Patch 9 Discussion - Page 8
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iNty.sCream
Germany195 Posts
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Wi)nD
Canada719 Posts
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Glufs
Norway78 Posts
With the range back to the neural parasite, the infestor is officially my favorite unit. | ||
LuDwig-
Italy1143 Posts
This is a good patch and they are doing exactly what community asked for: -making concussive shells more viable (I really didn't feel the need for this but we will see how it works. ) -immortals nerfed -powering zerg caster. Don't complain before trying out the new game mechanichs.. | ||
bakedace
United States672 Posts
FFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU | ||
Gaxton
Sweden2328 Posts
"Link achievement or no invite" | ||
Antimage
Canada1293 Posts
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Kezzer
United States1268 Posts
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Klamity
United States994 Posts
hahahaha | ||
MorroW
Sweden3522 Posts
On April 23 2010 03:46 Wintermute wrote: So you never noticed that you never get Twilight Fortress in 1v1 or Desert Oasis in 2v2? lol no i was just assuming that the 2x2 pool were all 4 player maps in the game, rather than having some 4 player maps only for 1x1 rather than both | ||
onmach
United States1241 Posts
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mgl0x9
United States256 Posts
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iNty.sCream
Germany195 Posts
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kxr1der
United States213 Posts
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cmos543
220 Posts
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zazen
Brazil695 Posts
Would like to see more 1v1 maps maybe? | ||
Kezzer
United States1268 Posts
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Tristan
Canada566 Posts
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Vernom
Spain374 Posts
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Crisium
United States1618 Posts
On April 23 2010 03:49 iNty.sCream wrote: wow the infestor got buffed ! dont think this changes the ball vs ball combat, there is still no tactical stuff like ( for example ) spidermines, lurkers. for such a huge patch i would like to see stuff that makes the game deeper Shhh, deeper does not equal cooler! Don't let Dustin hear you say that. | ||
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