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Oh Micro, Where Art Thou? - Page 79

Forum Index > SC2 General
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KrAzYfoOL
Profile Blog Joined September 2005
Australia3037 Posts
April 20 2011 18:43 GMT
#1561
On April 21 2011 01:51 Fyrewolf wrote:
Show nested quote +
On April 27 2010 08:32 LaLuSh wrote:
The problem that arises is: you can never engage with an inferior force against a superior one.

Show nested quote +
On April 27 2010 08:32 LaLuSh wrote:
Starcraft had a one size fits all damage system. Now how the hell did Blizzard balance it despite not being able to give units arbitrary bonus damage values towards specific armor types?.


Starcraft 1 did NOT have a "one-size fits all" damage system. There was Explosive, Normal, and Concussive damage that dealt different amounts to different units. In fact, it's exactly the same as SC2's damage system except in terminology and showing the lowest possible damage as base with bonus in SC2 and the highest possible damage as base with damage bonus loss against other units.
Did you even play Starcraft 1?


You do know lalush hit B+ several times on iccup and maybe even A- if I'm not mistaken.
It's better to burn out than to fade away
GoStyle
Profile Joined April 2010
United Kingdom95 Posts
April 20 2011 19:01 GMT
#1562
awesome read, very nice
Deltablazy
Profile Joined November 2010
Canada580 Posts
April 20 2011 19:11 GMT
#1563
Oh wow, never thought this thread existed but it sure is helpful like the macro thread.

Thanks for the necroposting.
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