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Active: 1979 users

Sc2gears 14.3.3: Replay version 2.1 support - Page 92

Forum Index > SC2 General
Post a Reply
Prev 1 90 91 92 93 94 170 Next
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
July 09 2011 16:01 GMT
#1821
On July 10 2011 00:55 opisska wrote:
Show nested quote +
On July 10 2011 00:29 Dakota_Fanning wrote:
On July 09 2011 23:07 opisska wrote:
On July 09 2011 22:26 Dakota_Fanning wrote:
On July 09 2011 22:20 opisska wrote:
On July 08 2011 05:22 Dakota_Fanning wrote:
On July 08 2011 02:22 opisska wrote:
Here is a small thing:

I was not able to convince the dialog when choosing folders to show me hidden folders. So it was kind of a pain to set up my App Data folder, which is hidden. This is probably an issue only on non-english windows, where you have to actually change the path.

As written 2 posts above this: you can set the default folder to start replay browsing from, and you can use replay sources.


And when doing this, the problem miraculously disappears? The folder is still hidden so you have the same problem, when you are trying to set it up! I am not saying, that it was difficult for me (I just typed it in), but I can see people not knowing how to manage that pretty easily, if they don't understand the U&S structure (like 90 percent of windows users).

True. But those 90% who don't know they can just type in the folder name, they don't use hidden folders...


They don't need to, the implicit folder for SC2 replays is hidden by default. I still feel like we don't understand each other in this respect. SC2 (on W7 at least) saves replays into the "Application data" structure in Users, which is System and Hidden. On non-english Windows, this folder has a localized name, of which Sc2Gears is not aware. When a user does not know crap about all this, how can he possible find his own replays?

That is not true. On Windows 7 replays are saved in the Accounts folder which is under the user's home folder (which is usually C:\Users). The user home folder is not hidden.


Okay, I am doubly stupid, it's almost unbelievable. Installing Sc2Gears on 2 PCs at once, I got totally confused on what really the problem is. I am so sorry!

The directory I had trouble to locate was the "SC2 maps folder" which is indeed in a hidden subdirectory of Documents and Settings (on WINXP). Replays are totally fine (or, more exactly, thery were hidden due to me messing up, and that make me to mix those two things up).

Yes, the maps folder might be hidden by default, but that's why Sc2gears knows the OS specific default folders of the maps.

But you're right, you should be able to select hidden folders, the default file chooser dialog hides them. I will look into it.
https://repmastered.icza.net
jojoleb
Profile Joined April 2010
Lebanon180 Posts
Last Edited: 2011-07-09 23:22:48
July 09 2011 22:26 GMT
#1822
[BUG]
for some reason Sc2gears is not showing additional Command centers ( only the initial one) when in the MAP VIEW in the replay analyzer.
PS: not in all replays this is an example http://replayfu.com/r/7G1b7d
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
Last Edited: 2011-07-10 05:37:21
July 10 2011 05:36 GMT
#1823
On July 10 2011 07:26 jojoleb wrote:
[BUG]
for some reason Sc2gears is not showing additional Command centers ( only the initial one) when in the MAP VIEW in the replay analyzer.
PS: not in all replays this is an example http://replayfu.com/r/7G1b7d

The map view chart shows buildings you built. If you fly and land you cc, it will not show it.

Another possible reason: If a new building overlaps a current one on the map, that means the overlapped building was probably destroyed (or was moved => fly, uproot; or never built). For these cases there is a chart option (above the chart): hide overlapped buildings.

Obviously if 10 buildings were built at the same location, the map view can't show all those 10 buildings at the same time.

The map view chart shows the map view for a specific time: for the time of the selected action. So you can see earlier/previous map views if you select an action in the action list or you click somewhere on the progress bar of the Animator (below the chart). You can also animate to see how the map changes.
https://repmastered.icza.net
miken
Profile Joined May 2010
Canada9 Posts
Last Edited: 2011-07-10 17:35:29
July 10 2011 07:57 GMT
#1824
Amazing Program! Thank you x1,000,000!

Suggestion for a feature: many people have multiple accounts or have changed their user ID, make it so you can combine 2 or more ID's within a multi-replay analysis into one 'person' so you can track the progress of all your stats across all your smurfs/old ID's.

Edit: "Exactly this has already been implemented. Go to the Aliases tab of the Misc settings dialog. You can define Player aliases. All players in the same alias group will be treated as one in the Multi-rep analysis." -DakotaFanning

You're too awesome. :D
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
July 10 2011 10:21 GMT
#1825
Something seems to be off with the word analyzing. 127% of my analyzed replays have the word hf?

+ Show Spoiler +

[image loading]

Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
July 10 2011 11:06 GMT
#1826
On July 10 2011 19:21 Morfildur wrote:
Something seems to be off with the word analyzing. 127% of my analyzed replays have the word hf?

+ Show Spoiler +

[image loading]


I will look into it. Thanks for letting me know.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
July 10 2011 11:07 GMT
#1827
On July 10 2011 16:57 miken wrote:
Amazing Program! Thank you x1,000,000!

Suggestion for a feature: many people have multiple accounts or have changed their user ID, make it so you can combine 2 or more ID's within a multi-replay analysis into one 'person' so you can track the progress of all your stats across all your smurfs/old ID's.

Exactly this has already been implemented. Go to the Aliases tab of the Misc settings dialog. You can define Player aliases. All players in the same alias group will be treated as one in the Multi-rep analysis.
https://repmastered.icza.net
Toxi78
Profile Joined May 2010
966 Posts
July 10 2011 11:13 GMT
#1828
On July 10 2011 19:21 Morfildur wrote:
Something seems to be off with the word analyzing. 127% of my analyzed replays have the word hf?

+ Show Spoiler +

[image loading]



maybe it was said more than once in some replays?
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
Last Edited: 2011-07-10 11:22:29
July 10 2011 11:22 GMT
#1829
On July 10 2011 20:13 Toxi78 wrote:
Show nested quote +
On July 10 2011 19:21 Morfildur wrote:
Something seems to be off with the word analyzing. 127% of my analyzed replays have the word hf?

+ Show Spoiler +

[image loading]



maybe it was said more than once in some replays?


Well, there are occurences, which can easily be higher than the # of replays. But the "replays" column can't be higher than the number of analyzed replays. At least as far as i understand it.
GWBuffalo
Profile Joined January 2011
United States234 Posts
July 11 2011 04:19 GMT
#1830
On July 09 2011 08:30 Dakota_Fanning wrote:
Unfortunately not. Replays do not contain enough info to tell the current (alive) units.


Really? Then how does the units tab work?

Actually... I think I know. SC2 must be actively keeping track of the unit count while it renders the replay. That sucks.

Rykyu
Profile Joined March 2011
France19 Posts
July 11 2011 14:22 GMT
#1831
This is really a great program! Thanks a lot! It would be really cool if somehow a plugin could be made to help with injects, mules or chronoboost (mainly injects though) during the games... I have no idea how plugins work but it would be cool :D.
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
July 11 2011 17:18 GMT
#1832
On July 11 2011 23:22 Rykyu wrote:
This is really a great program! Thanks a lot! It would be really cool if somehow a plugin could be made to help with injects, mules or chronoboost (mainly injects though) during the games... I have no idea how plugins work but it would be cool :D.

There is a Main building control chart which already shows statistics and analysis for Larva injects. There is also a Grid checkbox and Grid settings icon above the chart on the right, which can draw grids to indicate optimal chrono boost and MULE calldown times.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
Last Edited: 2011-07-12 09:32:02
July 12 2011 09:06 GMT
#1833
Sc2gears 7.0.1 has been released:

-Fixed a bug which caused incorrect values in the "Replays" and "Replays %" columns in the overall "Chat words" tab in the Multi-rep analysis.

-Removed the Sc2gears Database News Start page channels ("Latest" and "All").

-Plugin API 1.0.1:
* Fixed a few typos in method names, the old methods are still in the API but are marked as deprecated (will be removed in the future)
* Added a new info method: InfoApi.isRealTimeConversionEnabled()
* Added VERSION field to all API interfaces
* The API Javadoc is now available on the web: Sc2gears Plugin API Javadoc
https://repmastered.icza.net
jojoleb
Profile Joined April 2010
Lebanon180 Posts
July 12 2011 17:09 GMT
#1834
[BUG]
I just started using 7.01 but it wont fetch player info like 7.0
just thought you might know !!

screenshot :http://imgur.com/SGCTQ
will let you know if any other bugs !!
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
July 12 2011 18:57 GMT
#1835
On July 13 2011 02:09 jojoleb wrote:
[BUG]
I just started using 7.01 but it wont fetch player info like 7.0
just thought you might know !!

screenshot :http://imgur.com/SGCTQ
will let you know if any other bugs !!

It works fine for me. What you see is simple: the players are not ranked in any leagues. Either they play custom games, they only played in Season 1 or they don't play at all. This is not a bug.
https://repmastered.icza.net
jojoleb
Profile Joined April 2010
Lebanon180 Posts
July 12 2011 20:09 GMT
#1836
well the first player is me and i'm ranked !! (i have added myself so the tool should know my stats.
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
July 12 2011 20:14 GMT
#1837
On July 13 2011 05:09 jojoleb wrote:
well the first player is me and i'm ranked !! (i have added myself so the tool should know my stats.

Can you send me a replay of yours? Also please check the logs if there are errors.
https://repmastered.icza.net
herzanger
Profile Joined June 2011
9 Posts
July 13 2011 17:58 GMT
#1838
help my sc2gears doesnt start at all but my java is up to date. i tried typing java -version in the cmd but it said its not recognized as an internal or external command. please help.

this is the text from the system messages log
Exception in thread "main" java.lang.ExceptionInInitializerError
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at hu.belicza.andras.sc2gears.Sc2gears.main(Sc2gears.java7)
Caused by: java.lang.NullPointerException
at java.io.Reader.<init>(Unknown Source)
at java.io.InputStreamReader.<init>(Unknown Source)
at hu.belicza.andras.sc2gears.sc2replay.ReplayUtils.loadAbilityCodes(ReplayUtils.java:341)
at hu.belicza.andras.sc2gears.sc2replay.ReplayUtils.access$0(ReplayUtils.java:336)
at hu.belicza.andras.sc2gears.sc2replay.ReplayUtils$AbilityCodesRepository.getAbilityCodes(ReplayUtils.java:302)
at hu.belicza.andras.sc2gears.sc2replay.ReplayUtils$AbilityCodesRepository.getCurrentAbilityCodes(ReplayUtils.java:324)
at hu.belicza.andras.sc2gears.sc2replay.ReplayUtils.<clinit>(ReplayUtils.java:330)
... 3 more
java.lang.NullPointerException
at hu.belicza.andras.sc2gears.services.InstanceMonitor.run(InstanceMonitor.java:106)
java.lang.NullPointerException

help please
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
July 13 2011 20:04 GMT
#1839
On July 14 2011 02:58 herzanger wrote:
help my sc2gears doesnt start at all but my java is up to date. i tried typing java -version in the cmd but it said its not recognized as an internal or external command. please help.

this is the text from the system messages log
Exception in thread "main" java.lang.ExceptionInInitializerError
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at hu.belicza.andras.sc2gears.Sc2gears.main(Sc2gears.java7)
Caused by: java.lang.NullPointerException
at java.io.Reader.<init>(Unknown Source)
at java.io.InputStreamReader.<init>(Unknown Source)
at hu.belicza.andras.sc2gears.sc2replay.ReplayUtils.loadAbilityCodes(ReplayUtils.java:341)
at hu.belicza.andras.sc2gears.sc2replay.ReplayUtils.access$0(ReplayUtils.java:336)
at hu.belicza.andras.sc2gears.sc2replay.ReplayUtils$AbilityCodesRepository.getAbilityCodes(ReplayUtils.java:302)
at hu.belicza.andras.sc2gears.sc2replay.ReplayUtils$AbilityCodesRepository.getCurrentAbilityCodes(ReplayUtils.java:324)
at hu.belicza.andras.sc2gears.sc2replay.ReplayUtils.<clinit>(ReplayUtils.java:330)
... 3 more
java.lang.NullPointerException
at hu.belicza.andras.sc2gears.services.InstanceMonitor.run(InstanceMonitor.java:106)
java.lang.NullPointerException

help please

Please tell us more details. What OS do you have, how do you attempt to start Sc2gears, which folder did you extracted it to, where is your Java installed (and what is its version), what version of Sc2gears do you have?
https://repmastered.icza.net
herzanger
Profile Joined June 2011
9 Posts
Last Edited: 2011-07-14 04:27:59
July 14 2011 04:25 GMT
#1840
im running windows 7 i tried running it through the exe and the cmd but both dont seem to work. i tried setting the path variable to my java bin through my computer and now it kinda appears on console. i extracted it to my documents. i have the latest java 6.0 (build 1.6.0_26-b03) and sc2gears 7.0.1

i tried to load it again just now. it opened and said welcome first time using sc2gears etc choose language i pressed OK and after that nothing came up.
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