• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:17
CEST 14:17
KST 21:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 225ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon325.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
ZOWIE DIVINA preview MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Serral wins Maestros of the Game 2 TL Poll: How do you feel about the 5.0.16 PTR balance changes? Server Blocker
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
Snow On New ASL S22 Map, Zerg Nerf ASL 22 Proposed Map Pool Farewell Beloved Starcraft (Youtube Videos) BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4823 users

How to improve the Ultralisk - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 Next All
Williowa
Profile Joined April 2010
129 Posts
July 15 2010 22:06 GMT
#61
Charge...is no good, zealots already do that. It's very unzergy too.

Ultras would be totally awesome if they could move while burrowed. All that talk about positioning them correctly, well how about not having to position them in a fixed location. You might have to tweak them a little, but it can't be that hard to get something everyone would be happy with. If roaches can do it...ultras can too.
It's A Zergling Lester
oxxo
Profile Joined February 2010
988 Posts
July 15 2010 22:52 GMT
#62
Ultras are already overpowered. They were more than fine last patch. (At high levels of play).

It's metagame why they weren't used and reputation. Same reason tanks were 'unpowered' and unused when beta first came out.
Sputty
Profile Joined April 2010
Canada161 Posts
Last Edited: 2010-07-15 22:59:12
July 15 2010 22:58 GMT
#63
On July 16 2010 07:52 oxxo wrote:
Ultras are already overpowered. They were more than fine last patch. (At high levels of play).

It's metagame why they weren't used and reputation. Same reason tanks were 'unpowered' and unused when beta first came out.

Tanks were not very good against most threats until the AOE splash change, so no they were not just 'underused'
ultralisks in early beta had no advantage over roach beyond an aoe melee attack that was less useful than lots of short ranged ranged attacks

edit: ultralisks are not weak or needing a major change at the moment, though. they are very strong
rS.Sinatra
Profile Joined May 2010
Canada785 Posts
July 16 2010 02:22 GMT
#64
Ultralisks should have blink with lasers on their head imo... maybe some sort of cloak upgrade late game.. currently they are so bulky its too easy to spot them... but late game cloak when zerg is on 5-base (like they are every game) they should be able to afford it..
www.rsgaming.com
gankthoven
Profile Joined May 2010
16 Posts
July 16 2010 02:34 GMT
#65
i used to cry that the ultralisk was crap however i've found the unit to work very well against terran mech. if anything they need to be half the size and be able to push friendlys out of the way so they can move freely in combat. against toss however they're a joke.
goswser
Profile Blog Joined May 2009
United States3548 Posts
July 16 2010 02:42 GMT
#66
Ultralisks aren't underpowered, if they had charge the game would be anything but balanced. Have you played any TvZ and tryed fighting a clump of units with ultralisks in it?
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
superman.
Profile Joined July 2010
65 Posts
July 16 2010 02:45 GMT
#67
ultras are really, really good. I have just started switching to pure air these days as terran. I find cost for cost, ultras trash tanks and thors. mm balls? lol yea right.. 1 ultra can probly kill 100 marines
Leeoku
Profile Joined May 2010
1617 Posts
July 16 2010 02:45 GMT
#68
ultras should have "trample" which provides 0 collission ;D
dignity
Profile Blog Joined May 2010
Canada908 Posts
July 16 2010 03:01 GMT
#69
The ai for zerglings just need to be changed so they move out of the ultralisks' way when the ultralisks want to attack.
pieisamazing
Profile Joined May 2009
United States1234 Posts
Last Edited: 2010-07-16 03:06:29
July 16 2010 03:05 GMT
#70
Summary of 50% of the posts ITT: In my opinion the ultralisk is fine. Zerg is already too good. I have a probe/SCV icon.
connoisseur
epik640x
Profile Joined May 2010
United States1134 Posts
July 16 2010 03:11 GMT
#71
They need to be able to walk over zerglings like Colossi.

Or at least force the lings to move out of the way. Can you imagine an Ultra in battle not attacking because a zergling is in the way? Come on.

Kakisho
Profile Joined January 2010
United States240 Posts
July 16 2010 03:15 GMT
#72
Ultralisks needs the ability to swim on the water, lava and other liquids of our maps.
Cold wind, chilling.
metamage1
Profile Joined March 2009
Canada29 Posts
July 16 2010 03:26 GMT
#73
They should be able to fly and have burrow holes that stay so the enemies units fall into them and die

+ Show Spoiler +
they are fine :\
┻━┻ ︵╰(°□°)╯︵ ┻━┻
Noghori
Profile Joined May 2010
United States17 Posts
July 16 2010 03:28 GMT
#74
I think that the problem is not that they all get destroyed but that they clump and prevent each other from attacking the target. The idea of "massive" units was unique, but in my opinion a failure. They've already made the Thor smaller and the colossus doesn't have the problem because it can stand on top of units. If they would make the unit size of the ultralisk smaller than they would be able to get to the enemy instead of forming a single file line (usually) to attack.

Massive units=unique idea=ingame failure
Scientia
Profile Joined June 2010
Canada31 Posts
Last Edited: 2010-07-16 03:53:42
July 16 2010 03:51 GMT
#75
Ultralisks are fine now for the reason that if you manage to get a decent surround with them, they absolutely destroy any ground army (except maybe immortals and spread out thors) due to their splash damage. At the very least they take the hits for your other units to get close.
Kvz
Profile Joined March 2010
United States463 Posts
July 16 2010 03:57 GMT
#76
or jus take away the 'armored' modifier from them. they are still crap right now.
NrG.Kvz
HardcoreBilly
Profile Blog Joined July 2010
United States222 Posts
July 16 2010 03:58 GMT
#77
OK so, I read through all the posts, and I have to say I have to agree with many of them. Even those that oppose my ideas.

The idea that actually intrigues me the most is also the simplest:
Make Ultralisks smaller and have BETTER PATHING. Most of you guys who posted don't play Zergs and therefore had never been in awe at how your mass Ultras all die because they keep walking, colliding one another, and not even attacking the enemy. This has probably made Zerg players lose countless close games, all because the Ultras just don't know when to strike.

Please people at least agree with this. Its not asking for much. As of right now, Ultras are incredibly stupid on the battlefield, and when there's like 4+ Ultralisks next to each other, at least one of the Ultra will get stuck and keep moving back and forth.
dranko
Profile Joined April 2010
Sweden378 Posts
July 16 2010 03:58 GMT
#78
I've been thinking about a charge for the ulisk myself... Maybe not an autocast like the zealot's, but rather a targeted skill (adding some micro to it), in order to be able to charge those pesky tanks! Perhaps even ignore unit collision? (Probably a little imba. )
Whole
Profile Blog Joined May 2010
United States6046 Posts
Last Edited: 2010-07-16 04:11:57
July 16 2010 04:08 GMT
#79
I strongly believe that Ultralisks are not the problem, but it is the current map pool. To be honest, I think the game is near perfectly balanced, but we need professional maps to prove it. Blizzard is trying to babysit the game by nerfing and buffing way too many things. I think the game would easily balance itself if they would either make good maps or use BW Ports. After these maps are made, I would predict Ultralisk be considered overpowered if anything.

1 ultra can probly kill 100 marines


Not at all. Since they changed the Ultralisks to do good damage versus Armored and not so good damage versus everything else, Ultralisk cannot even kill 3 Zealots who aren't microed. Maybe four, but it was a stupidly low number.

Benign
Profile Joined July 2010
United States42 Posts
July 16 2010 04:13 GMT
#80
How about make it a cast where u charge to a certain point and they trample things they bump into on the way?

Of course to balance it out, the new buff to ultralisks ( immune to stuns and mind control) would have to be removed

Also make the researchable, so theres an option to ave ultras have more armor or the charge ability
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
GSL
11:00
GSL CK #5 - Day 1
Ryung 275
SHIN 99
CranKy Ducklings SOOP81
herO (SOOP)47
Classic46
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 275
Lowko214
SHIN 99
herO (SOOP) 47
Classic 46
Rex 43
StarCraft: Brood War
Hyuk 2022
Shuttle 1142
Jaedong 1052
Horang2 659
firebathero 532
BeSt 443
Soulkey 440
Soma 366
EffOrt 263
Light 249
[ Show more ]
actioN 226
Larva 224
Mini 219
Zeus 173
Snow 140
ggaemo 127
Pusan 99
Rush 94
ZerO 68
ToSsGirL 62
Sharp 60
Sea.KH 54
[sc1f]eonzerg 48
hero 47
Bale 43
soO 43
Free 36
910 32
scan(afreeca) 31
Aegong 27
Barracks 13
Yoon 12
Noble 12
sorry 11
HiyA 11
Movie 10
Terrorterran 8
Icarus 5
Dota 2
Dendi1731
Gorgc799
XaKoH 731
Counter-Strike
olofmeister2153
kRYSTAL_41
Other Games
singsing1804
B2W.Neo643
Happy359
Pyrionflax246
ZerO(Twitch)9
Organizations
Other Games
gamesdonequick24989
StarCraft 2
IntoTheiNu 907
StarCraft: Brood War
UltimateBattle 754
StarCraft 2
TaKeTV421
Other Games
BasetradeTV212
Dota 2
PGL Dota 2 - Main Stream161
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 63
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2152
Upcoming Events
Replay Cast
11h 43m
WardiTV Weekly
22h 43m
PiGosaur Cup
1d 11h
The PondCast
1d 21h
Replay Cast
2 days
CrankTV Team League
2 days
Replay Cast
3 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
[ Show More ]
RSL Revival
4 days
CranKy Ducklings
4 days
Afreeca Starleague
4 days
Snow vs Jaedong
YSC vs hero
RSL Revival
5 days
Sparkling Tuna Cup
5 days
GSL
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.