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Patch 9 Discussion - Page 11

Forum Index > SC2 General
Post a Reply
Prev 1 9 10 11 12 13 55 Next
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
Last Edited: 2010-04-22 18:58:28
April 22 2010 18:57 GMT
#201
On April 23 2010 03:53 Disastorm wrote:
"Attack period decreased from 1.6 to 1.85."

ok so what does this mean?? is the speed increased or period increased? I know it says the period is DECREASED but the number is going higher which means whatever was 1.6 (was it period or speed) has increased, not decreased.


I was thinking the same thing. I read it like 5 times and I'm like did I miss something? I'm guessing they mean the speed of attack is increased so it attacks slower now which negates the first buff they did. Overall this patch sucks. Where are all the cool changes they were talking about? And the new hotkeys tilt the f out of me right now since there's no way to change them yet.

<edit> oh yeah and they don't change the overload speed hotkey which is the absolute worst hotkey atm imo
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
DannyJ
Profile Joined March 2010
United States5110 Posts
April 22 2010 18:57 GMT
#202
Very disappointing, as far as balance goes.

The immo / roach / marauder trifecta of horror is stronger than ever.

Now roaches are slightly more viable vs protoss, and marauders had absolutely no change really. This patch basically changed nothing in the way the game is played.

Zerg are still boring as hell.
Jimmy Raynor
Profile Blog Joined March 2010
902 Posts
April 22 2010 18:57 GMT
#203
So anyone can explain more about these decals?
iNty.sCream
Profile Joined April 2010
Germany195 Posts
April 22 2010 18:57 GMT
#204
leg speed for zealots costs still 200/200, so what was the problem with marauder concussion shells at patch 8?
Bisu best hairspray = win
space_yes
Profile Joined April 2010
United States548 Posts
April 22 2010 18:57 GMT
#205
On April 23 2010 03:47 bakedace wrote:
you take out LT and meta for 2v2 and you leave the fuking Twilight Fortress?

FFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU


Yeah wtf
rjT.
Profile Joined May 2008
Italy295 Posts
April 22 2010 18:58 GMT
#206
PvZ ZvP should be total easy going for Z now
Are u stupid or what?
smore
Profile Joined February 2010
United States156 Posts
April 22 2010 18:58 GMT
#207
On April 23 2010 03:56 bellaisa wrote:
Show nested quote +
On April 23 2010 03:53 OverKillv7 wrote:
THIS IS NOT LEGIT. STOP POSTING IT AND ACTING LIKE IT IS.
So yeah... Maybe you should CHECK SOURCES FIRST.



http://forums.battle.net/thread.html?topicId=23240933862&sid=5010

o rly?


putting people in their place...classic
RogerChillingworth
Profile Joined March 2010
Chad3132 Posts
April 22 2010 18:58 GMT
#208
On April 23 2010 03:41 Roffles wrote:
Time to switch to terran. Keep on buffin em.


Hahah, seriously. This should be the attitude here. Not "stop messing with my race". Play to win.

Being critical, though, I really thought the 100/100 - 80 on concussive shells was just fine.
SteeJanS
Profile Joined March 2010
Canada111 Posts
April 22 2010 18:58 GMT
#209
'V' for spawn larva? That's retarded. Can I pre-map my hotkeys and put it on 'W' or 'E' does that conflict with any other Zerg hotkeys?
Zealotdriver
Profile Blog Joined December 2009
United States1557 Posts
April 22 2010 18:58 GMT
#210
Great, they added a bunch of crap but my sc2 client fails to connect.
Turn off the radio
billyX333
Profile Blog Joined January 2008
United States1360 Posts
April 22 2010 18:58 GMT
#211
spinecrawler defense pl0x

and is there an option for units to be able to gain levels+skill/ability editor and items?
I assume they are going to have this by retail seeing as how wc3 set the standard for ums maps
btlyger
Profile Blog Joined February 2010
United States470 Posts
April 22 2010 18:58 GMT
#212
This is legit, and remember guys, its beta. They want to test things, and I'm very happy with this patch although I still want lurkers.
"Minerals being mined. Minerals being mined. Minerals being mined." Learn how to post: http://www.albinoblacksheep.com/flash/posting
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
April 22 2010 18:58 GMT
#213
I would have liked to see a storm buff or something :/

Marauder shell buff is completely uncalled for wtf? Make other units more viable, don't make Terran get more and more of those boring pieces of shit
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Foreplay
Profile Joined May 2008
United States1154 Posts
April 22 2010 18:59 GMT
#214
ewww im used to r as my spawn larva hotkey
Better than Pokebunny
roemy
Profile Joined April 2010
Germany432 Posts
April 22 2010 18:59 GMT
#215
ohdear... the infestor was quite good already.... but now.... sweetmotherofgod.jpg
instant fungal - hitting stuff without requiring the FPS skills like a quake 3 rocket launcher \o/


wtf is up with the marauder crap.
- no i'm not an orb fanboi, at all. and i play random.

not that this research crap changes much - just like it didnt change much when it was implemented.
but this is all they got from >2 weeks?
rock is fine.. paper could need a buff, but scissors have to be nerfed
Eyke
Profile Joined April 2010
United States5 Posts
Last Edited: 2010-04-22 19:00:20
April 22 2010 18:59 GMT
#216
im really disappointed at no phoenix changes

edit: or archon
Lollersauce
Profile Joined April 2010
United States357 Posts
April 22 2010 19:00 GMT
#217
Additional marauders required.
Crisium
Profile Blog Joined February 2010
United States1618 Posts
Last Edited: 2010-04-22 19:00:30
April 22 2010 19:00 GMT
#218
Infested Terran
Damage increased from 5 to 8.
Speed decreased from 1.5 to 0.9375.
Queen
Speed off creep decreased from 1.5 to 0.938.


Blizzard 1: Hey I think Queen and the new stronger Infested Terran should be slowed down.
Blizzard 2: Agreed.
Blizzard 1: How about both to .95?
Blizzard 2: That's a little too fast. I was thinking .938
Blizzard 1: I like where you are going with this, but Infested Terran at .938 is a little imba. How about only .9375?
Blizzard 2: Genius!!!!!!
Broodwar and Stork forever! List of BW players with most Ro16, Ro8: http://tinyurl.com/BWRo16-Ro8
Disastorm
Profile Joined January 2008
United States922 Posts
Last Edited: 2010-04-22 19:00:49
April 22 2010 19:00 GMT
#219
On April 23 2010 03:57 guitarizt wrote:
Show nested quote +
On April 23 2010 03:53 Disastorm wrote:
"Attack period decreased from 1.6 to 1.85."

ok so what does this mean?? is the speed increased or period increased? I know it says the period is DECREASED but the number is going higher which means whatever was 1.6 (was it period or speed) has increased, not decreased.


I was thinking the same thing. I read it like 5 times and I'm like did I miss something? I'm guessing they mean the speed of attack is increased so it attacks slower now which negates the first buff they did. Overall this patch sucks. Where are all the cool changes they were talking about? And the new hotkeys tilt the f out of me right now since there's no way to change them yet.

<edit> oh yeah and they don't change the overload speed hotkey which is the absolute worst hotkey atm imo

i cant believe they didnt change overlord drop research hotkey (im guessing thats what u meant, not overlord speed) . overlord drop resarch is by far the worst hotkey in the entire game....

However they added hotkey templates, so i'm guessing in the future we will be able to create our own, or who knows maybe we can even create our own now.
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
Deleted User 31060
Profile Blog Joined September 2007
3788 Posts
Last Edited: 2010-04-22 19:01:40
April 22 2010 19:00 GMT
#220
ewwww I hate infestorszerg
Peaked at C- on ICCUP and proud of it! @Sunyveil
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