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[Spoilers] Sweet, sweet Terran tears. - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 13 Next All
TLOBrian
Profile Blog Joined March 2010
United States453 Posts
August 21 2010 20:35 GMT
#121
On August 22 2010 05:31 checo wrote:
Can someone plz fix the first line in this OP??? Completly spoils ESL


Tis what the spoilers tag is for, read at your own risk
Steven Bonnell II is the friggin man.
ltortoise
Profile Joined August 2010
633 Posts
August 21 2010 20:36 GMT
#122
On August 22 2010 05:33 Vaporized wrote:
so if thors arent the hard counter to mutas then the terran will start making marines and turrets. sounds like prime time to back tech to sling/bling, an infestor would just seal the deal.

seriously anytime a terran starts massing marines i just smile inside because i know i will crush them.


Ah, zerg with infinite gas? You're going to mass mutas, and banelings, and make infestors as well?

I didn't say you can beat a zerg just by making a bunch of marines and missile turrets... I was simply saying IF a zerg is massing mutas, I personally deal with it by ramping up marine production and making some turrets.

If the zerg starts massing up something different besides mutas, then obviously you have to deal with it in a different way...
Cofo
Profile Blog Joined June 2010
United States1388 Posts
August 21 2010 20:39 GMT
#123
On August 22 2010 03:03 TLOBrian wrote:
He uses a technique called the magic box that most of you are familiar with.


The technique isn't called the magic box. The magic box is, in fact, an actual box.
http://wiki.teamliquid.net/starcraft/Magic_box

Idra just makes good use of the magic box's mechanics.


+ Show Spoiler +
TLOBrian
Profile Blog Joined March 2010
United States453 Posts
August 21 2010 20:39 GMT
#124
On August 22 2010 05:36 ltortoise wrote:
Show nested quote +
On August 22 2010 05:33 Vaporized wrote:
so if thors arent the hard counter to mutas then the terran will start making marines and turrets. sounds like prime time to back tech to sling/bling, an infestor would just seal the deal.

seriously anytime a terran starts massing marines i just smile inside because i know i will crush them.


Ah, zerg with infinite gas? You're going to mass mutas, and banelings, and make infestors as well?

I didn't say you can beat a zerg just by making a bunch of marines and missile turrets... I was simply saying IF a zerg is massing mutas, I personally deal with it by ramping up marine production and making some turrets.

If the zerg starts massing up something different besides mutas, then obviously you have to deal with it in a different way...


Not really saying tryin got build 10^20 Banelings, but maybe 1 or 2 to every other muta you have, burrowing them and restricting movement for the marines so the mutas can go to work. You can also try to be sneaky and maybe drop some baneling in the back of his base and then burrow them ...when the mutas come around you can bate the marines in if you want.
Steven Bonnell II is the friggin man.
ltortoise
Profile Joined August 2010
633 Posts
August 21 2010 20:41 GMT
#125
Well, ravens are a core unit in TvZ for many reasons... burrow being one of them... A few banelings isn't really going to cut it. They are easy to snipe.
TLOBrian
Profile Blog Joined March 2010
United States453 Posts
Last Edited: 2010-08-21 20:45:18
August 21 2010 20:45 GMT
#126
On August 22 2010 05:41 ltortoise wrote:
Well, ravens are a core unit in TvZ for many reasons... burrow being one of them... A few banelings isn't really going to cut it. They are easy to snipe.


Ok here is the dynamic I'm talking about:

This is how I'm thinking of things.

Marines>Muta
Banelings>Marines
Raven>Banelings
Muta>Raven

Snipe off those ravens! I'm just talking about the matchup dynamic, where high level zerg players WILL dominate terrans.
Steven Bonnell II is the friggin man.
ltortoise
Profile Joined August 2010
633 Posts
August 21 2010 20:49 GMT
#127
I can't accept anything that simple, brian...You obviously have to protect your ravens. If you try to snipe *MY* raven, you're going to lose QUITE A FEW mutas doing it. And quite frankly I tend to make plenty of ravens because of PDD...It's not like I mass them or anything, but generally I won't have just one unless it's my first one. And when I do have them, chances are they are sitting right on top of my main force, with possibly a PDD planted there.

You're going to have a tough time just running in and sniping them without taking heavy losses. Things aren't as simple as you say.
TLOBrian
Profile Blog Joined March 2010
United States453 Posts
August 21 2010 20:53 GMT
#128
On August 22 2010 05:49 ltortoise wrote:
I can't accept anything that simple, brian...You obviously have to protect your ravens. If you try to snipe *MY* raven, you're going to lose QUITE A FEW mutas doing it. And quite frankly I tend to make plenty of ravens because of PDD...It's not like I mass them or anything, but generally I won't have just one unless it's my first one. And when I do have them, chances are they are sitting right on top of my main force, with possibly a PDD planted there.

You're going to have a tough time just running in and sniping them without taking heavy losses. Things aren't as simple as you say.


Thats why I love this, the better player will come out on top! : D You have to have really good control, both people do.
Steven Bonnell II is the friggin man.
checo
Profile Joined November 2008
Mexico1364 Posts
August 21 2010 20:55 GMT
#129
On August 22 2010 05:35 TLOBrian wrote:
Show nested quote +
On August 22 2010 05:31 checo wrote:
Can someone plz fix the first line in this OP??? Completly spoils ESL


Tis what the spoilers tag is for, read at your own risk


Sorry but for nyone with half a brain its a spoil


Rejoice my Brood! We shall overcome! Idra, our Overmind has set in motion the means to evolve and dominate the Terran scum! We will demoralize them! We will PWN them!

DONT READ: ESL RESULTS
+ Show Spoiler +
El amor no mueve al mundo, ni hace brillar el sol, pero el amor hace latir este corazon....
Empyrean
Profile Blog Joined September 2004
17034 Posts
August 21 2010 20:57 GMT
#130
On August 22 2010 05:35 TLOBrian wrote:
Show nested quote +
On August 22 2010 05:31 checo wrote:
Can someone plz fix the first line in this OP??? Completly spoils ESL


Tis what the spoilers tag is for, read at your own risk


The problem is the spoiler tag doesn't show up in the sidebar. I'll move it to the left side.

Anyway, let this serve as an official warning to stop the flaming and incendiary posts by anyone.
Moderator
checo
Profile Joined November 2008
Mexico1364 Posts
August 21 2010 20:58 GMT
#131
On August 22 2010 05:57 Empyrean wrote:
Show nested quote +
On August 22 2010 05:35 TLOBrian wrote:
On August 22 2010 05:31 checo wrote:
Can someone plz fix the first line in this OP??? Completly spoils ESL


Tis what the spoilers tag is for, read at your own risk


The problem is the spoiler tag doesn't show up in the sidebar. I'll move it to the left side.

Anyway, let this serve as an official warning to stop the flaming and incendiary posts by anyone.


=D thanks i hope this avoids ppl to get spoiled like i got = (
El amor no mueve al mundo, ni hace brillar el sol, pero el amor hace latir este corazon....
Mecha71
Profile Joined March 2010
United States59 Posts
August 21 2010 21:00 GMT
#132
now the trick is actually staying alive to take advantage of this in the early midgame, which gets rough while getting harassed by reapers/hellions all early game.
Vaporized
Profile Joined July 2010
United States1471 Posts
August 21 2010 21:01 GMT
#133
On August 22 2010 05:36 ltortoise wrote:
Show nested quote +
On August 22 2010 05:33 Vaporized wrote:
so if thors arent the hard counter to mutas then the terran will start making marines and turrets. sounds like prime time to back tech to sling/bling, an infestor would just seal the deal.

seriously anytime a terran starts massing marines i just smile inside because i know i will crush them.


Ah, zerg with infinite gas? You're going to mass mutas, and banelings, and make infestors as well?

I didn't say you can beat a zerg just by making a bunch of marines and missile turrets... I was simply saying IF a zerg is massing mutas, I personally deal with it by ramping up marine production and making some turrets.

If the zerg starts massing up something different besides mutas, then obviously you have to deal with it in a different way...



never played zerg huh?

once you are on 3 or 4 bases you can pump 25 mutas and have gas for some banelings. you dont need that many. lings to spend your excess minerals. sounds good to me.

reapers should be removed from multiplayer. NO ONE uses them outside of early harass. hellions are enough early game pressure. reapers are too much.
EffeCt
Profile Joined January 2010
United States77 Posts
Last Edited: 2010-08-21 21:02:29
August 21 2010 21:01 GMT
#134
ltortoise
Profile Joined August 2010
633 Posts
August 21 2010 21:03 GMT
#135
if a zerg is on 3 or god forbid 4 bases, muta/baneling is the least of my concern. I'm more worried about ultras at that point.

Those things can poop all over my base pretty fast.
RoarMan
Profile Blog Joined January 2010
Canada745 Posts
August 21 2010 21:03 GMT
#136
This thread made my entire day :D
All the pros got dat Ichie.
SilentCrono
Profile Blog Joined March 2010
United States1420 Posts
August 21 2010 21:07 GMT
#137
man, i gotta check out this "magic box" thing...
♞ Your soul will forever be lost in the void of a horse. ♞
Spaceninja
Profile Joined April 2010
United States211 Posts
August 21 2010 21:09 GMT
#138
Its like reverse muta stacking...
Haters Gonna Hate.
3nickma
Profile Joined November 2007
Denmark1510 Posts
August 21 2010 21:11 GMT
#139
Pardon me for asking but what does right-clicking unburrow do?

Maybe it'll enable auto unburrow og auto detonation though it seems a bit advanced.
L E E J A E D O N G ! <3
TLOBrian
Profile Blog Joined March 2010
United States453 Posts
August 21 2010 21:14 GMT
#140
On August 22 2010 06:11 3nickma wrote:
Pardon me for asking but what does right-clicking unburrow do?

Maybe it'll enable auto unburrow og auto detonation though it seems a bit advanced.


Right clicking on unburrow sets it to autocast. Enemy units that walk over it will casue the baneling to unburrow then explode.
Steven Bonnell II is the friggin man.
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