Zerg - Ventral Sacs - Page 6
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Tazza
Korea (South)1678 Posts
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Antisocialmunky
United States5912 Posts
On August 21 2010 22:49 DarkSeerTurbo wrote: gonna be honest here.. i get the impression that a lot of people who claim that "it's fine" do not play zerg much. it's not fine. as mentioned before, zerg is starving for gas once t2 is reached. we have no anti air at t1 (the only race) and we need hydras or mutas--both of which deplete our gas very quickly. it is NOT just about cost, however. time is also equally important. it takes forever to research both speed and drop capability. couple these things together: 1. it costs too much to upgrade both--especially since zerg t2 takes up so much gas (hydra or muta, which we need since we have no anti air at t1). 2. it takes so long to upgrade both upgrades when we cannot afford to waste time--zerg struggles hard in the beginning (arguably more so than any of the 3 races). so no, i can hardly see how this "is fine." Queens are not anti-air...? | ||
Jermstuddog
United States2231 Posts
While I personally <3 Queens and always get 3-4 even on 1 base, they just don't have the oomph of stalkers or marines. Don't get me wrong, they're great for light defending or in addition to mutas or hydras, but I would say no, Queens are not sufficient anti-air against anything but mutas really once you hit mid-game. | ||
Helmetshell
Australia6 Posts
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Cheerio
Ukraine3178 Posts
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Jermstuddog
United States2231 Posts
Due to lack of any decent base defenses, lings are a huge issue all game long in ZvZ. Blings are AWESOME against Zerglings, but pretty lackluster against anything else in the game with the notable exception of Marines, they're not even that great vs Zealots because you tend not to hit enough of them to make it worth it (who doesn't love throwing away 100+ gas to kill 3 zealots?) Roaches can literally walk through piles of lings and mutas (I think I once killed over 60 lings with 12 roaches while 10 or so Mutalisks were pounding on me from above, my numbers might be off, but not by much), especially once you start getting +1 or +2 carapace, but just about anything from T or P rips right through them. Queens completely destroy Mutalisks. Once you factor in transfuse, 3 or 4 of them can kill 10+ mutalisks with 0 casualties, but against banshees, VRs, phoenixes, or even vikings in decent numbers, they just seem to get decimated. I see more Corruptors in ZvZ than any other MU lately, (that base 2 armor is just too good vs mutas) /cute observation | ||
DTown
United States428 Posts
On August 21 2010 23:35 Cheerio wrote: I actually like the idea of increasing research time while decreasing the costs to 50/50. Warp gate was given to protoss just for free. Terrans are doing fine already. Why not give zergs cheap mechanic to work with. wat? Reserach time is the problem. So you want to give that tank sitting on the cliff pounding the zerg expo an extra X seconds of free reign? No thx. | ||
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