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Patch 11-Phoenix:Did Blizz Fix Anything? - Page 3

Forum Index > SC2 General
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Mellotron
Profile Blog Joined March 2010
United States329 Posts
May 06 2010 21:23 GMT
#41
Just watched the vid again.

Fucking awesome.

Id like to see how it would play out if both players were skilled and each had 6-8 Phoenix. Throw in a monetary reward for the winner and youre set.

Starcraft player since 1999
InRaged
Profile Joined February 2007
1047 Posts
May 06 2010 21:23 GMT
#42
On May 07 2010 06:21 Captain Peabody wrote:
Show nested quote +
People aren't overreacting! I, for one, afraid that they leave this mechanic and call it a deal without looking into other units that could benefit from it. And besides, you can't properly focus fire while "microing" phoenix now.


So when you want to focus fire, stop and shoot. This introduces a tradeoff whenever you use the auto-shoot function...do I stop and focus fire, or do I trust my range and speed to do the job for me?

The optimal choice will be different depending on the unit you're facing.

Good job picking the least significant part of the post.
CheAse
Profile Blog Joined July 2009
Canada919 Posts
May 06 2010 21:23 GMT
#43
On May 07 2010 06:14 NiiPPLES wrote:
Show nested quote +
On May 07 2010 06:07 CheAse wrote:
i just played a tvz with hellions... I could l just harass the roaches on the ramp until they died to go harass probes


that makes absolutely no sense


my bad, was distracted when posting. Fixed it though...

Meant to say that the range upgrade is pretty abusive for roaches and the roaches blocking the ramp early game
SCV good to go sir
NeonGenesis
Profile Joined September 2005
Norway260 Posts
May 06 2010 21:24 GMT
#44
To be fair, it looks awesome
It's all good. I just want rainbows, unicorns and machine guns. -Sundance DiGiovanni
ReachTheSky
Profile Joined April 2010
United States3294 Posts
May 06 2010 21:24 GMT
#45
phoenix now attack on their own when u issue a move command. what if i just wanted to move them?. they are the only unit in the game that attack on their own when u issue a move command. talk about dumbing down the game. very imba
TL+ Member
Thrasymachus725
Profile Joined April 2010
Canada527 Posts
May 06 2010 21:25 GMT
#46
This is not moving shot. Stop getting butthurt thinking that Blizzard doesn't understand what you meant about moving shot. This is not a mechanical change (like moving shot would be) this is a direct buff to the design of the Phoenix specifically.
The meaning of life is to fight.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
May 06 2010 21:26 GMT
#47
Someone pointed out that it might not make sense to call patrol micro "animation cancelling". I was thinking of the ability for - say - a muta to chase a wraith without losing movement speed between shots when I heard moving shot, but some people seem to refer to their ability to snipe scourges without losing speed - ie, patrol micro.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
GogoKodo
Profile Blog Joined April 2003
Canada1785 Posts
May 06 2010 21:27 GMT
#48
On May 07 2010 06:22 Liquid`Nazgul wrote:
People are overreacting. This looks like still takes a lot of clicking since phoenix' don't fly at the same speed as other units nor will other units follow blindly. The only thing that's missing is using keyboard keys for it but that's pretty much the easiest part of micro anyway, the constant clicking will probably keep people busy anyways. At the very least give it a shot in some real games see if it's that easy.

If it's so easy it's overpowered I'm sure Blizzard will change it, but I doubt that's the case because phoenix is not a core unit but a counter unit it will never dictate games due to it countering stronger.

God. Thank you so much for bringing some sense to the thread (a few others did as well so thanks to them too.)

I'll cross post my reply to the reddit link of this.

+ Show Spoiler +

I think it's interesting and I'll wait to see if it's "broken" as people like to yell immediately at any new change.

And before the "auto micro" crowd gets going. It's not auto micro, you still need to control the unit. Yes it's less micro than the mutalisk required in SC1 for a moving shot but that doesn't mean your phoenixes are darting in and out against enemy units all on their own.
Some people say it's not adding any micro but this adds micro in battles that previously were just attack move fights. You would see this often in larger battles, attack move pheonixes into attack move mutas/whatever. Now the phoenix player can make a difference with micro by possibly darting in and out.

The possible broken situation is with phoenix chasing other units down. This might not be broken though if the other player can split up the units that are being chased, so the phoenixes will need to split targets or they will only get the chance to kill a smaller portion of the enemy army or even a single unit. This is added micro.

If you were shown a nuke for the very first time out of context you might think it was broken too. Just wait a little bit and see how it works out in a real game before you go insane screaming that the sky is falling and Blizzard is going with it.
twitter: @terrancem
lolreaper
Profile Joined April 2010
301 Posts
May 06 2010 21:27 GMT
#49
On May 07 2010 06:22 Liquid`Nazgul wrote:
People are overreacting. This looks like still takes a lot of clicking since phoenix' don't fly at the same speed as other units nor will other units follow blindly. The only thing that's missing is using keyboard keys for it but that's pretty much the easiest part of micro anyway, the constant clicking will probably keep people busy anyways. At the very least give it a shot in some real games see if it's that easy.

If it's so easy it's overpowered I'm sure Blizzard will change it, but I doubt that's the case because phoenix is not a core unit but a counter unit it will never dictate games due to it countering stronger.

shift + move + move + move + move + move + move + move + move + move + move
SWPIGWANG
Profile Joined June 2008
Canada482 Posts
May 06 2010 21:27 GMT
#50
This is the beta, I'm sure blizz is throwing this out partly for experimentation to see how different sectors of the community reacts, while trolling the hell out of people.
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2010-05-06 21:27:50
May 06 2010 21:27 GMT
#51
Protoss can have autopilots too.
fuck all those elitists brb watching streams of elite players.
Captain Peabody
Profile Blog Joined May 2009
United States3134 Posts
May 06 2010 21:28 GMT
#52
Good job picking the least significant part of the post.


I understand what you mean when you say moving shot. I think it would be nice, too.

However, what the Phoenix has is something different. And that doesn't make it bad.
Dies Irae venit. youtube.com/SnobbinsFilms
LunarC
Profile Blog Joined October 2009
United States1186 Posts
May 06 2010 21:28 GMT
#53
I's bear in mind, not bare in mind. Wrong expression
REEBUH!!!
Mellotron
Profile Blog Joined March 2010
United States329 Posts
May 06 2010 21:28 GMT
#54
Too bad there are no scourge in SC2. If you had scourge that could be speed boosted (with a cooldown) it would make for some fun to watch air battles against this new Phoenix "ability".
Starcraft player since 1999
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2010-05-06 21:32:51
May 06 2010 21:29 GMT
#55
On May 07 2010 06:26 FrozenArbiter wrote:
Someone pointed out that it might not make sense to call patrol micro "animation cancelling". I was thinking of the ability for - say - a muta to chase a wraith without losing movement speed between shots when I heard moving shot, but some people seem to refer to their ability to snipe scourges without losing speed - ie, patrol micro.

yes thats what i want for air units in general. vikings can almost do it because of their massive range and low attack stop but this would be much better for phonix instead of this auto ai

why does the phonix even look like an airplane with wings if it flies same speed to all directions, makes 0 sense what so ever

On May 07 2010 06:27 lolreaper wrote:
Show nested quote +
On May 07 2010 06:22 Liquid`Nazgul wrote:
People are overreacting. This looks like still takes a lot of clicking since phoenix' don't fly at the same speed as other units nor will other units follow blindly. The only thing that's missing is using keyboard keys for it but that's pretty much the easiest part of micro anyway, the constant clicking will probably keep people busy anyways. At the very least give it a shot in some real games see if it's that easy.

If it's so easy it's overpowered I'm sure Blizzard will change it, but I doubt that's the case because phoenix is not a core unit but a counter unit it will never dictate games due to it countering stronger.

shift + move + move + move + move + move + move + move + move + move + move

or u can just move in a disoriented degree by the speedofphonix-speedofhunter=newfacingdegree angle, like u did with vultures vs lings in sc1

but nazgul stop saying its a hard task, its not lol (not that other things r tho)

On May 07 2010 06:30 Polemarch wrote:
Some people have commented that muta behaviour has been changed. A critical balance question is, if mutas get within range of phoenixes, can they chase them down kill them with moving-shot?

For this to happen they'd need to be able to be microed to shoot without decelerating and have at least the same speed as the phoenix.

if this is true then were halfway to a comeback of mutaharass in tvz :p
Progamerpls no copy pasterino
ccdnl
Profile Joined April 2010
United States611 Posts
May 06 2010 21:29 GMT
#56
On May 07 2010 06:28 LunarC wrote:
I's bear in mind, not bare in mind. Wrong expression


Thank you LunarC.
civil cervixes || Kang Min Fan || I like TLO, TLO= German, I like Germans..?
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
Last Edited: 2010-05-06 21:31:58
May 06 2010 21:30 GMT
#57
On May 07 2010 06:27 lolreaper wrote:
shift + move + move + move + move + move + move + move + move + move + move

Are you freaking kidding me? Where are you going to move to predict where your opponents units are going to fly 5 moves into the future. You have to be on this constantly in order to keep tracking your opponents units.

If it's to scout for overlords that's no different from shift + a-move + a-move + a-move except that they will shoot overlords faster due to no delay, consider it an attack buff against singular units.
Administrator
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
May 06 2010 21:30 GMT
#58
On May 07 2010 06:27 lolreaper wrote:
Show nested quote +
On May 07 2010 06:22 Liquid`Nazgul wrote:
People are overreacting. This looks like still takes a lot of clicking since phoenix' don't fly at the same speed as other units nor will other units follow blindly. The only thing that's missing is using keyboard keys for it but that's pretty much the easiest part of micro anyway, the constant clicking will probably keep people busy anyways. At the very least give it a shot in some real games see if it's that easy.

If it's so easy it's overpowered I'm sure Blizzard will change it, but I doubt that's the case because phoenix is not a core unit but a counter unit it will never dictate games due to it countering stronger.

shift + move + move + move + move + move + move + move + move + move + move


Exactly what i was thinking. Time for some s class pheonix harass *waypoints them around the map as they destroy everything in their path*
Polemarch
Profile Joined August 2005
Canada1564 Posts
May 06 2010 21:30 GMT
#59
Some people have commented that muta behaviour has been changed. A critical balance question is, if mutas get within range of phoenixes, can they chase them down kill them with moving-shot?

For this to happen they'd need to be able to be microed to shoot without decelerating and have at least the same speed as the phoenix.
I BELIEVE IN CAPITAL LETTER PUNISHMENT!!!!!
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
May 06 2010 21:31 GMT
#60
On May 07 2010 06:27 lolreaper wrote:
Show nested quote +
On May 07 2010 06:22 Liquid`Nazgul wrote:
People are overreacting. This looks like still takes a lot of clicking since phoenix' don't fly at the same speed as other units nor will other units follow blindly. The only thing that's missing is using keyboard keys for it but that's pretty much the easiest part of micro anyway, the constant clicking will probably keep people busy anyways. At the very least give it a shot in some real games see if it's that easy.

If it's so easy it's overpowered I'm sure Blizzard will change it, but I doubt that's the case because phoenix is not a core unit but a counter unit it will never dictate games due to it countering stronger.

shift + move + move + move + move + move + move + move + move + move + move


Now watch them split their Mutas an flank you while you whatch your shift-rallied points fail.

Or watch your shift-rallies fail because you slightly misjudged the space between you and the enemy.

Honestly, I agree with Nazgul. People seem to really want SC1-style moving shot only because they have to push more buttons. Sure, let's purposefully inhibit the new, more powerful engine just so you have something to waste your time microing your units in a game where macro has become more important.
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