Situation report 1 posted! - Page 6
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Brad
2754 Posts
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Ascorius
Norway275 Posts
And stating that the ultra is too powerful for its cost? And that zealot rush is too powerful? Damn, were do you get your info. Bronze league? I highly doubt the 5 secs build time will change much when it comes to the 5 rax reaper build though. Gah, this is what you get when they balance across the board instead of balancing at top tier. | ||
teamsolid
Canada3668 Posts
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Aberu
United States968 Posts
On August 28 2010 02:25 iCCup.Diamond wrote: I'm 99% sure you cannot get a Zealot on time on a map like Steppes now even with a 10 gate. Anyone else still think DO will still suck beyond belief? You actually can't get it it out against an 8 pool. One of the owners of Green Forest Cafe and I were watching him test it, the timing of the 10 gate was perfect, and his 8 pool was perfect, the lings would get in side about 3 seconds before the zealot is chrono boosted out. | ||
Piy
Scotland3152 Posts
wut? | ||
SichuanPanda
Canada1542 Posts
On August 28 2010 02:28 MoreFasho wrote: BCs are actually ridiculously strong supported by vikings lategame against zerg, hydras melt to them, corruptors are slightly more cost effective against them, but once the BCs die, they are hard to use except for broodlords, but that basically means that the zerg player is overly committed to this tech against BCs which can actually come out pretty quickly. That being said, this is a pretty substantial nerf. A BC/Viking army of about 150 population will completely and totally decimate any number of corrupters and hydras from a Zerg - especially hydras - the nerf is very much needed. On August 28 2010 02:31 Aberu wrote: You actually can't get it it out against an 8 pool. One of the owners of Green Forest Cafe and I were watching him test it, the timing of the 10 gate was perfect, and his 8 pool was perfect, the lings would get in side about 3 seconds before the zealot is chrono boosted out. Forget about 10 pool, its gonna be 6/7 pool cheese rushes on every 2 player map that has a Z v P until Blizz realizes how bad the Zealot change was. I mean fuck they buffed gates and zealots in the beta patch for this very reason, Zerg was cheesing P, so now a couple months after retail they decided that's not a problem anymore for P? Just plain weird. | ||
CrAzEdBaDgEr
Canada166 Posts
Maybe we'll even see Idra 7-pooling vs. Protoss players on Steppes in tourneys, haha. | ||
dotFX
United States131 Posts
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Hilberer
Sweden64 Posts
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sNes.
United States377 Posts
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LaLuSh
Sweden2358 Posts
On August 28 2010 02:25 Plexa wrote: I've seen comments that Zealot rushes are too strong vs Zerg at the highest level from players like Idra. Not sure if I agree with that though after watching as many korean reps as I can get my hands on (which is more than you would think). It looks perfectly playable and Zerg has a good winrate. This really fucks with PvP though, Zealot based builds (like my Zealot/Sentry which I blatantly stole from naz) are going to be a lot less effective ![]() Only very few players know how to abuse the 2gate perfectly and to transition smoothly into non stop pressure. Most protosses vary their play way too much for their own good. They should just open 2gate regardless. Only player in Europe I find that does the 2gate properly is Socke. And in America KiwiKaki. They perform well over their skill level just based on having perfected every aspect of their 2gate play. Players like whitera practice other crap too much to know the ins and outs of the 2gate. I'm like 0-20 vs socke and 2-10 vs Kiwi post release. I can probably count the games that went to late game on an even footing on one hand out of those ~30. The skill difference between any 2 players at the top shouldn't ever be that big for it to be so impossible to counter such a simple strategy and its transitions... | ||
Licmyobelisk
Philippines3682 Posts
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Kpyolysis32
553 Posts
On August 28 2010 02:27 Aberu wrote: This is a common misconception. If they buff zerg to handle terran better, and to handle early game 2 gate proxy zealot rushes, then zvp is in zergs favor by far, and zvt is balanced. It's possible to buff things that will affect ZvT more than ZvP. Changes don't affect all matches 100% equally. For instance, a Roach buff would (at least, before this patch) have had a bigger effect on ZvT than ZvP, because Roaches were already very prevalent in ZvT and not very in ZvP. I'm not saying that a Roach buff would be the way to fix it, just that a Zerg buff would not nessecarily do that. | ||
ShovZ
United Kingdom56 Posts
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Spawkuring
United States755 Posts
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monad
United States156 Posts
On August 28 2010 02:10 Kpyolysis32 wrote: This looks legit, wow. I honestly hope it's not, though, because nerfs are not really the way to make a better game.. Maybe you should apply for a job at Blizzard. the only thing I can deduce from your statement is that you think the only way to balance the game is through buffs? So over time, every unit continuously gets more and more powerful, never nerfed. What will the game be like 5 years from now, after there's been 50+ patches? Will marines be doing 100 damage? | ||
FarbrorAbavna
Sweden4856 Posts
On August 28 2010 02:13 KingRajesh wrote: Blizzard being Blizzard unfortunately, it's not the fact that siege tanks hit REALLY hard, it's the fact that you can make a line of them, and the corresponding splash damage plus them all firing at the same time destroys units. And also, what set of light, unarmored units do Zerg have to "perform better against siege tanks"? The Zergling? Bunker build time needs to be 40 seconds IMO. This will affect it in a way that one round from a siege tank will kill it's directly hit target but not all the lings next to it as well. All in all I digg this patch. I actually think the changes made to zealots and battlecruisers wasnt necessary but maybe that's just me and the game is suffering as it is now(not talking about 1v1 pro's only). | ||
RyuChus
Canada442 Posts
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HelloSon
United States456 Posts
On August 28 2010 02:31 purerythem wrote: are you sure chat channels are coming in 1.1? They said, "soon" and we all know what that means yeah, it's doubtful they are coming in the next patch | ||
NATO
United States459 Posts
Also protoss are already horribly behind, and they have a huge increase in warp in time? How will they even compete now? | ||
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