Zoom Out as a Spectator Feature - Page 2
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Jsingles
United States66 Posts
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e4e5nf3
Canada599 Posts
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Antisocialmunky
United States5912 Posts
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Haathen
Hungary40 Posts
wtf... it takes like no time to make a hack for this even now how would it make hacking easier if spectators got the option in-game? even if blizzard manages to somehow encrypt these data successfully, which I really doubt, you will always be able to inspect the feature with a custom map... and if they manage to seperate the custom map camera from the ladder one, they can just do the same for the spectators so this seems such an invalid reason | ||
QueueQueue
Canada1000 Posts
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MrRey
183 Posts
On May 07 2010 19:18 TotalBiscuit wrote: Anything that gives commentators more options on how to present content to viewers is good in my book. This. I know the view of blizzard on this topic but I really wished we could zoom out a bit in Starcraft 2 ![]() | ||
bITt.mAN
Switzerland3691 Posts
I really like this idea, except it might be hard to see a group of zerglings running around the bottom of the map, as they are tiny and your sight range, so the zoom out should not be too dramatic. What would REALLY be amazing would be if you could see a little box (watching a replay) ON the map of where the user's viewpoint is. Think of the FP option but for both/ all players, so you could really see their awesome multi-task skills or where all their attention is diverted, what they're doing etc. The box could be the colour of the player and even have a representation in the minimap. But more zooming out sounds great | ||
oLiKiMaH
Ukraine24 Posts
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jacen
Austria3644 Posts
On May 07 2010 22:43 valug wrote: Can you do this in the map editor? Playing games in UMS to allow spectators is nothing we aren't already use to. in war3 it was possible to do this for players, not sure about spectators though. since the editor is similar, i guess this could be done. but i prophecy that, aside from non-featured tournaments, there won't be many ums games with "normal" settings. just look at how it was in war3. if bnet features a strong ladder service, the reason for ums games is practically gone. | ||
ManiacTheZealot
United States490 Posts
On May 07 2010 21:03 ArdentZeal wrote: hm seems like a spectator feature which will be very likly to be hacked and used in normal games. This already exists. I'm sure adding it into the game wouldn't make a difference. In fact I think that sometime in the future a larger zoom effect will be standard in RTS games. The technology has to catch up though I'm sure it eats up a ton of processing power. | ||
btlyger
United States470 Posts
The reason why is because the game window shows what the players see, which is something I can appreciate as a viewer. Also, the movement of the camera is good because the lack of movement is good. What I mean by this is say in a sport like hockey where you have a fixed camera view that moves with the puck its great to see the fast paced game where the camera is moving around, but then you know when that camera is stopped at the goal and 5 guys are there trying to hit it in its an awesome feeling. I think the same thing can happen with a SC2 battle, where the camera is looking at various bases, but then you focus in on a battle and show whats going on and you see that crazy micro that puts the player on top, it'll be a great feeling. All in all, as a player and a viewer I like the view size, and I think zooming out would ruin it (even though I'm 100% sure there will be custom made maps where observers can zoom out) | ||
bakesale
United States187 Posts
For those of you arguing against watching a game from far away, you do know that you can zoom in/out to the min/max as you please, right? | ||
zomgzergrush
United States923 Posts
Some sort of rendering rules need to be implemented so that decent performance is possible while zoomed out first, i.e. cutting certain effects when far away, scaling down model/texture detail at distances, etc. The engine was never intended to handle large ass views, as demonstrated by many of the "MMO" UMS maps | ||
Zed03
Canada112 Posts
For example, if the hold down a button, the view will zoom out, and when they release it'll snap back in. | ||
NB
Netherlands12045 Posts
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Therapist.
United States207 Posts
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Navane
Netherlands2743 Posts
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Navane
Netherlands2743 Posts
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seRapH
United States9719 Posts
i just hope commentators and observers won't overuse this feature when casting or streaming. | ||
zomgzergrush
United States923 Posts
Would probably need to clone the statistics tabs, though, since it isn't of the same game type. | ||
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