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It's a live tournament. It's not going to be like Youtube channels where the casters just pick and choose awesome games that have already been played.
In a live event, sometimes it's just a one-sided stomp fest. You aren't always going to get awesome games. IEM lucked out and got a lot of must-see games. HDH#1 didn't even pick up until maybe the quarter-finals.
A live event means anything can happen and that's great. To me.
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On August 29 2010 08:52 kilgr20 wrote:it can't be boring when you get stuff like this happening. ![[image loading]](http://i.imgur.com/HJhZL.png)
Haha nice!
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I really enjoyed the tournament, i even enjoyed the final PvP's more than i thought i would. Though i do wish that there were more Zergs playing.
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Yea, sorry, the finals were the nail in the coffin for the tournament being "boring." I think it's just the Z's and T's who don't want to bother with watching P's. Think how P's felt when there was nothing but TvT and TvZ in TEM. You deal with it and enjoy the intense micro going on. If you don't get the subtleties, it's going to be boring regardless.
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They keep nerfing metal and leaving MMM strong... I was warning people about this before. MMM is boring.
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My qualms:
1. Not enough games casted. We missed epic series between good players and instead had to view the amateurs who had yet to prove themselves (and ended up being awful). Sure, broadcast amateurs if they get far and defeat notable players.
This has happened before thanks to open registration. During one of the initial World of Warcraft circuits (trying to remember if this was MLG, but Im 99% sure it was) there was a really crappy team that was made from random registrants that was absolutely horrible, while other good games happened.
2. Multiple streams, yet no way to cover more than one Starcraft 2 game at a time? I enjoy the Korean Starleague Prelim format, (example video):, + Show Spoiler +
12:02, and again at 21:53 is when they "segue" into a new game already in progress. the first game was played in full. also they give regular updates during the games of the ones they arent broadcasting.
where the commentators can easily jump game to game (joining ones in progress, as there is a referee or observer account in each game) for maximum viewage and enjoyment. I think it's very important to view as many games as possible and decrease the amount of "filler time." People in IRC joking about how we were having a live Day9 daily because there were such huge gaps of times between games.
My worry here is it seems unlikely MLG will change since they don't even provide multiple streams for their 'flagship game,' Halo 3. I honestly doubt they don't have the money/resources to do it, they probably feel it's just unneeded. I think it is, and I think as the biggest gaming event in North America, you should be setting an example to the world that we can also run an awesome event. For future events, I'd like to at least see two different streams for Starcraft II with the two pairs of commentators available, if it's simply impossible to "jump" between games like the Korean Prelims do.
Edited in my full response to be more detailed from the main thread
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shame people don't use the terran spells much, seems like the old raven could be a fucking machine if you mass them up.
dodging seeker missiles could be on par with avoiding scourge, haha maybe not though.
one day, one day..
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On August 29 2010 09:42 Tump wrote: My qualms:
1. Not enough games casted. We missed epic series between good players and instead had to view the amateurs who had yet to prove themselves. Sure, broadcast amateurs if they get far and defeat notable players.
2. Multiple streams, yet no way to cover more than one Starcraft 2 game at a time? I enjoy the Korean Starleague Prelim format, where they can easily jump game to game (joining ones in progress) for maximum viewage and enjoyment. I think it's very important to view as many games as possible and decrease the amount of "filler time." People in IRC joking about how we were having a live Day9 daily because there were such huge gaps of times between games.
As far as the actual tournament being "boring," I'd have to agree that the finals were lackluster compared to some of the other games we saw on the stream. Drewbie vs Socke and some other series were fun to watch though. I assume games that were not streamed had some exciting moments too. These are good criticisms
They could have had 2 concurrent streams with their 2 sets of casters, so we could choose which games to watch.
That and I didn't like the format of a 64 man double elim. I would have liked to see seeded group play into a final 16 or something.
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My theory!
Step 1. Tons of crazy stuff being tried out Step 2. 1-2 strategies for each race are found to be solid SC2 CURRENTLY Step 3. Tweaks of said strategies (fundamental game understanding progresses) Step 4. New strategies, counter-strategies and counter-counter-strategies and additional tweaks Step 5. A good not so monotone game!
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How can anything casted by Day[9] be boring?
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So what you're saying is that you're bored of watching terran games, from what I understand. Personally, I think this tournament was extremely interesting following up last weeks TvT and TvZ lineup, as it had a ton of protoss which we didn't see much in the IEM and not only did we see TvP but we also saw PvP! As long as it doesn't revert to TvX all day every day I can't complain, and the casters (Specifically Day9 + JP) kept it really interesting for me. So no, I don't think MLG was the most boring tournament yet, far from it.
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Are replays going to be available for this?
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On August 29 2010 09:48 floor exercise wrote:Show nested quote +On August 29 2010 09:42 Tump wrote: My qualms:
1. Not enough games casted. We missed epic series between good players and instead had to view the amateurs who had yet to prove themselves. Sure, broadcast amateurs if they get far and defeat notable players.
2. Multiple streams, yet no way to cover more than one Starcraft 2 game at a time? I enjoy the Korean Starleague Prelim format, where they can easily jump game to game (joining ones in progress) for maximum viewage and enjoyment. I think it's very important to view as many games as possible and decrease the amount of "filler time." People in IRC joking about how we were having a live Day9 daily because there were such huge gaps of times between games.
As far as the actual tournament being "boring," I'd have to agree that the finals were lackluster compared to some of the other games we saw on the stream. Drewbie vs Socke and some other series were fun to watch though. I assume games that were not streamed had some exciting moments too. These are good criticisms They could have had 2 concurrent streams with their 2 sets of casters, so we could choose which games to watch. That and I didn't like the format of a 64 man double elim. I would have liked to see seeded group play into a final 16 or something.
MLG only run one stream per game, even for Halo which has been their bread and butter since 2004.
The only thing I didn't like about the bracket was how poorly it was organised in regards to finding out who was playing who.. having a 3rd website updating you and no on screen visuals to tell you wasn't good. They could easily add some on screen graphics to show who is playing who and the brackets, It's not as if they couldn't squeeze it into the dead air between games rather than just forcing the commentators to repeat themselves over and over.
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On August 29 2010 04:50 Ndugu wrote:Show nested quote +On August 29 2010 04:44 Rea-Rea wrote: How to beat a terran going MMM against protoss...
Storm, collosi, stalkers, immortals. Storm is key. MMM+ghost versus gateway (or immortals, not much difference) + HT is pretty balanced. The problem is that its the only end-game composition Protoss can go for... Vikings roflstomp all air units and Collosi. It makes it a bit boring of a matchup for Protoss once it reaches the late-ish game. Imho changing Vikings to 8+6 to light would allow Phoenixes to counter them for cost (well, assuming they have to fly over marines heads to shoot the vikings, not really, but it would still be good to try it). Then Collosi and Carriers would both be theoretical late game options, and there would be a real reason to fight for air superiority in TvP... Terran would want to negate carrier/void ray/Collosi threat by maintaining air superiority, and Protoss would want to take it so that they could use those units. Thors might even see use as a counter to phoenixes, and Terran might try and keep a higher concentration of marines in late-game as anti-air even if its a bit harder to deal with storms or Collosi as a result. In short, the matchup becomes much more interesting in the end-game.
Phoenixes already counter them way well enough, watch Lz versus Incontrol from MLG.
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if you thought the games played in MLG were boring it makes sense you're watching it on the stream
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Netherlands45349 Posts
Personally i think that 1 of the more important things that makes Esport exciting to watch is the commentators, for me the korean babble (which i can not understand for a word really) is awesome, hearing them yell reaver a million times or plague or Drone micro to kill a scout(they go nuts over that) awesome. Commentators make or break Esport watching for me currently, not to say the commentators are bad in any way, perhaps i am just to spoiled and used to watching BW with koreans who have over 9000 words per second(1 of the reasons i enjoyed KlazartSC's English commentaries aswell ). On top of that, if you have a crazy (korean) crowd going nuts in the back when hts storms or a reaver takes out a lot of scv and the crowd is just screaming(korean girlz who go nuts on storm are the best ), it gives much more feeling to the game and is more exciting for me to watch.
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Finals were not that great to watch.. I mean yeah there was a lot of good micro, but 3 PvP for the Finals.. -_- And what the heck was the race repartition .. 8 Protoss 14 Terrans and 3 Zergs ?!
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On August 29 2010 04:49 Gautz wrote:Show nested quote +On August 29 2010 04:44 Rea-Rea wrote: How to beat a terran going MMM against protoss...
Storm, collosi, stalkers, immortals. Storm is key. yeah right, just instant tech to t3, while t1 - t1,5Units are ripping through u ^^ i ll have to agree with this whole topic ofc there are counters (which are like 10times harder to pull off, than this mm to mmm play), but its borring to watch I love how ppl think medivacs are not high tier units, just hillarious. MM is matched with good unit composition at T1,1.5 GW+Storm is counter for MM GW+Storm is soft counter for MMM MMM+Ghost is matched with GW+Storm it's smooth transition for both races
That being said, MMM is the most ulgiest play ever. In sc1, because of the horrible pathing system + limit on group control controling your marines was so important. In sc2 it just seem like move stim attack and repeat. It's frustrating to watch. THAT being said, the problem isn't just MMM. Urgg, it just seem to be one ball of units v other ball of units. SC2 is not as good as SC1 when it comes to watching it as 'esport'. It will never be even with time, unless something changes.
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On August 29 2010 09:42 Airazor wrote: shame people don't use the terran spells much, seems like the old raven could be a fucking machine if you mass them up.
dodging seeker missiles could be on par with avoiding scourge, haha maybe not though.
one day, one day..
Mass ravens? That'll never happen since it's a support unit.
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so boring... sc2 has no future with these issues... hope blizzard can fix them fast or i won't watch another single match.
and by the way, terran is so OP and so EASY to use. A gold protoss = diamond terran in skill
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