• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:12
CEST 08:12
KST 15:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War945.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
SCII needs to put more weight on strategy and tact Server Blocker How do you feel about the mass reverts in the 5.0.17 PTR? 5.0.17 Patch Notes - October 7, 2026 ESL Pro Tour for SC2 discontinued
Tourneys
$3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
Rollback Netcode in Brood War Bot on ladder ASL22 General Discussion ASL FINALS HYPE VIDEO 2X [Megathread] Daily Funny Videos
Tourneys
[Megathread] Daily Proleagues [Women's StarCraft] MonstarZ vs Dreams 2026-10-15 ASL 22 Finals [ASL22] Semifinal B
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11262 users

BNet2.0 Will Harm Custom Content - Page 15

Forum Index > SC2 General
Post a Reply
Prev 1 13 14 15 16 Next All
ElectricGrandpa
Profile Joined April 2010
Canada8 Posts
May 31 2010 16:58 GMT
#281
Piracy is a problem on the Android app store, and many devs have to take things into their own hands to deter it: http://www.androidtapp.com/android-developers-deter-piracy-with-automatic-application-licensing/

Are you really gonna pay $2.99 for a map if you can just as easily go get it from someone else? Of course not. Piracy on both the Apple app store and the Android store is deterred by the fact that it's a lot more work to do, but it still happens. By doing what they're doing, Blizzard is gonna be able to cut map piracy down to almost 0%.

That being said, I think Blizzard is going overboard with the censorship of certain words in maps, I'll give you that, but I do think they have a right to control the content somewhat, or at least make sure there isn't content that's grossly offensive in maps+mods.
I made a sweet iPhone game called Trainyard, it's goooooood.
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
May 31 2010 17:11 GMT
#282
On June 01 2010 01:58 ElectricGrandpa wrote:
Piracy is a problem on the Android app store, and many devs have to take things into their own hands to deter it: http://www.androidtapp.com/android-developers-deter-piracy-with-automatic-application-licensing/

Are you really gonna pay $2.99 for a map if you can just as easily go get it from someone else? Of course not. Piracy on both the Apple app store and the Android store is deterred by the fact that it's a lot more work to do, but it still happens. By doing what they're doing, Blizzard is gonna be able to cut map piracy down to almost 0%.

That being said, I think Blizzard is going overboard with the censorship of certain words in maps, I'll give you that, but I do think they have a right to control the content somewhat, or at least make sure there isn't content that's grossly offensive in maps+mods.


They have arbitrarily made names of countless countries and words that are common-language words in other languages censored. Taiwan is censored, Africa is censored, geil, the german/dutch word for horny is censored, but horny is not, lmao is not censored but the word ass is, and many many more weird/strange censoring. You can easily turn off the mature language filter, but I'd really love to see why they figured to censor the random words they have selected.
i-bonjwa
L6-636536
Profile Joined May 2010
United States94 Posts
May 31 2010 17:30 GMT
#283
I want to say its because of all the legality issues of making a game right now since Gaming is becoming more popular than movies so it needs more specific control. Like MW2 + 9 year olds and GTA being blamed for violence and Piracy. I think thats one of the many causes for censorship but honestly, WTF! Its distasteful stupid and exaggerated at the lengths they're going to apply this kind of control especially with the size restrictions and why they are even placed there in the first place. Theres little to no justification for most of the crap they've punched out on SC2. It already feels like a Burning Crusade expansion or a Microsoft takeover but I feel like Microsoft would've done better. Its not like Blizzard NEEDS the money this badly since they've already have a perfect cash cow producing revenue like a Zerg 4 base.
USn
Profile Joined March 2010
United States376 Posts
May 31 2010 20:01 GMT
#284
On June 01 2010 01:58 ElectricGrandpa wrote:
Piracy is a problem on the Android app store, and many devs have to take things into their own hands to deter it: http://www.androidtapp.com/android-developers-deter-piracy-with-automatic-application-licensing/

Are you really gonna pay $2.99 for a map if you can just as easily go get it from someone else? Of course not. Piracy on both the Apple app store and the Android store is deterred by the fact that it's a lot more work to do, but it still happens. By doing what they're doing, Blizzard is gonna be able to cut map piracy down to almost 0%.

That being said, I think Blizzard is going overboard with the censorship of certain words in maps, I'll give you that, but I do think they have a right to control the content somewhat, or at least make sure there isn't content that's grossly offensive in maps+mods.


But ultimately, the android model is a lot better... open platforms have been shown to be hugely beneficial in the past, even if closed ones have success in the short term. I'm sure you've seen how companies inevitably abuse complete power over devs. Map DRM is just not worth it.
roemy
Profile Joined April 2010
Germany432 Posts
May 31 2010 20:30 GMT
#285
spent all my evening playing custom games...
then i watched streams here playing custom games....

i want those US server maps, they're way cooler!

so i tried uploading some i got off sc2mapster, but i have no idea how to get something publicly "recognized" that is not battlecraft....

do not like
rock is fine.. paper could need a buff, but scissors have to be nerfed
Hunter_Killers
Profile Joined June 2009
Canada23 Posts
May 31 2010 23:35 GMT
#286
The maps are all locally stored (C:\ProgramData\Blizzard Entertainment\Battle.net\Cache on Vista) so not having local hosting of the maps is pretty pointless as it stands right now.

If they so much as make Premium maps show up in that folder or anywhere else locally then all it goings to take is 1 person to buy it for everyone to play it.

We don't know what kind of protection Premium maps will have but their current protection scheme is worthless if you can make the connection that .s2ma files are .SC2Map files, locked maps can be opened without restriction in the editor.

The only difference between a locked map and an unlocked map is the lack of the GUI data for the triggers with the galaxy script itself untouched along with everything else.
TerranUp16
Profile Joined March 2010
United States88 Posts
June 01 2010 02:33 GMT
#287
Not to mention that any protection they do use will eventually be cracked if there's enough demand for it (and/or if someone just has a bit of free time). From there, the map can likely be modified ever so slightly and either uploaded as a free, published map (forcing Blizzard to police that excessively or to try and implement some automated method of detecting these maps which would likely require name/unit recognition and which would have a high probability of false-positives and screwing-over regular mappers), or played on a cracked server or local crack or whatever.

I mean, if we're going to use the whole "app store" analogy (not the greatest of analogies) for this, consider that there is plenty of piracy on the iPhone courtesy of the fact that jailbroken iPhones completely subvert the system and remove the tight integration and total control that Apple relies upon. Granted, you could argue that it's the difference between console and PC piracy, but then this is a PC game so while Bnet may try to exert Apple-like control...

And again, this all ignores that when you give the developer more control, you're generally going to get a better product which, well we could have Blizzard eat their own words there about the best way to combat piracy being to simply offer people what they want But if Blizzard actually meant that I'd be able to play with my friend from Norway on Bnet and I could partake in a LAN party where the game is unplayable for 8 hours because Battle.net is down.
Orders, Sir! Ready to roll out!
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
Last Edited: 2010-06-01 03:12:10
June 01 2010 03:11 GMT
#288
On May 27 2010 03:02 Xanrae wrote:
- Region locking for published maps! If you have an Euro account, you can only publish maps in Europe. To publish them elsewhere, you need to ...buy more accounts. Gee, I wonder why this would be.

To be fair, that's really not a big deal. Just ask a friend with a European account to publish the map on the Euro server, for instance.

But ideally, there shouldn't be region-locking for players at all.
iMAniaC
Profile Joined March 2010
Norway703 Posts
June 01 2010 17:58 GMT
#289
Xordiah on Europe acknowledges this thread's existence... That's good, I guess?

http://forums.battle.net/thread.html?topicId=25170778573&sid=5010&pageNo=2#28
Highways
Profile Joined July 2005
Australia6122 Posts
July 10 2010 11:54 GMT
#290
I think this needs a bump.

For most of the beta I've been playing nothing but custom games and the current system is so bad. Throughout the few months of beta you will pretty much only see around 20-30 games on the list. Every single day its the same games on top of the list, you never get to see any different games.

What needs to happen is for a better search. For example:
- Search by popularity
- Search by ratings
- Serach by categories (eg. tower defence, sports, shooters...)
- Search by date uploaded (eg. anytime, this week, today...)

Right now Battle.net 2.0 is soooo underwhelming, in fact it's crap.
#1 Terran hater
Rabiator
Profile Joined March 2010
Germany3948 Posts
July 10 2010 14:49 GMT
#291
On June 01 2010 01:58 ElectricGrandpa wrote:
Piracy is a problem on the Android app store, and many devs have to take things into their own hands to deter it: http://www.androidtapp.com/android-developers-deter-piracy-with-automatic-application-licensing/

Are you really gonna pay $2.99 for a map if you can just as easily go get it from someone else? Of course not. Piracy on both the Apple app store and the Android store is deterred by the fact that it's a lot more work to do, but it still happens. By doing what they're doing, Blizzard is gonna be able to cut map piracy down to almost 0%.

That being said, I think Blizzard is going overboard with the censorship of certain words in maps, I'll give you that, but I do think they have a right to control the content somewhat, or at least make sure there isn't content that's grossly offensive in maps+mods.

The big question here is: Should mapmaking be turned into "just another business"? IMO the answer is NO. People have made maps and mods for free all the time just for the fun of it and its only recently that businessmen have barged in and closed doors to this possibility. Sure there are tons of "variations" of certain maps where only minor tweaks are applied by someone, but shouldnt that be solved easily by being able to have "read and use only" capability on a map in the editor unless you know a password to avoid such a flood of different versions? Sure this can be cracked, but those people wont be deterred by anything Blizzard cooks up either and they are a minority.

In any case THIS IS A GAME whose primary purpose should be to make our lives happier and not to make money for anyone.

In any way comparing making custom maps and mods with apps is quite ridiculous IMO.
If you cant say what you're meaning, you can never mean what you're saying.
David Dark
Profile Joined July 2010
Poland100 Posts
Last Edited: 2010-07-10 15:18:45
July 10 2010 15:18 GMT
#292
Well, if blizzard does everything to make your life miserable as a modder why don't you just show them your middle finger and mod some other game? o0
Hey dude, nice shot.
Rabiator
Profile Joined March 2010
Germany3948 Posts
July 10 2010 17:24 GMT
#293
On July 11 2010 00:18 David Dark wrote:
Well, if blizzard does everything to make your life miserable as a modder why don't you just show them your middle finger and mod some other game? o0

Maybe because Starcraft 2 is a game we all love and there is not exactly a replacement available? Its not like your bread or cheese or meat, where you can get something similar from a different brand easily if one of them pissed you off. Starcraft is Starcraft and there isnt anything remotely like it.
If you cant say what you're meaning, you can never mean what you're saying.
Artanix
Profile Joined October 2008
United States1 Post
July 21 2010 22:54 GMT
#294
This was an awesome post and and really opened my eyes to how limited the SC2 editor really is.
There Is No Knowledge That Is Not Power
bostic
Profile Joined May 2010
Australia41 Posts
July 21 2010 23:28 GMT
#295
God, well said OP. These restrictions are ludicrous. Starcraft: Brood War, and Warcraft 3 both spawned multitudes of great custom games and related content thanks to the editors and the mapping/modding communities. Now, Starcraft 2 having even greater potential for custom content, it pains me to see these ridiculous restrictions.

Although they have done many things right, it shocks me to see activisionblizzard create so many wrong things with this release. I cant help but think we would be in a better world if it wasn't for that fateful merger.
AtomicTon
Profile Blog Joined July 2010
United States103 Posts
July 22 2010 05:11 GMT
#296
So as long as you save your maps, whats wrong with only being able to share 5 at a time? You can always change your mind or bring one back later,,right? Lame, sure. But it's not like it's one and done,is it?
There is no heavier burden than great potential.
Raiznhell
Profile Joined January 2010
Canada786 Posts
July 22 2010 05:42 GMT
#297
I'm no modder or mapmaker but i absolutely loved the work people did in BW and the easy to use and understand interface we were given play these maps.
like i remember playing a ton of Helms Deep Annatar and often somebody would lag out cuz it takes a lot of players and then somebody could just say "re" and you could easily find the same game with the same people simply because of it's name. well now that isn't possible unless you have those people as friends and join stupid parties like it's WoW. even though half what you wrote didn't make sense to me cuz im very ignorant to how modding and mapmaking works i really agree with you about all the failures that are in this Battle.net 2.0. honestly I don't see why they felt they needed to change anything except adding a good ladder system. i would have been completely and 100% happy and satisfied if bnet 2.0 was EXACTLY like the original except with obviously updated graphics and menu look and all the goofy lil awards and achievements for the people who care about that type of thing. I just can't get it through my head how somebody could fail this miserably at making an online multiplayer service. all it seems to work for is for people who literally have no friends or talk to nobody on battle.net and just ladder 2 or 3 games a day and say sup to their facebook buddies. this service is downright god awful and i just wish that somehow magically it would just change back into the regular battle.net. It actually makes me so angry to even talk or read about it that i feel like storming in blizzard's front door and smackin the lot of them. i really wish people got right into a riot about it at blizzcon when they presented it. i feel like that was our only chance to actually voice our opinions.

NOTE: to everyone that is going to the next blizzcon plz for the rest of us. start bitching at them about the new battle.net until they can't take it anymore PLZ!
Cake or Death?
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
July 22 2010 05:47 GMT
#298
I despise the 5 map limit but that's about all.
LonelyMargarita
Profile Blog Joined August 2007
1845 Posts
July 22 2010 05:56 GMT
#299
On July 10 2010 20:54 Highways wrote:
I think this needs a bump.

For most of the beta I've been playing nothing but custom games and the current system is so bad. Throughout the few months of beta you will pretty much only see around 20-30 games on the list. Every single day its the same games on top of the list, you never get to see any different games.

What needs to happen is for a better search. For example:
- Search by popularity
- Search by ratings
- Serach by categories (eg. tower defence, sports, shooters...)
- Search by date uploaded (eg. anytime, this week, today...)

Right now Battle.net 2.0 is soooo underwhelming, in fact it's crap.


How about currently occupied lobbies? I thought that's what the "new only" checkbox did, but 95% of the time I chose a custom game past the first 2 pages, there was no one in the lobby. Meanwhile, people on page 5 and 6 sit and sit and sit in the lobby for their awesome new map and no one will EVER join without it somehow being publicized outside of the game list.

It doesn't make any sense. You can have a dozen people all wanting to play a new custom game, and all will randomly choose some new one on page 23, but they'll all end up just sitting in a dozen different empty lobbies because there are 30 maps with "1 game in the last hour." I'm hoping they fix the "new only" or have SOME way of at least having the option of giving the list priority based on what games ACTUALLY EXIST.
I <3 서지훈
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
July 22 2010 06:11 GMT
#300
thx for the bump. what blizzard has done with this whole system is crazy. who comes up with this shit?
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
Prev 1 13 14 15 16 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 120
StarCraft: Brood War
GuemChi 2900
Yoon 861
firebathero 367
Aegong 52
ToSsGirL 39
ZergMaN 25
Bale 25
yabsab 19
Icarus 10
Britney 0
Dota 2
NeuroSwarm156
League of Legends
JimRising 641
Counter-Strike
PGG 90
Super Smash Bros
Mew2King294
Other Games
summit1g6281
WinterStarcraft511
Sick170
C9.Mang0144
Happy33
Organizations
Other Games
gamesdonequick556
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH356
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki7
• Pr0nogo 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2164
League of Legends
• Rush1051
• Stunt336
Other Games
• Shiphtur519
Upcoming Events
The PondCast
3h 48m
WardiTV Qualifier
4h 48m
Online Event
1d 4h
Korean StarCraft League
1d 20h
Afreeca Starleague
1d 23h
Rush vs Soulkey
CranKy Ducklings
2 days
AI Arena Tournament
2 days
BSL Open Qualifier
2 days
Sparkling Tuna Cup
3 days
IPSL
3 days
[ Show More ]
BSL Open Qualifier
3 days
WardiTV Weekly
4 days
IntoTheTV X SOOP
5 days
PiGosaur Cup
5 days
The PondCast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-14
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.