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BNet2.0 Will Harm Custom Content - Page 16

Forum Index > SC2 General
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Deathstar
Profile Blog Joined May 2010
9150 Posts
July 22 2010 06:27 GMT
#301
I tried to get some practice 2v2 games with my partner, and the only map that was even remotely being played was Lost Temple, which isn't even a ladder map for 2v2. Blizzard needs to return the old method of hosting.
rip passion
BuzzJuice
Profile Joined April 2010
United States97 Posts
Last Edited: 2010-07-22 07:02:11
July 22 2010 07:00 GMT
#302
I wholeheartedly agree with the OP. Despite how urgent this issue is and how Blizzard seems more and more like a money making machine, its sad to say I expected this.

Hosting has to be improved and I have seen many custom UMS maps. I think Blizzard is the one overreacting. I feel that it is weighing the experiences of a few thousand to a few million if it feels that it needs to control content to protect against hacking.

Hacking? I rather have one or two games of weird hacking, rather than miss out on the next DoTA or that wonderful AC130 game on page 3. And IF YOU ARE ACTUALLY DILIGENT LIKE YOU SHOULD BE ON THE FORUMS (leading to that very appalling move- real names on forums) hacking is not a problem.

Its also strange that despite what this issue could possible mean for EVERYONE, people seem more concerned about balance rather than care about a thread created a month ago and a very well respected community member clearly explained his frustration with Bnet and custom content, hence why this issue is still not in the proper limelight. I don't care about how protoss break the game as long as I can play the best DoTA and the best UMS the map and mod community has to offer. This HAS TO BE ADDRESSED!
Macro and Micro - the only M&M you need to know
shlomo
Profile Joined May 2010
258 Posts
July 22 2010 07:18 GMT
#303
The only reason Blizzard came up with this sorry excuse for a custom game system is so they can better shove their "premium maps" down our throat and get some microtransactions going. It's gimped, we know it, they know it, they don't care because it will encourage people to buy the premium maps they handpick while most custom content never really gets a chance to take off.

But I'm pretty sure most people agree that Battle.net 2.0 is more or less a POS in terms of raw functionality. It screams money grab from just about every angle. And to make things clear, I'd be perfectly fine with them wanting to make more money if they weren't completely wrecking functionality in the process.
DonKey_
Profile Joined May 2010
Liechtenstein1356 Posts
Last Edited: 2010-07-28 00:10:42
July 28 2010 00:08 GMT
#304
Omg its so simple now, when you put this thread and this http://www.teamliquid.net/forum/viewmessage.php?topic_id=128252 together you get a wonderful look at what they want to do.

But this is definitely the best part of that whole thread

+ Show Spoiler +
"2007-2010+: In the meantime Blizzard introduces more and more “pay-for” features to World of Warcraft, like the “Name Change” for 10$, “Character Re-Customization” for 15$, the “Character Transfer” for 25$, “Faction Change” for 30$, Blizzard Mobile is getting made for phone sounds and pictures: http://mobile.blizzard.com/ , a mount for 25$, several pets, additional protection with the Blizzard Authenticator, so you’ll be safer against hackers for 6.50$ instead of for free or the latest, an Internet interface for the World of Warcraft AH called the “Remote Auction House” as a “Subscription-based service” for cash (2.99$/month)."


So which BW and WC3 map makers are going to want pay $$$ for hosting space?
`Oh, you can't help that,' said the Cat: `we're all mad here. I'm mad. You're mad.'
Half
Profile Joined March 2010
United States2554 Posts
July 28 2010 00:12 GMT
#305
On July 28 2010 09:08 DonKey_ wrote:
Omg its so simple now, when you put this thread and this http://www.teamliquid.net/forum/viewmessage.php?topic_id=128252 together you get a wonderful look at what they want to do.

But this is definitely the best part of that whole thread

+ Show Spoiler +
"2007-2010+: In the meantime Blizzard introduces more and more “pay-for” features to World of Warcraft, like the “Name Change” for 10$, “Character Re-Customization” for 15$, the “Character Transfer” for 25$, “Faction Change” for 30$, Blizzard Mobile is getting made for phone sounds and pictures: http://mobile.blizzard.com/ , a mount for 25$, several pets, additional protection with the Blizzard Authenticator, so you’ll be safer against hackers for 6.50$ instead of for free or the latest, an Internet interface for the World of Warcraft AH called the “Remote Auction House” as a “Subscription-based service” for cash (2.99$/month)."


So which BW and WC3 map makers are going to want pay $$$ for hosting space?


plz think again. If your on the whole BLIZZARD IS EVUL bandwagon, the scenario is the end user pays money to blizzard for maps mapmakers distribute for free.

Making mapmakers pay and users play for free is downright retarded business logic.
Too Busy to Troll!
Folca
Profile Blog Joined October 2006
2235 Posts
July 28 2010 00:14 GMT
#306
On July 28 2010 09:12 Half wrote:
Show nested quote +
On July 28 2010 09:08 DonKey_ wrote:
Omg its so simple now, when you put this thread and this http://www.teamliquid.net/forum/viewmessage.php?topic_id=128252 together you get a wonderful look at what they want to do.

But this is definitely the best part of that whole thread

+ Show Spoiler +
"2007-2010+: In the meantime Blizzard introduces more and more “pay-for” features to World of Warcraft, like the “Name Change” for 10$, “Character Re-Customization” for 15$, the “Character Transfer” for 25$, “Faction Change” for 30$, Blizzard Mobile is getting made for phone sounds and pictures: http://mobile.blizzard.com/ , a mount for 25$, several pets, additional protection with the Blizzard Authenticator, so you’ll be safer against hackers for 6.50$ instead of for free or the latest, an Internet interface for the World of Warcraft AH called the “Remote Auction House” as a “Subscription-based service” for cash (2.99$/month)."


So which BW and WC3 map makers are going to want pay $$$ for hosting space?


plz think again. If your on the whole BLIZZARD IS EVUL bandwagon, the scenario is the end user pays money to blizzard for maps mapmakers distribute for free.

Making mapmakers pay and users play for free is downright retarded business logic.

And this is exactly why the community is halted in terms of Custom Games, because people are in "standard" business logic.
Dea : one time when he was playing vs the comps he asked me "how do I make that flying unit that makes the other stuff invisible" and I reply "ur playing terran zomg"
DonKey_
Profile Joined May 2010
Liechtenstein1356 Posts
Last Edited: 2010-07-28 00:17:48
July 28 2010 00:16 GMT
#307
On July 28 2010 09:12 Half wrote:
Show nested quote +
On July 28 2010 09:08 DonKey_ wrote:
Omg its so simple now, when you put this thread and this http://www.teamliquid.net/forum/viewmessage.php?topic_id=128252 together you get a wonderful look at what they want to do.

But this is definitely the best part of that whole thread

+ Show Spoiler +
"2007-2010+: In the meantime Blizzard introduces more and more “pay-for” features to World of Warcraft, like the “Name Change” for 10$, “Character Re-Customization” for 15$, the “Character Transfer” for 25$, “Faction Change” for 30$, Blizzard Mobile is getting made for phone sounds and pictures: http://mobile.blizzard.com/ , a mount for 25$, several pets, additional protection with the Blizzard Authenticator, so you’ll be safer against hackers for 6.50$ instead of for free or the latest, an Internet interface for the World of Warcraft AH called the “Remote Auction House” as a “Subscription-based service” for cash (2.99$/month)."


So which BW and WC3 map makers are going to want pay $$$ for hosting space?


plz think again. If your on the whole BLIZZARD IS EVUL bandwagon, the scenario is the end user pays money to blizzard for maps mapmakers distribute for free.

Making mapmakers pay and users play for free is downright retarded business logic.


Yes it is retarded business logic, but if you look at the direction blizzard is taking by limiting the number of maps you can create to 5, it is quite easy to come to this conclusion.
`Oh, you can't help that,' said the Cat: `we're all mad here. I'm mad. You're mad.'
Salty
Profile Joined June 2010
United States90 Posts
July 28 2010 06:04 GMT
#308
Shame on Blizzard for allowing users to sell their content on Battle.net and make a profit for exciting maps! We need to go back to the old ways where everyone plays DotA and the creators recieve nothing for their hard work. /end sarcasm.
Needs more salt.
Darkren
Profile Blog Joined February 2010
Canada1841 Posts
July 28 2010 06:19 GMT
#309
I think ur raging way too hard the game isn't even realesed all those things take time to make im sure blizzard will make them happen.
"Yeah, I send (hopefully) helpful PM's quite frequently. You don't have to warn/ban everything" - KadaverBB
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
July 28 2010 06:21 GMT
#310
On July 28 2010 15:19 Darkren wrote:
I think ur raging way too hard the game isn't even realesed all those things take time to make im sure blizzard will make them happen.



Umm.... the game is released and the limits are unchanged.
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