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Solo Zen Master - Page 18

Forum Index > SC2 General
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Prev 1 16 17 18 19 20 41 Next All
Liquorshot_852
Profile Joined July 2010
Korea (South)72 Posts
August 02 2010 00:37 GMT
#341
On August 02 2010 03:38 snowcrash wrote:
Show nested quote +
On July 30 2010 16:31 PJA wrote:
Does 4 gate proxy pylon PvP count as cheese?

If it was just 4k wins with any race I might consider it. I don't think I could pull off a 25% winrate in diamond with zerg/terran until after 1-2 months.



It's actually only 3k wins

It's actually 4k wins. if you win as random it counts as a win by playing random. not Z,P or T.
Demarini
Profile Joined May 2010
United States151 Posts
August 02 2010 00:48 GMT
#342
I think you guys seriously underestimate how much some people play here....
hehe
Profile Joined April 2009
United States132 Posts
August 02 2010 00:55 GMT
#343
my starcraft 1 games
[image loading]
EZjijy
Profile Blog Joined February 2010
United States1039 Posts
August 02 2010 03:49 GMT
#344
I'm a Korean in the US. Am I still disqualified?
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
August 02 2010 03:54 GMT
#345
It's actually 4k wins. if you win as random it counts as a win by playing random. not Z,P or T.
Wrong. Plz actually check things before you post them.
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
leeznon
Profile Joined April 2010
United States255 Posts
Last Edited: 2010-08-02 04:19:16
August 02 2010 04:18 GMT
#346
On August 02 2010 12:54 SC2Phoenix wrote:
Show nested quote +
It's actually 4k wins. if you win as random it counts as a win by playing random. not Z,P or T.
Wrong. Plz actually check things before you post them.


yeah OP edited stuff.
Zerg=Skill
Scu
Profile Joined August 2010
United States9 Posts
August 02 2010 04:27 GMT
#347
the only thing that's not legit about this is the requirement.... not even tasteless or day9 can pull this off since they can random
4000 (non cheesy) games at 15 minutes each is 60000 minutes
41 days NON STOP playing. that's nearly a month and a half, and that's if you WIN them all.
no!! stop please!
neohero9
Profile Joined May 2010
United States595 Posts
Last Edited: 2010-08-02 07:51:14
August 02 2010 04:35 GMT
#348
Keep an eye out for this cat or anyone else who may try to dischack his way to wins. I don't think "Ownage" will get it, since he's on a trial, but when games only last 17 seconds or so...

gl hf to anyone attempting this. Props to Fayth for doing this.

EDIT for failure to include the link to the cat I was talking about: http://www.teamliquid.net/forum/viewmessage.php?topic_id=140404
I cannot stand ignorance or dismissiveness. I edit every post I make-- I've edited this sig three times in an hour.
Arcalious
Profile Joined March 2010
United States213 Posts
August 02 2010 04:42 GMT
#349
The current win leader (KBJ) has 178 wins already... is on pace. OH wait. Korean. Figures.
Klingsward.EU 152 wins. Spesh.US has 146 Hmm if they can keep it up, maybe. Probably not.

Source thread

Earll
Profile Blog Joined March 2010
Norway847 Posts
August 02 2010 05:10 GMT
#350
On August 02 2010 09:17 Tadzio wrote:
If you win every game you play, play for 12 hours a day and average 15 minutes per game, you'll accomplish this achievement in just under 63 days. A person with a grinding personality, a lot of free time, and 50% win ratio should be capable of it inside of 4 months... so check back here sometime in November, or maybe sometime mid-October if Nony/Qxc/WhiteRa decide to go for it. At $0.66 per win the opportunity cost for this is horribad. On the plus side, anyone that seriously attempts this is gonna gain tons of experience. GL

I'd advise quitting any game that looks like you'll lose slowly. At a certain point you may want to quit any game that seems like it'll go over 40 minutes-- even if you think you can win eventually.

Show nested quote +
On August 02 2010 05:33 nujgnoy wrote:
This isn't playing games to live off of those 2000 dollars. It's doing your hobby that you would do anyway. But with an opportunity to make some money out of it.


Not if you do the math. Approaching this challenge casually will lead to failure, guaranteed. Fayth's put a time limit on this thing. Imo, you won't be able to do it (let alone be first to do it) unless you're approaching SC2 like someone that's gonna turn it into a career.



Would not one be better of justaquitting like 50-75% of games, so you lose points, then you should be able to faceroll the competition pretty easily every game and not have anyone go above 10~15 minutes, and get lots of early wins even without cheesing. Do you have to send reps of all of your losses too? And if you do then i assume that you are not allowed to leave a game that is not somewhat lost(atleast not like 75% of games.) Though i have not seen any rules regarding this so hm.
Wat
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
August 02 2010 05:16 GMT
#351
On August 02 2010 12:49 Repok wrote:
I'm a Korean in the US. Am I still disqualified?

not if you play on europe or US server
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
August 02 2010 05:17 GMT
#352
On August 02 2010 14:10 Earll wrote:
Show nested quote +
On August 02 2010 09:17 Tadzio wrote:
If you win every game you play, play for 12 hours a day and average 15 minutes per game, you'll accomplish this achievement in just under 63 days. A person with a grinding personality, a lot of free time, and 50% win ratio should be capable of it inside of 4 months... so check back here sometime in November, or maybe sometime mid-October if Nony/Qxc/WhiteRa decide to go for it. At $0.66 per win the opportunity cost for this is horribad. On the plus side, anyone that seriously attempts this is gonna gain tons of experience. GL

I'd advise quitting any game that looks like you'll lose slowly. At a certain point you may want to quit any game that seems like it'll go over 40 minutes-- even if you think you can win eventually.

On August 02 2010 05:33 nujgnoy wrote:
This isn't playing games to live off of those 2000 dollars. It's doing your hobby that you would do anyway. But with an opportunity to make some money out of it.


Not if you do the math. Approaching this challenge casually will lead to failure, guaranteed. Fayth's put a time limit on this thing. Imo, you won't be able to do it (let alone be first to do it) unless you're approaching SC2 like someone that's gonna turn it into a career.



Would not one be better of justaquitting like 50-75% of games, so you lose points, then you should be able to faceroll the competition pretty easily every game and not have anyone go above 10~15 minutes, and get lots of early wins even without cheesing. Do you have to send reps of all of your losses too? And if you do then i assume that you are not allowed to leave a game that is not somewhat lost(atleast not like 75% of games.) Though i have not seen any rules regarding this so hm.

I can understand someone leaving a game cuz he feels it's going to drag on like 20 more minutes... I just don't want like 50 games in a row going 7 pool or something like that, or insta leaving games to move down, you search for a game and you play it no matter who it is against
RaiZ
Profile Blog Joined April 2003
2813 Posts
August 02 2010 08:49 GMT
#353
That's 30 games per day for me assuming i keep my 3:2 win / lose ratio... Kinda a lot. >_< Not as much as my 50 games per day when i was playing iccup but for 178 days straight ? huk.
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
HeIios
Profile Joined May 2010
Sweden2523 Posts
Last Edited: 2010-08-02 10:06:31
August 02 2010 10:03 GMT
#354
On August 02 2010 14:17 Fayth wrote:
Show nested quote +
On August 02 2010 14:10 Earll wrote:
On August 02 2010 09:17 Tadzio wrote:
If you win every game you play, play for 12 hours a day and average 15 minutes per game, you'll accomplish this achievement in just under 63 days. A person with a grinding personality, a lot of free time, and 50% win ratio should be capable of it inside of 4 months... so check back here sometime in November, or maybe sometime mid-October if Nony/Qxc/WhiteRa decide to go for it. At $0.66 per win the opportunity cost for this is horribad. On the plus side, anyone that seriously attempts this is gonna gain tons of experience. GL

I'd advise quitting any game that looks like you'll lose slowly. At a certain point you may want to quit any game that seems like it'll go over 40 minutes-- even if you think you can win eventually.

On August 02 2010 05:33 nujgnoy wrote:
This isn't playing games to live off of those 2000 dollars. It's doing your hobby that you would do anyway. But with an opportunity to make some money out of it.


Not if you do the math. Approaching this challenge casually will lead to failure, guaranteed. Fayth's put a time limit on this thing. Imo, you won't be able to do it (let alone be first to do it) unless you're approaching SC2 like someone that's gonna turn it into a career.



Would not one be better of justaquitting like 50-75% of games, so you lose points, then you should be able to faceroll the competition pretty easily every game and not have anyone go above 10~15 minutes, and get lots of early wins even without cheesing. Do you have to send reps of all of your losses too? And if you do then i assume that you are not allowed to leave a game that is not somewhat lost(atleast not like 75% of games.) Though i have not seen any rules regarding this so hm.

I can understand someone leaving a game cuz he feels it's going to drag on like 20 more minutes... I just don't want like 50 games in a row going 7 pool or something like that, or insta leaving games to move down, you search for a game and you play it no matter who it is against


Adding on conditions as time goes by is detrimental to this challenge.
Basically people will work to achieve a goal the easiest way possible, It's just how we humans function. I think you needed to be clear about all these conditions when you made your first post, at the moment it feels like the rules of the game is constantly changing. This is just from an outsider perspective, I don't plan to participate.

[edit]

Ok well basically you were pretty fast on adding those rules to your first post, I am just bored at the moment so writing helps to pass the time... Like right now I'm passing time while typing.
Anyway good luck to any and all contestants.
Kantutan
Profile Blog Joined February 2010
Canada1319 Posts
August 02 2010 11:16 GMT
#355
I could probably have done this for team zen master... but solo would be too tedious :<
doodle
Profile Joined August 2010
Netherlands14 Posts
August 02 2010 13:14 GMT
#356
Maybe i miscalculated..but to get this within 6 months you'll have to play 10 hours a day each day, finish games within 18 minutes and win 2 out of 3 games.

Quite a challenge if you ask me
jiabung
Profile Blog Joined December 2007
United States720 Posts
August 03 2010 06:01 GMT
#357
On August 02 2010 22:14 doodle wrote:
Maybe i miscalculated..but to get this within 6 months you'll have to play 10 hours a day each day, finish games within 18 minutes and win 2 out of 3 games.

Quite a challenge if you ask me

You only need to win 3000 games so you can actually finish it by winning 2 out of 4 games.
heishe
Profile Blog Joined June 2009
Germany2284 Posts
Last Edited: 2010-08-03 06:13:51
August 03 2010 06:10 GMT
#358
wow, providing a replaypack must be such a huge pain in the ass. that's just silly, sorry. those 3000 games will probably be something like 700mb-1gb of replays (with each file beeing 100-400kb), if I was to take on the challenge, I could never ever upload those replays with my internet connection even if I wanted to (low upload/download ration on my internet, only 30kb/s upload or so), plus you'd need to go through the whole process of setting up some weird windows script to save your replays (Since it doesn't autosave anymore).

honestly if you want to create a competition around this, then don't restrict how people can win the games, other than the obvious like cheating etc. if you don' let people cheese most of their games then you automatically disqualify a large percentage of protoss lollll.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
Tryras
Profile Joined May 2009
Canada10 Posts
August 04 2010 16:22 GMT
#359
On July 29 2010 12:03 Fayth wrote:
what, you wouldn't do it for 20 000$? 4000 games in 6 months for 20 000$, that's like a full time job, people get paid less than that to work at mcdonald, you're playing SC2 here


Just for clarification, in the opening post, Fayth said it was 2000$, but here it's 20 000$?! What's going on? 20 000$ for six months is amazing but 2000$ is not so much...

Also, explain why cheesing is not allowed. Let's look at how it works. Cheesing makes it likely that your games are quick, but opens your game up to a lot of risks. If you get scouted early, it's an easy loss. If you don't, it might be a win. It's a risk that some people may be willing to take. Also, there are quite a few many games where even after a cheese, the game is drawn even and played standard from then on. Cheesing is in no way going to make the competition easier, just less "macro skill" based and more luck and micro-based.

Hypothetically, let's say you start winning over 2:1 in like Silver, Gold, or even Platinum league. Eventually if you really are winning so quickly, you'll end up in Diamond, where people will know how to deal with cheese properly and if they don't, they'll soon learn how to. A greater number of cheesing players will actually push SC2 skill ceilings higher. People will have more well-rounded game senses and skillsets.

I think we should count cheeses. A win is a win, it's when your wits outmatched your opponents. If they scouted and reacted wrong, you were the better player. If you've put hours of practice into perfecting a build that counters their build, you were the better player.

Furthermore, let's talk about the issue of things that are outside of our control like B.net disconnects or even if a player had to leave a game because of their RL circumstances at the time. Could your win count even if the other player's computer shorted out and crashed in the first 3 minutes? How can there be a rule against cheesing before there's a rule against these circumstances? Let's revise the boundaries of this competition and set some properly defined rules.

Personally, I'd prefer it if anything goes as long as you get the achievements. Let's say only 2-3 people ended up following through to the end without giving up. Player 1 finishes in the first 5 months, but is outright DISQUALIFIED 'cause he cheesed so many times and had only a few dozen macro games. Player 2 who made sure to put in a few macro games to stay in the competition, who may or may not have worked as hard as Player 1, will get the prize? These kinds of judgments will be subjective after all. "He cheesed too much and didn't play enough standard games" is unfair. We need clearer rulings. As long as cheating didn't occur, the first person to get that achievement should be rewarded regardless of method as a WORLD FIRST.
Rawr~
Corax
Profile Joined August 2010
United States8 Posts
Last Edited: 2010-08-04 16:38:20
August 04 2010 16:37 GMT
#360
are you gonna watch 3,000 replays and DQ people for cheesing afew times?
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