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Official State of the Game Podcast Thread - Page 72

Forum Index > SC2 General
54608 CommentsPost a Reply
Prev 1 70 71 72 73 74 2731 Next
Kilby
Profile Joined August 2010
Finland1069 Posts
October 12 2010 19:12 GMT
#1421
Very very good podcast. Incontrol is just perfect for this and Huk was an awesome guest. Actually the whole cast was great. I think Sotg is pretty much one of the greatest things in the community atm in many ways. Big thanks to JP.

Keep it going guys!
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
October 12 2010 19:14 GMT
#1422
On October 13 2010 04:10 MrSexington wrote:
One more thing...

Tyler is the weak link the of the co-hosts. This may or may not be fixed if he speaks up more.

On a positive note: This also may or may not be fixed if he continues to lose bets on air and have to suffer the consequences week in and week out.

Yeah, that might do it. That could be his thing and I approve.



Nony's awesome on this.

Was good this week, Artosis and every other zerg shit when Huk said Roaches were good vs Colossus.
My. Copy. Is. Here.
NonY
Profile Blog Joined June 2007
8751 Posts
October 12 2010 19:14 GMT
#1423
On October 13 2010 03:43 Adila wrote:
I think they're main argument about the maps is that the concepts are based too much on BW-style of play.

That begs the question what SC2-style of play actually means.

hmm it raises that question but there's no question-begging going on there. we are begging the question when we say something like "these maps aren't good for sc2 style of play because they're only good for sc1 style of play".

we dont immediately know what is good for sc2 style of play but we know that sc1 and sc2 play differently and we know that the sc1 maps were made specifically for sc1 and the sc2 remakes are basically just shots in the dark for sc2. it could happen that they're good for both games but it seems better to invest in maps that are made specifically for sc2
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Kisra
Profile Blog Joined April 2010
United Kingdom466 Posts
October 12 2010 19:18 GMT
#1424
JP, how dare you, TLO is so cute and adorable, and you pick on him. You monster.

+ Show Spoiler +
Of course I'm not serious - great podcast as ever, love the banter, love iNcontroL (although not like a bear), Huk was nice and active in the conversation. Nony I like having on because when he speaks, it tends to be something either funny, or really worth hearing. Artosis is good as an every-now-and-then guest I think - his arguementative nature prompts discussion. Bringing him on every week might be a bit much. That said, I miss Day9 as he tends to argue the 'other side' of things often.
:D
Escape
Profile Joined April 2010
Canada306 Posts
October 12 2010 19:25 GMT
#1425
Awesome show again. thank you!

Will Idra be invited to the show anytime soon? he's probably been mentioned more than a dozen in all the shows so far.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2010-10-12 19:42:46
October 12 2010 19:28 GMT
#1426
On October 13 2010 04:14 Liquid`Tyler wrote:
Show nested quote +
On October 13 2010 03:43 Adila wrote:
I think they're main argument about the maps is that the concepts are based too much on BW-style of play.

That begs the question what SC2-style of play actually means.

hmm it raises that question but there's no question-begging going on there. we are begging the question when we say something like "these maps aren't good for sc2 style of play because they're only good for sc1 style of play".

we dont immediately know what is good for sc2 style of play but we know that sc1 and sc2 play differently and we know that the sc1 maps were made specifically for sc1 and the sc2 remakes are basically just shots in the dark for sc2. it could happen that they're good for both games but it seems better to invest in maps that are made specifically for sc2


I 85% (random number) agree with you here.

BW maps are designed for BW and may not work for SC2. Point in case: Destination. HORRIBLE map for SC2. However others have turned out to be exciting and translate well such as Match Point. What these maps DO show us however is what translates into SC2 and what does not. In essence it shows the mapmakers out there what to look for in SC2 maps and what to avoid.

But I agree that we need to focus more on original maps vs. BW remakes. The only remake we have done in the last month or so has been God's Garden which I personally thought was a really important remake to try. It has a lot of neat features that can help us figure these things out. How does unbluildable terrain affect the game? How does a "free" expansion affect the game? How does only having three easy bases and REALLY hard 4th+ bases affect the game?

We will be focusing more on original maps and already have, I hope to get that 25% of remakes in the next 4-5 months down to 10% or less. There is not many more maps that are worth converting. But the BW remakes helped us figure out A LOT of things to improve our original maps.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Adila
Profile Joined April 2010
United States874 Posts
October 12 2010 19:28 GMT
#1427
On October 13 2010 04:25 Escape wrote:
Awesome show again. thank you!

Will Idra be invited to the show anytime soon? he's probably been mentioned more than a dozen in all the shows so far.


He was already on 2 weeks ago.
heishe
Profile Blog Joined June 2009
Germany2284 Posts
October 12 2010 19:31 GMT
#1428
this podcast was really long. and that's REALLY good.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
teko
Profile Joined March 2010
Canada1197 Posts
October 12 2010 19:33 GMT
#1429
So we learned this week that InControl is actually German (heritage-wise). That makes it even funnier.
Mezro
Profile Blog Joined August 2010
United States15 Posts
October 12 2010 19:40 GMT
#1430
Great cast, I look forward to this every week.

Idk if it's not possible or not a good idea for some reason, but tasteless on the cast would be awesome imo.
Pekkz
Profile Joined June 2009
Norway1505 Posts
Last Edited: 2010-10-12 19:42:43
October 12 2010 19:40 GMT
#1431
Best moments:

Artosis calling out HuK on Collosus vs roach comment.

Artosis winning discussion vs Geoff on the new map.

I was enjoying the discussion on what makes protoss so easy to learn but hard to get really good at. Wish they HuK and tyler explain more about what is the hardest part of protoss etc.

Myself I think we really have yet to see some huge things like Warp prism warpin of sentry to block ramp while you wreck the base tech with DT's or zealots. Never actually seen anyone do that yet, but sounds so good on paper.
intergalactic
Profile Joined April 2010
Canada428 Posts
October 12 2010 19:58 GMT
#1432
Once again, great podcast! iNcontrol and Artosis make a great discussion team!

When HuK "bashed" JP and he was pissed off I was almost dying of laughter.

Also, bring IdrA and/or TLO back JP, please.
If you value your soul, do not look into the eye of an horse
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2010-10-12 20:02:41
October 12 2010 20:01 GMT
#1433
On October 13 2010 04:40 Pekkz wrote:
Best moments:

Artosis calling out HuK on Collosus vs roach comment.


Colossus are pretty bad against roach, if we take that situation only, with the slow roach attack speed but fast movement speed the colossus micro is totally negated and you might as well be attack moving vs decent micro.
However, if you add forcefields and a gateway protoss ground army in front of it, that's a different story. Roach still die a lot slower than hydra though. Test it out. Roaches far outperform hydras against micro'd colossus.

If forcefields didn't exist stalker colossus wouldn't really be strong at all, good roach/ling+flanks would crush it like goon/reaver in sc2 vs hydra ling.

Artosis is definitely hilarious, if a bit controversial to have on if he's around too often. He's like the anti-nony, who just doesn't give a fuck.
SKtheAnathema
Profile Joined September 2010
United States885 Posts
October 12 2010 20:06 GMT
#1434
this was great. i'd rather listen to nerds sitting around talking about sc2 than listen to music

i love artosis on this, hope he comes back as a guest frequently.

artosis vs incontrol was pretty hilarious. i was hoping incontrol would just start yelling LALALALALALA during artosis' argument on shakuras. please do this to him some day when you don't have an argument hahaha
Slipspace
Profile Joined May 2010
United States381 Posts
October 12 2010 20:10 GMT
#1435
artosis should be a host, imo

you guys need a zerg player and hes obviously very entertaining to have on

not to mention his location in relevance to starcraft..
zerious
Profile Joined August 2010
Canada3803 Posts
October 12 2010 20:10 GMT
#1436
Artosis needs to be added to the cast.

Artosis + incontrol + day[9] = gold mine
Pekkz
Profile Joined June 2009
Norway1505 Posts
October 12 2010 20:11 GMT
#1437
On October 13 2010 05:01 Slayer91 wrote:
Show nested quote +
On October 13 2010 04:40 Pekkz wrote:
Best moments:

Artosis calling out HuK on Collosus vs roach comment.


Colossus are pretty bad against roach, if we take that situation only, with the slow roach attack speed but fast movement speed the colossus micro is totally negated and you might as well be attack moving vs decent micro.
However, if you add forcefields and a gateway protoss ground army in front of it, that's a different story. Roach still die a lot slower than hydra though. Test it out. Roaches far outperform hydras against micro'd colossus.

If forcefields didn't exist stalker colossus wouldn't really be strong at all, good roach/ling+flanks would crush it like goon/reaver in sc2 vs hydra ling.

Artosis is definitely hilarious, if a bit controversial to have on if he's around too often. He's like the anti-nony, who just doesn't give a fuck.


Are you serious. Ofc we are not talking about a pure Collosus vs roach face off. Why the hell is that even brought up. Collosus is allways supported by gateway units....
vyyye
Profile Joined July 2010
Sweden3917 Posts
October 12 2010 20:11 GMT
#1438
On October 13 2010 05:10 Slipspace wrote:
artosis should be a host, imo

you guys need a zerg player and hes obviously very entertaining to have on

not to mention his location in relevance to starcraft..

The location comes with one very tricky constraint though, you can probably guess it
Grettin
Profile Joined April 2010
42381 Posts
October 12 2010 20:11 GMT
#1439
On October 13 2010 05:10 zerious wrote:
Artosis needs to be added to the cast.

Artosis + incontrol + day[9] = gold mine


I gotta agree with this. Best combo.
"If I had force-fields in Brood War, I'd never lose." -Bisu
Bosu
Profile Blog Joined June 2008
United States3247 Posts
October 12 2010 20:19 GMT
#1440
On October 13 2010 05:11 Grettin wrote:
Show nested quote +
On October 13 2010 05:10 zerious wrote:
Artosis needs to be added to the cast.

Artosis + incontrol + day[9] = gold mine


I gotta agree with this. Best combo.


I actually think Nony and Idra are also great. Day9 is probably my least favorite.
#1 Kwanro Fan
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