• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:26
CET 00:26
KST 08:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Which mirror match you like most or least? How much money terran looses from gas steal? Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ mca64Launcher - New Version with StarCraft: Remast
Tourneys
[ASL21] Ro24 Group C [ASL21] Ro24 Group B [Megathread] Daily Proleagues 2026 Changsha Offline Cup
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1461 users

BNet2.0 Will Harm Custom Content - Page 10

Forum Index > SC2 General
Post a Reply
Prev 1 8 9 10 11 12 16 Next All
divinesage
Profile Joined April 2010
Singapore649 Posts
May 24 2010 13:30 GMT
#181
On May 24 2010 22:25 spinesheath wrote:
They ARE charging triple the price of a regular game. There are going to be 2 expansions.


You've got a point there, but what I was trying to drive through is that most people wouldn't have minded if the game was more expensive as long as the quality is delivered, which in the case of SC2, it currently falls short by a long stretch thanks to our shiny new Battle.net.
Rickilicious
Profile Joined July 2009
United States220 Posts
May 24 2010 13:38 GMT
#182
Isn't it obvious what they're going to do?



Make you, or mommy and daddy pay money in order to get more room, bandwidth, hosting storage, whatever. Blizzard is all about money and control.



Regardless, /sign, all your points are valid, for the most part, but unfortunately, this wont be heard nor will anything be done about it =/, despite me and a couple thousand other wishing otherwise.
Doug Righteous
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
May 24 2010 13:47 GMT
#183
This issue reminds me of the MW2 PC version... A big slap in the face of modders. Very nice.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2010-05-24 13:53:23
May 24 2010 13:47 GMT
#184
great read, i feel alot smarter
On May 24 2010 10:30 Nightmarjoo wrote:
This battle.net is truly pitiful, and release isn't all that far away =/

this is a good sum-up of what i feel atm
Progamerpls no copy pasterino
TheYango
Profile Joined September 2008
United States47024 Posts
May 24 2010 13:53 GMT
#185
On May 24 2010 22:38 Rickilicious wrote:
Isn't it obvious what they're going to do?



Make you, or mommy and daddy pay money in order to get more room, bandwidth, hosting storage, whatever. Blizzard is all about money and control.



Regardless, /sign, all your points are valid, for the most part, but unfortunately, this wont be heard nor will anything be done about it =/, despite me and a couple thousand other wishing otherwise.

I think the worst part about this is that this affects everyone, whether you know it yet or not. WIthout a doubt, one of the driving forces behind the longevity of WC3 and Starcraft was custom content. Stifling the distribution of custom content hurts the entire player-base, but I'm sure that a large portion of it doesn't even know it yet (which is why I think it's important that articles like this one get written).

Only a few thousand people care, but honestly, this is something that the entire player base SHOULD care about it.
Moderator
Chriamon
Profile Joined April 2010
United States886 Posts
May 24 2010 13:55 GMT
#186
Could they possibly remove the limit on maps size and distribute them p2p like they do with their other files?
http://us.battle.net/sc2/en/profile/274906/1/Blaze/
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
May 24 2010 14:02 GMT
#187
On May 24 2010 22:55 Chriamon wrote:
Could they possibly remove the limit on maps size and distribute them p2p like they do with their other files?


That's basically what local hosting is.

Ideally, they could create some sort of torrent-style distribution method that would speed up the process and not just depend on the host to distribute map files once it gets going.
spaztaz
Profile Joined May 2010
United States12 Posts
May 24 2010 14:02 GMT
#188
Can someone link to a source of where this information is coming from? The map size limits for example.

Thank you.
Context over Dogma
Kuzmorgo
Profile Joined May 2009
Hungary1058 Posts
May 24 2010 14:04 GMT
#189
On May 24 2010 22:30 divinesage wrote:
Show nested quote +
On May 24 2010 22:25 spinesheath wrote:
They ARE charging triple the price of a regular game. There are going to be 2 expansions.


You've got a point there, but what I was trying to drive through is that most people wouldn't have minded if the game was more expensive as long as the quality is delivered, which in the case of SC2, it currently falls short by a long stretch thanks to our shiny new Battle.net.



The problem is, that it doesnt matter how bad the game will be, people will buy it. Its fine that fans are complaining and raging about it, but as long as they buy the game, and both expansions, Blizzard is just laughing and celebrating how much money they made... We are discussing right now how bad this game will be, but honestly, how many of us will not buy it because of this?? Most certainly not as many as new customers Blizzard won with the shiny graphics... They lose 1000 fans (i guess), and win 1.000.000 new buyers...

Its just sad, cause up until SC2 i hoped that Blizzard is still caring about making good games, and not just a lot of money (like EA's 1 game/week (or something) strategy...). I mean fans were ok with years of delay, cause they knew that whatever this corporation does its worth waiting for. Is it really worth giving up that image???
"No, whine not! Play, or play not! There is no whine."
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
May 24 2010 14:04 GMT
#190
On May 24 2010 23:02 spaztaz wrote:
Can someone link to a source of where this information is coming from? The map size limits for example.

Thank you.


http://forums.battle.net/thread.html?topicId=25026453020&sid=5000

Specifically this line;

#


# Storage Requirements - Battle.net has the following limits for published files per user: up to five individual maps or mods (represented as "slots" in the dialog), with no more than 20 MB total size, and no more than 10 MB used for any single map or mod.

If there are any additional requirements for publishing the map or mod, they will be listed on the left. Once everything has been configured, you can accept the dialog, and your file will be uploaded to Battle.net. Upload progress can be seen in the File Transfers window which will automatically be shown. When the upload is complete, you can get online in the game and play your map!
ooni
Profile Blog Joined March 2010
Australia1498 Posts
Last Edited: 2010-05-24 14:11:21
May 24 2010 14:10 GMT
#191
Honestly guys... this is beta they probably made the storage size limit smaller than it really is. The current beta server barely supports 10k people at once. I mean barely. I can't imagine they are using full mass storage they have right now. Beta players have not even paid for the game, do you think they will let you store 100MB per player right now? Common sense guys.
However I do agree, the map should be sharable like sc1 or wc3. I rather have people easier time hacking through my maps than getting stuck with storage limit.
Hi!
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 24 2010 14:19 GMT
#192
On May 24 2010 23:10 ooni wrote:
Honestly guys... this is beta they probably made the storage size limit smaller than it really is. The current beta server barely supports 10k people at once. I mean barely. I can't imagine they are using full mass storage they have right now. Beta players have not even paid for the game, do you think they will let you store 100MB per player right now? Common sense guys.
However I do agree, the map should be sharable like sc1 or wc3. I rather have people easier time hacking through my maps than getting stuck with storage limit.


They either have the storage ready by now or they will likely run into problems by release. So, since the beta is there to test stuff out, they should DEFINITELY raise the upload limitations above the planned limits on release to test the system.
Sure we haven't paid for the beta. Blizzard hasn't paid us for the countless hours of testing and the infinite variations of hardware configurations. This is very valuable information. To gather all that information without us beta testers, Blizzard would have had to spend millions of Dollars. I'd say Blizzard owes us a great game for all the effort put into this, not the other way around.
If you have a good reason to disagree with the above, please tell me. Thank you.
eugen1225
Profile Joined February 2008
Yugoslavia134 Posts
May 24 2010 14:24 GMT
#193
Any kind of censorship in ANY form is bad. It's happening more and more over the internet, all because of corporate douches that are finding it easier to enforce censorship and not worry about 'offending' some one, than actually allowing freedom of speech and expression. So what if someone get's offended, as Richard Dawkins once said:' I get offended by people wearing baseball caps sideways, should we prohibit such dressing code by law now?'
Motiva
Profile Joined November 2007
United States1774 Posts
May 24 2010 14:33 GMT
#194
Man holy shit blizzard can't tell their anus from their mouth it seems.

/agreed and though I'm sure the mods are getting annoyed, keep these threads coming, we need to make sure blizzard knows how we feel. This is a travesty.
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
May 24 2010 14:33 GMT
#195
While I agree and support all the points IskatuMesk has made, wouldn't it be more correct to name this thread "Battle.net 2.0 will harm custom content"? This seems more like a problem with Battle.net itself rather then the game.
You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
mav451
Profile Joined May 2010
United States1596 Posts
May 24 2010 14:33 GMT
#196
On May 24 2010 22:47 Djzapz wrote:
This issue reminds me of the MW2 PC version... A big slap in the face of modders. Very nice.


Agreed. I dunno, I'm just getting increasingly pessimistic on anything coming to fruition.
Chat rooms, LAN, decent latency online...I mean we are less than 2 months from release now. It was funny back in Feb/March, but it's the end of May now.

With no power comes no responsibility?
qazqwezxc
Profile Joined July 2009
Canada91 Posts
May 24 2010 14:41 GMT
#197
I have to agree with you somewhat... though I just don't want another WC3 custom game where ALL THE GAMES ARE DOTA. It seems like turret defence and all the good games belong as good custom games. I just hope they dont destroy sc2 with crappy DoTa which isn't bad of course (contradicting i know) but too much of something is just too much. We need to have a good balanced custom game section.

P.S I read about half of ur post, so forgive me if i didn't read it in detail.
divinesage
Profile Joined April 2010
Singapore649 Posts
May 24 2010 14:41 GMT
#198
On May 24 2010 23:04 Kuzmorgo wrote:
The problem is, that it doesnt matter how bad the game will be, people will buy it. Its fine that fans are complaining and raging about it, but as long as they buy the game, and both expansions, Blizzard is just laughing and celebrating how much money they made... We are discussing right now how bad this game will be, but honestly, how many of us will not buy it because of this?? Most certainly not as many as new customers Blizzard won with the shiny graphics... They lose 1000 fans (i guess), and win 1.000.000 new buyers...

Its just sad, cause up until SC2 i hoped that Blizzard is still caring about making good games, and not just a lot of money (like EA's 1 game/week (or something) strategy...). I mean fans were ok with years of delay, cause they knew that whatever this corporation does its worth waiting for. Is it really worth giving up that image???


This actually is the thing that I don't understand. If Blizzard did so much over the past 15 years to build up its image, and with it all the sales, why destroy it overnight by creating new marketing strategies? As I have said earlier, they could charge more to keep their profit margins and yet we will still be more satisfied to pay more to get what we want. Right now they're just doing the opposite and destroying their image and fanbase. What a sad thing.
divinesage
Profile Joined April 2010
Singapore649 Posts
May 24 2010 14:48 GMT
#199
Actually even if Blizzard brings back local hosting, I wouldn't exactly want this new "download from Blizzard servers" system for popular maps to be around. I feel that it destroys newly created maps as they won't have a way to publicise themselves while the established ones just get more popular.

Look at DotA, it's a balanced game with lots of mechanics going into it and alot of support from the developers. But what it has done is that it has stifled other custom games from surfacing. Before DotA Allstars became successful, the variety of games in Bnet was way larger than after it became established. Perhaps it's partly due to the ageing of the game that people slowly stop playing, but surely DotA played a big part in killing many promising custom games around at that time.

I wouldn't want to see a repeat of this in SC2 where it's just the same few established custom games floating around. Makes the entire modding/mapping scene very bland.
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
May 24 2010 14:50 GMT
#200
Don't worry,brothers and sisters. We still have our friends from the other side of mirror...
I work alone. // Visit TL Mafia subforum!
Prev 1 8 9 10 11 12 16 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft345
SpeCial 70
CosmosSc2 32
StarCraft: Brood War
Artosis 575
Shuttle 336
Aegong 47
sSak 21
LancerX 19
Bale 10
IntoTheRainbow 9
Dota 2
monkeys_forever611
Super Smash Bros
hungrybox983
C9.Mang0279
AZ_Axe152
Other Games
summit1g11234
Grubby2620
Day[9].tv578
Liquid`Hasu169
ToD138
Maynarde75
ViBE47
Organizations
Other Games
BasetradeTV131
Dota 2
PGL Dota 2 - Main Stream57
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• RyuSc2 35
• musti20045 33
• davetesta30
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• mYiSmile10
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• blackmanpl 45
• RayReign 37
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21636
League of Legends
• Doublelift4445
Other Games
• imaqtpie891
• Day9tv578
• Shiphtur151
Upcoming Events
Replay Cast
34m
KCM Race Survival
9h 34m
The PondCast
10h 34m
WardiTV Team League
12h 34m
BASILISK vs Team Liquid
OSC
12h 34m
Replay Cast
1d
WardiTV Team League
1d 12h
Big Brain Bouts
1d 17h
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
2 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
2 days
[ Show More ]
Platinum Heroes Events
2 days
BSL
2 days
RSL Revival
3 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
3 days
BSL
3 days
Replay Cast
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
Light vs Calm
Royal vs Mind
Wardi Open
4 days
Monday Night Weeklies
4 days
OSC
5 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Rush vs PianO
Flash vs Speed
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Leta
Queen vs Jaedong
Liquipedia Results

Completed

Proleague 2026-03-24
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.