That would be god damned incredible.
[M] Thaddius Encounter (WoW Boss) - Page 6
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Noak3
United States236 Posts
That would be god damned incredible. | ||
nimbim
Germany983 Posts
Honestly, if you think a game should make anyone who wants to be successful in an overall easy game suck at real life, you should go outside more often. I played in WotLK and if you hadn't just ragequit after 3.0 you would know that bosses offer hard modes for better organized (often no life) players to fit the needs of both casuals and hardcore gamers. | ||
Bull-Demon
United States582 Posts
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GinNtoniC
Sweden2945 Posts
Massive kudos on this! | ||
hi19hi19
United States163 Posts
Reminds me of my old macro for this fight: -------------+------------ THADDIUS ++++++++++++++ Just because you're unique doesn't mean you're right! | ||
Random_0
United States1163 Posts
This vid reminds me of how boring WoW looks. just standing around and firing, healing. No dodging, no motion. Pure abilities and numbers. | ||
QueueQueue
Canada1000 Posts
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So no fek
United States3001 Posts
On June 13 2010 02:56 Random_0 wrote: I don't play WoW myself, but have watched friends play it. This vid reminds me of how boring WoW looks. just standing around and firing, healing. No dodging, no motion. Pure abilities and numbers. Not quite accurate. I haven't played it in well over a year, and while it's mostly numbers, there are quite a few boss encounters that require you to move around/avoid green fire. Or even dance. | ||
Bosu
United States3247 Posts
On June 12 2010 02:48 gillon wrote: Better yet, realise some of the bosses back when WoW was actually good. Let's see some C'thun up in here! While C'thun was a great fight. Ahn qiraj was a pretty miserable experience overall. And battlegrounds were out at that point so that is definitely when the game was on is way towards crap. | ||
So no fek
United States3001 Posts
On June 13 2010 03:52 Bosu wrote: While C'thun was a great fight. Ahn qiraj was a pretty miserable experience overall. And battlegrounds were out at that point so that is definitely when the game was on is way towards crap. Old school AV was some of the most fun I've had in the game, especially before cross realms. That and it was a great way to grind faction reputation. | ||
Kezzer
United States1268 Posts
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waffling1
599 Posts
On June 12 2010 03:19 rrowland wrote: Yes, you can load it into the map editor and run it. also drag and drop the map file onto the sc2 shortcut icon. | ||
Jayme
United States5866 Posts
On June 13 2010 01:18 awu25 wrote: I hate people who say this yea it was awesome waiting two hours to get 40 people to fill a raid it was awesome to have unconnected flight paths it was awesome not having summoning stones it was awesome to have nothing to do except BGs and raiding /endsarcasm for the most part, WoW has progressed into a better game Those are all positives and I agree with you that PvP certainly needed an extra boost. First and foremost I didn't wait two hours to fill a 40 person raid. Maybe it's because I had a group of people that weren't carebears but it took a most 30 minutes to fill a 40 person raid. Other than that though? The amount of effort required to attain good items took a massive dip. People tried to say that hardcore raiding was work but I was always of the mind that this genre was designed with that in mind. Not that raiding was work persay but that it was a significant time sink. Effort -> Reward is a fundamental facet of any game... no matter the genre. You put effort into playing an FPS a ton and you get good at it. You put effort into a raiding guild and you got good items out of it. WotLK certainly made everything easier to attain, and this is something you cannot dispute. I don't think this was the best direction that WoW could have gone but I was in the minority simply because I was willing to invest actual time into the game. I think overall TBC added a lot of positive things to the game. I don't think Wrath did. It added really nothing to the game in terms of content but it certainly dumbed a lot of it down. | ||
valaki
Hungary2476 Posts
on: awesome map thanks a lot | ||
SichuanPanda
Canada1542 Posts
Edit / On WoW: I personally did progression raiding for 2 1/2 years in BC and WotLK (I quit when ICC came out, due to a variety of reasons, the primary of which is how WoW had turned into the only game I played, and since I am not an epic fail like many others, I saw this as a sign to quit - permanently). From my experience I think the main problem with WoW is that you either have to be extremely hard-core, or you have to be casual, there is not that middle-range of decently skilled players that aren't hardcore raiders but also aren't so casual they are inept. That range of players is very large in many other games, and since its not the case in WoW I think that's why the game lends itself towards become addicted (you start out casual but hate being considered a noob so you work to get better, but 'better' is playing every day for 3-5 hrs), and then as a result of playing too often, burning out and stopping for a long time or permanently. | ||
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TheYango
United States47024 Posts
On June 13 2010 02:00 Kylig wrote: You mean popular. Popular is not always better. Alot of people eat at Mc Donals, the food is beyond crap but still they sell alot of burgers. Same thing with WoW, its popular now, alot more popular than Vanilla but still tis a shitty dumbed-down game for casuals. They made raiding avalible for casuals. Gha, dont get me going on wow again :D That's a REALLY poor analogy. For one, the difference between McDonalds and a fancy French restaurant that offers "good" food is not just one of quality but of value. The food at the French restaurant is better, but it's also more expensive by at least an order of magnitude. By that judgement, a lot of people would consider McDonalds better, because while the food is shit, the price is also next to nothing. The value comparison doesn't exactly factor into the WoW comparison because the subscription fee in WotLK is the exact same as it was in vanilla. | ||
Therapist
United States97 Posts
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Deleted User 61629
1664 Posts
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Trowabarton756
United States870 Posts
On June 13 2010 06:19 Inori wrote: I'm curious, did you get Immortal, OS3D, Algalon and etc with the appropriate gear (i.e. beating Algalon in IC gear doesn't cut it)? nope but I did get all of my tier 9 and supporting gear through badges, ToC, and random drops. It wasn't worth spending time helping people learn the fights and farming consumables and shit like that for the minor stat boosts I would of gotten. | ||
telfire
United States415 Posts
I didn't read through the whole thread because I'm sure there are a bunch of idiots who think they're better than everyone because of what video games they play and it'd be mostly a waste of my time. So someone might have already said this, but um, this isn't really much like the actual Thaddius fight. There's similarities but the point in Thad was to switch sides based on which polarity you got. This one seems more like, don't stand close to eachother, kill adds.... Not Thaddius. Still, good work, kinda cool. Shows that a RPG made in the editor could have some pretty interesting bosses. Edit: Oy, I made the mistake of skimming a few comments after I posted. That was a mistake. Such ignorance! Such anger over preferred forms of entertainment! The gaming community is really pathetic sometimes :/ | ||
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