[M] Thaddius Encounter (WoW Boss) - Page 9
Forum Index > SC2 General |
Bael
Australia49 Posts
| ||
RumZ
United States956 Posts
On June 15 2010 14:08 faction123 wrote: + Show Spoiler + On June 15 2010 10:12 antelope591 wrote: Umm...90% of WoW players ARE retarded. Being good in WoW doesn't take a lot of skill there's just a ton of bad people. That being said there have been plenty of challenging encounters in WoW's history so that point was off. being good in WoW requires time investment, it's more like "90% of players don't invest their lives into the game" That's completely wrong. I was in a guild that was ranked 12th in the world at one point. Time investment is very minimal when you are deciding if someone is good or not. Time investment just determines if there is room for you in a certain guild atmosphere. There are plenty of good players that do a great job, with shitty gear, that simply cannot dedicate the time some people can. These are the players that benefit from the new raiding style the most. Because the new raids are small, and non-hardmode guilds get gear that is only a step below the hardmode gear, the good players that do not have the time to play hardcore and see the hardmode (Even if they are good, they simply do not have the time to make 50 attempts on hardmodes for 3-4 nights a week,) so instead they blow through two things: new easymode content, old hardmode content. Therefore, they will get the following accomplished: - Their raid schedule consists of very little challenge if they are good players and not attempting hard modes - They will acquire the most loot in the shortest period of time - Because of how frequent most mid tier dungeons release, they lose the least in terms of gear score comparitively to the time they have input on attaining that gear. WoW caters to the casual, this is a prime example. Good players that don't have time to be hardcore reap the highest amount of benefits. The only thing that is absolutely lower, overall gearscore of attained items. | ||
NeonGenesis
Norway260 Posts
Haters will be hating. As long as skill is a determining factor, skill differences will come to light in a competitive environment. WoW bashers just trash WoW to make themselves feel better for not playing it. If they're so confident that it's a skill-less game, they can subscribe and join the tournament realm to prove it. | ||
Joseki
United States200 Posts
| ||
![]()
NonY
8748 Posts
On June 15 2010 09:37 kzn wrote: Why do people talk about PvE in MMOs as if its ever been hard or is even capable of being hard? The only thing that has ever been difficult about WoW's PvE is finding enough people who aren't retarded. For intelligent players, there has never been a PvE encounter that was even remotely challenging. I know at least in EverQuest there were a ton of difficult encounters. It's true if you gear up and follow a guide, virtually every encounter is easy. But if you know nothing about an encounter and you haven't farmed the hell out of everything that comes before it, they can be pretty damn difficult. The guilds who get first kills or close to first kills aren't made up entirely of people with progamer talent, but they aren't just "not retarded" either. I didn't follow WoW progression much so I can't speak to that but I imagine it's somewhat similar. The people playing the game without spoilers and guides and walkthroughs have a stimulating challenge while everyone else gets spoon fed encounters and hopes to not be held back by complete idiots. | ||
{ToT}ColmA
Japan3260 Posts
| ||
Shiladie
Canada1631 Posts
4H remains the longest time between first encountered and killed without any balance tweaks at 7 weeks, those were the days of raiding... | ||
eNoq
Netherlands502 Posts
| ||
eNoq
Netherlands502 Posts
On June 16 2010 01:39 Shiladie wrote: Thaddius 40 before there were retards trying to raid so blizzard had to dumb everything down was good, but what we really need is an original 4H fight done up in SC2. no dumb ass 'pinned to the ground using ranged attacks' or running to the corners for you, also no namby pamby 30 second marks, real men did it with 75 second durations, and no burning down a horseman, the popped shield wall, not once but TWICE EACH. 4H remains the longest time between first encountered and killed without any balance tweaks at 7 weeks, those were the days or raiding... It's sad that PvE got 10 times easier after TBC, but I guess guilds improve too.. They should make PvE so much harder :\ | ||
Nutshell
United States41 Posts
On June 16 2010 01:41 eNoq wrote: seems like this guy doesn't know how thaddius works, nice one standing in a circle around him lol. 9 pages. I hope you weren't the first to point this out. | ||
Mentos
United Kingdom203 Posts
like seriously, go take your garbage 'disputes' back to mmo-champ or some other shit of a site that will have you, this is SC2 section. | ||
rrowland
United States84 Posts
On June 16 2010 01:41 eNoq wrote: seems like this guy doesn't know how thaddius works, nice one standing in a circle around him lol. It's my own rendition ported to SC2. It's not exactly the same. I added/removed/changed parts of the encounter, and already said so. | ||
| ||