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[M] Thaddius Encounter (WoW Boss) - Page 6

Forum Index > SC2 General
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Noak3
Profile Blog Joined May 2010
United States236 Posts
June 12 2010 17:11 GMT
#101
Somebody should make all of the WoW raids as they're released in WoW. Like make an ICC map right now, then start working on the cataclysm raid instances as they're released in cataclysm.

That would be god damned incredible.
Love and be kind in the face of adversity. If you stand up for others, they will stand up for you.
nimbim
Profile Blog Joined June 2009
Germany985 Posts
June 12 2010 17:24 GMT
#102
I don't know whats wrong with WoW being more fitting for casuals now. If you have played WoW yourself you have surely read the millions of stories of people who ruined their lifes playing it.

Honestly, if you think a game should make anyone who wants to be successful in an overall easy game suck at real life, you should go outside more often. I played in WotLK and if you hadn't just ragequit after 3.0 you would know that bosses offer hard modes for better organized (often no life) players to fit the needs of both casuals and hardcore gamers.
Bull-Demon
Profile Joined January 2003
United States582 Posts
June 12 2010 17:28 GMT
#103
Someone should remake all the original Vanilla wow instances just for nostalgia sake. Molten core, blackwing lair, aq40. I quit right before TBC but I didn't raid in TBC, just arena. I would love to play through it again in SC2.
~_~
GinNtoniC
Profile Blog Joined October 2007
Sweden2945 Posts
June 12 2010 17:32 GMT
#104
Dude, I haven't played WoW since the release of the Burning Crusade, but this is friggin AWESOME!
Massive kudos on this!
Huge fan of JulyZerg, HonestTea and that guy Kim Taek Yong.
hi19hi19
Profile Blog Joined May 2008
United States163 Posts
June 12 2010 17:43 GMT
#105
Haha this is an awesome idea, I'll check it out right away.


Reminds me of my old macro for this fight:

-------------+------------ THADDIUS ++++++++++++++

Just because you're unique doesn't mean you're right!


Random_0
Profile Blog Joined August 2008
United States1163 Posts
June 12 2010 17:56 GMT
#106
I don't play WoW myself, but have watched friends play it.

This vid reminds me of how boring WoW looks. just standing around and firing, healing. No dodging, no motion. Pure abilities and numbers.
QueueQueue
Profile Joined July 2009
Canada1000 Posts
June 12 2010 18:43 GMT
#107
That fight was a nightmare with terrible people -.-
So no fek
Profile Blog Joined June 2005
United States3001 Posts
June 12 2010 18:43 GMT
#108
On June 13 2010 02:56 Random_0 wrote:
I don't play WoW myself, but have watched friends play it.

This vid reminds me of how boring WoW looks. just standing around and firing, healing. No dodging, no motion. Pure abilities and numbers.



Not quite accurate. I haven't played it in well over a year, and while it's mostly numbers, there are quite a few boss encounters that require you to move around/avoid green fire. Or even dance.
#1 Shuttle fan - TeamLiquid CJ Entusman #36 BW4lyfe
Bosu
Profile Blog Joined June 2008
United States3247 Posts
June 12 2010 18:52 GMT
#109
On June 12 2010 02:48 gillon wrote:
Show nested quote +
On June 12 2010 02:25 Whole wrote:
This is brilliant. See if you could recreate Yogg-Saron. That would be neat.


Better yet, realise some of the bosses back when WoW was actually good.

Let's see some C'thun up in here!


While C'thun was a great fight. Ahn qiraj was a pretty miserable experience overall. And battlegrounds were out at that point so that is definitely when the game was on is way towards crap.
#1 Kwanro Fan
So no fek
Profile Blog Joined June 2005
United States3001 Posts
June 12 2010 18:55 GMT
#110
On June 13 2010 03:52 Bosu wrote:
Show nested quote +
On June 12 2010 02:48 gillon wrote:
On June 12 2010 02:25 Whole wrote:
This is brilliant. See if you could recreate Yogg-Saron. That would be neat.


Better yet, realise some of the bosses back when WoW was actually good.

Let's see some C'thun up in here!


While C'thun was a great fight. Ahn qiraj was a pretty miserable experience overall. And battlegrounds were out at that point so that is definitely when the game was on is way towards crap.


Old school AV was some of the most fun I've had in the game, especially before cross realms. That and it was a great way to grind faction reputation.
#1 Shuttle fan - TeamLiquid CJ Entusman #36 BW4lyfe
Kezzer
Profile Blog Joined December 2008
United States1268 Posts
June 12 2010 19:08 GMT
#111
shift in 5 seconds!! Positive left, negative right, STOP DPS ON FEUGEN!!!
waffling1
Profile Blog Joined May 2010
599 Posts
June 12 2010 19:09 GMT
#112
On June 12 2010 03:19 rrowland wrote:
Show nested quote +
On June 12 2010 02:58 FreeZEternal wrote:
can you play stuff like this offline?

Yes, you can load it into the map editor and run it.


also drag and drop the map file onto the sc2 shortcut icon.
Jayme
Profile Blog Joined February 2009
United States5866 Posts
June 12 2010 19:12 GMT
#113
On June 13 2010 01:18 awu25 wrote:
Show nested quote +
On June 13 2010 01:06 Hyst3ria wrote:
BC was awful compared to vanilla ... all about that C'thun, Twin Emps, and Vaelestraz.

I hate people who say this
yea it was awesome waiting two hours to get 40 people to fill a raid
it was awesome to have unconnected flight paths
it was awesome not having summoning stones
it was awesome to have nothing to do except BGs and raiding
/endsarcasm
for the most part, WoW has progressed into a better game


Those are all positives and I agree with you that PvP certainly needed an extra boost.

First and foremost I didn't wait two hours to fill a 40 person raid. Maybe it's because I had a group of people that weren't carebears but it took a most 30 minutes to fill a 40 person raid.

Other than that though? The amount of effort required to attain good items took a massive dip. People tried to say that hardcore raiding was work but I was always of the mind that this genre was designed with that in mind. Not that raiding was work persay but that it was a significant time sink.

Effort -> Reward is a fundamental facet of any game... no matter the genre. You put effort into playing an FPS a ton and you get good at it. You put effort into a raiding guild and you got good items out of it.

WotLK certainly made everything easier to attain, and this is something you cannot dispute. I don't think this was the best direction that WoW could have gone but I was in the minority simply because I was willing to invest actual time into the game.

I think overall TBC added a lot of positive things to the game. I don't think Wrath did. It added really nothing to the game in terms of content but it certainly dumbed a lot of it down.
Python is garbage, number 1 advocate of getting rid of it.
valaki
Profile Joined June 2009
Hungary2476 Posts
June 12 2010 19:19 GMT
#114
off : LFG ICC 25 hc lk ...yeah better game

on: awesome map thanks a lot
ggaemo fan
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
Last Edited: 2010-06-12 20:05:22
June 12 2010 19:58 GMT
#115
I actually think this would improve micro, granted you would have to understand the mechanics of the original boss fight, but if you did, a swap every 10 seconds could change 2-3 guys on each side, and single targeting them and swapping sides fast enough to survive is definitely micro intensive.

Edit / On WoW:

I personally did progression raiding for 2 1/2 years in BC and WotLK (I quit when ICC came out, due to a variety of reasons, the primary of which is how WoW had turned into the only game I played, and since I am not an epic fail like many others, I saw this as a sign to quit - permanently).

From my experience I think the main problem with WoW is that you either have to be extremely hard-core, or you have to be casual, there is not that middle-range of decently skilled players that aren't hardcore raiders but also aren't so casual they are inept. That range of players is very large in many other games, and since its not the case in WoW I think that's why the game lends itself towards become addicted (you start out casual but hate being considered a noob so you work to get better, but 'better' is playing every day for 3-5 hrs), and then as a result of playing too often, burning out and stopping for a long time or permanently.
i-bonjwa
TheYango
Profile Joined September 2008
United States47024 Posts
June 12 2010 20:06 GMT
#116
On June 13 2010 02:00 Kylig wrote:
You mean popular.

Popular is not always better. Alot of people eat at Mc Donals, the food is beyond crap but still they sell alot of burgers. Same thing with WoW, its popular now, alot more popular than Vanilla but still tis a shitty dumbed-down game for casuals. They made raiding avalible for casuals. Gha, dont get me going on wow again :D

That's a REALLY poor analogy. For one, the difference between McDonalds and a fancy French restaurant that offers "good" food is not just one of quality but of value. The food at the French restaurant is better, but it's also more expensive by at least an order of magnitude. By that judgement, a lot of people would consider McDonalds better, because while the food is shit, the price is also next to nothing.

The value comparison doesn't exactly factor into the WoW comparison because the subscription fee in WotLK is the exact same as it was in vanilla.
Moderator
Therapist
Profile Joined April 2010
United States97 Posts
Last Edited: 2010-06-12 21:05:35
June 12 2010 21:04 GMT
#117
Keep your world of warcraft addiction out of starcraft please.
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
Last Edited: 2010-06-12 21:19:53
June 12 2010 21:19 GMT
#118
--- Nuked ---
Trowabarton756
Profile Blog Joined May 2008
United States870 Posts
June 12 2010 21:31 GMT
#119
On June 13 2010 06:19 Inori wrote:
Show nested quote +
On June 13 2010 04:12 Jayme wrote:

WotLK certainly made everything easier to attain, and this is something you cannot dispute.

I'm curious, did you get Immortal, OS3D, Algalon and etc with the appropriate gear (i.e. beating Algalon in IC gear doesn't cut it)?


nope but I did get all of my tier 9 and supporting gear through badges, ToC, and random drops. It wasn't worth spending time helping people learn the fights and farming consumables and shit like that for the minor stat boosts I would of gotten.
http://www.teamliquid.net/video/streams/Trowabarton756
telfire
Profile Joined May 2010
United States415 Posts
Last Edited: 2010-06-12 21:40:32
June 12 2010 21:38 GMT
#120
Haha, interesting. Very cool concept.

I didn't read through the whole thread because I'm sure there are a bunch of idiots who think they're better than everyone because of what video games they play and it'd be mostly a waste of my time.

So someone might have already said this, but um, this isn't really much like the actual Thaddius fight. There's similarities but the point in Thad was to switch sides based on which polarity you got. This one seems more like, don't stand close to eachother, kill adds.... Not Thaddius.

Still, good work, kinda cool. Shows that a RPG made in the editor could have some pretty interesting bosses.

Edit: Oy, I made the mistake of skimming a few comments after I posted. That was a mistake. Such ignorance! Such anger over preferred forms of entertainment! The gaming community is really pathetic sometimes :/
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