Gretorp's Episode... rut roh.... - Page 13
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nath
United States1788 Posts
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Gamer0ne
Bulgaria51 Posts
Also,the new mike is pure awesome. Also #2,you should start naming your builds! | ||
GhOsT.osd
Sweden16 Posts
Replay below if anyone want to help me improve my game some more ![]() Thanks alot again. Since this is my first post i might aswell introduce myself, my name is Henrik, im from sweden, english isent my first language as you might have figured out by now ![]() ![]() + Show Spoiler + http://www.megaupload.com/?d=Q56Q5Z1V | ||
Arokh
Switzerland23 Posts
So Gretorp, I've been using your build and your thoughts and pointers have overall been very helpful to may TvP playstyle. Thanks for the enlighting inputs. (I think he should have been in the HDH Invitational ![]() [Q] Anyway, I ran into a game-mechanic situation, which was kinda ...surprising: I saw an observer moving across my army and wanted to get rid of it. Normally I just scan but due to the lack of spare energy on my OC's, I used EMP since it reveals cloacked units... right? It didn't work. Either this is a bug (or intended) or my micro is just too clumsy to hit a moving observer with 2 EMP's. Anybody knows this for sure (happened on my last game last night and I can't test it right away)? | ||
fafalecureuil
France69 Posts
In order to find the right position, select one of your flying units and observe the circle below it. It is the position of the unit and where you have to aim your emp. | ||
Arokh
Switzerland23 Posts
![]() I feel quite stupid now that you point out the facts that I already know... | ||
TheNikeYork
United States389 Posts
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Teratos
United States12 Posts
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Zurope
United States29 Posts
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Takkara
United States2503 Posts
Otherwise very interesting. I would recommend you look at the D9D #118 for TLO's new build for TvZ. He claims that he has "no idea how he'd lose with it." He seems really confident about it. Definitely something for you to look into for Episode 3! | ||
Gretorp
United States586 Posts
I'm only doing my style of play and backing all my style up with theory. I have my own builds for every MU, and I have been doing these for a while now. | ||
Gamer0ne
Bulgaria51 Posts
2nd part: 9.5 This is all in ep2 | ||
TheNikeYork
United States389 Posts
On May 19 2010 00:16 Gretorp wrote: are you sure you don't mean the mic is the other way around??? I hear it and the first mic sounds horridddd. btw it took me like 100 takes to do this episode :O! I'm only doing my style of play and backing all my style up with theory. I have my own builds for every MU, and I have been doing these for a while now. Neither one sounds bad, to me. It was a bit odd on the second part, though. Wasn't expecting such a big change. Sounded really different from the first. | ||
Gretorp
United States586 Posts
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TheNikeYork
United States389 Posts
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Takkara
United States2503 Posts
On May 19 2010 00:16 Gretorp wrote: are you sure you don't mean the mic is the other way around??? I hear it and the first mic sounds horridddd. btw it took me like 100 takes to do this episode :O! I'm only doing my style of play and backing all my style up with theory. I have my own builds for every MU, and I have been doing these for a while now. Ok, I went back and listened more closely to it. You can clearly tell the second mic is better. The sound quality is worlds better. I guess what I meant is that the second mic made you sound much different than I thought after listening to your stream and to the EU vs Asia cast. I think it's just cause the second section is a little softer, and once I turn the volume up much higher in part 2 I hear things more clearly. And now that you explain the difference in the mics, I can hear the difference. Sorry about a false alarm. Also, the comment about TLO's game wasn't meant to be a suggestion for you to cover it during your episodes. I very much enjoy seeing your unique approach to creating builds for MUs, but I just suggested it as a resource for you to view and enjoy in case there were any interesting folds that might synthesize well into your current builds. Hope it helps, thanks for the stream and the vids. A lot to chew on! | ||
BigOleDonkey
United States43 Posts
Also, a second opening I'm having issues with is when they go aggressive bio (often marauder, but not always marauder sometimes it's a mix of marines and marauders), with a couple tanks and a fast viking, with the intent to camp out just outside your natural so that their tanks can hit your CC? I have a lot of trouble with this as well since the banshee can't get anything done with the viking sitting there, leaving me with a weaker ground force and a CC I can't expand with. I find it difficult to scout this before it happens. In any case, I loved the episode and thought it was very informative, keep up the good work. | ||
netisopl
Canada10 Posts
Keep the good work up! | ||
Doormat
United States12 Posts
Thank you so much for the information. You must be a fairly avid chess player with all your terminology. In the TvT matchup, I got pushed on with marines + a tank right around the time my banshee hit the field. How do I fend this off? By that time I generally only have a few marines and with siege mode he can destroy me. I'd love to hear your take on TvZ. I've seen you play it on your stream and you tend to reaper harass as an opening. Any thoughts on the TLO opening? I feel like it gives you the same options as TvT (one of each building to counter based on your scouting). Thanks again for all you do. | ||
Cynthedic
United States34 Posts
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