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[August] SC2 General Discussion - Page 4

Forum Index > SC2 General
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Prev 1 2 3 4 5 6 15 16 17 Next All
Larshas
Profile Joined June 2010
United States27 Posts
August 07 2010 03:35 GMT
#61
On August 07 2010 10:41 brad drac wrote:


Also, allow me to take this opportunity to say SUCK IT PLATINUM BITCHES, I'M DIAMOND NOW! Probably noone cares, but I started out crappiest of the copper league(never played an RTS online before SC2), so I'm rather chuffed with myself.

I always end up in bronze league during my qualifiers. Don't know why, I always just get screwed over. T_T It will lag, or I'll get six pooled the one time I don't wall off. Ect. ect.
Goodbye Mr. Photon Cannon rush.
brad drac
Profile Joined May 2010
Ireland202 Posts
Last Edited: 2010-08-07 03:55:11
August 07 2010 03:55 GMT
#62
Look on the bright side larshas, owning nubs and getting promoted is super fun and good for the self esteem.
Saying what we think gives us a wider conversational range than saying what we know.
DirDirDirty
Profile Joined April 2010
United States19 Posts
August 07 2010 15:38 GMT
#63
Don't want to create a full thread because it's nothing special, but me and some friends are running a makeshift weekly(if it goes well) tourney, league. It's just for fun, you don't get anything from playing as of yet besides bragging rights but if it gets off the ground we'll see what we can do. If you want to have some fun in ~2.5 hours you can check out some more info here
Fenrisulfr
Profile Joined August 2010
United States9 Posts
August 07 2010 23:34 GMT
#64
So. I've been trying to get into the scene of playing as an amateur.. and shoot for pro at some point.

How do people usually spot out the tournaments to get known or at least find a friggin team?

I'm at such a loss.
Immortality is made through the name, not the presence.
BlackMagister
Profile Joined October 2008
United States5834 Posts
August 07 2010 23:55 GMT
#65
Can someone explain how to download replays properly? I assume you use Winrar which I don't have on this computer at this moment, but then where do you put the replays in the SC2 folder? I don't see a replay folder.
brad drac
Profile Joined May 2010
Ireland202 Posts
August 08 2010 03:06 GMT
#66
On August 08 2010 08:55 BlackMagister wrote:
Can someone explain how to download replays properly? I assume you use Winrar which I don't have on this computer at this moment, but then where do you put the replays in the SC2 folder? I don't see a replay folder.

Check my documents/starcraft 2/accounts/etc. But it is actually possible to open the reply by just opening the file, windows should have it associated with SC2 by default. And if you're in need of decompression software, look no further than 7zip. It works with everything and is open source to boot.
Saying what we think gives us a wider conversational range than saying what we know.
BlackMagister
Profile Joined October 2008
United States5834 Posts
August 08 2010 06:31 GMT
#67
Ok thanks for the help, I got a replay working now.
Santi
Profile Blog Joined June 2010
Colombia466 Posts
August 08 2010 07:36 GMT
#68
tvt 2 refineries before barracks? i did it today vs 2 terrans and won. go for fast banshees with the invisibility upgrade.
AJMcSpiffy
Profile Blog Joined May 2010
United States1154 Posts
August 08 2010 20:11 GMT
#69
On August 08 2010 08:34 Fenrisulfr wrote:
So. I've been trying to get into the scene of playing as an amateur.. and shoot for pro at some point.

How do people usually spot out the tournaments to get known or at least find a friggin team?

I'm at such a loss.

I'm interested in an answer for this too. I'm nowhere near tournament caliber yet, but I am seriously making it my goal to get into Diamond and then play Starcraft 2 professionally. What's the best way to get noticed and into tournaments?
If the quarter was in your right hand, that would've been micro
nam nam
Profile Joined June 2010
Sweden4672 Posts
August 08 2010 21:39 GMT
#70
Here is an existential (not really) question for you: Why can't you attack enemy air units with your scv when you can repair you own? IT DOESN'T MAKE SENSE.
StormWeapon
Profile Joined July 2010
United States159 Posts
August 08 2010 23:31 GMT
#71
On August 09 2010 06:39 nam nam wrote:
Here is an existential (not really) question for you: Why can't you attack enemy air units with your scv when you can repair you own? IT DOESN'T MAKE SENSE.

I have wondered this for ages.....


Some interesting info on the ladder system(don't know if this is already known) When I started out in Bronze after some bad placements (1-4) I started winning about 80% of matches against Bronze/Silver, on the 3rd day after release I played about 12-15 matches and all but 2-3 were against opponents of gold or higher. I lost all but 4~ matches but was till promoted to Silver at some point.

My conclusion is that once you achieve a certain level of success in a lower league the system matches you with people of all levels to judge your performance and change your league accordingly.
Tyrant Potato
PrOmiseCAST
Profile Joined August 2010
United States305 Posts
August 09 2010 04:35 GMT
#72
Battle.net tries to match the games fairly between the players that way you have a good match going on. When you get placed in the proper division/league , you will be playing people around your skill level. Now from there , if you win games vs people higher than you or the same level , you move up in ranking , and possibly in the Division.
Professional StarCraft 2 Commentator | twitch.tv/PrOmiseCAST / @PrOmiseCAST on Twitter.
Kigari
Profile Joined August 2010
Bahrain134 Posts
Last Edited: 2010-08-09 09:40:36
August 09 2010 09:36 GMT
#73
No lurker in starcraft 2 ? Please explain:

[image loading]
[image loading]
[image loading]

Didn't take a shot of the sequence list but it has full animation support just as any other unit. WTF BLIZZDUDES :-(

:-p
Rigam
Profile Joined June 2010
Norway5 Posts
August 09 2010 10:59 GMT
#74
Hey guys,
Just saw the Day 9 Daily and wanted to se the video that someone made of him. He mentioned it as a dayling video and I struggled somewhat to find it. Could not search it up here either so...
Since I struggled I thought I should share it here so even more can enjoy the humorous video.
Its from his post mortem Daily I think, where he scream insanely into the mike.

Hope you enjoy it and maybe make a real thread of it.
The Daylings has arrived



7mk
Profile Blog Joined January 2009
Germany10157 Posts
Last Edited: 2010-08-09 11:32:28
August 09 2010 11:25 GMT
#75
On August 05 2010 00:30 NuKedUFirst wrote:
Show nested quote +
On August 05 2010 00:26 Liquid`Jinro wrote:
On August 03 2010 17:10 0tso wrote:
I really dislike Ghosts in SC2 (because I'm a protoss player obv) and I know a lot of people share my opinion that they are OP. I had an idea that EMP should not deal "damage" to the shields but rather just "change" the value to 0. This is a very soft nerf and it would still make EMP a great skill. Does any1 agree with me?

I'm unsure about the galaxy editor terminology but in wc3 the difference would be Damage/HP removal I think..

If that is the way it works right now... then I'm stupid ^_^

Do you mean it would be like when EMP decloaks a unit? The shields would go down to 0 for the duration of the emp, then jump back to full?


Mmm.. Why not feedback the ghosts?

Also, I think storms need a nerf and so do collosus, When the game is over, I decide to click on the collosus to see how mad I get, usually they have 20+ kills each, I was ahead the whole game and then they make 6 collosus and I get rolled. As for storm, they need to reduce either the size or have the same damage but longer duration..

Also, nerf banelings lol.. 2 banelings > 50 marines.


Storm and Collossi are the most important weapon protoss has, without them Protoss would suck ass in both matchups. Your claim is equivalent to someone saying "Please nerf storm" in SC1 "it totally rapes all my hydras and all my marines". And storm was even more powerful in that game.
If you were ahead the whole game then why didnt you scout properly and prepare for them with vikings?

Btw. feedbacking ghosts is way harder than EMPing, when the enemy has lots of marines you can barely even spot the ghost, then you need to click on the exact unit unlike EMP and you have to hope you somehow get it off without your HT dying to Siege Tanks. When the Ghost is cloaked it gets even worse.
I'm NOT saying that ghosts need to be nerfed though, but I also dont really get what he means by change value to 0, I mean I dont see the difference.

On August 06 2010 08:04 mini-miya wrote:
hey guys, just a question, when you playing ladder as random, do you still get "points" (achivment/portrets) if you win with that race you have randomed like in the beta?
i haven't played ladders yet cuz im playing campaign atm.
thx


I dont think it was ever like that in beta. You get achievement portraits for the race "random", doesn't matter what you spawn as

Daylings VOD is pretty funny



+1 on the F-Keys, PLEASE bring them back there is no reason whatsoever not to

Personally I never once used the F-keys for heroes even during campaign and not even when I played SC2- DOTA some days ago. There's no need whatsoever when you basically have nothing but heroes and no army anyways. double tapping "1" is closer than tapping F2.
Seriously, why is Blizzard so stubborn sometimes
beep boop
Swede
Profile Joined June 2010
New Zealand853 Posts
Last Edited: 2010-08-09 12:06:24
August 09 2010 11:41 GMT
#76
On August 09 2010 20:25 7mk wrote:
but I also dont really get what he means by change value to 0, I mean I dont see the difference.


If EMP 'changed' the shield value to 0 rather than 'damaging' it to 0 it would start to recharge instantly. That way it could add an extra hit or two worth of health onto each unit (like how Zerg units always take an extra hit due to regeneration).

Unless I just completely misinterpreted what he meant.

On August 07 2010 00:04 horoLA wrote:
Hi I'm new to teamliquid and i would like some tips in ZvZ, i'm in gold league and get cheesed a lot and i tend to have some really standard play(like 14 pool extractor) in order to be stable. Any video streams would also be appreciated.

Also, how do i deal with cheeses in general?


Assuming you main Zerg...

Select a pool timing that comfortably covers the most common cheeses you experiences, as well as allowing for a good economy going into the mid game. You should also be able to stretch out your build (by pulling drones, microing lings etc) to cover unexpected forms of cheese. As long as you can just pull through an attack with decent drone numbers then you will almost always come off even or ahead.

A scout between 9 and 12 supply is also a good way to go (map dependent).

Here's some to try:
12 pool
13 gas, 12 pool
14 gas, 14 pool

Those are all reasonably cheese proof builds, though just how cheese proof really depends on how well you can manage crises. The best advice is really just to fiddle until you find a build that suits you.

Also, don't be tricked into thinking that you HAVE to have a second hatch down before 20 supply as Zerg. I thought this for a long time, and certain strategies would screw me over every time. There is a lot of misinformation surrounding the viability of 1 base Zerg. Try it before you buy it is all I have to say.
7mk
Profile Blog Joined January 2009
Germany10157 Posts
Last Edited: 2010-08-09 13:32:48
August 09 2010 11:46 GMT
#77
On August 09 2010 20:41 Swede wrote:
Show nested quote +
On August 09 2010 20:25 7mk wrote:
but I also dont really get what he means by change value to 0, I mean I dont see the difference.


If EMP 'changed' the shield value to 0 rather than 'damaging' it to 0 it would start to recharge instantly. That way it could add an extra hit or two worth of health onto each unit (like how Zerg units always take an extra hit due to regeneration).

Unless I just completely misinterpreted what he meant.


oh right that makes sense.
Ye personally I would be happy with that change, its small enough and at least lets immortals take one tank shot before they become useless.

I doubt blizzard is that worried about TvP balance atm though. It's a pretty good matchup atm imo.

Oh one more thing though.
I'm mostly a protoss player, but please remove roaches not being able to move below force fields, that's just dumb :/ it makes the game more interesting when it's possible.
beep boop
Kigari
Profile Joined August 2010
Bahrain134 Posts
August 09 2010 19:00 GMT
#78
On August 09 2010 20:25 7mk wrote:
I dont think it was ever like that in beta. You get achievement portraits for the race "random", doesn't matter what you spawn as


Actually you get both. If you play 30 games as random as say, win 10 as protoss and 10 as terran and 10 as zerg, you'll get the 4 reward portraits.
Karliath
Profile Blog Joined April 2010
United States2214 Posts
August 09 2010 19:08 GMT
#79
Omg so many hidden units that I want.. <3

I finally realized that's why I quit zerg for protoss. They got rid of the lurkers.
Kigari
Profile Joined August 2010
Bahrain134 Posts
August 09 2010 19:54 GMT
#80
[image loading]

Messin' around with models ^^
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