• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:32
CEST 21:32
KST 04:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence3Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
Weekly Cups (Sept 8-14): herO & MaxPax split cups2WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues
Tourneys
WardiTV TL Team Map Contest #5 Tournaments Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
BW General Discussion [ASL20] Ro16 Preview Pt2: Turbulence BGH Auto Balance -> http://bghmmr.eu/ ASL20 General Discussion Playing StarCraft as 2 people on the same network
Tourneys
Is there English video for group selection for ASL [ASL20] Ro16 Group C [ASL20] Ro16 Group B [IPSL] ISPL Season 1 Winter Qualis and Info!
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile General RTS Discussion Thread Nintendo Switch Thread Borderlands 3
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1314 users

Patch 11-Phoenix:Did Blizz Fix Anything?

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 20 21 22 Next All
ccdnl
Profile Joined April 2010
United States611 Posts
Last Edited: 2010-05-06 23:59:25
May 06 2010 21:04 GMT
#1
Edit: In response to the off-topic remarks, the purpose of my post/thread is to discuss if this recent change has addressed the possible 'micro' issue LaLush mentioned about in his thread.

I quoted Jinro for my intro because I wanted to bring peoples attention between the difference between moving shot and "patrol shot"; that is all. I am not saying we must make sc2 flying units like sc1 flying units neither am I saying we must make SC2 in general like SC1, I am simply starting a discussion on a topic I deem to be relevant and important because after watching the video in LaLush's thread 4 Cosair + a cannon was able to defeat 4+ Mutas[don't remember], while the same number of Phoenix were incapable of doing so in SC2.

It is not the UNITS, I am concerned about, it is whether we are able to use the MECHANICS/MICRO aspect of the game to say defeat the opposition where you would normally lose if you lacked such skills and the Phoenix is just an convenient example. I certainly felt this was not possible pre-patch 11 so am raising this discussion in junction with LaLush's thread.

Personal Comment: I do feel this is one of the most contributing/important points of a RTS game and my personal opinion is that a more intensive micro game is more fun than a less intensive micro game.

So recently there was a post discussing about micro in SC2 in comparison with BW. [http://www.teamliquid.net/forum/viewmessage.php?topic_id=121769]

Edit: FrozenArbiter: "Someone please tell Blizzard that when we say moving shoot, we really mean Animation Cancelling" I'd like that to be my Intro for this post.

(FA edit: Someone pointed out that it might not make sense to call patrol micro "animation cancelling". I was thinking of the ability for - say - a muta to chase a wraith without losing movement speed between shots when I heard moving shot, but some people seem to refer to their ability to snipe scourges without losing speed - ie, patrol micro. - FA)

With the recent Patch[11], the change made to the Phoenix is that it can Move while attacking. , now bear in mind folks that attacking before decelerating is different than attacking while moving. Did Blizzard fix anything by implementing this change?

I just tried it myself and I was not able to micro Phoenixs like Corsairs or maybe we're not suppose to micro in SC2 in that aspect.

Edit: Thanks to GX.Stigma's Phoenix video 2 post below, we now can shoot with a Phoenix while it is flying backwards when grouped with other Phoenixes.

Please put in your input on whether you think this change actually helps or not, provide your own experiences and stay on topic.

P.S- I have not mentioned about the Hellion micro..Blizz thinks adding 1 range will help and I have yet to try it out so: no experience=no comment. Do input yours though.
civil cervixes || Kang Min Fan || I like TLO, TLO= German, I like Germans..?
theqat
Profile Blog Joined March 2008
United States2856 Posts
May 06 2010 21:05 GMT
#2
There are a bunch of other threads discussing this. Anything with the word "patch" in the title on the first page of threads, for instance
GX.Sigma
Profile Joined April 2010
United States49 Posts
May 06 2010 21:05 GMT
#3
HelloSon
Profile Joined April 2010
United States456 Posts
May 06 2010 21:06 GMT
#4
On May 07 2010 06:05 theqat wrote:
There are a bunch of other threads discussing this. Anything with the word "patch" in the title on the first page of threads, for instance

how the hell do you always get the first thread on the newest patch?
yo
CheAse
Profile Blog Joined July 2009
Canada919 Posts
Last Edited: 2010-05-06 21:23:18
May 06 2010 21:07 GMT
#5
i just played a tvz with hellions... I could l just harass the roaches on the ramp until they died.
SCV good to go sir
ccdnl
Profile Joined April 2010
United States611 Posts
May 06 2010 21:07 GMT
#6
On May 07 2010 06:05 theqat wrote:
There are a bunch of other threads discussing this. Anything with the word "patch" in the title on the first page of threads, for instance


I know thats why I thought to conglomerate this specific discussion in a central topic, instead of posting in a PATCH NOTE topic where other possible, information could be there mixing up the discussion. If TL mods deem this topic to be excessive they can close it for all I mind.
civil cervixes || Kang Min Fan || I like TLO, TLO= German, I like Germans..?
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
Last Edited: 2010-05-06 21:08:41
May 06 2010 21:07 GMT
#7
I know what Blizzard did. You guys remember that Terran Cobra? They basically copied that unit's mechanic. Lazy job.
SWPIGWANG
Profile Joined June 2008
Canada482 Posts
May 06 2010 21:08 GMT
#8
I don't think gitching with the patrol key is really a sane way to design a modern RTS around. to make full use of move-shot, you want to move in and out according to your cooldown cycle anyways. Give it some time to see how it plays out.

As for the funny look, its protoss, they are allows to break physics.....
RAUS
Profile Blog Joined February 2010
210 Posts
May 06 2010 21:08 GMT
#9
no attack commands? 100% move?
recognize me?
bountyface
Profile Joined February 2010
United States95 Posts
Last Edited: 2010-05-06 21:09:02
May 06 2010 21:08 GMT
#10
they basically trolled all of you moving shot kids. i think its hilarious.
ccdnl
Profile Joined April 2010
United States611 Posts
Last Edited: 2010-05-06 21:11:16
May 06 2010 21:09 GMT
#11
On May 07 2010 06:05 GX.Sigma wrote:
http://www.youtube.com/watch?v=31kSA0Guqpo


To be fair, I think you need to micro against an actual player micro'ing.

EDIT: But thank you for your input on demonstrating the new Mechanics implemented.
civil cervixes || Kang Min Fan || I like TLO, TLO= German, I like Germans..?
mOnion
Profile Blog Joined August 2009
United States5657 Posts
May 06 2010 21:10 GMT
#12
On May 07 2010 06:08 derpaderp wrote:
no attack commands? 100% move?


yup. LOTS of micro.

+ Show Spoiler +
right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click right-click
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
Captain Peabody
Profile Blog Joined May 2009
United States3111 Posts
May 06 2010 21:11 GMT
#13
It still requires micro, moving and dancing around to stay away from the Mutas. Just micro of a slightly different sort, that's all (you know, since it's a different game?). If it's overpowered, Blizzard can just nerf the Phoenixes range or speed.

I mean, it's not like Corsair micro in SC1 required that much micro to use effectively anyway. Nony himself said that the hard thing about Corsair micro was the multi-tasking, not the actual micro.

People are realllllly overreacting to this change...
Dies Irae venit. youtube.com/SnobbinsFilms
TheDrill
Profile Joined February 2010
Russian Federation145 Posts
May 06 2010 21:11 GMT
#14
Well at least they hard-counter muta now.
TERRAN MAROIDER RAGE
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
May 06 2010 21:12 GMT
#15
On May 07 2010 06:11 TheDrill wrote:
Well at least they hard-counter every fucking air unit now.

Fixed.
LazyScout
Profile Joined February 2010
United States223 Posts
May 06 2010 21:13 GMT
#16
On May 07 2010 06:05 GX.Sigma wrote:
http://www.youtube.com/watch?v=31kSA0Guqpo

Lol, they can fly backwards.
Meatloaf
Profile Blog Joined May 2010
Spain664 Posts
May 06 2010 21:13 GMT
#17
On May 07 2010 06:11 TheDrill wrote:
Well at least they hard-counter muta now.


indeed they do... really hard , lol!
mahnini
Profile Blog Joined October 2005
United States6862 Posts
May 06 2010 21:14 GMT
#18
this is the most terrible change i've ever seen.
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2010-05-06 21:24:10
May 06 2010 21:14 GMT
#19
Someone please tell Blizzard that when we say moving shoot, we really mean Animation Cancelling.

EDIT: Although I guess patrol micro and moving shot isn't really the same thing - -
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
NiiPPLES
Profile Joined April 2010
United Kingdom201 Posts
May 06 2010 21:14 GMT
#20
On May 07 2010 06:07 CheAse wrote:
i just played a tvz with hellions... I could l just harass the roaches on the ramp until they died to go harass probes


that makes absolutely no sense
1 2 3 4 5 20 21 22 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#23
RotterdaM849
TKL 397
SteadfastSC355
IndyStarCraft 274
PiGStarcraft260
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 849
TKL 397
SteadfastSC 355
IndyStarCraft 274
PiGStarcraft260
UpATreeSC 87
ZombieGrub49
JuggernautJason43
MindelVK 40
Codebar 36
StarCraft: Brood War
Calm 2668
Shuttle 1464
EffOrt 912
Stork 363
ggaemo 184
Dewaltoss 177
hero 128
Rush 114
Hyuk 111
Mong 77
[ Show more ]
JYJ63
Mind 55
sSak 22
ajuk12(nOOB) 16
Shine 13
Movie 13
yabsab 7
Terrorterran 6
Dota 2
Fuzer 157
Counter-Strike
ScreaM1782
pashabiceps557
Stewie2K114
Heroes of the Storm
Liquid`Hasu402
Other Games
Grubby2820
FrodaN804
ceh9550
mouzStarbuck247
KnowMe167
C9.Mang0121
Trikslyr67
NeuroSwarm40
rGuardiaN37
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• kabyraGe 160
• davetesta11
• Psz 10
• Reevou 2
• IndyKCrew
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
StarCraft: Brood War
• FirePhoenix12
• RayReign 8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3133
• masondota21921
• Ler111
Other Games
• imaqtpie877
• Scarra623
• Shiphtur219
Upcoming Events
OSC
4h 28m
Sparkling Tuna Cup
14h 28m
Afreeca Starleague
14h 28m
Light vs Speed
Larva vs Soma
2v2
15h 28m
PiGosaur Monday
1d 4h
LiuLi Cup
1d 15h
RSL Revival
2 days
Maru vs Reynor
Cure vs TriGGeR
The PondCast
2 days
RSL Revival
3 days
Zoun vs Classic
Korean StarCraft League
4 days
[ Show More ]
RSL Revival
4 days
[BSL 2025] Weekly
4 days
BSL Team Wars
4 days
RSL Revival
5 days
Online Event
5 days
Wardi Open
6 days
Liquipedia Results

Completed

BSL 20 Team Wars
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.