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[Q] Build Worker or Split? - Page 2

Forum Index > SC2 General
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Hier
Profile Blog Joined November 2009
2391 Posts
May 17 2010 05:20 GMT
#21
I queue my worker first, then send/split. I'm a zerg player, however, and it tends to be very annoying how at the start of the game it actually takes time (albeit short) for the larvae to spawn. So what usually happens is I select the hatchery hit S-D before the larvae spawn, then send my workers to mine and chill... then like 3-4 seconds later I realize I don't have a worker hatching. Anyone else have this problem?
"But on a more serious note..." -everyone on this forum at some point.
Logo
Profile Blog Joined April 2010
United States7542 Posts
May 17 2010 05:24 GMT
#22
Is queuing the worker really faster for zerg? Early on they're money capped rather than larva capped so getting that 50 asap helps them to get their next drone producing even faster doesn't it?
Logo
xnub
Profile Joined August 2009
Canada610 Posts
May 17 2010 05:25 GMT
#23
Worker first cause mouse is allways overtop the CC then a 3/3 split that most times end up being 2/4 for me : P lol
Loving the beta !! Weeeeeeee
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
May 17 2010 05:27 GMT
#24
send your workers to mine, and then build worker. When I do it the other way around, 50% of the time there's a quarter second delay right before the building of my second probe.
semantics
Profile Blog Joined November 2009
10040 Posts
May 17 2010 05:32 GMT
#25
worker first then 6->2/2/2 split.

The way i look at it is if i split first then build a worker i'm usually slower, i can find the cmd center or nexus pretty fast click it and que up a worker easily under a second, if if split then builder a worker i always find that i come in comfortable building my 2nd worker which isn't so when i build worker first the timing is much tighter, and unless i'm zerg i can only build 1 worker at a time so i figure best to be a little tight then a little over on timing.
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
May 17 2010 05:32 GMT
#26
Idra does a 2-2-1-1 split.
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
May 17 2010 05:36 GMT
#27
On May 17 2010 13:20 iCCup.Raelcun wrote:
F1 split is where it's at imo, select hatch SD, F1 Click, F1 Click, F1 Click, F1 Click, F1 Click, F1 Click, F1 Click. Tiny differences but the F1 split looks gosu when people watch you do it.

No, it makes look bad, not good.
Reuental
Profile Joined July 2009
United States457 Posts
May 17 2010 05:43 GMT
#28
On May 17 2010 14:36 Mastermind wrote:
Show nested quote +
On May 17 2010 13:20 iCCup.Raelcun wrote:
F1 split is where it's at imo, select hatch SD, F1 Click, F1 Click, F1 Click, F1 Click, F1 Click, F1 Click, F1 Click. Tiny differences but the F1 split looks gosu when people watch you do it.

No, it makes look bad, not good.


If you do it REALLY fast you will look gosu. I'm going to go practice this now :D.
I'm a Crab made of men.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
May 17 2010 05:54 GMT
#29
On May 17 2010 13:20 iCCup.Raelcun wrote:
F1 split is where it's at imo, select hatch SD, F1 Click, F1 Click, F1 Click, F1 Click, F1 Click, F1 Click, F1 Click. Tiny differences but the F1 split looks gosu when people watch you do it.

name this raelcun style :D
Im daed. Follow me @TL_NB
Hyperion2010
Profile Joined April 2010
United States122 Posts
May 17 2010 05:57 GMT
#30
On May 17 2010 14:12 johnnybrav0 wrote:

A side question on something I've never tried but it seems like it would definitely work the best: does anyone hit "Backspace" + "E" (for Protoss) for the initial probe? I always click the Nexus but it seems like hitting Backspace would be the fastest way to do it.


Backspace doesnt actually select the building (I tried this, it seemed to good to be true, and it was). Thus, you must click.
My waifu for aiur!
Dyno.
Profile Joined August 2008
United States286 Posts
May 17 2010 06:00 GMT
#31
On May 17 2010 14:27 Chairman Ray wrote:
send your workers to mine, and then build worker. When I do it the other way around, 50% of the time there's a quarter second delay right before the building of my second probe.

you're not splitting correctly, probably. 90% of the time i can queue up my second probe just before the first finishes.

8% of the time, i get screwed by split AI. and 2% of the time I'm just bad
johnnybrav0
Profile Joined March 2010
United States61 Posts
May 17 2010 06:00 GMT
#32
On May 17 2010 14:57 Hyperion2010 wrote:
Show nested quote +
On May 17 2010 14:12 johnnybrav0 wrote:

A side question on something I've never tried but it seems like it would definitely work the best: does anyone hit "Backspace" + "E" (for Protoss) for the initial probe? I always click the Nexus but it seems like hitting Backspace would be the fastest way to do it.


Backspace doesnt actually select the building (I tried this, it seemed to good to be true, and it was). Thus, you must click.

Ahhhh, of course! Duhhhh.
torfteufel
Profile Joined April 2010
Germany86 Posts
May 17 2010 06:44 GMT
#33
heres how i do it:
i first click on the nexus (being protoss) then click "e" on my keyboard while still holding down left mouse button, hence i will not be building anything but think so. i then will proceed with the 4/2 split where i send the 4 workers behind the mineral field so they get to know each other first before starting to work (eventually). after ive sent my other two drones to the wrong patch so there is unnecessary walking. i then realize i did not have a worker build yet and frantically spam e only to see my first workers are still idling. after clicking like 4 times on the same patch to send those god damn idle workers to start which keeps them from splitting but forces them to try again and again to all mine the same patch.
then, after seeing all my drones are mining and after spamming lots of "e" to have my next drone build i lean back and enjoy watching the first built drone idle next to the nexus as i forgot to rally.

this is all too easy!

interestingly, this - although totally freaking me out - will somehow not effect anything in the game except my state of mind.
:D
"You're not wrong Walter. You're just an asshole!" El Duderino
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
Last Edited: 2010-05-17 06:54:46
May 17 2010 06:54 GMT
#34
Definitely build a worker, then split. To be honest, it's preference based. Don't think the difference is all that big.
God Bless
MasterZilla
Profile Blog Joined November 2003
Sweden234 Posts
May 17 2010 07:11 GMT
#35
Build worker, send all 6 to same patch, set rally, hotkey, spam 'e' for a while and think up insulting responses to the constant whine about lack of minerals.

That's my formula for success.
For Aiur! - If you reach for the stars and miss, you still might end up walking among the clouds.
Back
Profile Joined May 2010
Canada505 Posts
May 17 2010 12:00 GMT
#36
On May 17 2010 16:11 MasterZilla wrote:
Build worker, send all 6 to same patch, set rally, hotkey, spam 'e' for a while and think up insulting responses to the constant whine about lack of minerals.

That's my formula for success.


I think that's the best way to go, as well. I find "your MOM requires more minerals" and "I'll require YOUR minerals" are particularly effective against terran.
sLiniss
Profile Blog Joined May 2009
United States849 Posts
May 17 2010 12:14 GMT
#37
As Zerg:
Click Hatch -> S+D (Build worker)
3/3 Split for the 6 drones
Send ovie to nearest start point
Kim_Hyun_Han
Profile Blog Joined January 2009
706 Posts
May 17 2010 12:26 GMT
#38
i queue a worker and then i go a 6 split
Count9
Profile Blog Joined May 2009
China10928 Posts
May 17 2010 12:58 GMT
#39
In starcraft 1 it's always worker first, so I just assume it's the same here. Then I select all 6 drones click a mineral and take my hands off my keyboard/mouse.
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
Last Edited: 2010-05-17 13:29:16
May 17 2010 13:28 GMT
#40
I'm surprised that most of you build a worker first then send and split.

Just think of it this way: you can start 1 worker a little earlier and let 6 wait, or you can send 6 workers right away and let 1 be delayed a little...

I start this way:
I select the 6 workers with a rectangle where my mouse is over the mineral, so when I release the left button I can press the right button right away to send them. While they move I can train a new worker, and it still gives me time to split my workers.
https://repmastered.icza.net
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