Patch 11-Phoenix:Did Blizz Fix Anything? - Page 7
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AdahnSC
United States376 Posts
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InRaged
1047 Posts
On May 07 2010 07:00 NicolBolas wrote: Blizzard is not going to make moving shot work like it did in SC1. The SC1 method didn't make any logical sense and was a gameplay bug. The SC2 method makes sense. It is made obvious that the unit can do this, which units can do it is well known, and how to do it is also equally obvious. It's well known that All air units had moving attack type micro in BW. In SC2 only phoenix and void ray can do it. You're telling SC2 way is more obvious and intuitive? Sure. | ||
spinesheath
Germany8679 Posts
On May 07 2010 07:03 Random() wrote: Like spamming a-move/move/a-move/move is so hard that only a genius is able to do that. Alternatingly moving and a-moving in front of and behind your units at least required some skill and especially a good sense of timing for some units. Muta micro even was one of the hardest things to be good at in BW. Doing nothing but right clicking is slightly easier, I dare to say. | ||
elroy
United States51 Posts
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tathecat563
United States96 Posts
As for Pheonixes having this, I think it's a good idea because Protoss simply had no air to air answer against the mutalisk (I'm a zerg player). Yes the micro is simple, but what micro in SC2 isn't simple? Terran was given Thor splash to deal with Mutas so I'm glad Protoss has the Pheonix to deal with mutas. | ||
qoiN
Sweden576 Posts
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SWPIGWANG
Canada482 Posts
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mahnini
United States6862 Posts
On May 07 2010 07:08 SWPIGWANG wrote: UNLESS YOU HAVE TO SPAM THE PATROL KEY, IT OBVIOUSLY ISNT MICRO! more actions isn't the issue. the issue is no decel when the phoenix fires, making well controlled phoenix impossible to hit. | ||
Floophead_III
United States1832 Posts
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fly.stat
United States449 Posts
edit: + Show Spoiler + that's sarcasm in case you were wondering | ||
Severedevil
United States4838 Posts
On May 07 2010 07:05 willeesmalls wrote: Why shouldn't phoenix hard counter mutas? They cost the same, Protoss needs a specific tech building to get it, they come out slowly, and do not harrass workers or influence a big fight the way mutas can. Pheonix have the gravity ray. Although I have not had my hands on the controls of SC2 even once, it seems obvious that disabling a ground unit and allowing your other Pheonix to pound on it is a pretty big deal. (And does allow you to kill workers, though perhaps not as nimbly.) | ||
Zeke50100
United States2220 Posts
On May 07 2010 07:11 Floophead_III wrote: Ok so I don't have time to read every single post about phoenixes, but I just played a game where I was 'MOVE COMMANDING' my phoenixes and they were "ATTACKING AUTOMATICALLY WHILE MOVING'. I can't emphasize the STUPIDITY of this enough. Unacceptable - probably a bug. Read Patch Notes before making stupid claims. | ||
Floophead_III
United States1832 Posts
On May 07 2010 07:13 Zeke50100 wrote: Read Patch Notes before making stupid claims. You're an idiot. The patch notes say 'can attack while moving'. I'm talking about attacking automatically without me telling them to. It's playing the game for me. | ||
Mr.Eternity
United States143 Posts
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spinesheath
Germany8679 Posts
On May 07 2010 07:11 Floophead_III wrote: Ok so I don't have time to read every single post about phoenixes, but I just played a game where I was 'MOVE COMMANDING' my phoenixes and they were "ATTACKING AUTOMATICALLY WHILE MOVING'. I can't emphasize the STUPIDITY of this enough. Unacceptable - probably a bug. It is not a bug, however I wouldn't be surprised if the next patch notes would remove it, claiming that a bug allowing phonixes to shoot while moving was fixed. | ||
faction123
Belgium949 Posts
thanks blizz | ||
MidKnight
Lithuania884 Posts
On May 07 2010 07:00 NicolBolas wrote: Blizzard is not going to make moving shot work like it did in SC1. The SC1 method didn't make any logical sense and was a gameplay bug. The SC2 method makes sense. It is made obvious that the unit can do this, which units can do it is well known, and how to do it is also equally obvious. That you don't have to press 4 buttons to do it is pretty much like having MBS and rally mining. SC2 is more effective at having the user control the game than SC1 is. And it requires no timing, no practice and no skill to be good at.. It's not all about requiring more APM, it's also about being able to multitask while performing that micro. Bad player in SC1 would get raped by 2 lings which got into their base while they were busy muta microing effectivelly.Bad player would not be able to properly macro while muta microing effectivelly. Making it require 1 click instead of 4 clicks means that attention required to properly micro a unit is THAT much smaller making the game easier. | ||
roemy
Germany432 Posts
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prosper
United States20 Posts
I also made some queens to try to fend it off but he just flew by sniping down OL's barely taking many hits since he didn't have to stay still to attack. Mutas also will be completely screwed. | ||
RiOrius
United States29 Posts
On May 07 2010 07:18 prosper wrote: I just played my first game on this patch and it was against a toss. Of course they abused this new buff. He goes 2 gate and gets some zealots so I can't rush then he just masses phoenix and runs around sniping all my overlords/drones causing me to make spores and try to tech to hyrdas. I initially got roaches because I seen all the zealots. Losing all the overlords and making the spores set me back so bad that eventually he just walks in with a huge ground army. I guess the only way to play ZvP from now on is to rush spore colonies and hydras completely disregarding roaches and hoping your lings hold him off if he attacks before your hydras are up. I also made some queens to try to fend it off but he just flew by sniping down OL's barely taking many hits since he didn't have to stay still to attack. Mutas also will be completely screwed. Wow, one game and you now know exactly how every ZvP evar is going to shape up? Impressive. | ||
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