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Active: 950 users

MLG SC2 Rules Discussion Thread - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 14 15 16 Next All
kzn
Profile Blog Joined June 2007
United States1218 Posts
August 03 2010 21:43 GMT
#21
On August 04 2010 06:42 prodiG wrote:
Show nested quote +
On August 04 2010 06:41 kzn wrote:
On August 04 2010 06:40 prodiG wrote:
On August 04 2010 06:39 kzn wrote:
On August 04 2010 06:28 itmeJP wrote:
3. Mice and keyboards must utilize standard USB interfaces. Players may not use PS2 interface equipment.


Why the fuck?

PS/2 Hardware needs to have the machine rebooted after plugging it in.


Given that you cannot achieve n-key rollover with USB equipment I'd say thats a small price to pay compared to forcing players to use equipment in a suboptimal fashion.

Starcraft is not a game where players press 5 keys at once.


It most certainly could be. Why is rebooting such an issue?
Like a G6
MLG_Lee
Profile Joined July 2010
279 Posts
August 03 2010 21:44 GMT
#22
On August 04 2010 06:41 kzn wrote:
Show nested quote +
On August 04 2010 06:40 prodiG wrote:
On August 04 2010 06:39 kzn wrote:
On August 04 2010 06:28 itmeJP wrote:
3. Mice and keyboards must utilize standard USB interfaces. Players may not use PS2 interface equipment.


Why the fuck?

PS/2 Hardware needs to have the machine rebooted after plugging it in.


Given that you cannot achieve n-key rollover with USB equipment I'd say thats a small price to pay compared to forcing players to use equipment in a suboptimal fashion.

PS2 hardware, when repeatedly plugged in and out (like over the course of the tournament day) will also short out the motherboard resulting in dead tournament PCs. That's why this rule is in place.
Twitter: @MLGLee ( https://twitter.com/#!/MLGLee )
itmeJP
Profile Joined February 2010
United States1101 Posts
August 03 2010 21:45 GMT
#23
On August 04 2010 06:40 Senx wrote:
It's a shame you didn't take the opportunity to use some of the more balance maps, ex SC:BW remakes for example.

No ones saying these maps are set in stone for future events, but at the moment the map-making scene is so new that we didn't want to adopt any new maps and stick only with the Blizzard ones.
Twitter.com/itmeJP -- Twitch.tv/itmeJP -- YouTube.com/itmeJP
MLG_Lee
Profile Joined July 2010
279 Posts
August 03 2010 21:45 GMT
#24
We might allow custom maps later, but we wanted to stay with release maps for now as those have been more thoroughly tested for balance.
Twitter: @MLGLee ( https://twitter.com/#!/MLGLee )
kzn
Profile Blog Joined June 2007
United States1218 Posts
Last Edited: 2010-08-03 21:47:28
August 03 2010 21:46 GMT
#25
On August 04 2010 06:44 MLG_Lee wrote:
Show nested quote +
On August 04 2010 06:41 kzn wrote:
On August 04 2010 06:40 prodiG wrote:
On August 04 2010 06:39 kzn wrote:
On August 04 2010 06:28 itmeJP wrote:
3. Mice and keyboards must utilize standard USB interfaces. Players may not use PS2 interface equipment.


Why the fuck?

PS/2 Hardware needs to have the machine rebooted after plugging it in.


Given that you cannot achieve n-key rollover with USB equipment I'd say thats a small price to pay compared to forcing players to use equipment in a suboptimal fashion.

PS2 hardware, when repeatedly plugged in and out (like over the course of the tournament day) will also short out the motherboard resulting in dead tournament PCs. That's why this rule is in place.


Even with rebooting?

At least that makes sense :/

[edit] o hey im a dragoon
Like a G6
Myles
Profile Blog Joined March 2010
United States5162 Posts
August 03 2010 21:46 GMT
#26
I have no problem with the rules. MLG has is also a business and if one of their sponsors is Coke than I completely understand them asking a team with a Pepsi logo to wear something else.
Moderator
Puosu
Profile Blog Joined April 2007
6985 Posts
Last Edited: 2010-08-03 21:48:37
August 03 2010 21:47 GMT
#27
On August 04 2010 06:42 prodiG wrote:
Show nested quote +
On August 04 2010 06:41 kzn wrote:
On August 04 2010 06:40 prodiG wrote:
On August 04 2010 06:39 kzn wrote:
On August 04 2010 06:28 itmeJP wrote:
3. Mice and keyboards must utilize standard USB interfaces. Players may not use PS2 interface equipment.


Why the fuck?

PS/2 Hardware needs to have the machine rebooted after plugging it in.


Given that you cannot achieve n-key rollover with USB equipment I'd say thats a small price to pay compared to forcing players to use equipment in a suboptimal fashion.

Starcraft is not a game where players press 5 keys at once.

Yes it is. High APM players will suffer from this if they're used to a keyboard with proper rollover.

There are some USB keyboards that do offer a high amount of multiple keypresses afaik. but they're 1) Expensive as fuck 2) Not as good as mechanical PS2 keyboards. If it truly does kill motherboards then I can definitely understand MLG not wanting to use them but it's still a shame.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2010-08-03 21:49:10
August 03 2010 21:47 GMT
#28
On August 04 2010 06:43 kzn wrote:
It most certainly could be. Why is rebooting such an issue?

Time constraints, hardware and software configurations being lost, changed or overwritten, etc is my guess.

And I can't think of any scenario where I'd be pressing enough keys to butcher my n-key rollover. I play on an abs m1, which doesn't have n-key rollover and I've certainly never had a problem in SC. (I have however in cod4 where i need to press W+E+D+2 simultaneously :< )

On August 04 2010 06:47 Puosu wrote:
Show nested quote +
On August 04 2010 06:42 prodiG wrote:
On August 04 2010 06:41 kzn wrote:
On August 04 2010 06:40 prodiG wrote:
On August 04 2010 06:39 kzn wrote:
On August 04 2010 06:28 itmeJP wrote:
3. Mice and keyboards must utilize standard USB interfaces. Players may not use PS2 interface equipment.


Why the fuck?

PS/2 Hardware needs to have the machine rebooted after plugging it in.


Given that you cannot achieve n-key rollover with USB equipment I'd say thats a small price to pay compared to forcing players to use equipment in a suboptimal fashion.

Starcraft is not a game where players press 5 keys at once.

Yes it is. High APM players will suffer from this.

There are some USB keyboards that do offer a high amount of multiple keypresses afaik. but they're 1) Expensive as fuck 2) Not as good as mechanical PS2 keyboards. If it truly does kill motherboards then I can definitely understand MLG not wanting to use them but it's still a shame.

I agree, however usb should be fine. 300apm is 5 actions per second which is average 200ms between actions. A standard 500hz polling rate USB port will poll every 2ms, which is plenty enough time to catch each action as it comes in.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Kisra
Profile Blog Joined April 2010
United Kingdom466 Posts
August 03 2010 21:48 GMT
#29
16. If all Minerals on the Map have been consumed and no Units or Structures have been killed for 5 minutes, the Game will be replayed.


This one worries me a little. If Terran against anyone gets into a base race, and only has a barracks left - the other person with the majority of their ground-based army running around but unable to build new stuff - the Terran can force a rematch despite being unable to make a realistic comeback?

I'd probably look into making it a situational thing. I just imagine it'll be very annoying for the person who couldn't snipe the barracks, as they'd no doubt feel they'd won, while the Terran was just scraping a draw.
:D
MICHELLE
Profile Joined June 2010
Korea (South)199 Posts
August 03 2010 21:48 GMT
#30
I don't get it, maybe I misread, but will there be any live streaming action like for WOW?
Artosis, he's like that moss that grows on a tree that lets you know where the sun is
Sputty
Profile Joined April 2010
Canada161 Posts
August 03 2010 21:48 GMT
#31
On August 04 2010 06:35 Baarn wrote:
Show nested quote +
On August 04 2010 06:33 Lz wrote:
#2. in the general rules makes me worry t.t


Are you sponsored by a competitor of doritos, hot pockets or dr. pepper?

Lz is sponsored by the Heart and Stroke Foundation
Baarn
Profile Joined April 2010
United States2702 Posts
August 03 2010 21:48 GMT
#32
On August 04 2010 06:41 kzn wrote:
Show nested quote +
On August 04 2010 06:40 prodiG wrote:
On August 04 2010 06:39 kzn wrote:
On August 04 2010 06:28 itmeJP wrote:
3. Mice and keyboards must utilize standard USB interfaces. Players may not use PS2 interface equipment.


Why the fuck?

PS/2 Hardware needs to have the machine rebooted after plugging it in.


Given that you cannot achieve n-key rollover with USB equipment I'd say thats a small price to pay compared to forcing players to use equipment in a suboptimal fashion.


Use a ps/2 to usb cable if you have a keyboard that doesn't have a usb connector. $5 brings your old keyboard into line with the rule.
There's no S in KT. :P
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2010-08-03 21:50:32
August 03 2010 21:49 GMT
#33
Looking pretty good, but if you didn't want to use 'experimental' maps you should have just used brood war ports - they play really well in sc2 it turns out. The maps you have now are, well, bad.

As browder said in an interview, ladder maps aren't supposed to be used in tournaments... they're not designed for it.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
kzn
Profile Blog Joined June 2007
United States1218 Posts
Last Edited: 2010-08-03 21:50:57
August 03 2010 21:49 GMT
#34
On August 04 2010 06:47 prodiG wrote:
Show nested quote +
On August 04 2010 06:43 kzn wrote:
It most certainly could be. Why is rebooting such an issue?

Time constraints, hardware and software configurations being lost, changed or overwritten, etc is my guess.

And I can't think of any scenario where I'd be pressing enough keys to butcher my n-key rollover. I play on an abs m1, which doesn't have n-key rollover and I've certainly never had a problem in SC. (I have however in cod4 where i need to press W+E+D+2 simultaneously :< )


I suppose it depends on what a keyboard defines as simultaneous. You can certainly hit 5 different keys extremely rapidly in certain situations.

I can think of a couple off the top of my head but I'm not entirely sure how rollover works with alt/shift/ctrl and space so I don't know if cheaper keyboards would actually fail in those situations.

Use a ps/2 to usb cable if you have a keyboard that doesn't have a usb connector. $5 brings your old keyboard into line with the rule.


And removes n-key rollover capability, which is the entire point of using PS/2.
Like a G6
Puosu
Profile Blog Joined April 2007
6985 Posts
Last Edited: 2010-08-03 21:51:05
August 03 2010 21:50 GMT
#35
On August 04 2010 06:48 Baarn wrote:
Show nested quote +
On August 04 2010 06:41 kzn wrote:
On August 04 2010 06:40 prodiG wrote:
On August 04 2010 06:39 kzn wrote:
On August 04 2010 06:28 itmeJP wrote:
3. Mice and keyboards must utilize standard USB interfaces. Players may not use PS2 interface equipment.


Why the fuck?

PS/2 Hardware needs to have the machine rebooted after plugging it in.


Given that you cannot achieve n-key rollover with USB equipment I'd say thats a small price to pay compared to forcing players to use equipment in a suboptimal fashion.


Use a ps/2 to usb cable if you have a keyboard that doesn't have a usb connector. $5 brings your old keyboard into line with the rule.

Using the USB port kills the proper n-key rollover because the USB is limited, fortunately in SC2 there's no actions that always require 5 keys but it's rather something you just need to get used to not doing. It shouldn't be too much of a problem.
MLG_Lee
Profile Joined July 2010
279 Posts
August 03 2010 21:50 GMT
#36
On August 04 2010 06:47 prodiG wrote:
Show nested quote +
On August 04 2010 06:43 kzn wrote:
It most certainly could be. Why is rebooting such an issue?

Time constraints, hardware and software configurations being lost, changed or overwritten, etc is my guess.

And I can't think of any scenario where I'd be pressing enough keys to butcher my n-key rollover. I play on an abs m1, which doesn't have n-key rollover and I've certainly never had a problem in SC. (I have however in cod4 where i need to press W+E+D+2 simultaneously :< )


You nailed it. Constantly rebooting the machine will interrupt tournament flow. We tried this with WoW (requiring reboots for PS2 gear) but players forget. We had 2 Blackbirds die in one tournament from the same person because of this, and lost 3 total in that one event. Changing a mobo at an event is NOT fun. And we can only stock so many spare full computers.

Sorry guys, I know this one is an issue, but replacing gear gets expensive. There's FIVE tractor trailers of gear that travels around the US with the MLG Pro Circuit. And they're jammed to the gills. We have to deal with logistics issues here that rival SC2 Macro ;p
Twitter: @MLGLee ( https://twitter.com/#!/MLGLee )
kzn
Profile Blog Joined June 2007
United States1218 Posts
August 03 2010 21:51 GMT
#37
On August 04 2010 06:50 MLG_Lee wrote: We tried this with WoW (requiring reboots for PS2 gear) but players forget. We had 2 Blackbirds die in one tournament from the same person because of this, and lost 3 total in that one event.


WHO WAS IT

i bet it was yog
Like a G6
MICHELLE
Profile Joined June 2010
Korea (South)199 Posts
August 03 2010 21:54 GMT
#38
I bet it was skuz,huh, I mean snutz
Artosis, he's like that moss that grows on a tree that lets you know where the sun is
unit
Profile Blog Joined March 2009
United States2621 Posts
Last Edited: 2010-08-03 21:56:22
August 03 2010 21:55 GMT
#39
why no usb headsets? only 2-4 usb ports?

edit: and since your on the east coast have you considered dropping by the DC area and throwing another tourney there? ^___^
MLG_Lee
Profile Joined July 2010
279 Posts
August 03 2010 21:56 GMT
#40
I won't name names. But I wasn't happy ;/
Twitter: @MLGLee ( https://twitter.com/#!/MLGLee )
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