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Patch 9 Discussion - Page 10

Forum Index > SC2 General
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Prev 1 8 9 10 11 12 55 Next
fatduck
Profile Joined April 2010
United States148 Posts
April 22 2010 18:53 GMT
#181
On April 23 2010 03:47 bakedace wrote:
you take out LT and meta for 2v2 and you leave the fuking Twilight Fortress?

FFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU


/wrists
good sir, you appear to be somewhat lacking in intelligence. please refrain from posting until this is remedied, since it renders your opinions slightly less than correct and has a tendency to irritate more informed forum-goers
billyX333
Profile Blog Joined January 2008
United States1360 Posts
April 22 2010 18:54 GMT
#182
I can't help but laugh at all the people whining about the lack of balancing changes
I personally can't see any blatant imbalances in any matchups

Zexion
Profile Blog Joined December 2009
Sweden971 Posts
Last Edited: 2010-04-22 18:54:48
April 22 2010 18:54 GMT
#183
I like this patch because of the "General" features. The unit changes can be discussed though (doesn't neccessarily have to be bad).
Crisium
Profile Blog Joined February 2010
United States1618 Posts
April 22 2010 18:54 GMT
#184
On April 23 2010 03:53 OverKillv7 wrote:
THIS IS NOT LEGIT. STOP POSTING IT AND ACTING LIKE IT IS.
So yeah... Maybe you should CHECK SOURCES FIRST.


No, it is. Please don't post lies.
Broodwar and Stork forever! List of BW players with most Ro16, Ro8: http://tinyurl.com/BWRo16-Ro8
kxr1der
Profile Joined March 2009
United States213 Posts
April 22 2010 18:54 GMT
#185
On April 23 2010 03:50 BDF92 wrote:
can anyone not open sc2? whenever I open it it just shows a small rectangle box on my screen with sc2 that stays there until i terminate the process


If you let it load long enough it will eventually run but no point Battle.net doesnt let you log in anyway
agleed.agleed
Profile Joined March 2010
Germany110 Posts
April 22 2010 18:54 GMT
#186
we've got achievements, decals and the freaking map editor now, as well as many many many improvements (grid based hotkeys!).

and the changes aren't that fucking bad either. immortals were overpowered and the marauder buff won't make that much of a difference. the infestor buff was very much needed. and what the fuck is it with the infested terran QQing? what the fuck is so wrong about that ability?

quit the whining, get playing!
WiljushkA
Profile Joined March 2006
Serbia1416 Posts
April 22 2010 18:54 GMT
#187
On April 23 2010 03:50 zazen wrote:
Just the BNET changes and Galaxy Editor make this patch awesome.


this, tbh. all the whiny bitches that didnt have their imaginary nerfs/buffs implemented and who are calling this a bad patch cause of it are pretty funny.
"As much as I love the image of me F5-ing paypal every 15 minutes while fist pumping and screaming "SHIP THE MONEY BITCHES"" - Day9
Occas
Profile Joined April 2010
Australia18 Posts
April 22 2010 18:54 GMT
#188
On April 23 2010 03:50 BDF92 wrote:
can anyone not open sc2? whenever I open it it just shows a small rectangle box on my screen with sc2 that stays there until i terminate the process


In my experience (3 or so patches by now) It should still load into the log in screen then tell you that you can't log in. When it's ready it will run the patch download still in the windows environment first.

Sounds like it's not even getting that far, still I wouldn't stress just yet. Wait till everyone else is patching and then worry if it still crashes.

Cheers
Antimage
Profile Blog Joined March 2010
Canada1293 Posts
April 22 2010 18:54 GMT
#189
The obviously best new feature is battle.net is fixed and it is actually playable.
iNty.sCream
Profile Joined April 2010
Germany195 Posts
April 22 2010 18:55 GMT
#190
not the imbalances makes me cry, just that stupid gameplay. terran ball vs protoss ball. no tactical and deep moments in the game besides spamming storm and emp. thats retarded. most retarted race to play is still zerg imo, even with the infestor changes
Bisu best hairspray = win
AncienTs
Profile Joined March 2010
Japan227 Posts
April 22 2010 18:55 GMT
#191
yay patch 9.

so... the phoenix is still useless.

when do people in their right minds use ultralisk?

and about the douche who made siege tanks cost 3 supply... ahem
Starcraft Disclaimer Language: There is no imbalance, nothing is OP.
Gigaudas
Profile Blog Joined December 2008
Sweden1213 Posts
April 22 2010 18:55 GMT
#192
Desert Oasis =(((
I
ilnp
Profile Joined December 2002
Iceland1330 Posts
April 22 2010 18:55 GMT
#193
you people blow my mind

marauders are not any better. 80s down to 60s and 100/100 down to 50/50. 50/50 takes what, ten seconds to mine? so 30 seconds of the game, you are facing marauders that are stronger than they would be last patch. OH MY GOD, T IS IMBA!~
8===D~~
Leoj
Profile Joined January 2010
United States396 Posts
April 22 2010 18:55 GMT
#194
can't wait to DL this and mess with the map editor
bellaisa
Profile Joined April 2010
United States117 Posts
April 22 2010 18:56 GMT
#195
On April 23 2010 03:53 OverKillv7 wrote:
THIS IS NOT LEGIT. STOP POSTING IT AND ACTING LIKE IT IS.
So yeah... Maybe you should CHECK SOURCES FIRST.



http://forums.battle.net/thread.html?topicId=23240933862&sid=5010

o rly?
Lollersauce
Profile Joined April 2010
United States357 Posts
April 22 2010 18:56 GMT
#196
so from a Z perspective: easier marauders, nerfed crawlers, larva injection on V (lolwut?)
oh and lets not forget the slightly slower queen to help our already awesome AA.

I guess ZvP will be a little more forgiving when it comes to immos
AmstAff
Profile Blog Joined January 2008
Germany949 Posts
April 22 2010 18:56 GMT
#197
infestors are now >>>>>>> HTs

now im gonna need to build HTs just to feedback them (psi was shitty anyway cause roaches laugh at it and now i even cant use the energy for psi)

ok PvT TvP will be nearly the same
PvZ ZvP should be total easy going for Z now
ZvT TvZ should be total easy going for Z now
after 2 years i reached it = marine icon
zazen
Profile Blog Joined April 2009
Brazil695 Posts
April 22 2010 18:57 GMT
#198
Patch 8 Marauders were still the most used T unit. They their nerf got "fixed". I guess they want all T players to just mass marauder every map, every matchup.
"The quest for nexus has brought many men of genius to insanity... HUEHUEHUE!"
One.two
Profile Joined April 2010
Canada116 Posts
April 22 2010 18:57 GMT
#199
for anyone complaining about legitimacy, it's on EU side:
http://forums.battle.net/thread.html?topicId=23240933862&sid=5010


I play protoss and I agree with immortal time nerf... but seriously making MMM better? I can play confidently against everything except MMM. Oh well...

EDITOR YAY!
SC2 Editor tutorials: http://www.youtube.com/onetwosc
EGLzGaMeR
Profile Blog Joined February 2007
United States1867 Posts
April 22 2010 18:57 GMT
#200
On April 23 2010 03:55 ilnp wrote:
you people blow my mind

marauders are not any better. 80s down to 60s and 100/100 down to 50/50. 50/50 takes what, ten seconds to mine? so 30 seconds of the game, you are facing marauders that are stronger than they would be last patch. OH MY GOD, T IS IMBA!~

/agree
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