• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:19
CEST 04:19
KST 11:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
BSL 2025 Warsaw LAN + Legends Showmatch0Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia WardiTV TL Team Map Contest #5 Tournaments RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
BW General Discussion Soulkey on ASL S20 A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/ ASL20 General Discussion
Tourneys
[Megathread] Daily Proleagues BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group D [ASL20] Ro16 Group C
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Borderlands 3 General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
I <=> 9
KrillinFromwales
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1622 users

Nerfed Infestor Trick - A Guide to Burrowed Casting - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 8 9 10 Next All
Sueco
Profile Joined September 2009
Sweden283 Posts
Last Edited: 2010-07-14 09:48:41
July 14 2010 09:48 GMT
#41
No sorry guys, you mistake a bug for a skill test.

Skill is for example doing a perfectly timed expansion while you saturate at the exact rate needed to keep you desired unit composition while you take down an enemy expansion with a ling harass while you micro your infestors to separate the enemy army with fungal growth and using NP on tanks from high ground where you had an overlord carry the Infestors since you correctly predicted enemy attack paths, this while you do a fake attack on another expansion to draw his army while your nydus worm goes up on the main. That ammount of simultaneus action and perfect strategic sense i respect, THAT is skill. Digging up glitches and asking Blizzard to keep them so you can use arcane bugs to feel like your "skilled" is just sad, I'm sorry.

Why has blizzard removed all unit usage bugs from SC2? Because skill is not looking up god-forgotten tricks on the TL forums and then practicing them so you can roll over people who don't research glitch usage to win. You are sad.
savysmith
Profile Joined April 2010
Canada44 Posts
July 14 2010 09:59 GMT
#42
Although finding and using exploits like this obviously adds more functionality to the game, it doesn't really feel right. Seems like it should fall into the same category as using macros and programmable buttons on some mice and keyboards, or map-hacks.

Isn't this similar to the little exploits that athletes use to gain an advantage in sports? Like soccer players taking a dive to get a free kick, hockey players jabbing an opponent with their stick during a body check when the ref isn't looking...

It would be better if Blizzard intentionally adds more functions to allow for a higher skill ceiling then to carelessly leave loopholes in their game.
Before you set out on a journey of revenge, dig two graves.
imbetterthanu
Profile Joined July 2010
1 Post
July 14 2010 10:06 GMT
#43
On July 14 2010 18:48 Sueco wrote:
No sorry guys, you mistake a bug for a skill test.

Skill is for example doing a perfectly timed expansion while you saturate at the exact rate needed to keep you desired unit composition while you take down an enemy expansion with a ling harass while you micro your infestors to separate the enemy army with fungal growth and using NP on tanks from high ground where you had an overlord carry the Infestors since you correctly predicted enemy attack paths, this while you do a fake attack on another expansion to draw his army while your nydus worm goes up on the main. That ammount of simultaneus action and perfect strategic sense i respect, THAT is skill. Digging up glitches and asking Blizzard to keep them so you can use arcane bugs to feel like your "skilled" is just sad, I'm sorry.

Why has blizzard removed all unit usage bugs from SC2? Because skill is not looking up god-forgotten tricks on the TL forums and then practicing them so you can roll over people who don't research glitch usage to win. You are sad.


Just shut up.
You are even more sad, because you are calling stacking mutalisks and hold-lurkers in BW "abusing" glitches. Those are absolutely legit strategies and others have learned how to deal with it. Removing all glitches only makes the game boring.
dogabutila
Profile Blog Joined December 2009
United States1437 Posts
July 14 2010 10:15 GMT
#44
Yea, that vulture micro is a bug too. Ought to take that out.
Baller Fanclub || CheAse Fanclub || Scarlett Fanclub || LJD FIGHTING!
arnold(soTa)
Profile Joined March 2010
Sweden352 Posts
July 14 2010 10:15 GMT
#45
this is very cool
"I like turtles"
Kvz
Profile Joined March 2010
United States463 Posts
July 14 2010 10:19 GMT
#46
wow, burrowed neural parasite with 20 infestors against a terran mech army. finally, in increments of 12 seconds and 100mana at a time per infestor, zerg will finally be a real race ]]
NrG.Kvz
arnold(soTa)
Profile Joined March 2010
Sweden352 Posts
July 14 2010 10:26 GMT
#47
On July 14 2010 19:06 imbetterthanu wrote:
Show nested quote +
On July 14 2010 18:48 Sueco wrote:
No sorry guys, you mistake a bug for a skill test.

Skill is for example doing a perfectly timed expansion while you saturate at the exact rate needed to keep you desired unit composition while you take down an enemy expansion with a ling harass while you micro your infestors to separate the enemy army with fungal growth and using NP on tanks from high ground where you had an overlord carry the Infestors since you correctly predicted enemy attack paths, this while you do a fake attack on another expansion to draw his army while your nydus worm goes up on the main. That ammount of simultaneus action and perfect strategic sense i respect, THAT is skill. Digging up glitches and asking Blizzard to keep them so you can use arcane bugs to feel like your "skilled" is just sad, I'm sorry.

Why has blizzard removed all unit usage bugs from SC2? Because skill is not looking up god-forgotten tricks on the TL forums and then practicing them so you can roll over people who don't research glitch usage to win. You are sad.


Just shut up.
You are even more sad, because you are calling stacking mutalisks and hold-lurkers in BW "abusing" glitches. Those are absolutely legit strategies and others have learned how to deal with it. Removing all glitches only makes the game boring.


ye glitches can make for a very good game... if they fit well in with the rest and isnt to abuseable.
I do however think this is mighty overpowred, atleast considering infestors are already kinda op without being able to neural parasite from below :d
"I like turtles"
dabom88
Profile Blog Joined July 2010
United States3483 Posts
Last Edited: 2010-07-14 10:38:57
July 14 2010 10:33 GMT
#48
http://sc2.replayers.com/replays/view/1041

Dimaga used this in a match against Painuser. It wasn't anything gamebreaking, he just used it as a way to try and get into the Tank line. And wasn't too successful at it anyway. Still, he did manage to damage some tanks with the Siege Tank's own splash damage, and it didn't cost him anything besides energy.

I understand one replay doesn't prove anything, but I really think this skill is helpful in making IT's at least a bit more useful. So let the Infestors have it. Keep in mind I'm saying this as someone who mains Terran.

Edit: Woah, sorry didn't read the OP. This is something completely different. Anyway, I think this deserves a bit of testing, but it was obviously unintended and I think Blizzard will probably take it out regardless of how it effects competitive play.
You should not have to pay to watch the GSL, Proleague, or OSL at a reasonable time. That is not "fine" and it's BS to say otherwise. My sig since 2011. http://www.youtube.com/user/dabom88
Xapti
Profile Joined April 2010
Canada2473 Posts
July 14 2010 10:34 GMT
#49
The problem with this bug is that burrowed infestor does not loose the fungal growth or neural parasite ability, it just removes them from the "command card"

I noticed that the AI would still use abilities removed from it's command cards, and that with a hack, a user could emulate this, and do stuff such as NP while burrowed a bit easier. I don't know if there are any situations similar to the infestor's though which would also make that useful though (cant' think of any).

I'd say it's not right to keep a glitch like this, obviously. But I think As it is right now - 100 energy, research-required spell that has a cast time, and only 12s duration, among other problems - it would make sense if you could just be able to cast while burrowed. Fungal growth too, as long as it does that cool unburrow thing when it does it so that it can still be attacked.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
tarsier
Profile Joined May 2010
United Kingdom223 Posts
Last Edited: 2010-07-14 10:48:54
July 14 2010 10:47 GMT
#50
i think it will be nerfed, but i'd like blizzard to wait a while before nerfing it to see if how it effects the game.

NP ravens from burrowed seems insanely overpowered though. i predict terrans will get slaughtered once zerg players get familiar with the burrowed cast.

it also makes infested terran useless again, since you can cast the other stuff while burrowed anyway.

you can't really compare this 'exploit' to mutastacking, anti-turret observer etc... they didn't potentially instagib a 200 food army.
figq
Profile Blog Joined May 2010
12519 Posts
Last Edited: 2010-07-14 11:05:18
July 14 2010 10:55 GMT
#51
I wonder, was this possible in the previous patches and we haven't found it before? Wow. Because I don't see how the latest changes have caused it. Rather this inspired people to try burrowed casting, even with those spells.
On July 14 2010 19:47 tarsier wrote:
NP ravens from burrowed seems insanely overpowered though.
Only if there're very few ravens... like 1. Otherwise, to expect multiple ravens to get NP simultaneously within 12 seconds and make serious damage, gl.
If you stand next to my head, you can hear the ocean. - Day[9]
DTown
Profile Blog Joined April 2010
United States428 Posts
July 14 2010 11:03 GMT
#52
While I voted to keep the ability in the game, I don't think there is a zergling's chance in hell it will stay. Just think of the way Blizzard has designed the game so far, do you really think Blizz would allow something like this to stay in the game, given all of their other game design decisions?

Face it, All Your "Tricks" Are Belong To Blizzard.
felizk
Profile Joined April 2010
Denmark8 Posts
July 14 2010 11:05 GMT
#53
Even if you do NP all the Ravens, can't the terran just do a scan, the tentacles are clearly visible, should be insta-gib on all the Infestors if they are under a bio-ball or such.
Its a skin condition!
tarsier
Profile Joined May 2010
United Kingdom223 Posts
July 14 2010 11:16 GMT
#54
On July 14 2010 20:05 felizk wrote:
Even if you do NP all the Ravens, can't the terran just do a scan, the tentacles are clearly visible, should be insta-gib on all the Infestors if they are under a bio-ball or such.


what bioball? you've just seeker missile nuked about 60 marine/maras
Jarvs
Profile Joined December 2009
Australia639 Posts
July 14 2010 11:21 GMT
#55
Has anyone actually used this trick in a game where it held some importance to the result?
Tripal
Profile Joined April 2010
Finland92 Posts
July 14 2010 11:24 GMT
#56
This could potentially be even worse for protoss if you don't have an observer with your army you would either have to kill your own colossi or wait 12 s of the colossi killing your army.
sacrificetheory
Profile Joined September 2004
United States98 Posts
July 14 2010 11:32 GMT
#57
This is awesome. This is the kind of cool tricks we need in this game. Especially for zerg units. Please keep this blizzard. Or at least give infestors increased energy regen while burrowed. You gotta give us something .
Sueco
Profile Joined September 2009
Sweden283 Posts
Last Edited: 2010-07-14 11:38:48
July 14 2010 11:35 GMT
#58
On July 14 2010 19:06 imbetterthanu wrote:
Show nested quote +
On July 14 2010 18:48 Sueco wrote:
No sorry guys, you mistake a bug for a skill test.

Skill is for example doing a perfectly timed expansion while you saturate at the exact rate needed to keep you desired unit composition while you take down an enemy expansion with a ling harass while you micro your infestors to separate the enemy army with fungal growth and using NP on tanks from high ground where you had an overlord carry the Infestors since you correctly predicted enemy attack paths, this while you do a fake attack on another expansion to draw his army while your nydus worm goes up on the main. That ammount of simultaneus action and perfect strategic sense i respect, THAT is skill. Digging up glitches and asking Blizzard to keep them so you can use arcane bugs to feel like your "skilled" is just sad, I'm sorry.

Why has blizzard removed all unit usage bugs from SC2? Because skill is not looking up god-forgotten tricks on the TL forums and then practicing them so you can roll over people who don't research glitch usage to win. You are sad.


Just shut up.
You are even more sad, because you are calling stacking mutalisks and hold-lurkers in BW "abusing" glitches. Those are absolutely legit strategies and others have learned how to deal with it. Removing all glitches only makes the game boring.


Blizzard is actually trying to design the game this time around rather than let strategies emerge due to coding errors. Sure muta stacks and hold lurkers were fun and exciting, that doesn't mean they should keep the design philosophy of "game design by software glitch", something you'd realize if you had any brains.

Maybe burrowed casting is the spice-up Zerg needs. If that's case, Blizzard should include it next patch, but "keep it a glitch so i can feel moar special" is just dumb.
LittLeD
Profile Joined May 2010
Sweden7973 Posts
July 14 2010 11:45 GMT
#59
Reminds me about Fiends webbing a target while borrowing. Its nothing that really affects the game so I dont see any reason to not keep it in
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
sacrificetheory
Profile Joined September 2004
United States98 Posts
July 14 2010 11:46 GMT
#60
On July 14 2010 20:35 Sueco wrote:
Show nested quote +
On July 14 2010 19:06 imbetterthanu wrote:
On July 14 2010 18:48 Sueco wrote:
No sorry guys, you mistake a bug for a skill test.

Skill is for example doing a perfectly timed expansion while you saturate at the exact rate needed to keep you desired unit composition while you take down an enemy expansion with a ling harass while you micro your infestors to separate the enemy army with fungal growth and using NP on tanks from high ground where you had an overlord carry the Infestors since you correctly predicted enemy attack paths, this while you do a fake attack on another expansion to draw his army while your nydus worm goes up on the main. That ammount of simultaneus action and perfect strategic sense i respect, THAT is skill. Digging up glitches and asking Blizzard to keep them so you can use arcane bugs to feel like your "skilled" is just sad, I'm sorry.

Why has blizzard removed all unit usage bugs from SC2? Because skill is not looking up god-forgotten tricks on the TL forums and then practicing them so you can roll over people who don't research glitch usage to win. You are sad.


Just shut up.
You are even more sad, because you are calling stacking mutalisks and hold-lurkers in BW "abusing" glitches. Those are absolutely legit strategies and others have learned how to deal with it. Removing all glitches only makes the game boring.


Blizzard is actually trying to design the game this time around rather than let strategies emerge due to coding errors. Sure muta stacks and hold lurkers were fun and exciting, that doesn't mean they should keep the design philosophy of "game design by software glitch", something you'd realize if you had any brains.

Maybe burrowed casting is the spice-up Zerg needs. If that's case, Blizzard should include it next patch, but "keep it a glitch so i can feel moar special" is just dumb.

Yes code it into the game, maybe make it require 25 more energy per any spell while burrowed. Dont say dumb things and then call ppl dumb. everyone knows that ppl who make games arent trying to make glitches haha,.. if they want cheats/ eggs they can put it in themselves.
But millions of ppl playing a video game,, and for every video game glitches will be found.
Prev 1 2 3 4 5 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
OSC
19:00
Mid Season Playoffs
Spirit vs PercivalLIVE!
Cham vs TBD
ByuN vs Jumy
SteadfastSC998
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 998
NeuroSwarm 163
RuFF_SC2 115
Nathanias 85
ProTech70
ROOTCatZ 18
Nina 0
StarCraft: Brood War
Artosis 731
Shuttle 691
Light 231
Sharp 134
HiyA 21
Icarus 5
Dota 2
monkeys_forever938
LuMiX1
Counter-Strike
Fnx 385
Other Games
summit1g7294
JimRising 399
C9.Mang0239
Maynarde128
Trikslyr56
ViBE40
XaKoH 26
Organizations
Other Games
gamesdonequick897
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH168
• davetesta31
• Sammyuel 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1328
Upcoming Events
RSL Revival
7h 41m
Maru vs Reynor
Cure vs TriGGeR
Map Test Tournament
8h 41m
The PondCast
10h 41m
RSL Revival
1d 7h
Zoun vs Classic
Korean StarCraft League
2 days
BSL Open LAN 2025 - War…
2 days
RSL Revival
2 days
BSL Open LAN 2025 - War…
3 days
RSL Revival
3 days
Online Event
3 days
[ Show More ]
Wardi Open
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
LiuLi Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.