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On May 07 2010 06:12 lolaloc wrote:Show nested quote +On May 07 2010 06:11 TheDrill wrote: Well at least they hard-counter every fucking air unit now. Fixed.
Agreed..
I'm surprised there wasn't any VR changes or more Zerg buffs... seem like they got nerfed more then buffed/changed for the better.
Ultras are still never going to be used, broodlords are easier to kill and now their turrents aren't as mobile as they were...
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On May 07 2010 06:14 FrozenArbiter wrote: Someone please tell Blizzard that when we say moving shoot, we really mean Animation Cancelling. I am worried that they would think something similar to the Colossus wherein the attack itself is cancelled.
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On May 07 2010 06:13 Meatloaf wrote:Show nested quote +On May 07 2010 06:11 TheDrill wrote: Well at least they hard-counter muta now. indeed they do... really hard , lol!
Do they really hard counter anything that outranges them?
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Did you know that you still need to micro your Phoenixes if you want them DOING something, rather than just flying around with Mutas chasing it endlessly?
Phoenix has 1 range more than Mutas, as well as a faster movement speed. This means you DO have to turn around to attack Mutas, which means you have to get closer. If you can PERFECTLY measure out 1 matrix and the distance that both your Phoenixes and the enemy Mutas will move in the short time you right click behind the Phoenixes, you'd be able to SC1 Move Shot anyways.
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On May 07 2010 06:14 FrozenArbiter wrote: Someone please tell Blizzard that when we say moving shoot, we really mean Animation Cancelling.
ooh... I can't wait to see how this gets misinterpreted.
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On May 07 2010 06:16 Zeke50100 wrote: Did you know that you still need to micro your Phoenixes if you want them DOING something, rather than just flying around with Mutas chasing it endlessly?
Phoenix has 1 range more than Mutas, as well as a faster movement speed. This means you DO have to turn around to attack Mutas, which means you have to get closer. If you can PERFECTLY measure out 1 matrix and the distance that both your Phoenixes and the enemy Mutas will move in the short time you right click behind the Phoenixes, you'd be able to SC1 Move Shot anyways. OR you can just tell your Phoenixes to fly past the Mutas.
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It might be too easy, but I think it looks fucking awesome.
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This really isn't true. Phoenix will be exactly as good against Vikings as they were before. Vikings have much more range than them, and so dancing back and forth to shoot will just open them up to more fire than standing still and firing like they do now. They might be marginally stronger against Battlecruisers, but they'll still do terrible damage against them and get shredded by Marines. But, yeah, they'll be a lot stronger versus Mutalisks, and also stronger versus Corruptors. Which isn't really a bad thing in my book.
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On May 07 2010 06:16 Lazix wrote:Show nested quote +On May 07 2010 06:14 FrozenArbiter wrote: Someone please tell Blizzard that when we say moving shoot, we really mean Animation Cancelling. ooh... I can't wait to see how this gets misinterpreted. Blizzard: "What? Oh! You mean like what the Colossus does? Fine."
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Coolest shit ever. I dont care what anyone says. I dont even care that its not like sc1. Give this some time in the hands of decent players before knocking it. I dont know how anyone here can be complaining that this takes no skill etc. Its so obviously something that the elite players will be able to manipulate better than average players. Its not like sc1, but i still think its something that in time will be amazing.
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On May 07 2010 06:11 Captain Peabody wrote: It still requires micro, moving and dancing around to stay away from the Mutas. Just micro of a slightly different sort, that's all (you know, since it's a different game?). If it's overpowered, Blizzard can just nerf the Phoenixes range or speed.
I mean, it's not like Corsair micro in SC1 required that much micro to use effectively anyway. Nony himself said that the hard thing about Corsair micro was the multi-tasking, not the actual micro.
People are realllllly overreacting to this change... People aren't overreacting! I, for one, afraid that they leave this mechanic and call it a deal without looking into other units that could benefit from it. And besides, you can't properly focus fire while "microing" phoenix now.
All what they needed to do is to make air and hovering (vulture, archon and workers are hovering in BW, don't know about SC2) units attack before decelerating and that would make ALL air units more fun to micro. Right now they just put lame work around for one unit instead of fixing it globally.
If it so challenging for their programmers to change order of attacking and decelerating that they need horrible work around for it, then they should be fucking ashamed of themselves and quit the job, cause that's just ludicrous.
On May 07 2010 06:17 Bosu wrote: It might be too easy, but I think it looks fucking awesome. If it worked as people want it, it would look just as awesome AND impressive at the same time, dude.
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OR you can just tell your Phoenixes to fly past the Mutas.
Well, sure, so long as the Mutas are sitting perfectly still staring at the sky and twiddling their thumbs.
Face it: this change increases micro, and it makes a cool unit even more awesome. If it's overpowered, then they can nerf the Phoenix, but people need to stop complaining about stuff they don't understand.
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Am I the only one laughing hysterically at that video? Its seriously so funny.
I dont know what it means for balance, but just watch it, hahahah
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People aren't overreacting! I, for one, afraid that they leave this mechanic and call it a deal without looking into other units that could benefit from it. And besides, you can't properly focus fire while "microing" phoenix now.
So when you want to focus fire, stop and shoot. This introduces a tradeoff whenever you use the auto-shoot function...do I stop and focus fire, or do I trust my range and speed to do the job for me?
The optimal choice will be different depending on the unit you're facing.
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On May 07 2010 06:20 HuskyTheHusky wrote: Am I the only one laughing hysterically at that video? Its seriously so funny.
I dont know what it means for balance, but just watch it, hahahah
The phoenixes look 10x more bamf than they did before, shooting backwards and all haha. I wouldn't mind the change if it was a little more difficult to execute. I'd say attack or patrol needs to be used in combination of some sort.
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People are overreacting. This looks like still takes a lot of clicking since phoenix' don't fly at the same speed as other units nor will other units follow blindly. The only thing that's missing is using keyboard keys for it but that's pretty much the easiest part of micro anyway, the constant clicking will probably keep people busy anyways. At the very least give it a shot in some real games see if it's that easy.
If it's so easy it's overpowered I'm sure Blizzard will change it, but I doubt that's the case because phoenix is not a core unit but a counter unit it will never dictate games due to it countering stronger.
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On May 07 2010 06:14 NiiPPLES wrote:Show nested quote +On May 07 2010 06:07 CheAse wrote: i just played a tvz with hellions... I could l just harass the roaches on the ramp until they died to go harass probes that makes absolutely no sense
Indeed lolz
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On May 07 2010 06:14 FrozenArbiter wrote: Someone please tell Blizzard that when we say moving shoot, we really mean Animation Cancelling. u mean hunting targets without losing speed? like corsairs vs muta?
i really find this new "automicro" ridiculous, first mothership and voidray but now this... at least make them spam between attack and move imo
btw guys,only discuss the phoenix here. the other units u discuss here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=123913
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sc II aka red alert 4 ^^ getting more sad day by day... but yeah it looks "awesome", it also looks hillarious in a way of a joke, not how it I wanna play a competitive rts ;() hope they fix it, im surprised there are even a few people who are positiv about this o_o
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