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[M] Thaddius Encounter (WoW Boss) - Page 9

Forum Index > SC2 General
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Bael
Profile Joined March 2010
Australia49 Posts
June 15 2010 14:46 GMT
#161
That's fantastic, great work! Personally I'm hoping to see someone recreate Karazhan in all its glory.
RumZ
Profile Blog Joined March 2010
United States956 Posts
June 15 2010 15:07 GMT
#162
On June 15 2010 14:08 faction123 wrote:
+ Show Spoiler +
On June 15 2010 10:12 antelope591 wrote:
Show nested quote +
On June 15 2010 10:00 faction123 wrote:
On June 15 2010 09:37 kzn wrote:


Why do people talk about PvE in MMOs as if its ever been hard or is even capable of being hard?

The only thing that has ever been difficult about WoW's PvE is finding enough people who aren't retarded. For intelligent players, there has never been a PvE encounter that was even remotely challenging.



Sounds like 90% of the millions of WoW players are just "retarded" then, and you're an enlightened beacon of mmorpg raiding.


Umm...90% of WoW players ARE retarded. Being good in WoW doesn't take a lot of skill there's just a ton of bad people. That being said there have been plenty of challenging encounters in WoW's history so that point was off.


being good in WoW requires time investment, it's more like "90% of players don't invest their lives into the game"



That's completely wrong. I was in a guild that was ranked 12th in the world at one point. Time investment is very minimal when you are deciding if someone is good or not. Time investment just determines if there is room for you in a certain guild atmosphere. There are plenty of good players that do a great job, with shitty gear, that simply cannot dedicate the time some people can. These are the players that benefit from the new raiding style the most.

Because the new raids are small, and non-hardmode guilds get gear that is only a step below the hardmode gear, the good players that do not have the time to play hardcore and see the hardmode (Even if they are good, they simply do not have the time to make 50 attempts on hardmodes for 3-4 nights a week,) so instead they blow through two things: new easymode content, old hardmode content. Therefore, they will get the following accomplished:

- Their raid schedule consists of very little challenge if they are good players and not attempting hard modes
- They will acquire the most loot in the shortest period of time
- Because of how frequent most mid tier dungeons release, they lose the least in terms of gear score comparitively to the time they have input on attaining that gear.


WoW caters to the casual, this is a prime example. Good players that don't have time to be hardcore reap the highest amount of benefits. The only thing that is absolutely lower, overall gearscore of attained items.
NeonGenesis
Profile Joined September 2005
Norway260 Posts
June 15 2010 15:22 GMT
#163
Why is this thread used to discuss WoW?
Haters will be hating. As long as skill is a determining factor, skill differences will come to light in a competitive environment. WoW bashers just trash WoW to make themselves feel better for not playing it. If they're so confident that it's a skill-less game, they can subscribe and join the tournament realm to prove it.
It's all good. I just want rainbows, unicorns and machine guns. -Sundance DiGiovanni
Joseki
Profile Blog Joined December 2007
United States200 Posts
June 15 2010 15:25 GMT
#164
I liked woW when it was about 40 mans and killing Ragnar. That was the shit.
Battle.net 2.0 - The only place you can be alone with 20,000 other people.
NonY
Profile Blog Joined June 2007
8751 Posts
June 15 2010 15:29 GMT
#165
On June 15 2010 09:37 kzn wrote:
Show nested quote +
On June 14 2010 00:22 pheus wrote:
On June 13 2010 06:39 Inori wrote:
On June 13 2010 06:31 Trowabarton756 wrote:
On June 13 2010 06:19 Inori wrote:
On June 13 2010 04:12 Jayme wrote:

WotLK certainly made everything easier to attain, and this is something you cannot dispute.

I'm curious, did you get Immortal, OS3D, Algalon and etc with the appropriate gear (i.e. beating Algalon in IC gear doesn't cut it)?


nope but I did get all of my tier 9 and supporting gear through badges, ToC, and random drops. It wasn't worth spending time helping people learn the fights and farming consumables and shit like that for the minor stat boosts I would of gotten.

You're not the one I addressed the question, but I assume you agree with him. So, you're claming WOTLK is easier, yet all you did was play the easy modes?
Do you whine that ICCUP is full of newbies, while playing on D- level too?


Rofl I know right, guys who never beat a hard mode complaining about the game being too easy. It's like please, could you be any more full of shit.

Another thing that really gets me is people who define their game experience based on other people's experience. "I'm not having fun because some other guy I don't know and have no interactions with can get items from badges" - do they not realise how ridiculous they sound? The point of WoW, as a video game, is to enjoy playing the game, it is not to have a better character than another guy based on how many hours you played.


Why do people talk about PvE in MMOs as if its ever been hard or is even capable of being hard?

The only thing that has ever been difficult about WoW's PvE is finding enough people who aren't retarded. For intelligent players, there has never been a PvE encounter that was even remotely challenging.

I know at least in EverQuest there were a ton of difficult encounters. It's true if you gear up and follow a guide, virtually every encounter is easy. But if you know nothing about an encounter and you haven't farmed the hell out of everything that comes before it, they can be pretty damn difficult. The guilds who get first kills or close to first kills aren't made up entirely of people with progamer talent, but they aren't just "not retarded" either. I didn't follow WoW progression much so I can't speak to that but I imagine it's somewhat similar. The people playing the game without spoilers and guides and walkthroughs have a stimulating challenge while everyone else gets spoon fed encounters and hopes to not be held back by complete idiots.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
{ToT}ColmA
Profile Joined November 2007
Japan3260 Posts
June 15 2010 15:31 GMT
#166
LK on Hardmode is pretty hard i say so yea...there r some pve encounters in wow that r really good (mimiron pre nerf etc)
The only virgins in kpop left are the fans
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
Last Edited: 2010-06-15 16:45:00
June 15 2010 16:39 GMT
#167
Thaddius 40 before there were retards trying to raid so blizzard had to dumb everything down was good, but what we really need is an original 4H fight done up in SC2. no dumb ass 'pinned to the ground using ranged attacks' or running to the corners for you, also no namby pamby 30 second marks, real men did it with 75 second durations, and no burning down a horseman, the popped shield wall, not once but TWICE EACH.

4H remains the longest time between first encountered and killed without any balance tweaks at 7 weeks, those were the days of raiding...
eNoq
Profile Joined June 2009
Netherlands502 Posts
June 15 2010 16:41 GMT
#168
seems like this guy doesn't know how thaddius works, nice one standing in a circle around him lol.
Proburu
eNoq
Profile Joined June 2009
Netherlands502 Posts
June 15 2010 16:43 GMT
#169
On June 16 2010 01:39 Shiladie wrote:
Thaddius 40 before there were retards trying to raid so blizzard had to dumb everything down was good, but what we really need is an original 4H fight done up in SC2. no dumb ass 'pinned to the ground using ranged attacks' or running to the corners for you, also no namby pamby 30 second marks, real men did it with 75 second durations, and no burning down a horseman, the popped shield wall, not once but TWICE EACH.

4H remains the longest time between first encountered and killed without any balance tweaks at 7 weeks, those were the days or raiding...


It's sad that PvE got 10 times easier after TBC, but I guess guilds improve too..
They should make PvE so much harder :\
Proburu
Nutshell
Profile Joined March 2010
United States41 Posts
June 15 2010 19:38 GMT
#170
On June 16 2010 01:41 eNoq wrote:
seems like this guy doesn't know how thaddius works, nice one standing in a circle around him lol.

9 pages. I hope you weren't the first to point this out.
Mentos
Profile Joined August 2003
United Kingdom203 Posts
June 15 2010 19:45 GMT
#171
gotta love how almost everyone defending wow or talking about it in this thread created an account sometime in the last 4 months.
like seriously, go take your garbage 'disputes' back to mmo-champ or some other shit of a site that will have you, this is SC2 section.
rrowland
Profile Joined March 2010
United States84 Posts
June 17 2010 04:33 GMT
#172
On June 16 2010 01:41 eNoq wrote:
seems like this guy doesn't know how thaddius works, nice one standing in a circle around him lol.

It's my own rendition ported to SC2. It's not exactly the same. I added/removed/changed parts of the encounter, and already said so.
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