Void Rays - Totally awesome tricks. - Page 17
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Wayra
195 Posts
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cheeseninja
Canada35 Posts
To all screaming imba/'ba' - Blizz'll have game stats to see where this falls, and will do what's appropriate. Next time, do something productive, and make an unbiased Liquipedia edit. | ||
nam nam
Sweden4672 Posts
On July 09 2010 13:32 Wayra wrote: abused it while you can =p. Also can anyone confirm me that it works charged now? I am not sure if I was just slow... You mean the two people posting just a few posts before you? | ||
gdroxor
United States639 Posts
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Wayra
195 Posts
On July 09 2010 14:12 nam nam wrote: You mean the two people posting just a few posts before you? I said confirm me. I saw the 2 posts before, which is why I tried it in the first place. I was asking for insights into fazing with charge and it never hurts to have more than 3 people to look into a new concept and discuss about it. But thanks for the useful post. | ||
Sylvr
United States524 Posts
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NeoScout
United States103 Posts
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Wayra
195 Posts
On July 09 2010 14:23 Sylvr wrote: Confirm me? What does that even mean? If English isn't your first language, then I guess I can understand, but just so you know, I'm fairly certain that that combination of words has no actual meaning. you are right. Confirm me is wrong grammatically. It should be confirm my statement. | ||
MindRush
Romania916 Posts
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cheeseninja
Canada35 Posts
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Auronz
Brazil119 Posts
Voids' damage should be turned into a damage over time only. It's bad enough that the thing counters it's intended counters soft or otherwise. People seem to forget this is not Brood War and while micro tricks are nice, ridiculously imbalanced things only one race can do are not. | ||
teamsolid
Canada3668 Posts
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MadVillain
United States402 Posts
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pzea469
United States1520 Posts
BUT i gotta play way more games before i determine that ![]() | ||
Hautamaki
Canada1311 Posts
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FaZe
Canada472 Posts
On July 09 2010 15:24 teamsolid wrote: I noticed in the shift-queueing vs A attack video, you started queueing from the BACK of the probes, which would make them die much faster as there's no movement time while in the A-attack video the void rays obviously start from the front. What if instead of A-attacking, you simply attacked a probe at the back then let them A attack? How many seconds would that take? The reason I started from the front side is so that the probes wouldn't run away. But they still tried, so the VR's moved up with them. This means that when they killed 1 target, they were already in position for the next one. The strength of the targeting isn't the movement, it's the fact that the VR's auto faze. There isn't really any time between 1 target and the next, and that's what makes it so powerful ![]() | ||
Xahhk
Canada540 Posts
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deL
Australia5540 Posts
On July 05 2010 20:29 Ftrunkz wrote: hotkey stalkers as 1 hotkey prism as 2 hit 1 - a, then click on the stalker and really fast hit 2 - right click. should be pretty easy for anyone to pull off in that kinda setting. Anyway, to people complaining that its a ridiculous 'exploit'... i suppose you hated muta stacking in broodwar as well huh =\. This community as a whole is kinda funny, people complain about how the game doesnt have enough depth compared to bw and how theres no fun 'micro' aspects, then when we start discovering the things that will give the game depth, half of you scream exploit and demand it be removed... We have no idea how much this actually breaks the balance of pvt/pvz/pvp, and we wont know until a good player starts utilizing it in his play. I thought this same thing, but intuitively this seems like it will be too strong. However, it should be given some time before it's removed to see if it really does affect the game negatively. | ||
silencesc
United States464 Posts
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cheeseninja
Canada35 Posts
what do you guys think Blizzard should do, if they do, to balance this but still keep it in the game? Make the attack delay even lower like .5 real seconds to require you click even faster to get the benefit? (With adjusted damage per .5 seconds ofcourse). Xahhk has a great idea! Perhaps Blizz already tested this extensively, and fell upon this cooldown time... but I'm thinking not. How fast should we make progamers click? Should the attack just be a fixed damage over time, regardless of clicks? I love this trick, I think it should stay. It's a cool SC2 technique, reminiscent of some of Brood War's. But it should be adjusted to be balanced. If this is, in fact, imba, then just just apply Xahhk's solution; make it more difficult to use, narrow its use. | ||
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