
I understand that the casters need water breaks etc but i know they're capable of fairly constant casting

they didn't show like 75% of the sets I was most curious about
T_T!!!!!!!!
awful tournament set up IMO
I get more of my starcraft fill from community run tournaments than I got from this
day9 and the other casters were being cock teases, telling us how fucking awesome a set was
or how incredible a game was
and all these storylines, none of which I could see for myself
Zegu
Profile Joined August 2010
Canada52 Posts
August 29 2010 06:26 GMT
#259
well not sure about the rest of it, but the last 3 matches were all PvP, so the bio ball cant be that op
Rokit5
Profile Joined April 2010
236 Posts
August 29 2010 06:50 GMT
#260
I think the main problem about MMM is that its too easy to play. Everone can mass, click stim and kite a little. Its the easiest army to control in the game, and its somehow one of the most powerfull armies which does not require very much tech or gas. This is the main issue i have with Bio these days.
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