Official State of the Game Podcast Thread - Page 2692
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snakeeyez
United States1231 Posts
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Micro_Jackson
Germany2002 Posts
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Falling
Canada11279 Posts
![]() Need shuttle/ warp-prism play harass. | ||
bduddy
United States1326 Posts
On May 18 2013 06:40 mokumoku wrote: No. This is COMPLETELY the wrong answer. It is far, FAR easier and more effective to balance a fun game then to try to make a balanced game fun. alright david kim, make the game fun. but first make it balanced. because its no-one is going to watch "fun" starcraft games if they aren't having fun playing the game. | ||
aZealot
New Zealand5447 Posts
On May 18 2013 06:42 flodeskum wrote: While vikings are good I think marines are are far bigger deterrent for protoss air than vikings can ever be. True, but the range of the Viking (which is needed to counter Colossus range) means that no Protoss air unit can have a comparable range (with the exception of the expensive + slow to build Carrier). If they did, they could take out the Vikings; and Protoss could cut the usually ineffectual Stalker, and build ground armies purely out Colossus/Zealot etc. The Colossus is an interesting unit, but it's current incarnation leaves a lot more to be desired, I think. | ||
Qikz
United Kingdom12022 Posts
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SCST
Mexico1609 Posts
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farvacola
United States18819 Posts
On May 18 2013 06:49 aZealot wrote: True, but the range of the Viking (which is needed to counter Colossus range) means that no Protoss air unit can have a comparable range (with the exception of the expensive + slow to build Carrier). If they did, they could take out the Vikings; and Protoss could cut the usually ineffectual Stalker, and build ground armies purely out Colossus/Zealot etc. The Colossus is an interesting unit, but it's current incarnation leaves a lot more to be desired, I think. Tempests? | ||
XaCez
Sweden6991 Posts
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Qikz
United Kingdom12022 Posts
On May 18 2013 06:50 SCST wrote: "We want maps to be imbalanced" David Kim 2013... please tell me he's joking I hope he isn't. Every map in WoL played out the exact same. It was awful. | ||
Micro_Jackson
Germany2002 Posts
On May 18 2013 06:50 SCST wrote: "We want maps to be imbalanced" David Kim 2013... please tell me he's joking No he says Fun>Balance on maps on ladder. And no one forcing tournaments to use them. | ||
Linwelin
Ireland7554 Posts
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Quotidian
Norway1937 Posts
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Exarl25
1887 Posts
On May 18 2013 06:50 SCST wrote: "We want maps to be imbalanced" David Kim 2013... please tell me he's joking People lost their shit last time he said it because they didn't understand exactly what he means. He is 100% correct. The map situation at the end of WoL was a travesty because of the community insistence on only having huge, super safe, easy 3 bases, "balanced" maps that caused the metagame to completely stagnate. Look at the maps Kespa are putting out, they understand what David Kim is trying to say. | ||
SCST
Mexico1609 Posts
On May 18 2013 06:51 Qikz wrote: I hope he isn't. Every map in WoL played out the exact same. It was awful. Yes, the tournaments are luckily going to fight to the death to avoid this as they at least understand that "not always being fair" is actually a bad idea. Actually, even a child understands that playing a game that is not fair is a bad idea. | ||
geno
United States1404 Posts
On May 18 2013 06:43 Psychobabas wrote: Here's a crazy idea. Terrans make turrets vs mutalisks. Zerg can make spinecrawlers vs hellbats. Do they? Nope... just amove those lings into dropped hellbats and then cry about it.. ... The difference there is in the cost. A 10-mutalisk ball can't even get in and do any damage against turrets without losing 1k/1k resources in the process if the defense is adequate. A boosted medivac hellbat drop or two will still kill 10-20+ workers even right on top of 3+ spines if the workers aren't run, might get out because they can be lifted when low hp, and even if they are killed will cost way less resources. I like hellbat drops and hope they stay in the game. I just don't want them in every game, forcing players to keep armies there or dedicate 1K+ resources in static D per base just to stay alive. | ||
Condor Hero
United States2931 Posts
The man is a god. | ||
Micro_Jackson
Germany2002 Posts
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zyzq
United States3123 Posts
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Grettin
42381 Posts
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