• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:01
CET 14:01
KST 22:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
$5,000+ WardiTV 2025 Championship2[BSL21] RO32 Group Stage1Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win62025 RSL Offline Finals Dates + Ticket Sales!10
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Voting RSL S3 Round of 16 [TLCH] Mission 7: Last Stand Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4 WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
SnOw's ASL S20 Finals Review [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ RSL S3 ro16
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Stormgate/Frost Giant Megathread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Dating: How's your luck? Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1622 users

MLG SC2 Rules Discussion Thread - Page 15

Forum Index > SC2 General
Post a Reply
Prev 1 13 14 15 16 Next All
-Frog-
Profile Joined February 2009
United States514 Posts
August 05 2010 02:25 GMT
#281
On August 05 2010 08:40 Backpack wrote:
Show nested quote +
On August 05 2010 08:24 UniversalSnip wrote:
On August 05 2010 08:23 Backpack wrote:
On August 05 2010 08:05 UniversalSnip wrote:
On August 05 2010 07:50 Backpack wrote:
On August 05 2010 07:39 Mannerheim wrote:
On August 05 2010 07:34 TheYango wrote:
On August 05 2010 07:32 KillerSOS wrote:
That doesn't make my point any less true.

Other than the fact that in 8 years of operation, issues of sponsorship being prohibitive would have come up in other games?


That's not what he's protesting, but the batshit insane "first come first serve" registration. No one wants to see 32 random jobbers play, we want to see high level games between proven A-class players.

Well MLG is open registration.

There are plenty of other invitational tournaments that you can watch if you don't like this one.


That's not really an argument in favor of open registration, it's an argument in favor of not watching it... lol.


Exactly, if you don't like it don't watch it. They decided to do open registration so everyone needs to stop bitching about it.


You don't really get it, that argument could be applied to any bad decision.


I don't think it's a bad decision, and neither does MLG. That's what matters.


No, you're hoping to win the tourney because the strongest NA players weren't able to enter. That is your only reason and your only motive to argue the point. It's pretty sad.
powered by coffee, driven by hate.
MLG_Lee
Profile Joined July 2010
279 Posts
August 05 2010 02:54 GMT
#282
RE: all the open registration criticisms.

Your points are all valid, but you're also missing MLG's perspective.

The intent of open registration is enable ANYONE who wants to come to an MLG to be able to come and compete. But as with WoW and Halo, the matches we broadcast are of the pro's. MLG's about making competitive gaming as big and as mainstream and as broad as we can make it. When a game goes on the Pro Circuit, it's because it's one that we believe we can help make that a reality.

SC2 perhaps needs the least help of any title we've hosted, and I certainly don't need to tell you that. But not being true to our roots is NOT MLG's way of doing things.

Not asking you to assume we're going to get it right, or trust us or any other nonsense. Just asking that you watch and see what we do. Totally open and willing to listen to criticisms (or praise, as rare as that is in our world :D). Stay tuned, we'll be announcing shortly a few interesting items.

Twitter: @MLGLee ( https://twitter.com/#!/MLGLee )
itmeJP
Profile Joined February 2010
United States1101 Posts
August 05 2010 03:11 GMT
#283
On August 05 2010 11:54 MLG_Lee wrote:
RE: all the open registration criticisms.

Your points are all valid, but you're also missing MLG's perspective.

The intent of open registration is enable ANYONE who wants to come to an MLG to be able to come and compete. But as with WoW and Halo, the matches we broadcast are of the pro's. MLG's about making competitive gaming as big and as mainstream and as broad as we can make it. When a game goes on the Pro Circuit, it's because it's one that we believe we can help make that a reality.

SC2 perhaps needs the least help of any title we've hosted, and I certainly don't need to tell you that. But not being true to our roots is NOT MLG's way of doing things.

Not asking you to assume we're going to get it right, or trust us or any other nonsense. Just asking that you watch and see what we do. Totally open and willing to listen to criticisms (or praise, as rare as that is in our world :D). Stay tuned, we'll be announcing shortly a few interesting items.

Operation hype is a go.
Twitter.com/itmeJP -- Twitch.tv/itmeJP -- YouTube.com/itmeJP
holy_war
Profile Blog Joined July 2007
United States3590 Posts
August 05 2010 03:16 GMT
#284
I trust you guys to pull it together and make SC2 big time in the US. Any SC2 events in Texas in the near future?
c.Deadly
Profile Joined March 2010
United States545 Posts
August 05 2010 03:26 GMT
#285
This thread is hilarious - half of the replies are people confusing what everyone is arguing about.

I think the rules look fine. I hope you reconsider the map pool before your next open tournament, and some of the rules regarding equipment/SC2 settings could use further clarification and specificity. Jinro already brought up all the questions I have with those rules -

On August 05 2010 00:13 Liquid`Jinro wrote:
Show nested quote +
7. Players may not change the Computer/Monitor sound and video settings.


Why? Can I change things like HP bars being always on or not, or building grids?

Show nested quote +
8. All User Interface setups will be confined to the Blizzard default options.


What does this mean? I can't change settings in the game, or I can't use 3rd party tools to modify the UI?

Can I change mouse sensitivity in game? Im pretty sure I wouldnt be able to play properly if I didn't get to change my mouse sensitivity (the one in game - the default is set extremely low).

I played in a tournament the other day, and changing all the settings to what I like, took like 30 seconds before each game - I don't see how it's a problem.



I might go as a spectator since I will be in Raleigh this August, any other TLers going? And are spectator passes something that sells out, will I need to purchase it soon?
MLG_Lee
Profile Joined July 2010
279 Posts
August 05 2010 03:37 GMT
#286
Sorry -- just saw this:

Why? Can I change things like HP bars being always on or not, or building grids?

Look for clarification on these questions early next week.

What does this mean? I can't change settings in the game, or I can't use 3rd party tools to modify the UI?

You definitely can't use 3rd party tools or directly edit the config files. You can change UI and game settings in the game. Just not Video/graphics settings from the settings we're going to be using on all gaming rigs (These will be released next week).

Can I change mouse sensitivity in game? Im pretty sure I wouldnt be able to play properly if I didn't get to change my mouse sensitivity (the one in game - the default is set extremely low).


You can change the mouse sensitivity. That would be extra-ordinarily stupid if you couldn't ;p

And are spectator passes something that sells out, will I need to purchase it soon?

You can get spec passes at the door, but depending on when you arrive, I would recommend buying them online so that you can just pick them up (as opposed to having to wait in line to purchase).
Twitter: @MLGLee ( https://twitter.com/#!/MLGLee )
0mar
Profile Joined February 2010
United States567 Posts
August 05 2010 04:08 GMT
#287
okay, now I know why MLG is a joke. And no wonder they never caught in the CS community, CEVO, CAL, CPL and ESEA all have much better systems than MLG does.
RandomBS
Profile Joined July 2010
United States130 Posts
August 05 2010 04:18 GMT
#288
On August 05 2010 13:08 0mar wrote:
okay, now I know why MLG is a joke. And no wonder they never caught in the CS community, CEVO, CAL, CPL and ESEA all have much better systems than MLG does.


That's why CPL and CAL went bankrupt right
"an intelligent zerg will go 2 hatch, my build was designed to take advantage of that and so lost because he went 3 hatch. going 3 hatch is utterly retarded for the reasons i just explained so yes i did lose because he did something dumb." -idra
Backpack
Profile Blog Joined March 2010
United States1776 Posts
August 05 2010 04:22 GMT
#289
On August 05 2010 11:25 frog HERO wrote:
Show nested quote +
On August 05 2010 08:40 Backpack wrote:
On August 05 2010 08:24 UniversalSnip wrote:
On August 05 2010 08:23 Backpack wrote:
On August 05 2010 08:05 UniversalSnip wrote:
On August 05 2010 07:50 Backpack wrote:
On August 05 2010 07:39 Mannerheim wrote:
On August 05 2010 07:34 TheYango wrote:
On August 05 2010 07:32 KillerSOS wrote:
That doesn't make my point any less true.

Other than the fact that in 8 years of operation, issues of sponsorship being prohibitive would have come up in other games?


That's not what he's protesting, but the batshit insane "first come first serve" registration. No one wants to see 32 random jobbers play, we want to see high level games between proven A-class players.

Well MLG is open registration.

There are plenty of other invitational tournaments that you can watch if you don't like this one.


That's not really an argument in favor of open registration, it's an argument in favor of not watching it... lol.


Exactly, if you don't like it don't watch it. They decided to do open registration so everyone needs to stop bitching about it.


You don't really get it, that argument could be applied to any bad decision.


I don't think it's a bad decision, and neither does MLG. That's what matters.


No, you're hoping to win the tourney because the strongest NA players weren't able to enter. That is your only reason and your only motive to argue the point. It's pretty sad.


It's pretty sad that you jump to that conclusion.

Everyone had an equal opportunity to join, even the strongest NA players. I've stated multiple times i'm going to go play no matter what, I just don't like the thought of it being open registration at first and then maybe being changed because people complained about not getting in.

"You people need to just generally care a lot less about everything." -Zatic
IdrA
Profile Blog Joined July 2004
United States11541 Posts
August 05 2010 04:29 GMT
#290
On August 05 2010 12:37 MLG_Lee wrote:
Sorry -- just saw this:

Why? Can I change things like HP bars being always on or not, or building grids?

Look for clarification on these questions early next week.

What does this mean? I can't change settings in the game, or I can't use 3rd party tools to modify the UI?

You definitely can't use 3rd party tools or directly edit the config files. You can change UI and game settings in the game. Just not Video/graphics settings from the settings we're going to be using on all gaming rigs (These will be released next week).

Can I change mouse sensitivity in game? Im pretty sure I wouldnt be able to play properly if I didn't get to change my mouse sensitivity (the one in game - the default is set extremely low).


You can change the mouse sensitivity. That would be extra-ordinarily stupid if you couldn't ;p

well, not being able to change hp bars/building grids/gamma and other settings that might fall under video or graphics settings would be almost as stupid, things like that can have just as big of an effect on the play.

the graphics settings themselves, actually, can have a bigger effect. the game looks very different on low vs ultra settings and if you're used to one or the other it will definitely cause problems in your play if you cant adjust it.

i dont really see any reason to not allow players to change any in game settings.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
stafu
Profile Blog Joined January 2009
Australia1196 Posts
Last Edited: 2010-08-05 05:06:11
August 05 2010 05:01 GMT
#291
On August 04 2010 08:07 MLG_Lee wrote:
Show nested quote +
On August 04 2010 07:52 Agh wrote:
Lee what monitors will players be using?


HP 20" 2ms LCDs. 1680x1040 max res.

Yuck. How does a competitive gaming organisation like MLG not invest at the least in 120Hz LCDs?

Also, re: open registration, you mention that you only broadcast games of the 'pros'. The problem is, how many of these 32 players who had the best luck on clicking refresh at the right time are going to be pros? I would wager zero.
Ownos
Profile Joined July 2010
United States2147 Posts
August 05 2010 05:21 GMT
#292
On August 05 2010 07:54 Ryuu314 wrote:
Rule 16 of the gameplay rules seem kinda iffy to me. Although it's very rare that such a situation would ever happen and this might even be a non-issue, I can still see many cases where that really shouldn't be the case.

Such as the Stork v. GGPlay game like 2 years ago that lasted like...90 minutes. At the end of the game, the entire map was mined out and nothing was being killed, but that idle time was actually extremely important for Stork. He was using that time to recharge all his shields and energy before making a final push to eliminate GGPlay. If rule 16 was in place, Stork would never have won that game.

The game I'm referring to is this one:


Rule should be modified or a new rule made to include no player is capable of ending the game (i.e. has units that can harm the other opponents buildings). But that would require decision making on the refs part or explicitly write out a long list of conditions. A lot of terran lift off draws don't always have the map mined out. But I think this rule is mostly so players don't try to drag it out pointlessly (e.g. they both need superior positioning to win the last battle, but neither are moving to lose it).
...deeper and deeper into the bowels of El Diablo
Ownos
Profile Joined July 2010
United States2147 Posts
August 05 2010 05:26 GMT
#293
On August 05 2010 14:01 stafu wrote:
Show nested quote +
On August 04 2010 08:07 MLG_Lee wrote:
On August 04 2010 07:52 Agh wrote:
Lee what monitors will players be using?


HP 20" 2ms LCDs. 1680x1040 max res.

Yuck. How does a competitive gaming organisation like MLG not invest at the least in 120Hz LCDs?

Also, re: open registration, you mention that you only broadcast games of the 'pros'. The problem is, how many of these 32 players who had the best luck on clicking refresh at the right time are going to be pros? I would wager zero.


Well I *think* players who placed high in the last event are automatically given a spot for the next one. So... basically you got to start somewhere. It will work itself out.
...deeper and deeper into the bowels of El Diablo
Runnin
Profile Joined May 2010
208 Posts
August 05 2010 05:31 GMT
#294
On August 05 2010 13:08 0mar wrote:
okay, now I know why MLG is a joke. And no wonder they never caught in the CS community, CEVO, CAL, CPL and ESEA all have much better systems than MLG does.


It MIGHT have something to do with MLG never even trying to host CS? Also I'd take hosting tournaments with your whining over going bankrupt and meeting your lofty expectations any day. People need to remember this is MLG's FIRST SC tournament and only the 2nd PC title that they've used. The resources that they have right now probably aren't ideal but breaking the bank to host a tournament of korean standards isn't viable. Maybe if SC2 catches on in North America you can start to expect Kespa quality tournaments, but right now the money is just not there and you'll have to wait until SC2 starts proving it can bring in income for MLG before they can get it perfect.
Baarn
Profile Joined April 2010
United States2702 Posts
August 05 2010 05:32 GMT
#295
On August 05 2010 14:21 Ownos wrote:
Show nested quote +
On August 05 2010 07:54 Ryuu314 wrote:
Rule 16 of the gameplay rules seem kinda iffy to me. Although it's very rare that such a situation would ever happen and this might even be a non-issue, I can still see many cases where that really shouldn't be the case.

Such as the Stork v. GGPlay game like 2 years ago that lasted like...90 minutes. At the end of the game, the entire map was mined out and nothing was being killed, but that idle time was actually extremely important for Stork. He was using that time to recharge all his shields and energy before making a final push to eliminate GGPlay. If rule 16 was in place, Stork would never have won that game.

The game I'm referring to is this one:
http://www.youtube.com/watch?v=vLew1ggDfQQ&feature=player_embedded


Rule should be modified or a new rule made to include no player is capable of ending the game (i.e. has units that can harm the other opponents buildings). But that would require decision making on the refs part or explicitly write out a long list of conditions. A lot of terran lift off draws don't always have the map mined out. But I think this rule is mostly so players don't try to drag it out pointlessly (e.g. they both need superior positioning to win the last battle, but neither are moving to lose it).


A lift off draw is more of a situation where the match should be replayed if neither players wishes to engage.
There's no S in KT. :P
MLG_Lee
Profile Joined July 2010
279 Posts
August 05 2010 05:49 GMT
#296
On August 05 2010 14:31 Runnin wrote:
Show nested quote +
On August 05 2010 13:08 0mar wrote:
okay, now I know why MLG is a joke. And no wonder they never caught in the CS community, CEVO, CAL, CPL and ESEA all have much better systems than MLG does.


It MIGHT have something to do with MLG never even trying to host CS? Also I'd take hosting tournaments with your whining over going bankrupt and meeting your lofty expectations any day. People need to remember this is MLG's FIRST SC tournament and only the 2nd PC title that they've used. The resources that they have right now probably aren't ideal but breaking the bank to host a tournament of korean standards isn't viable. Maybe if SC2 catches on in North America you can start to expect Kespa quality tournaments, but right now the money is just not there and you'll have to wait until SC2 starts proving it can bring in income for MLG before they can get it perfect.


I love the TL community.
Twitter: @MLGLee ( https://twitter.com/#!/MLGLee )
Baarn
Profile Joined April 2010
United States2702 Posts
Last Edited: 2010-08-05 06:04:02
August 05 2010 06:02 GMT
#297
On August 05 2010 12:37 MLG_Lee wrote:
Sorry -- just saw this:

Why? Can I change things like HP bars being always on or not, or building grids?

Look for clarification on these questions early next week.

What does this mean? I can't change settings in the game, or I can't use 3rd party tools to modify the UI?

You definitely can't use 3rd party tools or directly edit the config files. You can change UI and game settings in the game. Just not Video/graphics settings from the settings we're going to be using on all gaming rigs (These will be released next week).

Can I change mouse sensitivity in game? Im pretty sure I wouldnt be able to play properly if I didn't get to change my mouse sensitivity (the one in game - the default is set extremely low).


You can change the mouse sensitivity. That would be extra-ordinarily stupid if you couldn't ;p

And are spectator passes something that sells out, will I need to purchase it soon?

You can get spec passes at the door, but depending on when you arrive, I would recommend buying them online so that you can just pick them up (as opposed to having to wait in line to purchase).


When you have a chance could you rephrase all of this because it's very confusing? Hp bars and building grids are settings in the option menu and have nothing to do with altering the hardware driver. At the top you said you need clarification but afterward in the following section you lead on to that changing any of that would be fine.
There's no S in KT. :P
Looms
Profile Joined May 2010
United States4624 Posts
Last Edited: 2010-08-05 06:52:26
August 05 2010 06:39 GMT
#298
On August 05 2010 13:29 IdrA wrote:
Show nested quote +
On August 05 2010 12:37 MLG_Lee wrote:
Sorry -- just saw this:

Why? Can I change things like HP bars being always on or not, or building grids?

Look for clarification on these questions early next week.

What does this mean? I can't change settings in the game, or I can't use 3rd party tools to modify the UI?

You definitely can't use 3rd party tools or directly edit the config files. You can change UI and game settings in the game. Just not Video/graphics settings from the settings we're going to be using on all gaming rigs (These will be released next week).

Can I change mouse sensitivity in game? Im pretty sure I wouldnt be able to play properly if I didn't get to change my mouse sensitivity (the one in game - the default is set extremely low).


You can change the mouse sensitivity. That would be extra-ordinarily stupid if you couldn't ;p

well, not being able to change hp bars/building grids/gamma and other settings that might fall under video or graphics settings would be almost as stupid, things like that can have just as big of an effect on the play.

the graphics settings themselves, actually, can have a bigger effect. the game looks very different on low vs ultra settings and if you're used to one or the other it will definitely cause problems in your play if you cant adjust it.

i dont really see any reason to not allow players to change any in game settings.


idra basically nails it here. When I read this statement from Lee, "That would be extra-ordinarily stupid if you couldn't ;p," it made me think about how MLG is going to realize how stupid some of their current rules actually are after going through this first tour stop. I literally shot a bit of saliva on my monitor in laughter in immediate reaction to Lee's post. Regarding video and sound settings, you simply have to let the user pick his own preferences; this is how it is in PC gaming, especially at a "professional" level. I quoted professional in the previous sentence, because this initial event will be anything but professional. I'm happy to see at least a few known people got passes (i.e. joseki), but the promises of epics matches between top players are just wishful thinking for true SC2 fans. Unfortunately, I think that most of the games will be lopsided lulzfests, analogous to Backpack's struggle to form an argument in this thread.

Also, I'm a bit surprised that no one has quoted this yet, or maybe I just missed it...

2010 Pro Circuit Registration: StarCraft 2 Events

1. Players who finish in the top 16 of an Event will be given a Reserved Player Pass for the StarCraft 2 Event at the next Pro Circuit Competition.


So finishing in the top 50% guarantees you a pass for the next tour stop if you wish to accept it? Unless you expand the field, seeing only 16 new faces will be extremely meh.
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
August 05 2010 06:45 GMT
#299
I think its important you let players choose between different levels of graphics settings. Some players used to low settings would play much worse on ultra and vice-versa. The change in the look of the game is so dramatic that it shouldn't be locked.
Writer
Gentlebite
Profile Joined May 2010
United States132 Posts
August 05 2010 06:52 GMT
#300
16. If all Minerals on the Map have been consumed and no Units or Structures have been killed for 5 minutes, the Game will be replayed.
Good or bad?
Prev 1 13 14 15 16 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Korean Royale
12:00
Open Qualifier #2
Solar vs PercivalLIVE!
TBD vs Ryung
WardiTV536
LiquipediaDiscussion
Replay Cast
09:00
Crank Gathers S2: Playoffs D4
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Codebar 33
StarCraft: Brood War
Sea 23991
Rain 8622
Bisu 3592
Pusan 531
Stork 421
Hyuk 320
Last 227
Leta 151
Barracks 132
ToSsGirL 118
[ Show more ]
Liquid`Ret 63
Aegong 53
Sharp 42
JulyZerg 31
sas.Sziky 29
zelot 24
Icarus 22
Free 19
Terrorterran 6
Shine 5
Dota 2
qojqva855
XcaliburYe739
420jenkins116
Dendi21
BananaSlamJamma3
Counter-Strike
x6flipin488
edward35
Other Games
singsing1641
B2W.Neo326
crisheroes311
Pyrionflax243
Fuzer 195
DeMusliM187
Happy177
XaKoH 135
SortOf91
Sick77
Organizations
Counter-Strike
PGL128
StarCraft: Brood War
lovetv 13
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 95
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2179
Other Games
• Shiphtur60
Upcoming Events
LAN Event
4h 59m
OSC
9h 59m
The PondCast
20h 59m
LAN Event
1d 1h
Replay Cast
1d 9h
OSC
1d 22h
LAN Event
2 days
Korean StarCraft League
2 days
CranKy Ducklings
2 days
WardiTV Korean Royale
2 days
[ Show More ]
LAN Event
3 days
IPSL
3 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Replay Cast
3 days
Sparkling Tuna Cup
3 days
WardiTV Korean Royale
3 days
LAN Event
4 days
IPSL
4 days
JDConan vs WIZARD
WolFix vs Cross
Replay Cast
4 days
Wardi Open
4 days
WardiTV Korean Royale
5 days
Replay Cast
6 days
Kung Fu Cup
6 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.