• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:24
CEST 01:24
KST 08:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash2[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy9ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Potential Updates Coming to the SC2 CN Server Behind the Blue - Team Liquid History Book herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Pros React To: SoulKey vs Ample ASL21 General Discussion [ASL21] Ro24 Preview Pt2: News Flash RepMastered™: replay sharing and analyzer site KK Platform will provide 1 million CNY
Tourneys
[ASL21] Ro24 Group C [Megathread] Daily Proleagues [ASL21] Ro24 Group D [ASL21] Ro24 Group B
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1531 users

Oh Micro, Where Art Thou? - Page 76

Forum Index > SC2 General
Post a Reply
Prev 1 74 75 76 77 78 79 Next
Hoywolf
Profile Joined April 2010
United States4 Posts
May 20 2010 18:33 GMT
#1501
Good read, I bet if they used the same engine as SC1, SC2 would have a better feeling over all.
Its not what cards your dealt, its how you play them
Kallor
Profile Joined May 2010
United Kingdom1 Post
May 21 2010 01:58 GMT
#1502
I'd mention that wc3 did indeed have a form of "move shoot move" etc which was animation cancelling
blergh
nurle
Profile Joined August 2009
Norway308 Posts
June 02 2010 09:45 GMT
#1503
They should totally give move shoot thingy to all air units!
Jaedong fucking beast
Fodie
Profile Joined June 2010
United States13 Posts
June 29 2010 17:05 GMT
#1504
This is the best thought out, well written, just pure amazing post ive ever seen on any forum ever. Serious kudos. I re-read it 3 times. Just amazing. I knew something wasnt right and this is exactly what was wrong, but i could not articulate this Point to anyone.

Thank you oh so very much for the read. It has changed my sc2 gameplay and will hopefully change the Game as a whole to bring back the moving shot. I know at least I will be bitching on the beta forum about it.

Amazing article. Front page worthy.
The road less travaled is sometimes for a reason...
3772
Profile Joined May 2010
Czech Republic434 Posts
June 29 2010 17:25 GMT
#1505
Blizz should just sack Browders and hire people like this.
peffi
Profile Joined May 2010
Germany44 Posts
June 29 2010 17:59 GMT
#1506
i know you put really much effort in it. and maybe i am the one and only to say this. but i hate it, when people dont respect the work of others. maybe starcraft 2 has a lack of balance and maybe it will never reach the same status as the first game. but starcraft BW didnt just become to the game it is today after a few hours. blizzard patches their games through all the time. of cource they are minor patches at the end. but those small things are important to make the game as we know it today.

Nice Video of StarCraft history

you should really check this out. it filled me with confidence, that starcraft 2 will be as cool as the first part.
Scruff
Profile Joined May 2010
Singapore509 Posts
June 29 2010 19:13 GMT
#1507
Amazing article indeed! Although not impossible to, I feel that the ability to micro unit has severely diminished from SC1!
I astonish myself everyday
Plissken_2097
Profile Blog Joined December 2008
Spain628 Posts
June 29 2010 19:15 GMT
#1508
On June 30 2010 02:59 peffi wrote:
i know you put really much effort in it. and maybe i am the one and only to say this. but i hate it, when people dont respect the work of others. maybe starcraft 2 has a lack of balance and maybe it will never reach the same status as the first game. but starcraft BW didnt just become to the game it is today after a few hours. blizzard patches their games through all the time. of cource they are minor patches at the end. but those small things are important to make the game as we know it today.

Nice Video of StarCraft history

you should really check this out. it filled me with confidence, that starcraft 2 will be as cool as the first part.


Sc2 has not such a solid ground to evolve as BW had it. That kind of argument it's irrelevant.

Btw, couldn't agree more on that part now.
+ Show Spoiler +
On June 30 2010 02:59 LaLush wrote:
It disgusts me that every time I see someone on these forums bash down on a flaw in the game, all he’s ever met with is the same generic response: “Yes but Starcraft II is a different game, ’other’ types of micro/whatever might show up in the future as it develops and evolves”.

Who knows, those arguments might hold true, although I personally doubt they will. We’re entirely missing the point arguing in such a way though. Why in the first place should we be accepting that Starcraft II is regressing in to a more primitive form than its predecessor? Isn’t this, after all, the sequel, as opposed to the prequel?

How does Dustin Browder explain the fact that air units in SC2, the sequel, suddenly regressed and lost their ability to maneuver while firing? Is there perhaps a disturbance in the Khala?

Start demanding more out of Blizzard! I implore you all not to settle for less than you deserve. Let’s at least demand that Blizzard put the micro back in a game that was already robbed of its macro!

Formerly Golondrin
peffi
Profile Joined May 2010
Germany44 Posts
June 29 2010 19:23 GMT
#1509
@ Golondrin:

but its not like blizzard or particular dustin browder said: yeah we hate all our community and we just watch out for the money. we want to make starcraft 2 a facebook-platform only for people on same continent with a flashgame called starcraft 2 without any micro/macro/tactics or toughts in it.

sorry but this kind of thinking is also irrelevant. starcraft 2 is an independent game and just watch how it evolved only in the first beta-month. remember one-base-roach or imba voidrays, big thors?
only with the help of the community blizz could change those lacks of balance.
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
June 29 2010 19:24 GMT
#1510
Don't agree with it this all, SC1 players used a clunky engine and exploitative moves to change the game into what it currently is, much in the same way that Marvel vs Capcom 2 is not the game the designers had intended.

SC2 is better thought out, with the knowledge gained from SC1 and the flaws inherent in it, and already from playing the beta is a much better and more dimensional game. This is my opinion, don't try to argue me out of it.
Knowing is half the battle... the other half is lasers.
vileChAnCe
Profile Blog Joined May 2010
Canada525 Posts
June 29 2010 19:32 GMT
#1511
On June 30 2010 02:59 peffi wrote:
i know you put really much effort in it. and maybe i am the one and only to say this. but i hate it, when people dont respect the work of others. maybe starcraft 2 has a lack of balance and maybe it will never reach the same status as the first game. but starcraft BW didnt just become to the game it is today after a few hours. blizzard patches their games through all the time. of cource they are minor patches at the end. but those small things are important to make the game as we know it today.

Nice Video of StarCraft history

you should really check this out. it filled me with confidence, that starcraft 2 will be as cool as the first part.



I'm not entirely sure if you read the entire article but it doesn't have anything to do with balance, the entire argument he brings up is a mechanic in the starcraft engine called move shot. I guarantee you Blizzard has working versions of SC2 with the moving shot, it's just an entirely different game with it implemented. Your changing the variables of every unit in the game that blows YEARS of balancing out of the water, because of the changes in the gaming market that is simply impossible to backtrack, 12 years ago when you made fuck all for a video game anyways it wasn't a big deal. Now... you can't push it back to implement that. You can burn Browder at the stake but at the end of the day were all to blame for the way the industry changed, you can't expect Blizzard to understand what made SC what it is when they created this engine and started balancing.
Day[9] i've broken 6 mice, 5 keyboards, 3 pairs of headphones, and a mousepad, all from raging after starcraft losing streaks
oxxo
Profile Joined February 2010
988 Posts
June 29 2010 19:47 GMT
#1512
SC2 is an amazing game. Most, if not all, high level players have changed their minds. All you have to do is look at how the metagame as evolved and see how good SC2 is and will be.

Most people that say otherwise just can't get move on and will never be satisfied with anything but a 1 for 1 copy of SC1... which is SC1.
Endorsed
Profile Joined May 2010
Netherlands1221 Posts
June 29 2010 19:57 GMT
#1513
WHY DO WE CRY? We have a freakin editor where we can change everything we want. If Blizzard messes up in the end. We can edit it? Can't we? We would make a hardcore gamemode. Aren't we already able to edit in Moving shot?
pzea469
Profile Blog Joined September 2008
United States1520 Posts
June 29 2010 20:19 GMT
#1514
On June 30 2010 04:57 Endorsed wrote:
WHY DO WE CRY? We have a freakin editor where we can change everything we want. If Blizzard messes up in the end. We can edit it? Can't we? We would make a hardcore gamemode. Aren't we already able to edit in Moving shot?


the problem with this is that it would split the community and thats not a good thing. It would be difficult to hold big tournaments for both SC2 versions. Theres a thread where this guy changed the units in SC2 and made them way better, however i doubt blizzard is going to make these changes, but who knows, it could happen.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=125146
Kill the Deathball
anarkin
Profile Joined June 2010
Hungary16 Posts
June 29 2010 20:20 GMT
#1515
This article is just makes no sense. period
Raptormosses
Profile Joined June 2010
United States15 Posts
June 29 2010 20:22 GMT
#1516
To be honest I think this post is nonsense. It is senseless complaining about a game that the public has had its hands on for just a few months.

sc2=/=scbw

there are new mechanics and just because the old ones dont work doesnt mean we wont find some new ones.

Look at progamers play this game they rarely ever lose to bad BOs. They lose most often to positioning and micro.
Maximum pressure
mass_
Profile Joined April 2010
36 Posts
June 29 2010 21:48 GMT
#1517
On June 30 2010 05:20 anarkin wrote:
This article is just makes no sense. period



true

all I see is

whine whine whine whine qq qq qq qq whine more

comparing 2 different games is nonsense.

User was warned for this post
KnowMe
Profile Blog Joined April 2010
Germany228 Posts
June 29 2010 21:56 GMT
#1518
geez close this alrdy or at least stop discussing. this thread is more than 2 months old and yes lalush was even wrong back then
http://www.facebook.com/KnowMeSc2 https://twitter.com/YouBetterKnowMe
AntiHack
Profile Joined January 2009
Switzerland553 Posts
June 30 2010 22:52 GMT
#1519
I don't think it's only about Dustin Browder fail. Wasn't WC3 made before the Browder era?
"I am very tired of your grammar errors" - Zoler[MB]
gdroxor
Profile Blog Joined May 2010
United States639 Posts
June 30 2010 22:59 GMT
#1520
Interesting article. While I do agree with the "It's two different games" crowd to a degree, I do wish there was less of a micro skill cap on many of the units, especially flying units.
Prev 1 74 75 76 77 78 79 Next
Please log in or register to reply.
Live Events Refresh
BSL
19:00
S22 - Open Qualifier #4
ZZZero.O105
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 172
Ketroc 80
StarCraft: Brood War
Artosis 637
ZZZero.O 105
NaDa 17
Bale 10
Other Games
summit1g10983
Liquid`RaSZi1597
C9.Mang0320
Mew2King49
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Berry_CruncH192
• davetesta38
• musti20045 37
• Kozan
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• RayReign 46
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21451
• Scarra621
Other Games
• imaqtpie1509
• Shiphtur135
Upcoming Events
Replay Cast
36m
Replay Cast
9h 36m
Afreeca Starleague
10h 36m
Light vs Calm
Royal vs Mind
Wardi Open
11h 36m
Monday Night Weeklies
16h 36m
OSC
1d
Sparkling Tuna Cup
1d 10h
Afreeca Starleague
1d 10h
Rush vs PianO
Flash vs Speed
Replay Cast
2 days
Afreeca Starleague
2 days
BeSt vs Leta
Queen vs Jaedong
[ Show More ]
Replay Cast
3 days
The PondCast
3 days
Replay Cast
4 days
RSL Revival
4 days
Replay Cast
5 days
RSL Revival
5 days
BSL
5 days
RSL Revival
6 days
uThermal 2v2 Circuit
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-03-27
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
Proleague 2026-03-29
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.