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Patch 12 - Changes and Discussion - Page 63

Forum Index > SC2 General
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condoriano
Profile Blog Joined April 2010
United States826 Posts
Last Edited: 2010-05-14 06:33:50
May 14 2010 06:32 GMT
#1241
On May 14 2010 14:59 AlBundy wrote:
WOW hopefully mods are awake today because I'm not used to see so much unreasonnable QQ on tl's forums. Lots of people are overreacting to small changes like roach nerf but remember that Blizzard devs are trying to balance the game, they are not trying to kill Zerg.


It's no small change lol, if you couldn't win some battles while maxed out vs a good combo of units as a zerg, imagine what happens when you can only have half of your roaches. This is a huge change.
Ridentem dicere verum quid vetat?
Tankbusta
Profile Joined May 2010
United States109 Posts
May 14 2010 06:33 GMT
#1242
Why not reduce Roach health down to like, 100 and the foodcount to 1

Then make organic carapace increase health by 50?

Damage/speed/cost/ect should also be considered, but something like that which makes it so roaches aren't the too "op" but doesn't screw over things for the late game.
Wi)nD
Profile Joined April 2010
Canada719 Posts
May 14 2010 06:35 GMT
#1243
On May 14 2010 15:33 Tankbusta wrote:
Why not reduce Roach health down to like, 100 and the foodcount to 1

Then make organic carapace increase health by 50?

Damage/speed/cost/ect should also be considered, but something like that which makes it so roaches aren't the too "op" but doesn't screw over things for the late game.



b/c that huge decrease in health, would allow them to get rolled by every unit in the game, specialy from the immortal, and maurader, it would be madness..
Actinium
Profile Joined April 2010
United States13 Posts
May 14 2010 06:38 GMT
#1244
People are excited about the ultralisk because as it stand broodlords ARE zerg t3, plus especially given the roach nerf it's hard to maintain the numbers on a roach hydra infestor army while you 1 - morph hive/drop a spire 2 - upgrade to greater spire/build corrupters and 3 - morph broodlords to actually fight with, it's a very hard transition to make if you arent grossly out macroing your opponent, and unless you've been upgrading melee attack just for your speedling scouts the only upgrade carry over is broodling armor which is worthless. Ultralisks on the other hand just need 1 - morph hive 2 - drop ultralisk den, although getting the ult den upgrades are pretty mandatory but we can't even say for sure theyre still going to be there once the change comes.
alucardme87
Profile Joined July 2009
Vietnam25 Posts
May 14 2010 06:42 GMT
#1245
All in all, i think the Roach neft was the most genius act of Bliz
Wi)nD
Profile Joined April 2010
Canada719 Posts
May 14 2010 06:46 GMT
#1246
On May 14 2010 15:42 alucardme87 wrote:
All in all, i think the Roach neft was the most genius act of Bliz


do i detect sarcasm, or are u completely legit about this, because honestly, i cant tell, and your semi scaring me
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
May 14 2010 06:49 GMT
#1247
Blizzard hates zerg, that's it, i'd bet money that no zergs will win major tournaments during this patch
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
shieldbreak
Profile Joined February 2010
United States406 Posts
May 14 2010 06:50 GMT
#1248
On May 14 2010 08:42 fathead wrote:
Show nested quote +
On May 14 2010 08:33 PobTheCad wrote:
does this thor nerf make mutas better vs thor?



Thor didn't get nurfed they got buffed. You are the one millionth person who thought that they nurfed their splash radius. They didn't, they just decreased the size of the thor to make them easier to control/position.


Are you serious? They did this for Thors but not Ultras? What up Blizzard?
Many a sleepless nights were spent doing absolutely nothing.
Johoseph
Profile Joined April 2010
United States49 Posts
May 14 2010 06:51 GMT
#1249
Bliz's idea to get people to use something other than MMM: Buff mech
Bliz's idea to get people to use something other than roaches: nerf roaches.

Hrmm... Maybe we'll be seeing marauder nerfs soon, considering in most matchups Terran just pump marauders out the ying yang.
DaggerRage
Profile Joined April 2010
United States30 Posts
May 14 2010 06:53 GMT
#1250
Dustin Browder's kids must play Terran.
Zyphyr
Profile Joined April 2010
United States20 Posts
May 14 2010 06:53 GMT
#1251
Seems like a dumb patch to me. Ok so cannon rushes aren't as good now. Whoop de do. It's just annoying for a P player who never does this to begin with. Roach nerf is major fail. And the Thor looks a liiittleee bit to small for my likings.
gavss
Profile Joined February 2010
Turkey94 Posts
May 14 2010 06:53 GMT
#1252
zergs are whining because they got so used to 2 hatch openings
thunk
Profile Blog Joined March 2008
United States6233 Posts
May 14 2010 06:57 GMT
#1253
Wow that roach buff is going to be HUGE.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
May 14 2010 07:06 GMT
#1254
Lol, lets talk about one of the other changes

So wow, 10 seconds more on Forge. Guess noone is playing Protoss anymore.
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
May 14 2010 07:08 GMT
#1255
Whoa, 63 pages!

When I look at the roach's stats in a vacuum, I agree it should cost 2 supply. But that's not how it works. If you nerf the roach, you also have to change the marauder and protoss.
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
May 14 2010 07:10 GMT
#1256
On May 14 2010 16:08 Scorch wrote:
If you nerf the roach, you also have to change the marauder and protoss.

I don't get it. Why is this always brought up? They aren't equivalents to begin with and they are entirely different units.
oxxo
Profile Joined February 2010
988 Posts
May 14 2010 07:26 GMT
#1257
Every single change made makes sense if you look at it objectively. Do people seriously believe Roaches deserved to be 1 supply? They should have been 2 since day 1.
Auronz
Profile Joined April 2010
Brazil119 Posts
May 14 2010 07:34 GMT
#1258
"I hope the ultralisk change will not result in a unique size reduction. Something has to be done about the armor type in the game. "

If they change the armour type and nothing does bonus damage to lisks, it would be extremely overpowered, we want them to be useful not insta-win buttons, rite?
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
May 14 2010 07:38 GMT
#1259
It makes sense for it to be 2 supply but everything seems broke so far because zerg doesn't really have many other viable strategies but I'll have to play more.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
Turbo.Tactics
Profile Joined April 2010
Germany675 Posts
May 14 2010 07:40 GMT
#1260
Every single change made makes sense if you look at it objectively. Do people seriously believe Roaches deserved to be 1 supply? They should have been 2 since day 1.


The same applies to the Marauder then. Make em 3 Supply for what they tank due to concussive... They should have been 3 since day 1. -.- Sorry but this makes absolutely no sense.

The change leaves Zergs screwed against 1 base Cheeses and brakes Zergs current lategame. I know it may be a part of a bigger change in the Zerg army (the promised Ultraliskbuff, Corruption redesign, Zergling t3 buff, Overseer abilities) but this patch makes me want to throw up Larvae.
Zerg - because Browders sons hate 'em
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