• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:03
CET 13:03
KST 21:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation10Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t [TLMC] Fall/Winter 2025 Ladder Map Rotation Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time?
Tourneys
RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? BW General Discussion Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Clair Obscur - Expedition 33 Beyond All Reason Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1573 users

Blizzard: "No plans for chatrooms, crossrealm play" - Page…

Forum Index > SC2 General
2308 CommentsPost a Reply
Prev 1 112 113 114 115 116 Next
Baarn
Profile Joined April 2010
United States2702 Posts
Last Edited: 2010-06-15 05:45:31
June 15 2010 05:45 GMT
#2261
Nobody from Blizzard sits and monitors the public chat channels in WoW. You just type whatever and hope someone doesn't report you. It's not like you get more than a warning anyway. Why would Starcraft 2 be so special to require additional staff?
There's no S in KT. :P
wonksaggin
Profile Joined March 2010
United States73 Posts
June 15 2010 06:12 GMT
#2262
On June 15 2010 14:45 Baarn wrote:
Nobody from Blizzard sits and monitors the public chat channels in WoW. You just type whatever and hope someone doesn't report you. It's not like you get more than a warning anyway. Why would Starcraft 2 be so special to require additional staff?


i believe its because SC2 is rated TEEN
RumZ
Profile Blog Joined March 2010
United States956 Posts
June 15 2010 06:17 GMT
#2263
On June 15 2010 15:12 wonksaggin wrote:
Show nested quote +
On June 15 2010 14:45 Baarn wrote:
Nobody from Blizzard sits and monitors the public chat channels in WoW. You just type whatever and hope someone doesn't report you. It's not like you get more than a warning anyway. Why would Starcraft 2 be so special to require additional staff?


i believe its because SC2 is rated TEEN



So is WoW.
RaiZ
Profile Blog Joined April 2003
2813 Posts
June 15 2010 07:19 GMT
#2264
On June 15 2010 14:11 Takkara wrote:
Show nested quote +
On June 15 2010 13:48 DigitalD[562] wrote:
On June 15 2010 12:20 Takkara wrote:
On June 15 2010 11:48 Goga[OEP] wrote:
On June 15 2010 09:56 Archerofaiur wrote:
there is an ongoing active discussion with bashiok over moderation and chat channels (he seems to be implying that blizzard cant afford to hire enough moderators to police BNET 2.0)

While im organizing all the blue responces ill just post the link so you guys can check it out

http://forums.battle.net/thread.html?topicId=25399921649&postId=253972569059&sid=3000#75



Bashiok why was the main reason for no chat due to spam?

Wouldn't the whole "One account one cd key" eliminate the possibility of people spamming? simply permaban and force them to buy a new one if they want to spam.




Who is banning them, and what is generating their pay to patrol/moderate millions of users?
-Bashiok

This just further illustrates the fact that they care about money. I mean how much would it cost to hire a few moderators to go through spam reported by other users? Not a lot comparing to the sales they will make from this game.


WoW uses over 2k game masters, let's say SC2 uses 1/4th of that. Let's say the game lasts 4 years. 40k/yr salary.

500 x 4 x 40000 = $80,000,000

That's lowballing it. And they don't get monthly fees to recoup that. It's more costly than you'd think.


Your estimates are wildly over-blown. A more realistic number of B.net GMs is likely 100. And many will be split between SC2 and D3. The time investment needed to police B.net is probably only three years, assuming this is when the last D3 expansion comes out. Lastly the salaries of employees are much lower in many regions outside of the U.S. I think an average salary of 20k (or less) is more realistic.

100 x 3 x 20,000 = $6,000,000

Now, six million dollars spent on two games over a three year period equates to only an additional three million into the development budget for each game. That is well worth the cost of investment given the stated goals for Blizzards new B.net.

I think my numbers illustrate that the "real" cost of monitoring B.net is negligible. Furthermore, the monetized UGC will further offset cost on the part of Blizzard.


You really think you can monitor and police potentially millions of users worldwide 24 hours a day with only 100 people? You really think the game will last only 3 years? You really think the average salary of all their worldwide employees and support staff will be only 20,000?

I'm sorry but you're massively massively underestimating things. Neither of us has the figures in front of us, so it's fruitless to take this argument much farther than this, but I'm sorry, you're just way underestimating.

Actually he isn't underestimating it really :p It's even lower.
You'd be surprised at how many ppl would want to be a gm for way less than 20k/y salary
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
Half
Profile Joined March 2010
United States2554 Posts
Last Edited: 2010-06-15 07:35:46
June 15 2010 07:34 GMT
#2265
-retracted-
Too Busy to Troll!
Klumaster
Profile Joined May 2010
United Kingdom36 Posts
June 15 2010 13:45 GMT
#2266
On June 15 2010 16:19 RaiZ wrote:
Show nested quote +
On June 15 2010 14:11 Takkara wrote:
On June 15 2010 13:48 DigitalD[562] wrote:
On June 15 2010 12:20 Takkara wrote:
On June 15 2010 11:48 Goga[OEP] wrote:
On June 15 2010 09:56 Archerofaiur wrote:
there is an ongoing active discussion with bashiok over moderation and chat channels (he seems to be implying that blizzard cant afford to hire enough moderators to police BNET 2.0)

While im organizing all the blue responces ill just post the link so you guys can check it out

http://forums.battle.net/thread.html?topicId=25399921649&postId=253972569059&sid=3000#75



Bashiok why was the main reason for no chat due to spam?

Wouldn't the whole "One account one cd key" eliminate the possibility of people spamming? simply permaban and force them to buy a new one if they want to spam.




Who is banning them, and what is generating their pay to patrol/moderate millions of users?
-Bashiok

This just further illustrates the fact that they care about money. I mean how much would it cost to hire a few moderators to go through spam reported by other users? Not a lot comparing to the sales they will make from this game.


WoW uses over 2k game masters, let's say SC2 uses 1/4th of that. Let's say the game lasts 4 years. 40k/yr salary.

500 x 4 x 40000 = $80,000,000

That's lowballing it. And they don't get monthly fees to recoup that. It's more costly than you'd think.


Your estimates are wildly over-blown. A more realistic number of B.net GMs is likely 100. And many will be split between SC2 and D3. The time investment needed to police B.net is probably only three years, assuming this is when the last D3 expansion comes out. Lastly the salaries of employees are much lower in many regions outside of the U.S. I think an average salary of 20k (or less) is more realistic.

100 x 3 x 20,000 = $6,000,000

Now, six million dollars spent on two games over a three year period equates to only an additional three million into the development budget for each game. That is well worth the cost of investment given the stated goals for Blizzards new B.net.

I think my numbers illustrate that the "real" cost of monitoring B.net is negligible. Furthermore, the monetized UGC will further offset cost on the part of Blizzard.


You really think you can monitor and police potentially millions of users worldwide 24 hours a day with only 100 people? You really think the game will last only 3 years? You really think the average salary of all their worldwide employees and support staff will be only 20,000?

I'm sorry but you're massively massively underestimating things. Neither of us has the figures in front of us, so it's fruitless to take this argument much farther than this, but I'm sorry, you're just way underestimating.

Actually he isn't underestimating it really :p It's even lower.
You'd be surprised at how many ppl would want to be a gm for way less than 20k/y salary


But they wouldn't be a GM, they'd just be a chat-channel babysitter. Seems less exciting than a full-blown MMO GM.
The thief, Black Leaf, did not find the poison trap, and I declare her dead.
StarStruck
Profile Blog Joined April 2010
25339 Posts
June 15 2010 14:10 GMT
#2267
You guys realize all that stuff can be done through software, right? Technically, Blizzard wouldn't need anyone monitoring channels. ._.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-06-15 15:47:23
June 15 2010 15:46 GMT
#2268
On June 15 2010 13:51 Holzmann wrote:
Show nested quote +
On June 15 2010 12:35 Plethora wrote:I'm not expecting the world here, I have what I feel to be realistic expectations.

I hear you. I have one simple problem: I'm moving to a different country a few months after release. I've scoured the SC2 beta forums as well as this forum looking for a simple answer: will I be forced to play in the region I buy the game in or will I be able to play in the realm where I'll be living? I expected to find a simple answer because and I've never played a video game where this was even a potential problem. I didn't find an answer, so I e-mailed Blizzard support. Their reply? Go to the SC2 forums. I replied that I, of course, already did that and I e-mailed them because I couldn't find an answer there. I just got a reply to my second e-mail:

Show nested quote +
Blizzard Entertainment - World of Warcraft

Thank you for submitting this information. We are committed to making World of Warcraft as enjoyable as possible. We apologize if our GM support staff has been unable to resolve this issue to your satisfaction. Your concerns will be forwarded to the appropriate departments. While we cannot guarantee a response, we can assure you it will be read and addressed.

If you have any further questions or problems regarding World of Warcraft, please feel free to contact us at WowGmFeedback-US@blizzard.com.


This is from Blizzard. I would have never expected this kind of incompetence and disrespect from a company like Blizzard, which was, up until very recently, one of the few companies in any industry I had any kind of trust in. All I had was a simple question and I'm left with this bitter realization that Blizzard isn't the company I thought it was. I cancelled my preorder and I've lost all the excitement over SC2 I've built up over the past few years.


Wow....I mean no I guess I did mean Wow


Just Wow. Thats depressing.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
XenoJesus
Profile Joined June 2010
United States72 Posts
Last Edited: 2010-06-15 16:12:28
June 15 2010 15:52 GMT
#2269
There is no way that chat channels and LAN will be completely out of the question for SC2. Those are two very integral parts of RTS gaming, and online gaming communities in general. At some point, they will arrive.

As for cross-realm play, Blizzard (or just Activision) may just stay greedy, I hope not though.
Half
Profile Joined March 2010
United States2554 Posts
June 15 2010 15:53 GMT
#2270
Your solution to moderators is to higher cheap Indian workers with no accountability or experience to cut costs?

You realize in many circles that defines "Corporate greed" and "exploitation" and "Poor customer support" right?
Too Busy to Troll!
BamBam
Profile Blog Joined November 2009
745 Posts
June 15 2010 16:13 GMT
#2271
On June 16 2010 00:52 XenoJesus wrote:
There is no way that chat channels and LAN will be completely out of the question for SC2. Those are two very integral parts of RTS gaming, and online gaming communities in general. At some point, they will arrive.

As for cross-realm play, Blizzard may just stay greedy, I hope not though.


You cant be serious. -_-

There WONT be chat channels, there will be 'group chat'.
There WONT be LAN, Ever... dont even think for a moment blizzard will give the playerbase any means to play sc2 online without going through b.net.
There WONT be cross-realm play, not until maybe the second expansion.

How do I know? Because do you really think blizzard after all these years of planing b.net would all of a sudden go the opposite direction because of a few SC fansites say its 'necessary' for esports? Thinking otherwise is just being naive and optimistic.

Best thing you can do? Give them a 1 star on amazon, acquire a copy from someplace or someone to play singeplayer, and await for someone to make a emulator for b.net (LAN).
"two is way better than twice as one" - artosis
GGruss
Profile Joined October 2009
Sweden121 Posts
June 15 2010 16:30 GMT
#2272
You won't need to monitor everything if malignant spam and insults etc leads to revoked access to battle.net. Naturally you'd need real persons at least for the appeals, but I imagine most of the day to day can be taken care of by software.
Goga[OEP]
Profile Joined June 2010
13 Posts
June 15 2010 18:07 GMT
#2273
Some of you hit right on exactly what I was thinking when I wrote my last post. You don't need a multitude of 'GMs' to police SC2 chat channels, just get a few moderators that would go through reports submitted by other users in regard to spam adverts and hacks. They would require at tops 20-30 people to do this. And like someone said with regards to D3 and such, these guys would read reports from the entire BNET2.0. That is saying that we already HAVE these people monitoring reports from WoW, and as soon as WoW joins BNET 2.0 we will have them there to read through reports. So you don't even need to hire alot more than they already have. Thus in my opinion the idea of dropping chat channels due to spam is just bogus.
Kindred
Profile Blog Joined May 2010
Canada396 Posts
June 15 2010 18:40 GMT
#2274
Its fucking disgusting. That's all I have to say.
Two 2.93GHz 6-Core Intel Xeon “Westmere” (12 cores) + 32GB RAM + Four 512GB Solid-State Drives + Two ATI Radeon HD 5770 1GB + Two Apple LED Cinema Display (27" flat panel) + Quad-channel 4Gb Fibre Channel PCI Express card
Skee
Profile Joined March 2010
Canada702 Posts
Last Edited: 2010-06-15 18:48:52
June 15 2010 18:46 GMT
#2275
Starcraft II Professional edition will include LAN and be available to tournament organizers and probably major LAN host.

Battle.net 2.0 will evolve rapidly by the second expansion I have no reason to think there will not be chat channels, maybe not at release. Would you rather have them delay it 3 months?

Nothing can be said about cross-realm play right now, but I imagine that it will be possible by Legacy of The Void.

On June 15 2010 15:12 wonksaggin wrote:
Nobody from Blizzard sits and monitors the public chat channels in WoW. You just type whatever and hope someone doesn't report you. It's not like you get more than a warning anyway. Why would Starcraft 2 be so special to require additional staff?

Censoring can be turned off in the options. It would not matter if Starcraft II was rated Teen because ESRB does not rate online interactions.
Radiomouse
Profile Joined November 2009
Netherlands209 Posts
June 15 2010 19:13 GMT
#2276
On June 16 2010 03:46 mity wrote:
Starcraft II Professional edition will include LAN and be available to tournament organizers and probably major LAN host.

Battle.net 2.0 will evolve rapidly by the second expansion I have no reason to think there will not be chat channels, maybe not at release. Would you rather have them delay it 3 months?

Nothing can be said about cross-realm play right now, but I imagine that it will be possible by Legacy of The Void.


If a game developer spends 3 months on implementing a function they already have lying about i would think that they should get their act together.

And about cross-realm play, there is no reason to assume they will put it in later, seeing as how it also is a function they already have had on their games four times, fitting it in should NOT take 2 years.

If people still think blizzard leaves out LAN, Chat rooms and cross region interaction because of limitations to their coding staff i think you might slightly be overestimating the effort these already implemented functions on their old servers are to code. Or you think theres a bunch of lower primates working at blizzard.
Darpinion
Profile Joined January 2010
United States210 Posts
June 15 2010 19:19 GMT
#2277
If you can't tell why they're not implementing LAN and other features that have been in every generation of Blizz games since the technology was available and you don't see the connection between that and Activision - may god have mercy on your soul.
"A well formulated question is more important than the answer." -Albert Einstein
XenoJesus
Profile Joined June 2010
United States72 Posts
June 15 2010 20:07 GMT
#2278
On June 16 2010 01:13 Energizer wrote:
Show nested quote +
On June 16 2010 00:52 XenoJesus wrote:
There is no way that chat channels and LAN will be completely out of the question for SC2. Those are two very integral parts of RTS gaming, and online gaming communities in general. At some point, they will arrive.

As for cross-realm play, Blizzard may just stay greedy, I hope not though.


You cant be serious. -_-

There WONT be chat channels, there will be 'group chat'.
There WONT be LAN, Ever... dont even think for a moment blizzard will give the playerbase any means to play sc2 online without going through b.net.
There WONT be cross-realm play, not until maybe the second expansion.

How do I know? Because do you really think blizzard after all these years of planing b.net would all of a sudden go the opposite direction because of a few SC fansites say its 'necessary' for esports? Thinking otherwise is just being naive and optimistic.

Best thing you can do? Give them a 1 star on amazon, acquire a copy from someplace or someone to play singeplayer, and await for someone to make a emulator for b.net (LAN).



You CAN'T be serious, either.

No one "knows" anything for sure, yet. It's all speculation; the game is in beta!

We're all so angry over things not 100% confirmed yet.

Yeah, the future doesn't look exceptionally bright for these features but it doesn't rule them 100% out of the question.
AJMcSpiffy
Profile Blog Joined May 2010
United States1154 Posts
Last Edited: 2010-06-15 20:19:36
June 15 2010 20:17 GMT
#2279
On June 16 2010 01:13 Energizer wrote:
Show nested quote +
On June 16 2010 00:52 XenoJesus wrote:
There is no way that chat channels and LAN will be completely out of the question for SC2. Those are two very integral parts of RTS gaming, and online gaming communities in general. At some point, they will arrive.

As for cross-realm play, Blizzard may just stay greedy, I hope not though.


You cant be serious. -_-

There WONT be chat channels, there will be 'group chat'.
There WONT be LAN, Ever... dont even think for a moment blizzard will give the playerbase any means to play sc2 online without going through b.net.
There WONT be cross-realm play, not until maybe the second expansion.

How do I know? Because do you really think blizzard after all these years of planing b.net would all of a sudden go the opposite direction because of a few SC fansites say its 'necessary' for esports? Thinking otherwise is just being naive and optimistic.

Best thing you can do? Give them a 1 star on amazon, acquire a copy from someplace or someone to play singeplayer, and await for someone to make a emulator for b.net (LAN).


There's a thread on TL about how Baishok recently made a post saying there will be private chat channels (thread here), and they announced a SC2 version for tournament organizers with LAN included (which I'm sure will be pirated soon enough, followed by an official release).

The "solution" to any of these problems is not to give false ratings on Amazon. It's not an active way of addressing the problems, just another forum to complain about them on.

Edit: messed up the link
If the quarter was in your right hand, that would've been micro
iloahz
Profile Blog Joined March 2007
United States964 Posts
June 15 2010 20:22 GMT
#2280
LAN functionality is always there lol. They've had LAN1 since day 1 of the game development. It had to be there for the game to be played internally.
Prev 1 112 113 114 115 116 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Korean Royale
12:00
Group Stage 1 - Group A
WardiTV74
LiquipediaDiscussion
Kung Fu Cup
12:00
2025 Monthly #3: Day 3
GuMiho vs MaNaLIVE!
herO vs ShoWTimE
Classic vs TBD
RotterdaM0
SteadfastSC0
Liquipedia
RSL Revival
10:00
Group B
Creator vs TriGGeR
Cure vs TBD
Crank 1002
Tasteless555
ComeBackTV 531
IndyStarCraft 116
Rex96
3DClanTV 62
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Crank 1002
Tasteless 555
Harstem 130
IndyStarCraft 116
Rex 96
Lowko46
RotterdaM 0
StarCraft: Brood War
Britney 23803
Sea 18026
Calm 5359
Rain 3940
Jaedong 2506
Bisu 1771
Horang2 1218
Flash 847
firebathero 457
Pusan 415
[ Show more ]
Zeus 209
Hyun 178
JYJ76
Soulkey 68
Rush 68
sSak 64
Backho 62
hero 62
ToSsGirL 48
Mind 46
JulyZerg 41
Killer 39
Barracks 35
Free 29
Movie 20
Bale 14
Hm[arnc] 9
Icarus 7
Noble 6
Dota 2
XcaliburYe114
resolut1ontv 95
Dendi24
Counter-Strike
fl0m2165
shoxiejesuss343
Super Smash Bros
Mew2King65
Other Games
summit1g17028
FrodaN3107
B2W.Neo938
ceh9424
crisheroes403
Pyrionflax279
KnowMe163
Fuzer 156
Organizations
Other Games
gamesdonequick506
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 26
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota222
League of Legends
• Stunt1310
Other Games
• WagamamaTV272
Upcoming Events
CranKy Ducklings
21h 57m
RSL Revival
21h 57m
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
23h 57m
Cure vs Reynor
IPSL
1d 4h
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
1d 7h
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
1d 21h
RSL Revival
1d 21h
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
1d 23h
WardiTV Korean Royale
1d 23h
BSL 21
2 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
[ Show More ]
IPSL
2 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
WardiTV Korean Royale
3 days
BSL: GosuLeague
4 days
The PondCast
4 days
Replay Cast
5 days
RSL Revival
5 days
BSL: GosuLeague
6 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.