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On July 09 2010 14:09 cheeseninja wrote:Fazing - I loved this trick so much, I just edited the Void Ray article on Liquipedia II. The edit is awaiting an authorized review for permanent addition. done ^^ btw: this forum has [ wiki2 ] brackets ^^ : Void Ray
but i wanted to mention a few things that came up in this thread that were simply wrong: void rays need to shoot one target consecutively to charge up.
this can be done with marines, because the the second stage "still" exists - just that it does not differ from the first stage in terms of damage. it serves as a stepping stone and the void ray can reach third stage with a second marine.
anyways, fazing will not charge up your void rays - fazing is more like the complete opposite of charging.
and my personal part of the post: do not like  it's not the mechanics i dislike - it's the fact that we're talking about the frikkin' Void Ray here... marines were having a hard time already. hydras don't have the improved rate of fire against air units anymore either. and with that speed, VRs will be more of a corsair than phoenixes -.-
on a sub-platinum level, this phenomenon occurs automatically due to critical mass; the "casual" player is indeed massing VRs and - with a bit of stacking - plows through everything with just 1a. i hear it's extremely boring and the worst smack magnet ever.
sry, but... imho, give this nifty feature to the "recently" dmg-nerfed sentry and change the PrismaticBeam 's period value="0" to... anything that's not 0.
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On July 09 2010 12:38 pzea469 wrote: i think voidrays might be op now lol just faced someone going voidrays and my stalkers evaporated so fast. Pretty sure he was Fazing
If you aren't sure then he was not.
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On July 09 2010 15:04 Auronz wrote: How can someone seriously think this is good/balanced?
Voids' damage should be turned into a damage over time only. It's bad enough that the thing counters it's intended counters soft or otherwise. People seem to forget this is not Brood War and while micro tricks are nice, ridiculously imbalanced things only one race can do are not.
If this makes Blizzard redesign the Void Ray and do away with charging I'd be all for it. Comparatively speaking Protoss air is pretty lackluster.
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WOW. thats mindblowingly powerful lol
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On July 09 2010 15:04 Auronz wrote: How can someone seriously think this is good/balanced?
Voids' damage should be turned into a damage over time only. It's bad enough that the thing counters it's intended counters soft or otherwise. People seem to forget this is not Brood War and while micro tricks are nice, ridiculously imbalanced things only one race can do are not.
Tanks.
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don't know if this has been posted before, but would this fazing work on 1 building / unit if you'd mash your S button and right mouse button?
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On July 09 2010 21:02 Schurk wrote: don't know if this has been posted before, but would this fazing work on 1 building / unit if you'd mash your S button and right mouse button?
Just tested this and it doesn't work; the void rays don't stop shooting when you give them the stop command (probably because they can fire while moving). It does work if you right click the target and then the ground near it rapidly, though.
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On July 09 2010 15:04 Auronz wrote: How can someone seriously think this is good/balanced?
Voids' damage should be turned into a damage over time only. It's bad enough that the thing counters it's intended counters soft or otherwise. People seem to forget this is not Brood War and while micro tricks are nice, ridiculously imbalanced things only one race can do are not.
It MAY be overpowered, but I wouldn't judge it too quickly. Remember how overpowered muta-stacking was when people first started using it? Now it's fine, and nothing has changed.
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I despise people who turtle with 2349578263578 cannons and mass void ray
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On July 09 2010 23:42 Rokman wrote: I despise people who turtle with 2349578263578 cannons and mass void ray those players are normally pretty easy to kill before they have their cannons set up well, as long as you scout
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is this usable online, cuz of lag and stuffs does it screw upthe faze effect?
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On July 13 2010 19:50 Malgrif wrote: is this usable online, cuz of lag and stuffs does it screw upthe faze effect? I'm kinda interested in this as well, i tried it once on the fly(having never tried it solo either) and failed miserably, rofl.
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It'll take some practice to do it online but in theory it should definitely be doable.
When I use Void Rays, I usually bring a probe/zealot, build a proxy pylon right outside of where the Void Rays are about to engage the enemy and charge the Void Rays there.
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Oh my god I chocked on my tea when I saw the stacked rays with queued attacks unleashing on probes. That shit is brutal. Fazing is also freaking awesome.
As if void rays weren't strong enough.
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Cheating swines are quick to call it a "feature" or "micro trick" when it reality it's just a pathetic exploit for people already playing the noobiest-friendly race to abuse even more...
User was warned for this post
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I guess muta micro is a pathetic exploit in BW then? It's extremely similar.
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On July 14 2010 00:16 Santriell wrote: Cheating swines are quick to call it a "feature" or "micro trick" when it reality it's just a pathetic exploit for people already playing the noobiest-friendly race to abuse even more...
You mad about something bro? It's a good find, let it go.
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On July 14 2010 00:24 TheNomad wrote: You mad about something bro? It's a good find, let it go.
I mad @ the onslaught of lamers who have been using this shit lately. Short of the 4-gaters pretty much every protoss i've played against resorts to that cheap crap when they feel they're losing...
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This will only work with perfect latency, and zero delay. In an actual game you will NEVER be able to perform this to your advantage (concerning 99 % of the community and 100 % of people posting in this thread). So just give it a damn rest will ya
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