It's actually 4k wins. if you win as random it counts as a win by playing random. not Z,P or T.
Solo Zen Master - Page 18
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Liquorshot_852
Korea (South)72 Posts
It's actually 4k wins. if you win as random it counts as a win by playing random. not Z,P or T. | ||
Demarini
United States151 Posts
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hehe
United States132 Posts
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EZjijy
United States1039 Posts
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SC2Phoenix
Canada2814 Posts
It's actually 4k wins. if you win as random it counts as a win by playing random. not Z,P or T. Wrong. Plz actually check things before you post them. | ||
leeznon
United States255 Posts
On August 02 2010 12:54 SC2Phoenix wrote: Wrong. Plz actually check things before you post them. yeah OP edited stuff. | ||
Scu
United States9 Posts
4000 (non cheesy) games at 15 minutes each is 60000 minutes 41 days NON STOP playing. that's nearly a month and a half, and that's if you WIN them all. | ||
neohero9
United States595 Posts
gl hf to anyone attempting this. Props to Fayth for doing this. EDIT for failure to include the link to the cat I was talking about: http://www.teamliquid.net/forum/viewmessage.php?topic_id=140404 | ||
Arcalious
United States213 Posts
Klingsward.EU 152 wins. Spesh.US has 146 Hmm if they can keep it up, maybe. Probably not. Source thread | ||
Earll
Norway847 Posts
On August 02 2010 09:17 Tadzio wrote: If you win every game you play, play for 12 hours a day and average 15 minutes per game, you'll accomplish this achievement in just under 63 days. A person with a grinding personality, a lot of free time, and 50% win ratio should be capable of it inside of 4 months... so check back here sometime in November, or maybe sometime mid-October if Nony/Qxc/WhiteRa decide to go for it. At $0.66 per win the opportunity cost for this is horribad. On the plus side, anyone that seriously attempts this is gonna gain tons of experience. GL I'd advise quitting any game that looks like you'll lose slowly. At a certain point you may want to quit any game that seems like it'll go over 40 minutes-- even if you think you can win eventually. Not if you do the math. Approaching this challenge casually will lead to failure, guaranteed. Fayth's put a time limit on this thing. Imo, you won't be able to do it (let alone be first to do it) unless you're approaching SC2 like someone that's gonna turn it into a career. Would not one be better of justaquitting like 50-75% of games, so you lose points, then you should be able to faceroll the competition pretty easily every game and not have anyone go above 10~15 minutes, and get lots of early wins even without cheesing. Do you have to send reps of all of your losses too? And if you do then i assume that you are not allowed to leave a game that is not somewhat lost(atleast not like 75% of games.) Though i have not seen any rules regarding this so hm. | ||
ROOTFayth
Canada3351 Posts
On August 02 2010 12:49 Repok wrote: I'm a Korean in the US. Am I still disqualified? ![]() not if you play on europe or US server | ||
ROOTFayth
Canada3351 Posts
On August 02 2010 14:10 Earll wrote: Would not one be better of justaquitting like 50-75% of games, so you lose points, then you should be able to faceroll the competition pretty easily every game and not have anyone go above 10~15 minutes, and get lots of early wins even without cheesing. Do you have to send reps of all of your losses too? And if you do then i assume that you are not allowed to leave a game that is not somewhat lost(atleast not like 75% of games.) Though i have not seen any rules regarding this so hm. I can understand someone leaving a game cuz he feels it's going to drag on like 20 more minutes... I just don't want like 50 games in a row going 7 pool or something like that, or insta leaving games to move down, you search for a game and you play it no matter who it is against | ||
RaiZ
2813 Posts
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HeIios
Sweden2523 Posts
On August 02 2010 14:17 Fayth wrote: I can understand someone leaving a game cuz he feels it's going to drag on like 20 more minutes... I just don't want like 50 games in a row going 7 pool or something like that, or insta leaving games to move down, you search for a game and you play it no matter who it is against Adding on conditions as time goes by is detrimental to this challenge. Basically people will work to achieve a goal the easiest way possible, It's just how we humans function. I think you needed to be clear about all these conditions when you made your first post, at the moment it feels like the rules of the game is constantly changing. This is just from an outsider perspective, I don't plan to participate. [edit] Ok well basically you were pretty fast on adding those rules to your first post, I am just bored at the moment so writing helps to pass the time... Like right now I'm passing time while typing. Anyway good luck to any and all contestants. | ||
Kantutan
Canada1319 Posts
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doodle
Netherlands14 Posts
Quite a challenge if you ask me ![]() | ||
jiabung
United States720 Posts
On August 02 2010 22:14 doodle wrote: Maybe i miscalculated..but to get this within 6 months you'll have to play 10 hours a day each day, finish games within 18 minutes and win 2 out of 3 games. Quite a challenge if you ask me ![]() You only need to win 3000 games so you can actually finish it by winning 2 out of 4 games. | ||
heishe
Germany2284 Posts
honestly if you want to create a competition around this, then don't restrict how people can win the games, other than the obvious like cheating etc. if you don' let people cheese most of their games then you automatically disqualify a large percentage of protoss lollll. | ||
Tryras
Canada10 Posts
On July 29 2010 12:03 Fayth wrote: what, you wouldn't do it for 20 000$? 4000 games in 6 months for 20 000$, that's like a full time job, people get paid less than that to work at mcdonald, you're playing SC2 here Just for clarification, in the opening post, Fayth said it was 2000$, but here it's 20 000$?! What's going on? 20 000$ for six months is amazing but 2000$ is not so much... Also, explain why cheesing is not allowed. Let's look at how it works. Cheesing makes it likely that your games are quick, but opens your game up to a lot of risks. If you get scouted early, it's an easy loss. If you don't, it might be a win. It's a risk that some people may be willing to take. Also, there are quite a few many games where even after a cheese, the game is drawn even and played standard from then on. Cheesing is in no way going to make the competition easier, just less "macro skill" based and more luck and micro-based. Hypothetically, let's say you start winning over 2:1 in like Silver, Gold, or even Platinum league. Eventually if you really are winning so quickly, you'll end up in Diamond, where people will know how to deal with cheese properly and if they don't, they'll soon learn how to. A greater number of cheesing players will actually push SC2 skill ceilings higher. People will have more well-rounded game senses and skillsets. I think we should count cheeses. A win is a win, it's when your wits outmatched your opponents. If they scouted and reacted wrong, you were the better player. If you've put hours of practice into perfecting a build that counters their build, you were the better player. Furthermore, let's talk about the issue of things that are outside of our control like B.net disconnects or even if a player had to leave a game because of their RL circumstances at the time. Could your win count even if the other player's computer shorted out and crashed in the first 3 minutes? How can there be a rule against cheesing before there's a rule against these circumstances? Let's revise the boundaries of this competition and set some properly defined rules. Personally, I'd prefer it if anything goes as long as you get the achievements. Let's say only 2-3 people ended up following through to the end without giving up. Player 1 finishes in the first 5 months, but is outright DISQUALIFIED 'cause he cheesed so many times and had only a few dozen macro games. Player 2 who made sure to put in a few macro games to stay in the competition, who may or may not have worked as hard as Player 1, will get the prize? These kinds of judgments will be subjective after all. "He cheesed too much and didn't play enough standard games" is unfair. We need clearer rulings. As long as cheating didn't occur, the first person to get that achievement should be rewarded regardless of method as a WORLD FIRST. | ||
Corax
United States8 Posts
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