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Official State of the Game Podcast Thread - Page 251

Forum Index > SC2 General
54608 CommentsPost a Reply
Prev 1 249 250 251 252 253 2731 Next
delo
Profile Joined August 2010
United States333 Posts
November 19 2010 15:01 GMT
#5001
I love how the shows have been getting longer and longer (could listen to SotG all day).

They should start using the Fellowship of the Ring Extended Edition as a unit of measurement for communicating the length of each podcast.
Fa1nT
Profile Joined September 2010
United States3423 Posts
November 19 2010 15:43 GMT
#5002
On November 19 2010 23:47 SilverPotato wrote:
PainUser needs to come on as a full time host, I'm sick of hearing all this Zerg/Toss bashing Terran

No one knows how hard it is to be Terran, nothing can beat pure roach


Because when they get someone like PainUser, and ask him how a protoss responds to a typical terran strategy, he responds with "zealots are good dps, carriers are good vs marines, DT are better than banshee."

=/
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
November 19 2010 16:58 GMT
#5003
On November 20 2010 00:01 delo wrote:
I love how the shows have been getting longer and longer (could listen to SotG all day).

They should start using the Fellowship of the Ring Extended Edition as a unit of measurement for communicating the length of each podcast.


What amazes me is that 4 guys talking shit over the internet can produce as much or more entertainment value than, say, Avatar.

God, I'm a nerd.
euroboy
Profile Joined September 2010
Sweden536 Posts
November 19 2010 17:37 GMT
#5004
Bah when incontrol said "like stepping over mountains" I was just hoping/waiting for PainUser to reply "yea like climbing you". Oh why didn't you Pain?
Rokk
Profile Joined March 2010
United States425 Posts
November 19 2010 19:07 GMT
#5005
While I don't agree with a lot of the stuff Painuser said, I thought he was a good addition to the show and would like to see him come back on at some point. I think he was dead wrong with the DT vs banshee debate, but he brought up a lot of good points and it was nice to hear debate from the people on the show rather than simple agreement. I give him a lot of props for being able to debate with both Tyler and Incontrol.
Gentso
Profile Joined July 2010
United States2218 Posts
November 20 2010 02:37 GMT
#5006
Has anyone yet mentioned that another plus to teching to DT's is that you can make Archons? I was a little surprised that there wasn't any mention of Archons at all in the podcast.
NonY
Profile Blog Joined June 2007
8748 Posts
November 20 2010 02:38 GMT
#5007
On November 20 2010 11:37 Gentso wrote:
Has anyone yet mentioned that another plus to teching to DT's is that you can make Archons? I was a little surprised that there wasn't any mention of Archons at all in the podcast.

I mentioned it in chat and we all laughed about it... :o
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Shakes
Profile Joined April 2010
Australia557 Posts
November 20 2010 02:47 GMT
#5008
On November 20 2010 00:01 delo wrote:
I love how the shows have been getting longer and longer (could listen to SotG all day).

They should start using the Fellowship of the Ring Extended Edition as a unit of measurement for communicating the length of each podcast.


It's funny how the OP says that maybe they can manage 45 minutes a week and now it's 3 hours long.
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
November 20 2010 02:52 GMT
#5009
On November 20 2010 11:47 Shakes wrote:
Show nested quote +
On November 20 2010 00:01 delo wrote:
I love how the shows have been getting longer and longer (could listen to SotG all day).

They should start using the Fellowship of the Ring Extended Edition as a unit of measurement for communicating the length of each podcast.


It's funny how the OP says that maybe they can manage 45 minutes a week and now it's 3 hours long.



It's become less of a show and more of a habit. Not that I'm complaining. I'll listen to the same episode two, three times a week.

JP, you should really get a sponsor.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
November 20 2010 02:55 GMT
#5010
On November 20 2010 11:38 Liquid`Tyler wrote:
Show nested quote +
On November 20 2010 11:37 Gentso wrote:
Has anyone yet mentioned that another plus to teching to DT's is that you can make Archons? I was a little surprised that there wasn't any mention of Archons at all in the podcast.

I mentioned it in chat and we all laughed about it... :o


I missed that and don't want to reseek it :[.

You guys should see if you can get Jinro on. Would like to hear from him more often.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Gentso
Profile Joined July 2010
United States2218 Posts
November 20 2010 02:55 GMT
#5011
On November 20 2010 11:38 Liquid`Tyler wrote:
Show nested quote +
On November 20 2010 11:37 Gentso wrote:
Has anyone yet mentioned that another plus to teching to DT's is that you can make Archons? I was a little surprised that there wasn't any mention of Archons at all in the podcast.

I mentioned it in chat and we all laughed about it... :o


: /

I don't play Protoss, and virtually never see them used when I play, so I can't really comment on their effectiveness. I guess the show's opinion is that they're laughable, hehe. However, I recall Koreans on Gisado's stream (when it was available to foreigners) using them to tank against bio balls and it worked OK as far as I can remember.

I feel as though Archons are one of a few things Protoss completely neglect these days. Like I said, I can't really make any legit comments on balance but I just have that gut feeling that things like archons, hallucinate, dark templar, and phoenix will eventually be included in pro games much more effectively than right now. And it's probably just the optimist theorycrafter in me, but maybe that's why Protoss feels barren right now.
_Darwin_
Profile Joined August 2010
United States2374 Posts
November 20 2010 02:58 GMT
#5012
On November 20 2010 11:55 Gentso wrote:
Show nested quote +
On November 20 2010 11:38 Liquid`Tyler wrote:
On November 20 2010 11:37 Gentso wrote:
Has anyone yet mentioned that another plus to teching to DT's is that you can make Archons? I was a little surprised that there wasn't any mention of Archons at all in the podcast.

I mentioned it in chat and we all laughed about it... :o


: /

I don't play Protoss, and virtually never see them used when I play, so I can't really comment on their effectiveness. I guess the show's opinion is that they're laughable, hehe. However, I recall Koreans on Gisado's stream (when it was available to foreigners) using them to tank against bio balls and it worked OK as far as I can remember.

I feel as though Archons are one of a few things Protoss completely neglect these days. Like I said, I can't really make any legit comments on balance but I just have that gut feeling that things like archons, hallucinate, dark templar, and phoenix will eventually be included in pro games much more effectively than right now. And it's probably just the optimist theorycrafter in me, but maybe that's why Protoss feels barren right now.


Archons have 10 hp after an emp. Sentries do a better job tanking. The T will have ghosts by the time you are using archons to tank bio balls...
I cant stop lactating
Twistacles
Profile Blog Joined June 2010
Canada1327 Posts
November 20 2010 02:59 GMT
#5013
On November 20 2010 11:58 _Darwin_ wrote:
Show nested quote +
On November 20 2010 11:55 Gentso wrote:
On November 20 2010 11:38 Liquid`Tyler wrote:
On November 20 2010 11:37 Gentso wrote:
Has anyone yet mentioned that another plus to teching to DT's is that you can make Archons? I was a little surprised that there wasn't any mention of Archons at all in the podcast.

I mentioned it in chat and we all laughed about it... :o


: /

I don't play Protoss, and virtually never see them used when I play, so I can't really comment on their effectiveness. I guess the show's opinion is that they're laughable, hehe. However, I recall Koreans on Gisado's stream (when it was available to foreigners) using them to tank against bio balls and it worked OK as far as I can remember.

I feel as though Archons are one of a few things Protoss completely neglect these days. Like I said, I can't really make any legit comments on balance but I just have that gut feeling that things like archons, hallucinate, dark templar, and phoenix will eventually be included in pro games much more effectively than right now. And it's probably just the optimist theorycrafter in me, but maybe that's why Protoss feels barren right now.


Archons have 10 hp after an emp. Sentries do a better job tanking. The T will have ghosts by the time you are using archons to tank bio balls...

takes 3 emps
"If you don't give a shit which gum you buy, get stride" - Tyler
MavercK
Profile Joined March 2010
Australia2181 Posts
November 20 2010 03:01 GMT
#5014
On November 20 2010 11:55 Gentso wrote:
Show nested quote +
On November 20 2010 11:38 Liquid`Tyler wrote:
On November 20 2010 11:37 Gentso wrote:
Has anyone yet mentioned that another plus to teching to DT's is that you can make Archons? I was a little surprised that there wasn't any mention of Archons at all in the podcast.

I mentioned it in chat and we all laughed about it... :o


: /

I don't play Protoss, and virtually never see them used when I play, so I can't really comment on their effectiveness. I guess the show's opinion is that they're laughable, hehe. However, I recall Koreans on Gisado's stream (when it was available to foreigners) using them to tank against bio balls and it worked OK as far as I can remember.

I feel as though Archons are one of a few things Protoss completely neglect these days. Like I said, I can't really make any legit comments on balance but I just have that gut feeling that things like archons, hallucinate, dark templar, and phoenix will eventually be included in pro games much more effectively than right now. And it's probably just the optimist theorycrafter in me, but maybe that's why Protoss feels barren right now.


archons are decent. the issue with them is their INSAAAANE cost.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Rokk
Profile Joined March 2010
United States425 Posts
November 20 2010 03:08 GMT
#5015
On November 20 2010 11:58 _Darwin_ wrote:
Show nested quote +
On November 20 2010 11:55 Gentso wrote:
On November 20 2010 11:38 Liquid`Tyler wrote:
On November 20 2010 11:37 Gentso wrote:
Has anyone yet mentioned that another plus to teching to DT's is that you can make Archons? I was a little surprised that there wasn't any mention of Archons at all in the podcast.

I mentioned it in chat and we all laughed about it... :o


: /

I don't play Protoss, and virtually never see them used when I play, so I can't really comment on their effectiveness. I guess the show's opinion is that they're laughable, hehe. However, I recall Koreans on Gisado's stream (when it was available to foreigners) using them to tank against bio balls and it worked OK as far as I can remember.

I feel as though Archons are one of a few things Protoss completely neglect these days. Like I said, I can't really make any legit comments on balance but I just have that gut feeling that things like archons, hallucinate, dark templar, and phoenix will eventually be included in pro games much more effectively than right now. And it's probably just the optimist theorycrafter in me, but maybe that's why Protoss feels barren right now.


Archons have 10 hp after an emp. Sentries do a better job tanking. The T will have ghosts by the time you are using archons to tank bio balls...


Unlike in bw, emp deals 100 damage to shields in an aoe.
flodeskum
Profile Joined September 2010
Iceland1267 Posts
Last Edited: 2010-11-20 03:20:59
November 20 2010 03:20 GMT
#5016
On November 20 2010 11:55 Gentso wrote:
Show nested quote +
On November 20 2010 11:38 Liquid`Tyler wrote:
On November 20 2010 11:37 Gentso wrote:
Has anyone yet mentioned that another plus to teching to DT's is that you can make Archons? I was a little surprised that there wasn't any mention of Archons at all in the podcast.

I mentioned it in chat and we all laughed about it... :o


: /

I don't play Protoss, and virtually never see them used when I play, so I can't really comment on their effectiveness. I guess the show's opinion is that they're laughable, hehe. However, I recall Koreans on Gisado's stream (when it was available to foreigners) using them to tank against bio balls and it worked OK as far as I can remember.

I feel as though Archons are one of a few things Protoss completely neglect these days. Like I said, I can't really make any legit comments on balance but I just have that gut feeling that things like archons, hallucinate, dark templar, and phoenix will eventually be included in pro games much more effectively than right now. And it's probably just the optimist theorycrafter in me, but maybe that's why Protoss feels barren right now.

An archon made from DTs costs 250/250, from HT it's 100/300 - just think about that cost.

Now if the archon's splash radius was actually large enough to hurt anything other than highly stacked air it might actually be useful in dealing with terran bio or roaches. As it is though, the archon is just a giant blue turd.
IdrA: " my fans are kinda retarded"
-Exalt-
Profile Blog Joined November 2010
United States972 Posts
Last Edited: 2010-11-20 03:28:38
November 20 2010 03:28 GMT
#5017
Technically, if you are struggling with muta ling as toss, you could go Archon (they rape mutas) zealot. Using the zealot as a mineral dump because archons cost 100/300

Would love to see someone try this, lol
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
November 20 2010 03:29 GMT
#5018
On November 20 2010 11:38 Liquid`Tyler wrote:
Show nested quote +
On November 20 2010 11:37 Gentso wrote:
Has anyone yet mentioned that another plus to teching to DT's is that you can make Archons? I was a little surprised that there wasn't any mention of Archons at all in the podcast.

I mentioned it in chat and we all laughed about it... :o


Dude archons are awesome you don't even know. Haven't you seen those videos where they show you how to counter certain units? Yeah dude, archons FTW.
Developer for http://mtgfiddle.com
Fa1nT
Profile Joined September 2010
United States3423 Posts
November 20 2010 03:36 GMT
#5019
Big battle

Protoss storms

merges into archons

as merging, protoss army all dies to muROWders

You now got archons, you try to run them away to keep them safe, but nothing escapes the firebear.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
November 20 2010 04:53 GMT
#5020
Maybe they should just make them massive so they don't die in stupid fashion to Marauders.

We could also then brag about Toss's Massive Blue Balls...
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
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