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On May 20 2010 17:14 Cynthedic wrote: i cannot watch episode 2! its cut off on that 4shared site. can you upload to megaupload please? =) You need to download the .mp4 file (from the same page), the imbedded video is only the first 6 minutes.
Also Gretorp, nice videos. You manage to articulate your reasoning extremely clearly, keep them coming.
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On May 20 2010 17:27 eelix wrote:Show nested quote +On May 20 2010 17:14 Cynthedic wrote: i cannot watch episode 2! its cut off on that 4shared site. can you upload to megaupload please? =) You need to download the .mp4 file (from the same page), the imbedded video is only the first 6 minutes. Also Gretorp, nice videos. You manage to articulate your reasoning extremely clearly, keep them coming.
i dont see a link for the mp4 file of episode 2 =[
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Click on the big blue button saying "download now". It's below the imbedded video
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Not having much luck with the marine/ghost tvp open - it feels strong versus void rays, but about the same as a standard bio opening to me if they do any other opening besides void rays. I never feel like I have a better than 50/50 advantage unless they throw units away mindlessly. I'll give it some more practice as it is entirely possible I'm doing it wrong, but I'm having trouble finding reasons to choose it over a 1/1/1 open tvp.
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On May 21 2010 13:16 BigOleDonkey wrote: Not having much luck with the marine/ghost tvp open - it feels strong versus void rays, but about the same as a standard bio opening to me if they do any other opening besides void rays. I never feel like I have a better than 50/50 advantage unless they throw units away mindlessly. I'll give it some more practice as it is entirely possible I'm doing it wrong, but I'm having trouble finding reasons to choose it over a 1/1/1 open tvp.
The whole points of the build is to get advantage early on, you could feel that in units you are not ahead but what about economy?, clearly of you follow Gretorp's build almost step by step you probably will have expo a lot faster than protoss, and if protoss expands you clearly will have a timing attack, also remember Gretorp said this build isn't 100% finished and he probably won't upload "finished" strategy, since he wants players to find their unique way of style, as he said on episode 2. F.E have you considered going up to 4 gas after expanding and make a transition into Mech+Ghost, or nuke drops, or MMM/map control/mobility, the idea of the entire Opening is that you CAN transition into anything, but remember its an opening not a BO, for me that is the beauty of SC2, nothing is really "mandatory", you can search new ways of playing or incorporating units, take Gretorp for example, while everyone was using marauder as main unit, he was using it as a support unit, so his unit composition absolutely demolished everything, or even take his TvT opening, "GAS FIRST?, this kid must be crazy, reapers will rape", hey guess what reapers totally blow against this opening. Just remember that the opening is to make your "next step" more viable or flexible, if you feel you can 2 Barracks marauder, Fast Expand and then transition as flexible as before go ahead , no one is forcing you to use marine/ghost. Don't take my reply as flame or hating, just trying to make the point of the build more obvious for you, sorry if i was rude
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United States47024 Posts
On May 21 2010 13:16 BigOleDonkey wrote: Not having much luck with the marine/ghost tvp open - it feels strong versus void rays, but about the same as a standard bio opening to me if they do any other opening besides void rays. I never feel like I have a better than 50/50 advantage unless they throw units away mindlessly. I'll give it some more practice as it is entirely possible I'm doing it wrong, but I'm having trouble finding reasons to choose it over a 1/1/1 open tvp. They're different styles of opening. Gretorp's marine-ghost opening is much more econ-focused and puts down its expansion much earlier. The 1/1/1 opening gets a much later expansion and, while it's more robust against a lot of the more all-in early pressure builds, it relies on being able to do economic damage if the opponent opted for a more macro-focused opening.
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I really enjoyed the potcasts =)
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love your work gretorp, never stop being awesome
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What's the 1/1/1 opening?
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rax fact starport opening
hey gretorp, great videos. One thing i want to mention, is that your voice is SERIOUSLY quiet. Like i have to raise the shit out of my speakers to barely hear you :|
Also, does that replay pack contain all the replays that you showed during the episodes?
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On May 23 2010 23:30 ZeKk wrote: What's the 1/1/1 opening?
I would guess thats "one of each" that TLO has been using lately. Basically he opens up with rax, factory and starport after which he adds up either of those production buildings depending on his gameplan or what hes opponent is doing. This opening is surprisingly effective if you are know what you are doing.
p.s every time this thread gets bumped i get my hopes up to see a new episode ;/ damn it.
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Really like your streams, but it was just a coincidence that I found it. You need some more publicity or something imo
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Would like to see more Gretorp, got anything in the pipeline?
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tvz last episode before the beta ends :-)
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Waiting for that TvZ, I wonder what you will come up with I used ghosts/marines in PvT/ TvT/PvZ with limited success before I saw your episodes, but had troubles with transitioning if I did not win outright. So episode 1b was very enlightening.
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Can't wait for your TvZ episode! :D
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What happen to the latest stream TvZ? It cut off near the end via livestream VOD!
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On May 24 2010 16:01 Skvid wrote:I would guess thats "one of each" that TLO has been using lately. Basically he opens up with rax, factory and starport after which he adds up either of those production buildings depending on his gameplan or what hes opponent is doing. This opening is surprisingly effective if you are know what you are doing. p.s every time this thread gets bumped i get my hopes up to see a new episode ;/ damn it.
TLO may (or may not, doesnt really matter who got to it first) have converged on the 1/1/1 opening independently, but Terrans on the Asia server have been using the 1/1/1 opening tons (they really tend to favour more agressive openings).
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