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[M] Thaddius Encounter (WoW Boss) - Page 7

Forum Index > SC2 General
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Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
June 12 2010 21:39 GMT
#121
--- Nuked ---
threehundred
Profile Joined July 2009
Canada911 Posts
June 12 2010 23:30 GMT
#122
_+_+_+_+ = wipe
KimTaeyeon MEDIC MU fighting! ^^;;
Tekin
Profile Blog Joined April 2008
2711 Posts
June 12 2010 23:31 GMT
#123
LOL this reminds me of raiding in WoW a lot
Cheers! //¯◡◡¯\\ 문채원 | 한지우 -___-
Parnage
Profile Blog Joined February 2010
United States7414 Posts
June 13 2010 00:05 GMT
#124
I am amused by this, thank you for doing this.

Oh and lol at anyone calling Vanilla "hardcore" If you want hardcore go play Ultima Online. The whole point of WoW was to be more casual then the other MMO's at the time.

But so long as we are taking requests, Mimiron FireFighter. Get to it. It'd be hilariously amusing.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Gamerah
Profile Joined May 2010
United States85 Posts
June 13 2010 01:22 GMT
#125
should make it so that both adds must die within 1-2 seconds of each other :D
Follow in the footsteps of others, until you are good enough to make footsteps of your own.
Buddhist
Profile Joined April 2010
United States658 Posts
Last Edited: 2010-06-13 02:51:08
June 13 2010 02:50 GMT
#126
People still don't know that the best way to do thaddius is have all positives on one side and all negatives on the other side, and when polarities switch, you just run straight through him?

We figured that out the first time we ran naxx.
hasuprotoss
Profile Blog Joined March 2004
United States4612 Posts
June 13 2010 03:06 GMT
#127
Any chance to see his loot table?
http://www.teamliquid.net/forum/index.php?viewdays=0&show_part=5 <--- Articles Section on TL
Issor
Profile Blog Joined April 2010
United States870 Posts
June 13 2010 05:31 GMT
#128
On June 13 2010 11:50 Buddhist wrote:
People still don't know that the best way to do thaddius is have all positives on one side and all negatives on the other side, and when polarities switch, you just run straight through him?

We figured that out the first time we ran naxx.


wait people didn't know that
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
June 13 2010 05:47 GMT
#129
--- Nuked ---
Backpack
Profile Blog Joined March 2010
United States1776 Posts
June 13 2010 06:43 GMT
#130
On June 13 2010 11:50 Buddhist wrote:
People still don't know that the best way to do thaddius is have all positives on one side and all negatives on the other side, and when polarities switch, you just run straight through him?

We figured that out the first time we ran naxx.

We always ran around him clockwise. Doesn't really make a difference, both ways work.
"You people need to just generally care a lot less about everything." -Zatic
Ecto
Profile Joined May 2010
Denmark54 Posts
June 13 2010 09:11 GMT
#131
This was a fun map! Good little micro practice, not too intense but not super easy either
My unicorn is not a unicorn. It is a donkey with a plunger stuck to its face.
dudeman001
Profile Blog Joined February 2010
United States2412 Posts
June 13 2010 09:15 GMT
#132
Hahaha I love it. Remaking all of the WoW bossfights is something I expect to see in SC2 Personally I'd actually be excited for a Molten Core remake like was done in WC3, that was a fun map. Old school bossfights gogo!
Sup.
skipgamer
Profile Blog Joined April 2010
Australia701 Posts
Last Edited: 2010-06-13 09:22:53
June 13 2010 09:20 GMT
#133
good stuff, love it! I hope to see more maps like this. (although ideally with unique new encounters, like impossible bosses for wc3, but solo-able.)
Baxter
Profile Joined May 2010
Australia45 Posts
June 13 2010 09:24 GMT
#134
where's the MINUS 50DKP reference?
*Max. 255 Chars
ThePhan2m
Profile Blog Joined September 2004
Norway2750 Posts
June 13 2010 09:37 GMT
#135
haha, this was awesome!!
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
June 13 2010 09:48 GMT
#136
I think we should have boss fights like these throughout the campaign.

Anyway, this map is frustrating.
Playguuu
Profile Joined April 2010
United States926 Posts
June 13 2010 10:50 GMT
#137
The Onyxia encounter would be nice to see, such a long time since I've played WoW. Any plans to convert this into multiplayer (I know you can't do it now since there's no beta/lan atm)? With more people, you could probably do some more challenging things, and give the units more abilities for their specific roles, like dots, aggro grabbing abilities for the tanks, group buffs, casting interrupts, all that WoW crap.

Heck you could probably work out just about anything with the editor and proper triggers, possibly even loot or w/e for MC, back when WoW was challenging.
I used to be just like you, then I took a sweetroll to the knee.
blomsterjohn
Profile Joined June 2008
Norway463 Posts
Last Edited: 2010-06-13 10:52:57
June 13 2010 10:52 GMT
#138
Wow, hello memory lane Thaddius-vanilla-prime-time-6-sec-lag progress raids

can't wait to see what else ppl can do with the sc2 engine / editor..
nimbim
Profile Blog Joined June 2009
Germany983 Posts
June 13 2010 14:01 GMT
#139
Could you make the fight more like it was in vanilla? The 2-point strategy is from WotLK, which funnily nobody has pointed out yet.
Zerluth
Profile Joined May 2010
Argentina78 Posts
June 13 2010 14:10 GMT
#140
Is everyone forgetting the R on MMORPG?
Rol dudes.
All mmos are gonna be mechanic and time consuming, WoW tossed a little more dynamism that others had at that moment (as said there are tons of much time-effort consuming games than wow). WotLK made equipment easy to attain, but yet, not the best equip, for the best equip you still got to make ICC 25 heroic. The important part is the storytelling that wow has and very few other games have, the Warcraft universe is simply awesome and it has been since the release of W1.
yeah, kind of pisses a little that all games are getting "easier", but you still can play hardcore if you desire it.
Heigan the Unclean would be a great fight to make
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